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View Full Version : What to do now?


Grimslad
05-22-2010, 12:17 AM
<p><span style="font-size: x-small;">So honestly is this the direction the game is heading?</span></p><p><span style="font-size: x-small;">Battlegrounds- Best non raid gear (and pretty nice looking too)</span></p><p><span style="font-size: x-small;">Station Cash-soon to be selling good loot (you know its only a matter of time)</span></p><p><span style="font-size: x-small;">Not trying to argue but wondering what is left to stick around and look foward to? All these new levels of BG which i don't think has a place in EQ2 (my opinion i know) but it seems so be the main focus of devs. New great looking items ..for sale on S.C. only..sorry poor people.</span></p><p><span style="font-size: x-small;">Just playing the game since SF release has been more of a chore than fun due to the lag and such. </span></p><p><span style="font-size: x-small;">I just need a sign of hope <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />.... Any ideas that are going to make the cities actually have people in them again? </span></p><p><span style="font-size: x-small;">Will shiny collections ever actually give useful items? (very few ever have)</span></p><p><span style="font-size: x-small;">Will quests ever stop giving us rediculous items over and over again (i think i must have gotten 20 belts from SF quest). Make useful items for quests or just give money.</span></p>

Seidhkona
05-22-2010, 10:48 AM
<p>I think your problem is that what seems to be your measure of happiness is the loot. Not that there's anything wrong with that, since Norrath has many attractions for many people.</p><p>EQ2 offers so very much more, though. You talk about "the grind", but for others playing the game, fighting the monsters, solving the puzzles IS the fun part.</p><p>I don't know how to tell you how you can find your happiness in Norrath. I'm loving it myself.</p>

Thunderthyze
05-22-2010, 11:47 AM
<p><cite>[email protected] DLere wrote:</cite></p><blockquote><p>I think your problem is that what seems to be your measure of happiness is the loot. Not that there's anything wrong with that, since Norrath has many attractions for many people.</p><p>EQ2 offers so very much more, though. You talk about "the grind", but for others playing the game, fighting the monsters, solving the puzzles IS the fun part.</p><p>I don't know how to tell you how you can find your happiness in Norrath. I'm loving it myself.</p></blockquote><p>I'm with th OP on this one. You get your main back to cap via an extremely boring, entirely linear quest line. None of the gear remotely approaches previous tier fabled loot and all you've got left to do is raid. Raid for better loot. Raid to get tokens to improve loot. Raid to get vanishingly small AA increases. Oh, and then you can elect to put your alts through the exact same process with no variation because there aren't sufficient quests to get you to cap in any other way. Yes you can tradeskill, yes you can go play housey and become an interior designer. But if you want to play the game, as you put it, you have to grind in order to achieve anything once you get to cap. Very boring, and in SF the alt option isn't as attractive because of the much lower rate of AA gain which means you end up with crippled characters.</p>

Pendant
05-23-2010, 07:17 AM
<p><cite>Grimslad wrote:</cite></p><blockquote><p><span style="font-size: x-small;">So honestly is this the direction the game is heading?</span> </p></blockquote><p>It's been heading this way (faster movement, faster combat, faster everything) since launch.</p><p>I blame the players, myself <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> </p>

Yimway
05-24-2010, 11:39 AM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>I'm with th OP on this one. You get your main back to cap via an extremely boring, entirely linear quest line. None of the gear remotely approaches previous tier fabled loot and all you've got left to do is raid. Raid for better loot. Raid to get tokens to improve loot. Raid to get vanishingly small AA increases. Oh, and then you can elect to put your alts through the exact same process with no variation because there aren't sufficient quests to get you to cap in any other way. Yes you can tradeskill, yes you can go play housey and become an interior designer. But if you want to play the game, as you put it, you have to grind in order to achieve anything once you get to cap. Very boring, and in SF the alt option isn't as attractive because of the much lower rate of AA gain which means you end up with crippled characters.</p></blockquote><p>I have to agree very strongly with this sentiment.</p><p>Taking the fun out of alting is making the game very, very small.</p>