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View Full Version : How to succeed against the twinks.


Waking
08-06-2010, 12:41 AM
<p>1. Don't play a competitive game if you have no knowledge of the rules, equipment, or strategy required to win.</p><p>     This translates into not expecting to win in PvP until you have been playing the game for a really long time. People don't play competitive games because people are more fun, they play them because people are conniving, persistent, and smart. Your enemy wants to kill you... would you really go after him unprepared?</p><p>I think that covers a lot of the complaining so I'll get to some practical thoughts.</p><p>2. Because level 90s twink level 35s (etc), masters on level 35 are ridiculously overpriced. Which means that you as a level 35 - 45 player can farm masters and sell them to the twinkers, gaining the plat to twink yourself in turn. So hit those instances at your level every day, harvest rares, sell everything on the broker. Use the money to buy food, potions, poisons, adornments and EXPERT quality spells.</p><p>3. Use the researcher to turn your EXPERT quality spells into Masters, it only takes a day or two of real time at level 35.</p><p>4. Take the TIME (not skill or guild) required to earn tokens in PvP, then use them to buy Fabled gear from pvp merchants.</p><p>If you do this, you have MASTERCRAFTED potions, poisons, and food. You will have MASTER quality spells, and you will have FABLED pvp gear, and it can be done in less than a month with an hour or three a day.</p><p>A final thought. The idea of casual PvP in a competitive environment is like casual martial arts, or casual ball with professional athletes. You might have a bit of fun by showing up but you really can't expect to win.</p>

BellaRagazza
08-06-2010, 09:05 AM
<p>Pretty good info. short and to the point.</p>

Shankapotomus
08-09-2010, 02:27 PM
<p>So...</p><p>To beat a twink... you need to become one? great analysis</p>

Peak
08-09-2010, 02:57 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>So...</p><p>To beat a twink... you need to become one? great analysis</p></blockquote><p>Would you rather someone be able to roll up a toon, run around with handcrafted gear and demolish people in fabled gear?</p><p>Lowbie PVP is no different than 90 PVP. New players to 90 will likely be demolished by raid geared / PVP geared 90s. Should those new players just dinging 90 be able to kill the players who have been there longer? Uh.. No?</p><p>Why should it work any different at lower levels? If you want to succeed you have to put time into your character just like EVERYONE ELSE.</p><p>People expecting things to be handed to them on a silver platter are so fail.</p>

Badmotorfinger
08-09-2010, 03:04 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p>So...</p><p>To beat a twink... you need to become one? great analysis</p></blockquote><p>People expecting things to be handed to them on a silver platter are so fail.</p></blockquote><p>Isn't that the purpose of rolling a 'Twink'?</p>

TerminalEyesore
08-09-2010, 03:16 PM
<p><span style="color: #ff9900;">T</span><span style="color: #ff9900;">winks aren't "rolled", they're developed over time with effort and dedication.</span></p><p><span style="color: #ff9900;"></span></p><p><span style="color: #ff9900;">If you want your starting or undeveloped character to be able to compete with a "twink", or rather, someone that has put in a lot of time and effort to develop and shape their character, then what you're really asking for is to have all the work done for you and handed to you on a silver platter, as someone has pointed out.</span></p><p><span style="color: #ff9900;"></span></p><p><span style="color: #ff9900;">This attitude exposes the fact that the "twinks" are not the problem. The real problem is a certain percentage of the playerbase that refuses to accept that work and time in the game is required to compete. They probably feel the same way about real life, so there's probably no point in arguing with them.</span></p>

Badmotorfinger
08-09-2010, 03:19 PM
<p><cite>TerminalEyesore wrote:</cite></p><blockquote><p><span style="color: #ff9900;">T</span><span style="color: #ff9900;">winks aren't "rolled", they're developed over time with effort and dedication.</span></p></blockquote><p>You kidding?  With every item and token in this game being 'Heirloom', they are in fact, simply "rolled".</p>

Peak
08-09-2010, 03:31 PM
<p>Because all the super leet gear for twinking a toon is obviously heirloom. Not.</p><p>zzz.</p>

Badmotorfinger
08-09-2010, 03:37 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>Because all the super leet gear for twinking a toon is obviously heirloom. Not.</p><p>zzz.</p></blockquote><p>It doesn't need to be ALL gear.  But considering the majority, stacked with the actual PVP tokens themselves being heirloom,... yeah.  It's crazy easy to twink a toon.</p><p>Yeah, I'm sure you'd like to think you've worked hard.. but you haven't.  Not in comparison to a new player  at the level in the least.  I mean, who you trying to fool?</p>

Peak
08-09-2010, 03:52 PM
<p>I have only made one PVP twink since locking was returned and I didn't use any PVP armor on it, fyi. That armor is grossly overrated in most cases. Why can't a normal player do the same?</p><p>No matter how you spin your reasoning, the twinked player has still worked for his gear one way or another, whether on a 90 or a level 15. A new player to the server shouldn't simply be able to kill someone who has worked for his gear and doesn't suck completely.</p><p>That's how it always is and how it will always be, otherwise you might as well give everyone the same set of gear upon character creation, and the same amount of AAs and spells. Actually, just give everyone one spell. That's the only way to give everyone the same chance as everyone else, which is what you want .. Right?</p>

BMonkeeus
08-09-2010, 06:06 PM
^^^ The mouse has been hitting the catnip it seems...

Ekelefer
08-09-2010, 10:39 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>I have only made one PVP twink since locking was returned and I didn't use any PVP armor on it, fyi. That armor is grossly overrated in most cases. Why can't a<span style="color: #ff0000;"> normal player</span> do the same?</p><p><span style="color: #ff9900;">Because normal players aren't pvp-gurus who can ignore the mathmatics that dictate the game and, thus, win without being geared. Perhaps they could if you'd lend the time to enlighten them.</span></p><p><span style="color: #ff9900;">As for myself I call bull on this. I'm a seasoned player with a twink in pvp armor and any player without it looses. Hands down. Toughness + the PvP ward cannot be overcome through cunning alone. Sure you probably beat those players twinked out in pvp armor who lack solid experience. A player with pvp gear and skill will beat you.</span></p><p><span style="color: #ff9900;">And by the way this is not about you. </span></p><p>No matter how you spin your reasoning, the twinked player has still worked for his gear one way or another, whether on a 90 or a level 15. A new player to the server shouldn't simply be able to kill someone who has worked for his gear and doesn't suck completely.</p><p><span style="color: #ff9900;">It does not matter if the experienced player has earned his twink. He is not doing the same job as the unlearned, untwinked player. New players do not stand a chance against level-locked, top-geared players who have experience with the game. Understanding the effects of abilities and their consequent implications in a given situation and how the consequence can change given just one new variable, or taking away just one variable can require a long time to reason. Trying to figure it all out while you've got disc-jockey panzer tanks riding you down makes the effort not worthwhile. </span></p><p>That's how it always is and how it will always be, otherwise you might as well give everyone the same set of gear upon character creation, and the same amount of AAs and spells. Actually, just give everyone one spell. That's the only way to give everyone the same chance as everyone else, which is what you want .. Right?</p><p><span style="color: #ff9900;">You cannot infer that the person you are addressing wants the game reduced to a single button. Exaggerating someone's statement is best done like telling a lie; you always do it small. If you go too big you lose your audience and make yourself look like an instigator. I'd have to be stupid to agree with your above conclusion. It's very hard to sway people when you make then feel obviously stupid for taking you seriously.  </span></p></blockquote>

Ahlana
08-10-2010, 07:29 AM
<p><cite>Ekeleferal wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p>I have only made one PVP twink since locking was returned and I didn't use any PVP armor on it, fyi. That armor is grossly overrated in most cases. Why can't a<span style="color: #ff0000;"> normal player</span> do the same?</p><p><span style="color: #ff9900;">Because normal players aren't pvp-gurus who can ignore the mathmatics that dictate the game and, thus, win without being geared. Perhaps they could if you'd lend the time to enlighten them.</span></p><p><span style="color: #ff9900;">As for myself I call bull on this. I'm a seasoned player with a twink in pvp armor and any player without it looses. Hands down. Toughness + the PvP ward cannot be overcome through cunning alone. Sure you probably beat those players twinked out in pvp armor who lack solid experience. A player with pvp gear and skill will beat you.</span></p><p><span style="color: #ff9900;">And by the way this is not about you. </span></p><p>No matter how you spin your reasoning, the twinked player has still worked for his gear one way or another, whether on a 90 or a level 15. A new player to the server shouldn't simply be able to kill someone who has worked for his gear and doesn't suck completely.</p><p><span style="color: #ff9900;">It does not matter if the experienced player has earned his twink. He is not doing the same job as the unlearned, untwinked player. New players do not stand a chance against level-locked, top-geared players who have experience with the game. Understanding the effects of abilities and their consequent implications in a given situation and how the consequence can change given just one new variable, or taking away just one variable can require a long time to reason. Trying to figure it all out while you've got disc-jockey panzer tanks riding you down makes the effort not worthwhile. </span></p><p>That's how it always is and how it will always be, otherwise you might as well give everyone the same set of gear upon character creation, and the same amount of AAs and spells. Actually, just give everyone one spell. That's the only way to give everyone the same chance as everyone else, which is what you want .. Right?</p><p><span style="color: #ff9900;">You cannot infer that the person you are addressing wants the game reduced to a single button. Exaggerating someone's statement is best done like telling a lie; you always do it small. If you go too big you lose your audience and make yourself look like an instigator. I'd have to be stupid to agree with your above conclusion. It's very hard to sway people when you make then feel obviously stupid for taking you seriously.  </span></p></blockquote></blockquote><p>So reading this it sounds like it is the experience that gets new players killed and not "twinking"</p><p>I mean I have what I guess you would call a twink.. though all the gear on him I got.. well on him. I leveled TSing to 90 so I could get the TS earring (which is useable for speed in BGs), I am in MCed with 3 piece PVP jewelry that I pvp'd for.</p><p>Yet I have a level 90 so by all accounts even though I earned everything my 39 has by using him to do it.. I am a twink because I "knew" what to do... Any new player could do what I did... any of them. And if they played PVE first they would have even a better grasp. But it is obvious that the difference between "twinks" and non "twinks" is simply experience and nothing more.</p>

NolaDragon
08-10-2010, 10:09 AM
<p>Id say the term "Twink" needs better defineing .</p><p>It seems for the most part it is some word used(in a derogatory manner) to describe anyone able to pawn someone of about midway in the progression path of Gear/AA's/spell quality/and experience. </p><p>I guess in the end when you think about it , there is only 2 ways with wich twinks are built.   Time and Money.  And I would suspect it is the second of wich most ill feelings are bent against.</p><p>Maybe with the new F2P server ... the RLmoney twinks will be allieviated somewhat.  But hey , arent they just kill counts for the twinks with time invested? </p>

Ahlana
08-10-2010, 10:15 AM
<p><cite>NolaDragon wrote:</cite></p><blockquote><p>Id say the term "Twink" needs better defineing .</p><p>It seems for the most part it is some word used(in a derogatory manner) to describe anyone able to pawn someone of about midway in the progression path of Gear/AA's/spell quality/and experience. </p><p>I guess in the end when you think about it , there is only 2 ways with wich twinks are built.   Time and Money.  And I would suspect it is the second of wich most ill feelings are bent against.</p><p>Maybe with the new F2P server ... the RLmoney twinks will be allieviated somewhat.  But hey , arent they just kill counts for the twinks with time invested? </p></blockquote><p>I don't think the RL Money twinks will stand a chance still... as pointed out anyone can "twink"... anyone</p><p>It is the experience that comes from playing before that makes the difference. Anyone can buy MC gear... anyone can harvest for spell components.. then use RA to master them.. anyone can quest and lock xp to maximize AA levels... but only the experienced do.</p><p>You don't need any money to be a twink (not RL or IG) you just need the time and knowledge. And you are correct people are using the term "Twink" too loosely. In EQ1 when you could wear raid gear on your level 1 character... that was a twink. True Twinking doesn't happen in EQ2 because if someone can wear it at level 30.. they can obtain it at level 30, there is no way to distinguish someone who bought their MC gear with a level 90 main or someone that harvested for it.</p>

Ilovecows
08-10-2010, 08:09 PM
<p>This is a reply to all of those that i see saying a twink is rolled and not developed over time.  First off, it is true that a lot of gear (i.g. pvp gear) can be bought on a higher level with lots of status and traded to a lower leveled toon.  It is also true that there are many items that must be farmed to be the best. </p><p>Examples i will give for this are hoop of the dead dream, hoop of the dilligient, ring of the firestarter(or whatever it is called) vampiric long bow, and many other items such as these.  They can occasionally be purchased off the broker, but it is pretty hard to find some of these items.</p><p>Also, it is only easy to twink if you have tons of money.  idk about other people but i have almost no money(mainly because i'm lazy) and i can't afford to buy all of this stuff.</p><p>aa can be bought but it costs a ton of money, and most likely wouldn't be worth buying unless you have so much money that you have no idea what to do with it.</p><p>Twinks can be bought, but are very expensive if you want the best stuff.  To get partly twinked, pvp gear, adorns etc. can be easy to get, but to become the best of the best you need to work at it and take the time to do it.</p>

Ekelefer
08-12-2010, 12:11 PM
<p><cite>Ahlana wrote:</cite></p><blockquote><p><cite>Ekeleferal wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p>I have only made one PVP twink since locking was returned and I didn't use any PVP armor on it, fyi. That armor is grossly overrated in most cases. Why can't a<span style="color: #ff0000;"> normal player</span> do the same?</p><p><span style="color: #ff9900;">Because normal players aren't pvp-gurus who can ignore the mathmatics that dictate the game and, thus, win without being geared. Perhaps they could if you'd lend the time to enlighten them.</span></p><p><span style="color: #ff9900;">As for myself I call bull on this. I'm a seasoned player with a twink in pvp armor and any player without it looses. Hands down. Toughness + the PvP ward cannot be overcome through cunning alone. Sure you probably beat those players twinked out in pvp armor who lack solid experience. A player with pvp gear and skill will beat you.</span></p><p><span style="color: #ff9900;">And by the way this is not about you. </span></p><p>No matter how you spin your reasoning, the twinked player has still worked for his gear one way or another, whether on a 90 or a level 15. A new player to the server shouldn't simply be able to kill someone who has worked for his gear and doesn't suck completely.</p><p><span style="color: #ff9900;">It does not matter if the experienced player has earned his twink. He is not doing the same job as the unlearned, untwinked player. New players do not stand a chance against level-locked, top-geared players who have experience with the game. Understanding the effects of abilities and their consequent implications in a given situation and how the consequence can change given just one new variable, or taking away just one variable can require a long time to reason. Trying to figure it all out while you've got disc-jockey panzer tanks riding you down makes the effort not worthwhile. </span></p><p>That's how it always is and how it will always be, otherwise you might as well give everyone the same set of gear upon character creation, and the same amount of AAs and spells. Actually, just give everyone one spell. That's the only way to give everyone the same chance as everyone else, which is what you want .. Right?</p><p><span style="color: #ff9900;">You cannot infer that the person you are addressing wants the game reduced to a single button. Exaggerating someone's statement is best done like telling a lie; you always do it small. If you go too big you lose your audience and make yourself look like an instigator. I'd have to be stupid to agree with your above conclusion. It's very hard to sway people when you make then feel obviously stupid for taking you seriously.  </span></p></blockquote></blockquote><p>So reading this it sounds like it is the experience that gets new players killed and not "twinking"</p><p><span style="color: #ff6600;">Yes you reckoned correctly. Knowledge is power. Knowledge is gained through experience. When your only experience in pvp is being unable to scratch your opponent while he empties your health bar in a few keystrokes, you won't learn anything, save for the fact you don't stand a chance. Veterans on avatars with twinked stats dumb the game down for those trying to learn. Most of the time they render it completly mindless. You can't learn in that enviroment. </span></p><p><span style="color: #ff6600;">That said though don't get me wrong. I'm not against locking or twinking. By all means play the way you enjoy to play. But call a spade a spade. I twink new characters and lock them in t4. Any non twinked avatar played by a an inexperienced person will get massacred and my opponent will not have learned anything about the game. I gleaned my knowledge from actual competition. I've never learned anything from blowing through another character unless it was how to duplicate that outcome faster and easier. </span> </p><p>I mean I have what I guess you would call a twink.. though all the gear on him I got.. well on him. I leveled TSing to 90 so I could get the TS earring (which is useable for speed in BGs), I am in MCed with 3 piece PVP jewelry that I pvp'd for.</p><p>Yet I have a level 90 so by all accounts even though I earned everything my 39 has by using him to do it.. I am a twink because I "knew" what to do... Any new player could do what I did... any of them. And if they played PVE first they would have even a better grasp. But it is obvious that the difference between "twinks" and non "twinks" is simply experience and nothing more.</p></blockquote>

Shankapotomus
08-16-2010, 01:23 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p>So...</p><p>To beat a twink... you need to become one? great analysis</p></blockquote><p>Would you rather someone be able to roll up a toon, run around with handcrafted gear and demolish people in fabled gear?</p><p>Lowbie PVP is no different than 90 PVP. New players to 90 will likely be demolished by raid geared / PVP geared 90s. Should those new players just dinging 90 be able to kill the players who have been there longer? Uh.. No?</p><p>Why should it work any different at lower levels? If you want to succeed you have to put time into your character just like EVERYONE ELSE.</p><p>People expecting things to be handed to them on a silver platter are so fail.</p></blockquote><p>Wow... bet you this post gave you a hard one...</p><p>I love seeing all your post, jump in on top of someone to make a invalid point to the prior post without thinking of any real output...</p><p>To win in PvP you have to be well prepared, end of story...</p><p>Maybe you should get off the forums and actually engage in PvP, never seen you around. Or did you come back to the Freep side because no one wanted to deal with you over there either?</p>

Skywarrior
08-16-2010, 02:47 PM
<p><cite>NolaDragon wrote:</cite></p><blockquote><p>Id say the term "Twink" needs better defineing .</p><p>It seems for the most part it is some word used(in a derogatory manner) to describe anyone able to pawn someone of about midway in the progression path of Gear/AA's/spell quality/and experience. </p><p>I guess in the end when you think about it , there is only 2 ways with wich twinks are built.   Time and Money.  And I would suspect it is the second of wich most ill feelings are bent against.</p><p>Maybe with the new F2P server ... the RLmoney twinks will be allieviated somewhat.  But hey , arent they just kill counts for the twinks with time invested? </p></blockquote><p>The original gaming definition of twink was any character that was built using resources not earned by that character.  In EQ1, for example, most gear could be used by a Main and then passed on to another character alt for use.  This would be called "twinking" and included the passing of coin to the alt.</p><p>By the original meaning of the word (in gaming), characters built entirely within their own resources were not considered twinks.  Apparently, common usage has somewhat changed the definition to include any character that is equipped to a level above the average, no matter whether earned by the character or given to the character.</p><p>A locked PVP character that gathers and uses only the resources available to it from normal gameplay would not be a twink under the original definition, no matter how well-geared it became.  As long as the gear came from effort by the character and not via the shared bank or real life money. </p><p>The problem is that it is almost impossible to tell the difference between a character built from scratch the hard way and one built by "twinking", therefore many players simply assume that any character better geared than them is a "twink".  Once this attitude becomes widespread it's a short step to the language evolving and definition changing.  So now we have an essentially derogatory term that is used on any well-geared character, rightly or wrongly and regardless of how the character got that way.</p>

Xiotia
08-16-2010, 03:23 PM
<p><cite>Skywarrior wrote:</cite></p><blockquote><p><cite>NolaDragon wrote:</cite></p><blockquote><p>Id say the term "Twink" needs better defineing .</p><p>It seems for the most part it is some word used(in a derogatory manner) to describe anyone able to pawn someone of about midway in the progression path of Gear/AA's/spell quality/and experience. </p><p>I guess in the end when you think about it , there is only 2 ways with wich twinks are built.   Time and Money.  And I would suspect it is the second of wich most ill feelings are bent against.</p><p>Maybe with the new F2P server ... the RLmoney twinks will be allieviated somewhat.  But hey , arent they just kill counts for the twinks with time invested? </p></blockquote><p>The original gaming definition of twink was any character that was built using resources not earned by that character.  In EQ1, for example, most gear could be used by a Main and then passed on to another character alt for use.  This would be called "twinking" and included the passing of coin to the alt.</p><p>By the original meaning of the word (in gaming), characters built entirely within their own resources were not considered twinks.  Apparently, common usage has somewhat changed the definition to include any character that is equipped to a level above the average, no matter whether earned by the character or given to the character.</p><p>A locked PVP character that gathers and uses only the resources available to it from normal gameplay would not be a twink under the original definition, no matter how well-geared it became.  As long as the gear came from effort by the character and not via the shared bank or real life money. </p><p>The problem is that it is almost impossible to tell the difference between a character built from scratch the hard way and one built by "twinking", therefore many players simply assume that any character better geared than them is a "twink".  Once this attitude becomes widespread it's a short step to the language evolving and definition changing.  So now we have an essentially derogatory term that is used on any well-geared character, rightly or wrongly and regardless of how the character got that way.</p></blockquote><p><img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> by this definition I am not a twink. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> I just thought it meant a well geared player. </p><p>The only time I believe a person might be twinked by money is when I see players from Vox or the Bazaar. I don't really think about the other people being twinked. Furthermore, if they are twinked that way I feel I still have a chance to kill them. I agree with the OP, work to get the gear and a player will do fine. If they don't like getting "pawned" then they should be patient and get geared. If they do not have the patience, then they shouldn't play because obviously they aren't having fun.  I mean, after all, if you aren't having fun then what is the point of playing?</p>

Jeht
08-16-2010, 08:11 PM
<blockquote><p><img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /> by this definition I am not a twink. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /> I just thought it meant a well geared player. </p><p>The only time I believe a person might be twinked by money is when I see players from Vox or the Bazaar. I don't really think about the other people being twinked. Furthermore, if they are twinked that way I feel I still have a chance to kill them. I agree with the OP, work to get the gear and a player will do fine. If they don't like getting "pawned" then they should be patient and get geared. If they do not have the patience, then they shouldn't play because obviously they aren't having fun.  I mean, after all, if you aren't having fun then what is the point of playing?</p></blockquote><p>the point of playing this game is not to have fun. the point is to kill newbies over and over until they cry on the forums</p>

Azekah1
08-17-2010, 06:12 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>the point of playing this game is not to have fun. the point is to kill newbies over and over until they cry on the forums</p></blockquote><p>Killing players is fun.</p>

Lufei
08-17-2010, 09:26 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p>So...</p><p>To beat a twink... you need to become one? great analysis</p></blockquote><p>Would you rather someone be able to roll up a toon, run around with handcrafted gear and demolish people in fabled gear?</p><p>Lowbie PVP is no different than 90 PVP. New players to 90 will likely be demolished by raid geared / PVP geared 90s. Should those new players just dinging 90 be able to kill the players who have been there longer? Uh.. No?</p><p>Why should it work any different at lower levels? If you want to succeed you have to put time into your character just like EVERYONE ELSE.</p><p>People expecting things to be handed to them on a silver platter are so fail.</p></blockquote><p>Your point is valid yes. But i think the skill gap at low end is bull. I at lvl 13 just starting on that server so i cant get anything decent against a twinked lvl 13, for every 2 damage i did (my 45-200 dmg attack range litterally only hit him for 20 at most) he'd strike back with 130-230. Thats complete bs, its not even marginally better, ive tryed to monopolize on quarter healthed low power tinks to kill them and gotten dropped full health and power against them. Ridiculous is what it is.</p>

Laiina
08-17-2010, 10:40 PM
<p><cite>Waking wrote:</cite></p><blockquote><p>2. Because level 90s twink level 35s (etc), masters on level 35 are ridiculously overpriced. Which means that you as a level 35 - 45 player can farm masters and sell them to the twinkers, gaining the plat to twink yourself in turn. So hit those instances at your level every day, harvest rares, sell everything on the broker. Use the money to buy food, potions, poisons, adornments and EXPERT quality spells.</p></blockquote><p>I see just the opposite. Most twinks don't even bother with Masters, or even Expert. Not sure what you consider as "over priced", but the minimum floor value of most of those items is not set by twinks, but by transmuters and adorners.</p>

Rajun
08-18-2010, 12:31 PM
<p>If they're not twinked I dont like to fight them.They die too easy and I learn nothing in the experience.</p>