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View Full Version : One alt slot left , a few questions to decide!


Brawl_Kithicor
10-16-2008, 11:50 AM
<p>So I want a scout.... well not really a walk up and shank you in your back kind of scout... </p><p>A Ranger is more what im looking at, but if it doesnt fit the playstyle im looking for Id just end up deleting him (I get bad migranes I tend to play casters or fighters because the scouts require alot of stun and shifting postions on the mob when soloing and all that extra screen movement isnt good for me.</p><p>So.. can a ranger truely be a <b>Range</b>r?</p><p>Is it possible to solo with bow and never pull out the melee weps that will have me stunning then running to one side then rinse and repeat?</p><p>I dont mind kiting where i can run backwards, its all the fast screen spinning of stun, run around back, backstab, etc that seems to bring on my migranes</p><p>Do rangers get any kind of reliable roots/snares that are <b>not</b> poison based- (I know later in life scouts get snare poisons)</p><p>Better Yet could some experienced Ranger maybe describe a typical solo encounter so I can get some idea of how the ranger solos?</p><p>Thanks in advance.</p><p>Jay</p>

Azekah1
10-16-2008, 12:40 PM
I would definitely suggest a dirge.Its the best of a mage and a scout, without any of the drawbacks...except maybe a little less dps.But a well played dirge can do very good dps.You get spells you can cast WHILE running, and you only have one positional attack.You also get one ranged attack, that is also a root, and you can get 1 more ranged attack(though a little weak) through AA.I've gotten mine to 38 so far and it is one of the most fun classes I've played yet.

Thunndar316
10-16-2008, 01:22 PM
<p>I play a Swash but honestly all Scouts are a lot of fun to play.  Rangers can solo better than Assassins I believe and they are close on DPS but I think the Assassin tops the list.</p><p>Brigs and Swashies play about the same way.  Sneak up behind the mob and unload hell's fury up close.</p><p>Dirges and Troubs have super high demand in raid guilds.</p>

Ama
10-16-2008, 01:42 PM
<p>I would deffinately recommend playing a Brigand if you want a tank/scout as a playable character. </p><p>Brigands have 2-4 abilities that are used to attack from the side or behind.  However if you get the Avast Ye early on that turns/spins your target around you are gtg. </p><p>A combination I always use on every single mob is the agility decreaser and the 2 defense decreasers.  After that I use the spin attack ability then use cheap shot to secure the mob in place.  I hit my macro for 2 back attacks then hit my stun ability for the final set.  After that I hit my anti-spin attack which forces the mob to stay facing one direction.  With the mob firmly rooted in place I continue attacking from behind so that my walk the plank ability continues to do more damage.  </p><p>I like my brigand just a "Tiny" bit more than my assassin because he can take more hits and has less finese about him.  </p><p>My assassin requires alot of finese especially when you get to level 80 and you get fatal followup.  You have to get a perfect rhythem going to hit the high 4500-5600 dps range.  </p>

Lasai
10-16-2008, 01:55 PM
If scout melee positionals give you headaches.. I don't think what you have to do to effectively kite a Ranger and use all ranged will be much better, far more movement required, along with a lot more mob and area awareness.Try a dirge.  Mine just hit 54, getting more fun to play every level. 

Whitewolf
10-16-2008, 02:02 PM
<p>I would suggest a Swashy or Brig.</p><p>I played EQ1 and had an epic ranger, was a blast, but in EQ2 it is not nearly the same. if you want to go toe to toe, use a swashy. with the right AA you will have lots of fun. If you try to go one on one with a ranger you might as well wear a paper bag as armor.</p>

Andok
10-16-2008, 02:12 PM
For the most part, I don't have to move around much with my ranger. At level 80, I kill most solo monsters before (or shortly after) they get to me. In groups, I mostly sit back in the sweet spot (the range were you can both melee and fire arrows) and unleash hell. That said, there is still some maneuvering involved, especially against tougher monsters (e.g. fighting heroics solo).<p>While leveling my ranger, life wasn't so easy - I had to dance all over the place and pull out every trick to stay alive; however, that was a long time ago and many game changes ago, so it's probably not that bad anymore.</p><p>In short, I think you can be a ranger with your required playstyle. Your DPS will likely be a lower than other rangers, but most people won't notice unless they are running a parse.</p>

Thunndar316
10-16-2008, 06:51 PM
<p>My Swash can turn a mob, stun them, and unload 4 or 5 backstabs before it even turns back around.</p><p>Oh and I can do that from about 20 feet away <img src="http://forums.station.sony.com/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>Sexy</p>

Full_Metal_Mage
10-16-2008, 09:43 PM
<cite>Azekah1 wrote:</cite><blockquote>I would definitely suggest a dirge.Its the best of a mage and a scout, without any of the drawbacks...except maybe a little less dps.But a well played dirge can do very good dps.You get spells you can cast WHILE running, and you only have one positional attack.You also get one ranged attack, that is also a root, and you can get 1 more ranged attack(though a little weak) through AA.I've gotten mine to 38 so far and it is one of the most fun classes I've played yet.</blockquote>Wait until you get into your 60s. Then come back and talk about 'maybe a little less dps.'

DragonMaster2385
10-17-2008, 11:49 AM
lol, I laughed with 'a little less dps' comment. Besides, it sounds like the OP wants to solo a lot since he didn't ask about group/raiding at all. Don't roll a bard if you plan on soloing a lot and don't care about grouping or raiding. They are much harder to solo with. A ranger does have positional attacks. Here is a typical solo fight with a ranger before you get thorny trap (mid 50's I think): Range pull, get 2 or 3 ranged attacks off before the mob reaches you. Health is yellow or orange. Apply couple of debuffs, stun and run to back of the mob, use attack that puts you into stealth, use attack that requires stealth. Then the mob turns around and you do frontal damage the rest of the time. You CAN kite with a ranger, but it is not very effective. You can also avoid using the combo that requires you to be behind the target, but the mob will go down slower and it might become harder to do. The reason people are recommending bards is because of the lack of possitional damage. But like I said, they are hard to solo and not the best choice. I suggest the ranger, but to help with the migrane issue, try having the camera close to your character (just shy of first person) where your character is taking up most of the screen. When you do the sudden movements, only a small portion of the screen moves since your character stays put. Also, move the screen further away.

Azekah1
10-17-2008, 03:47 PM
Perhaps it gets harder later on, but I solo just as well with my dirge as I do with my swashbuckler.

Azekah1
10-17-2008, 03:48 PM
A dirge is not hard to solo with...I suppose if you run around in crappy gear and don't know how to play your class it would be...

woolf2k
10-17-2008, 04:58 PM
choose what you would enjoy playing

Brawl_Kithicor
10-17-2008, 07:54 PM
<cite>[email protected] wrote:</cite><blockquote>lol, I laughed with 'a little less dps' comment. <b>Besides, it sounds like the OP wants to solo a lot since he didn't ask about group/raiding at all.</b>Don't roll a bard if you plan on soloing a lot and don't care about grouping or raiding. They are much harder to solo with. A ranger does have positional attacks. Here is a typical solo fight with a ranger before you get thorny trap (mid 50's I think):<b>Range pull, get 2 or 3 ranged attacks off before the mob reaches you. Health is yellow or orange. Apply couple of debuffs, stun and run to back of the mob, use attack that puts you into stealth, use attack that requires stealth. Then the mob turns around and you do frontal damage the rest of the time.</b>You CAN kite with a ranger, but it is not very effective. You can also avoid using the combo that requires you to be behind the target, but the mob will go down slower and it might become harder to do.The reason people are recommending bards is because of the lack of possitional damage. But like I said, they are hard to solo and not the best choice. I suggest the ranger, but to help with the migrane issue, try having the camera close to your character (just shy of first person) where your character is taking up most of the screen. When you do the sudden movements, only a small portion of the screen moves since your character stays put. Also, move the screen further away.</blockquote>While I appreciate everyone help and replies I must thank you personally for reading my post and answering from the gameplay style I described, I found your post extremely helpful

DragonMaster2385
10-17-2008, 08:02 PM
You're welcome. Roll the ranger and play him to about 25 or so to decide if you want to keep playing him. Good luck.