View Full Version : Pally AA line suggestion/brainstorm/request

09-09-2010, 11:15 AM
<p>Hey Xelgad,</p><p>Since pallys have taken the lion share of the nerf bat in recent weeks, I was thinking about proposing the following changes to 3 of our AA's to maybe help soften the blow. </p><p>First of all, I think we need a return of our heal crits given the mit fixes coming - that would be my first and foremost request.  However, it that isn't feasible for whatever reason.</p><p>What to do you think about adding +physical/trauma increase to Legionnaire's Mercy? </p><p>Second.</p><p>Combat leadership is blah at best (maybe I'm wrong), any chance we could see an group increase to crit bonus instead of a damage ca? maybe .5% per rank?</p><p>Third.</p><p>Any possiblity of unlinking Knight's Leadership from Fearless Morale - and just making it a straight up group Potency increase instead of increasing the potency of fearless morale?</p><p>I don't profess to be an expert in the class and I'd welcome comments from other Pallys.</p>

09-09-2010, 11:31 AM
<p>I don't think any of these changes will be even considered as they are "Crusader" and not "Paladin"; and all of them will actually benefit the SK *more* (they already have more DPS centric buffs to the group adding more SK bonuses willl just make them more desireable over pallys reguardless of the fact we may recive the same benefit.</p><p>I will agree that "Combat Leadership" needs to be re-thought however.</p><p>As for the potency change.... heh they're tryign to stop crusaders DPSing, we're not even gonna see that change.</p><p>We should concentrate on our HEALING spells as they are spells which should DEFINE our class, and not just be fluff, I for one woudl not say no to short term mit buffs or equiv added to most of our heal spells <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

09-09-2010, 11:38 AM
<p>Haha, you're right Boli, I totally forgot about sharing this aa page with SK's - yeah it would make it totally unfeasible.  Ok disregard then.</p><p>Three cheers for Tunnel vision.</p>

09-09-2010, 03:35 PM
<p>If your going to change any aa for paladin ... Change the [Removed for Content] end line for healing spec. As it is its completely pointless to put points into that spec. And the end line is just pitiful comparing to holy aid .... Less heal / More Pr / Longer Reuse. Yah thats a spell that would ever make it to and end line.</p><p>I dont know how ot would work in doing this but would be cool if that end line made it so we can crit heal again or something. (or increase our heal's by 50% which would bring it back to sort of where critting heals were). Something other than that pitiful heal that it is now.</p>

09-09-2010, 07:16 PM
<p>I would suggest that if there are any AA fixes to be had, making Crusader's Faith actually useful might be a good idea. As it is, it's a waste of points.</p>

09-10-2010, 05:21 AM
<p>Crusaders faith needs to be changed certainly; even if it is simple as a short term buff which increases our block% for a short time. i.e. 2min recast 20s duration increase block chance by 25%/50% for duration. not too overpowering for an <strong>endline</strong> ability but one which will help ALL LEVELS OF PLAY from solo to raid.. as it is this helps solo play; bad groups and pvp; and is made redundant in a group with a decent healer.</p><p>Cruader tree should have things relvent to BOTH crusaders, as it is we have the 16% heal potency, 10% of strength increasing heals both pretyt much paladin only. these need to be altered into somethign BOTH crusaders can use.</p><p>The 16% heal potency woudl be better served as our healing tree endline instead of "arch heal".. which is quite frankly a waste of space.</p><p>But then again a Paladins real issues stem from needing our HEALS and WARDS altered so they are useful at all levels of play as right now they are a joke in raids, laughable in groups, power intensive solo and useless in pvp.</p>