View Full Version : Freeport Homes angley correct?

11-24-2010, 12:28 PM
<p> 6 years, 5 expansions, and many wonderful technical advances in Norrath ( thx gnomes ) ; can we finally get the homes in Freeport to be more angley proportionate? I mean so that the walls aren't slightly off kilter? We're not orcs or goblins living in basic encampments, and all the other " civilized " cities have everything just right as far as angles and symetry. As my main is in FP, I should be able to make a home and city to be proud of; to show the stregnth and greatness of it's citizens. Straighten up the walls at least, so that I can put up a divider, or a tile square, and have it line up properly. Not to have a small corner of my bed in the wall, or have to wierd angle some piece of furniture.</p><p>Synestra</p><p>Crushbone server</p>

11-24-2010, 01:43 PM
<p>While it would be nice to clean up some of the lines, it would also totally ruin most FP houses already decorated.  And there's nothing more heartbreaking than logging in after some update to find that you have to totally redo a house because of some change or glitch.  Heck, my underwater house is still sitting there with shrunken palm trees because I couldn't face re-doing it lol.   (of course it would be easier now, with layouts..)</p>

11-24-2010, 02:00 PM
<p>HAHAHA!  I have always wondered why masons in Freeport were so lazy as to eyeball their work instead of using levels and planes...</p><p>Indeed, creativity should not be measured as how we can fiddle a flat item onto a wonky, crooked wall...</p><p><img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>

11-24-2010, 10:35 PM
<p>Eveningsong does have a point.... Since the addition of balconies two of my houses got affected by some apparent changes with the boundaries. One wasn't affected too much since it was just normal items using in-game placement that disappered. Plus I was going to remake that room too since the entrance was blocked anyway.</p><p>The other had a lot of items placed with layouts... Granted, it was a lot of pitched and rolled stuff, so I can't complain about it much. It just sucks to have to figure out how to remake it.</p><p>Anyway, despite those issues, I would have like to see those walls fixed too. Not only the Freeport ones but the Qeynos houses also have some wonky walls. There migth be some in other cities too. But those two are the ones I had the most experience.</p>