Davngr1
09-27-2010, 08:59 PM
<p> when resist were consolidated all gear was adjusted to reflect this new stand alone resist.</p><p> ie. if a piece of gear had 500 cold and 500 heat it then became roughly 500 elemental not 1000 elemental and this was a well thought out change(along with putting resist on most gear).</p> <p> the problem that was not handled is that the class debuff were not adjusted along with the gear. making debuffing classes redundant to some degree. </p> <p>ie. class X debuffs poison for 1k and class x debuffs disease for 1k before the resist consolidation this was equal to 1k nox debuff if you had both class but now after the consolidation it has become 2k nox debuff if you have both class. </p> <p> i feel this needs to be changed to either reflect new consolidation values(like gear) or update debuff class CA/spells to something that will be useful.</p>