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vinere
06-04-2010, 12:13 PM
<p>Can we get Time Warp to give off a message when it lands on someone.  This would enable to people to make a trigger, so they know when they get timewarp, and allow illys to make timers for it. Maybe</p><p>You start to shift in time...</p><p>Char01 starts to shift in time..</p><p>or anything really.</p>

Neskonlith
06-04-2010, 12:23 PM
<p><span style="color: #ff0000;">Time Warping is not something you should consider lightly - there are <em>always</em> unintended consequences!</span></p><p><img src="http://i207.photobucket.com/albums/bb310/Bitter_Coffee/screenies/de-lore-ean.jpg" /></p><p><img src="http://i207.photobucket.com/albums/bb310/Bitter_Coffee/screenies/savetheclocktowerinQH.jpg" /></p>

SparkleCBP
06-04-2010, 12:32 PM
<p>It's  just a jump to the left....</p><p>...and then a step to the right</p>

steelbadger
06-04-2010, 01:39 PM
<p><cite>vinere wrote:</cite></p><blockquote><p>Can we get Time Warp to give off a message when it lands on someone.  This would enable to people to make a trigger, so they know when they get timewarp, and allow illys to make timers for it. Maybe</p><p>You start to shift in time...</p><p>Char01 starts to shift in time..</p><p>or anything really.</p></blockquote><p>The person receiving it should get <span style="color: #ff0000;">Time Warp is now ready for use!</span></p><p>Dunno what the Illu'll see, if anything, on a cast but they have a button showing them when it's back up again.</p><p>But if the receiver sets up a trigger for "\#FF0000Time Warp is now ready for use!" they should catch it fine.</p>

SageGaspar
06-04-2010, 02:18 PM
<p><cite>steelbadger wrote:</cite></p><blockquote><p>The person receiving it should get <span style="color: #ff0000;">Time Warp is now ready for use!</span></p><p>Dunno what the Illu'll see, if anything, on a cast but they have a button showing them when it's back up again.</p><p>But if the receiver sets up a trigger for "\#FF0000Time Warp is now ready for use!" they should catch it fine.</p></blockquote><p>That's the message that goes off when time warp actually activates. The way it goes is the illy casts time warp on someone, five seconds later they get the message about time warp and it activates. The problem is that time warp is so short that to make good use of it you really need to know that it's on the way, so most illies send a tell with the original cast to let you know, which is annoying when it gets miskeyed or whatever. It'd be convenient to get a message from the game instead or just be able to parse it since it seems this five second delay was built precisely for that.</p>