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Neversea
12-05-2010, 09:46 PM
<p>I've been working on these since I decided to start giving decorating classes, which are still... something I want to do, but need time to do them heh.  Anyway, I wrote this up and I am in the process of making a couple of others.  I'll try to keep posting them as I write them.  These guides can be found in-game on the Antonia Bayle server.  (I will be adding some screenshots to go along with the Layout Guides as soon as I finish editing them!)  These guides can also be found at: <a href="http://www.facebook.com/NeverseaCrimsonblade">http://www.facebook.com/NeverseaCrimsonblade</a></p><p><strong>Crimsonblade Interior Designs ~ Layout Guide, Volume One</strong><strong>~LAYOUTS~</strong>( As of 8/30/2010 )<strong>WHAT ARE LAYOUTS?:</strong>Layouts are Text files of items and locations within a home. This means that you can decorate your home and save the location of items by saving your layout. You can then load that file in any home of the same type of home (Freeport, 5 Room, version 1, etc.) and your items (granted all the items from the file are within the house, not your bags or broker) will snap into place of where you saved them for that file.Some simple advantages of this can be, accidental picking up of items, recovering from an accidental packing of contents, moving from zone to zone, but staying within the same type of housing, along many many other uses. This can save you so much time in moving and redecorating.Layouts, though only intended to be used for saving and loading files, can also be used to manipulate items. You can maneuver items within a layout to be more precise or to place items where you cannot get them to go by Hand Placing them. Other advantages to layouts include tilting and manipulating items to position themselves in ways you cannot get by Hand Placing, such as placing a wall mounted item upon the floor.Sounds fun doesn't it!? I know...you are thinking, "Oh my God....what does he think i am a Math and Science Wiz??" Well, surprise, surprise...while a bit of basic math skills are required and you may have to pull out the calculator every so often...Layouts do not require you to be the smartest person in the world to get a hold on them. In fact, they can be rather simple after some time of playing around with them.So let's get started! Don't stress out; just think about all the amazing things you will be able to do with just a few simple layout tricks!Let's start with flipping two hundred and fifty steam lord tapestries on their sides and upside down. ...What? I'm kidding! I'm kidding!<strong>~WEBSITES AND TOOLS~</strong>THE LAYOUT EDITOR: <a rel="nofollow" href="http://www.eq2designers.com/" target="_blank"><span style="color: #3b5998;">http://www.eq2designers.com/</span></a>While you can edit your layout files in Notepad, I find this Editor to be a lot easier to use. It was developed by one of the top EQ2 Decorators. It is an excellent tool for layout work and very easy to use.You will find a link to download the editor and some very simple instructions on using the editor. I will also go over a few key points here.LAYOUT HELP AND GUIDES: <a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=480991" target="_blank">http://forums.station.sony.com/eq2/...topic_id=480991</a>The EQ2 Homeshow crew is very generous in sharing ideas and new ways of doing so. You can find a lot of help and useful guides on the forums. Be sure to check the forums constantly to see if someone else may have discovered a much easier way to do things.<strong>~TIPS FOR LAYOUT USE~</strong>BUGS AND ISSUES: Please be aware that there are still some minor bugs when working with layouts. If an item will not do what you want, don't push it, try not to get frustrated and even step away for a little while. Layouts are still fairly new to the game. They are always changing and updating the way the layouts operate.HUNGRY HOMES!: If your item disappears when you are moving them with a layout file, you probably hit some sort of barrier the item cannot pass. Try moving the item in smaller increments so you can more accurately know where the boundaries of the house are at.(Note that homes do tend to get rather hungry even when hand Placing items. Do not forget to worship the Housing Gods or your home will eat your items more often.)You can retrieve lost house items by packing them in the crate using layouts or simple typing /house and using Collect an Item to retrieve the missing item. If you have the items position saved on the layout of where it disappeared, you can reload the layout to see if it will appear where it was, if it does not it is just a bug that occasionally happens, or you may have reached a boundary within the house.My advice is to just retrieve the item and Hand Place it back to about where you need it. If you need to push it further with layouts, trying doing it in smaller increments.MORE THAN ONE LAYOUT: When I work on a home I tend to work with around four or more layout files. You want to save your original house design as it is before you start decorating with layouts, this way if something does mess up, you can always load the old file. This can also be handy if you wish to hide the newer decor from the owner of the house; given you have the item space to work with.The main file I generally manipulate is my Test file. This is a disposable layout file I name as Test. This is where all my magic is going to happen.I also have a Test2 file. If I think something may not work as I want it to, or just to be safe, I save the original file as Test2, move my item in Test, load Test and see what happens. If it worked great! If something messed up, i always have Test2 to fall back on.If I find the need, I will sometimes make another layout file just to have a backup of my backups. Sometimes this file may include just saving the flooring I did onto one file. This can be handy, since later you can take that file and load it again in a different house of the same layout. It can help for faster builds if you do a lot of the same work. it is great for use in Guild Halls!I have been known to work with anywhere from 6 to 10 layout files for one design. Backup your layout constantly, if you have a feeling that it is not going to work or you are just worrying about it, backup your file! It never hurts to have a backup!MOVE IN SMALL INCREMENTS!: Don't try big jumps to start. Try moving your item in smaller increments rather than large jumps. Once you get the hang of how item operate, then try larger jumps. If your item disappears just move it back the opposite direction you moved it until it comes back./HOUSE: Yes! Even in Layouts /house is your best friend! If you tilt an item, sometimes it may try to snap back to another position. If this happens, load your layout again to get your item back into place and then type /house and leave. When no one is inside the house zone, it will reset and then item will most likely stay in the place you left it.Unfortunately, you may end up with disappearing items. Just practice and play around, get to know your items and the limits of the home you are working with. And remember /house is your friend!</p><p><strong></strong></p><p><strong>Crimsonblade Interior Designs ~ Layout Guide, Volume Three </strong><strong>~FUN WITH LAYOUTS!~</strong><strong>SIMPLE THINGS TO REMEMBER:</strong>0.001 - Moves an item just enough to make it not flicker and yet does not show visibly!89.95, 179.95 - When moving items with the layout Editor, remember not to use whole numbers and the items will be less buggy and less likely to flip back to their original position.Trim - Always trim your Layout to JUST the items you want to change! This will minimize items being moved or bugged on you!Work with multiple layouts and save regularly! Be sure to check for updates on the Layout Editor regularly!MACROS: Macros are really helpful with layouts! I have a total of 4 of these macros for when I am working with New From Diff. So make a couple of macros with the following:/save_layout name/load_layout name<strong>~TRIMMING FILES~</strong><strong>NEW FROM DIFF:</strong> This was a tool recently added! This can help you easily trim your layout files to just the items you want to move!STEP 1: First you want to save your layout file. I save mine as Test.STEP 2: Next you pack ONLY the items you want to move into the moving crate by right clicking and selecting Pack in Moving Crate.STEP 3: Save your Layout file once again, but this time with a different name. I choose to name mine Test2.STEP 4: Now open your Layout Editor!STEP 5: You don't need a file open to use the New From Diff tool. Just click on File and then on New From Diff. This is going to pop up a box!STEP 6: The first line in this box is for the Original Layout file. This will be the First file you saved, which is my Test. Hit select the file from the list of layout files.The Editor should automatically find where your computer stores the files, however if it does not go into the folder you keep your Everquest II in and find the saved_house_layouts folder. If you are on the Test server, be sure you go into the EQ Test folder and select the file from there.STEP 7: Once you have selected your file, you'll want to select the next file! The Difference File is the one you saved AFTER having packed the items you want moved into the moving crate. Now select that second file, in this case it is my Test2 file.STEP 8: Destination File is going to be the file that the Editor will save the layout with the changes to. You can use one of your first two files, but it will save over those! If you want to use a seperate file, save the Layout in game again as something else, then select that file in the Destination File spot.I choose to just replace the original Test file for mine.STEP 9: Once you have selected all three files, hit the Go button and wait a moment or two for the Editor to do it's magic!STEP 10: Once the Editor does it's thing, save your layout file and load it in game! Your items should pop up back where they were and you will be now ready to edit just those!<strong>~TURNING TILES INTO WALLS~TILES:</strong> This can be a rather handy thing to do when building! No more bulky edges of dividers! Wallpaper your house without hiding the trim if you wish to! So how do we do it? It's easier than it looks!STEP 1: Place the Tiles within the house. They do not have to be right where you need them, they just need to be in the house!STEP 2: Now let's follow the steps in New From Diff in order to trim our Layout file to only include the tiles you want to change!STEP 3: Once you have your tiles back in front of you, go into your Layout Editor, find the y(Roll) axis. This should be 8th box in the Editor.STEP 4: Click on the cell so that you can directly edit the number there. Type in the number: 89.95STEP 5: Apply your Edits, save the file and then Load it in game! And there you go! Tiles as walls! Move them where ever you need them!You can change the x(pitch) axis instead of the Roll, but I have found the roll tends to give less bugs than the pitch! Either one will work however!<strong>~TURNING DIVIDERS INTO FLOORS~</strong><strong>DIVIDERS:</strong> We know how to turn our flooring into walls, how about we now turn our walls into floors!?STEP 1: Place the Dividers within the house.STEP 2: Follow the steps in New From Diff in order to trim our Layout file to only include the dividers you want to change!STEP 3: Once you have your dividers back in front of you, go into your Layout Editor, find the x(pitch) axis. This should be 7th box in the Editor.STEP 4: Click on the cell so that you can directly edit the number there. Type in the number: 89.95STEP 5: Apply your Edits, save the file and then Load it in game! Now your walls are floors! Just remember you will have the bulky edges still, but there are still cool things you can do with them!<strong>~QUICK AND EASY ITEM SWAPPING~</strong>DUPLICATE AND REPLACE: Both of these features are great when swapping decor quickly! this is also handy if you need to see how something is going to look with another item!<strong>DUPLICATE:</strong> Duplicate is a feature of the Layout Editor which will make a copy of your selected item. You will need to do a few things to make this one work. You will not be able to just Duplicate an item and load the layout, but do not get stressed! It's easy!STEP 1: Use New From Diff to get only the items you want to duplicate and the items that will replace the originals.STEP 2: Now Select the item you want to Duplicate.STEP 3: Hit the Duplicate button! The item that was Duplicated will appear with a note in the editor that says: Added By Duplicate.Now, you will not be able to just load the layout and the layout will not save the duplicated item unless you have the UID of another item. Which means you should have saved another item in the file as well.You'll have to repeat the above steps if you do not have an item in the Layout to replace the original.STEP 4: If you have the right amount of items in the file, copy the UID of one of the items you are replacing the Original with. The UID is the 12th Collumn in the Editor.STEP 5: Paste the UID into the Duplicated item's UID box!STEP 6: Next you will want to delete the item you copied the UID from, otherwise your layout will bug out and not know which one to load.STEP 7: Make sure you pack the original item into the moving crate by hitting the check box under Crate. A check means it is in the crate!STEP 8: Apply Edits, Save the file and Load it in game! <strong>REPLACE:</strong> Replace is another handy feature. It will allow you to replace items with another item of your choosing!STEP 1: Alright, make sure you have used New From Diff and only have the items you want to Replace plus the items you will replace them with in the Layout.STEP 2: Select the item you want to Replace. Hit the Replace button!STEP 3: If you did that right, a small box should pop up! Type in the item number of the item you want to replace the original with. To find the item number, look in your layout and find the item you are replacing the original with. The ItenID will be the very first number! Type this in.STEP 4: Next type in the name of the item as it appears in the Editor! Then hit Ok and the item will change!STEP 5: We are not done yet! Remember the UID from Duplicate? Well we gotta do the same thing here! So find the items of the same type that you were going to use to replace the Originals. Copy the UID and paste it into the UID cell. Make sure you delete the one you copied it from!STEP 6: Apply the Edits, Save the file and load it in game! There you go!</p>

Neversea
12-05-2010, 09:47 PM
<p>And for our None Layout friends...</p><p><span style="font-weight: bold;">Crimsonblade Interior Designs ~ Decorating Guide, Volume One</span></p><p>~ HELPFUL WEBSITES AND THINGS! ~WEBSITES:<a rel="nofollow" href="http://eq2decorators.com/" target="_blank"><span style="color: #3b5998;">http://eq2decorators.com/</span></a><a rel="nofollow" href="http://eq2.eqtraders.com/" target="_blank"><span style="color: #3b5998;">http://eq2.eqtraders.com/</span></a><a rel="nofollow" href="http://everseek.com/" target="_blank"><span style="color: #3b5998;">http://everseek.com/</span></a>All three of these are rather handy to use. Each one has its own style, but all three are updated regularly with the latest and greatest new house items! These can be handy to have up in the background, so you can preview items while you plan your design.THE HOMESHOW FORUMS: <a rel="nofollow" href="http://forums.station.sony.com/eq2/forums/show.m?forum_id=2487" target="_blank">http://forums.station.sony.com/eq2/...m?forum_id=2487</a>A lot of Decorators have shared their work ont he official forums! this can help you to generate ideas and see better ways of doing something!THE HOMESHOW CHANNEL: Need some advice? Easiest place to get it! Just join the in-game chat channel - Homeshow or antonia_bayle.Homeshow for other servers!The Decorators of the Homeshow Community are all very nice and helpful. Don't be afraid to ask them question, don't be afraid to ask for advice. They can help you to be a better decorator, no matter what skill you are! And they are a bunch of fun people to chit chat with as well!TELEPORT PADS: These are only obtainable from World Events. If you do not have atleast one set of two for yourself, I recommend getting a pair! (Certainly obtainable from the Druid Ring World Event 8/28/2010)BUY YOUR OWN TABLES: Being able to craft anything on the spot makes for quicker decorating!PLAYER CRAFTER NOTEBOOKS: these can be a handy tool to place around a home while planning where what should be.~ THE BASICS ~MOUSE WHEEL: Rotates objects.- Note: Wall mounted objects will rotate top to bottom, while all other items will rotate side to side.ALT + MOUSE WHEEL: Rotates the object in smaller increments.SHIFT + MOUSE WHEEL: Makes items larger or smaller.- Note: Frostfell Snow Globes cannot be sized.ALT + SHIFT + MOUSE WHEEL: Makes items larger or smaller in smaller increments.CTRL + MOUSE WHEEL: Rises or lowers (also known as floating objects) non wall mounted items.- Note Wall mounted items will rotate in very small amounts instead of being raised or lowered.ALT + CTRL + MOUSE WHEEL: Rises or lowers non wall mounted items in smaller increments.ESC: If you accidently (Or purposefully) select the move option on an item, you can hit Esc and the item will snap back to where it had been. This can be useful for moving behind or around items!/HOUSE: This will pull up the House "Menu". This is the decorators Friend! You can Collect an item, Collect Contents of a house, Pack the Contents, save and load layouts or most importantly...Leave a house! As well as paying your rent!Sometimes you might find yourself in a bind...Oh no you accidently got stuck behind a bookcase and you cannot select that bookcase...just type /house and leave the house! Re-enter and viola! You are no longer stuck! Yay!~TIPS AND TRICKS!~SHELVING THE EASY WAY!: Some bookshelf items are a bit hard to place items on. If you find you are having a hard time, a simple and easy work around is to place in a temporary shelf or other flat surface for the item to sit on. Once you are done placing your items, simply remove the temporary flat surface item!WALL HANGINGS!: Have you ever taken a look at the backs of the many paintings? These can be used to create various different unique looks and styles.To do this you will need a temporary item, a teak bookcase or a divider works best.Step 1: Place your temporary item in the area you want the backward painting.Step 2: Get behind your temporary item! (This can sometimes be tricky. You can use a couple of items to shrink yourself should you need to, or select move on your temporary item, get behind where the item will be then hit Esc and the item will snap back where you had placed it!)Step 3: Place the item you wanted to show up backward.Step 4: Remove the temporary item and viola! Now you have a lovely wall!This can also be used to place just about any wall mounted item in a different position. Want that sword leaning casually against a table? You can do it too! Just whip out your divider or bookcase, place your item how you want it to look and remove the divider or bookcase!SCAFFOLDING: Oh nos! Is that bookshelf so tall that you cannot see the top of it? That's okay! We can make a quick and easy scaffold to see up there with!Step 1: Place a temporary item, a divider or a teak bookshelf will work nicely!Step 2: Place a shelf on the temporary item, angle it and scale it however big you'd like it to make a ramp!Step 3: Remove the temporary item! Viola! Now you have a simple ramp to walk up so you can see the top of that bookcase!You can also simply raise an item or two and jump on top of these to get up there as well!If you have a Teleportation pad, place one up where you need to be and the other on the floor, then just teleport right up!CANNOT BE PLACED?: Oh ho! So that pesky message of "Cannot place the object here" has decided to pop up again? Well, we'll show that item whose boss! It thinks it knows where it can be placed? Let's MAKE it go where we want it!Step 1: Look at that item taunting you... It's green and yet it won't be placed.... Stare at it and... wait wait sorry sorry...Step 2: Place a temporary item and scale it or float it so the top of the item is level with about where you want to place the stubborn item. Again a teak bookscaes will work greatly as well as any other flat surfaced item.Step 3: If you cannot quite see up there, build yourself scaffolding!Step 4: Go up to where you can view the top of the bookcase or other temporary item you used.Step 5: Place the dratted stubborn item on top of the temporary item!Step 6: Remove the scaffolding and the temporary item! Viola!ADDING LIGHT WHERE THERE IS NONE!: Some light objects do not give off light, but that's okay. We can do something very simple to give them light! You may need to go into your option settings and adjust those to see which objects give off the best light for your design.Step 1: Have the light object that casts no light in place.Step 2: Place a temporary flat surface item so that the top falls just about even with where you will place the additional light source, a teak bookcase is handy for this.Step 3: Place the alternative light source on top of the temporary item and then just slide it until it is hidden within the light that casts no light.Step 4: Inspect your work, make sure it is hidden and then remove your temporary item!</p>

SIERRYA
12-05-2010, 09:57 PM
<p>WONDERFUL IDEA!!!!!</p>

Kahlef
12-06-2010, 01:19 AM
<p>Very nice Neversea! <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Ok. I guess that means I don't need to make a guide on how to do some basic stuff on the layout editor anymore.  Before someone gets me wrong, I am not putting down Neversea's efforts or whining. I meant it as a good thing. He got it exactly like I wanted to and did it better and faster. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>So, I take my virtual hat off to you, sir! <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" /></p>

Neversea
12-06-2010, 01:43 AM
<p>Totally can do your own too! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />  I don't claim to be an expert on any of this... but I have been asked constantly how I do things and this was one way to show how to do it all <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  I hope they are helpful to new and old Layout designers!</p>

Kahlef
12-06-2010, 01:52 AM
<p>Oh, I know I can. But I only write them if it seems people need it. Otherwise I can't be bothered. :p</p><p>Besides, I honestly would prefer to spend my time on other things right now before the year is over. So, once again, nice work and thanks. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Gzelle
12-06-2010, 02:57 AM
<p>Wowies - you crazy Pirate!!!  You did great!  Thanks for putting this all together in one spot!</p>

Cloudrat
12-06-2010, 03:07 AM
<h1>Fantastic !<img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" /> </h1><p>Hugs and many thanks,</p><p>Cloudrat</p>

Gzelle
12-06-2010, 12:00 PM
<p>ummmmm can we sticky this as I seem to be referring to it already and it hasn't even been up a full day...</p>

Jesdyr
12-06-2010, 12:41 PM
<p>added to the <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=480991�" target="_blank">Consolidated Layout Info thread</a></p>

Jesdyr
12-06-2010, 01:07 PM
<p><cite>Neversea wrote:</cite></p><blockquote><p><strong>~QUICK AND EASY ITEM SWAPPING~</strong>DUPLICATE AND REPLACE: Both of these features are great when swapping decor quickly! this is also handy if you need to see how something is going to look with another item!<strong>DUPLICATE:</strong> Duplicate is a feature of the Layout Editor which will make a copy of your selected item. You will need to do a few things to make this one work. You will not be able to just Duplicate an item and load the layout, but do not get stressed! It's easy!STEP 1: Use New From Diff to get only the items you want to duplicate and the items that will replace the originals.STEP 2: Now Select the item you want to Duplicate.STEP 3: Hit the Duplicate button! The item that was Duplicated will appear with a note in the editor that says: Added By Duplicate.Now, you will not be able to just load the layout and the layout will not save the duplicated item unless you have the UID of another item. Which means you should have saved another item in the file as well.<span style="color: #ff0000;"> This is not needed. The server will load an item that has a fake UID. The important thing is to make sure you have enough of that item in the house and that any of that item you don't want to be moved are also in the layout.</span>You'll have to repeat the above steps if you do not have an item in the Layout to replace the original.STEP 4: If you have the right amount of items in the file, copy the UID of one of the items you are replacing the Original with. The UID is the 12th Collumn in the Editor.STEP 5: Paste the UID into the Duplicated item's UID box!STEP 6: Next you will want to delete the item you copied the UID from, otherwise your layout will bug out and not know which one to load.STEP 7: Make sure you pack the original item into the moving crate by hitting the check box under Crate. A check means it is in the crate!STEP 8: Apply Edits, Save the file and Load it in game! <strong>REPLACE:</strong> Replace is another handy feature. It will allow you to replace items with another item of your choosing!STEP 1: Alright, make sure you have used New From Diff and only have the items you want to Replace plus the items you will replace them with in the Layout.STEP 2: Select the item you want to Replace. Hit the Replace button!STEP 3: If you did that right, a small box should pop up! Type in the item number of the item you want to replace the original with. To find the item number, look in your layout and find the item you are replacing the original with. The ItenID will be the very first number! Type this in.</p><p>STEP 4: Next type in the name of the item as it appears in the Editor! Then hit Ok and the item will change!<span style="color: #ff0000;">You do not have to type the name. I would suggest at least changing it to something, but the Load scripts on the server ignore the name. It was only put in to make layouts easier to use. This means you can change it to anything you want. </span>STEP 5: We are not done yet! Remember the UID from Duplicate? Well we gotta do the same thing here! So find the items of the same type that you were going to use to replace the Originals. Copy the UID and paste it into the UID cell. Make sure you delete the one you copied it from! <span style="color: #ff0000;">You may need replace the UID if you are changing the ItemID. The next release (not 1.6.6.1) will create a fake UID when you replace the ItemID. </span> STEP 6: Apply the Edits, Save the file and load it in game! There you go!</p></blockquote><p>Overall, Nice guide <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p>

Gzelle
12-06-2010, 07:44 PM
<p>Thanks for adding it in to the consolidated guides!!</p>

Aiana
12-07-2010, 12:19 AM
<p>We really needed this write up. Very helpful</p>

Jojanne
12-08-2010, 01:53 PM
<p>Thank you so much for writing this out.  I have just started playing around with layouts, and will definitely apply this, and refer to it often.</p>

Geden
12-08-2010, 03:32 PM
<p><span style="color: #99cc00;"><span style="font-size: small;"><span style="font-family: book antiqua,palatino;">This is a definite sticky!Thank you Neversea for all the work putting it together, great guide </span></span></span></p>

Jesdyr
12-08-2010, 04:04 PM
<p>.. I was thinking about asking Amnerys to make the following changes tp the stickies.</p><p>Unsticky - <a name="5129753" href="list.m?topic_id=459923" target="_blank">Layout Editor (beta release update 12/5/10 version 1.6.6.1)</a></p><p>Sticky - <a name="5346825" href="list.m?topic_id=480991" target="_blank">Consolidated Layout Information</a></p><p>I think the Consolidated thread is the better one to be at the top of the forum .. granted it is linked to in the main consolicated homeshow thread as well as my Layout Editor thread.</p>