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Vanisher123
06-17-2008, 08:34 PM
Max level is already that of EQ1(which took 15 expansions mind you for eq1 and about 4 or so for eq2)Good/Evil races/cities have expanded to about as far as it canIt seems the shadowmen conflict may finally come to an end in SoO(which has been a storyline in most of the past eq2 games)And the devs has said there are enough classes(even though looking at lists from eq1 and eq2 they just split a bunch of classes to take up space).As most I am really looking forward to SoO, but what happens after that?

Oh
06-17-2008, 08:51 PM
<cite>Vanisher123 wrote:</cite><blockquote><p>Max level is already that of EQ1(which took 15 expansions mind you for eq1 and about 4 or so for eq2)</p><p><span style="color: #00ff00;">   Really the level has no bearing, they can keep raising levels as often as they wish. There are basic fomula's to handle the next tier, although there are some issues with that in that itemization has issues, and apparently with raiders (I'm not an eq2 raider so I am giving this second, third, or so hand) that some of the stats are "maxed" out, i mean how much faster then 200% haste do you need, how much more then 100% crit do you need? things like that. </span>Good/Evil races/cities have expanded to about as far as it can</p><p><span style="color: #00ff00;">Ehh I personally think they could put in a few more cities, but yea not really a strong need unless they add a new race. Maybe some long lost city /shrug.</span>It seems the shadowmen conflict may finally come to an end in SoO(which has been a storyline in most of the past eq2 games)And the devs has said there are enough classes(even though looking at lists from eq1 and eq2 they just split a bunch of classes to take up space).</p><p><span style="color: #00ff00;">Ehh I think there are too many classes personally, would rather see them collapse every class to just the base class so you only have 12 classes instead of 24 would help alievate atleast one issue with raiding. Although to be fair that would mostlikely be havoc for the PvP folks. Also the conversion from what we have now to just 12 classes would be murder, folks would want to kill the dev's.. Just think of a person completely mastered out being munged into a base class and all you have are ap1's!!</span>As most I am really looking forward to SoO, but what happens after that?</p></blockquote>My thoughts are this next expansion is the shadowman, the next year after that will be a level increase, the year after that will be another expansion like this comming expansion, the year after that will be a level increase... (wait deja vous?) I think the bigger questions are who is still going to be around playing, I have read about alot of raiders just being soo upset that they are leaving, some of this is due to being burnt out but some of it is really SoE's fault. TO be honest I don't think alot of new folks are comming to this game, and this game has been out for a few years now. SOO putting all of that together realistically this game is comming to the end of it's cycle. Not today, Not this year, but getting there. Odds are it will take another good MMO before we would actually see this one go under, I personally don't think AoC is that game, and I am very pesimistic about new games being able to really fill the shoes well for this MMO. So even thou I said that eq2 is comming to it's end, it is all relative. Look how long eq1 was alive, well and kicking, it really took other MMO's before it started going downhill in a major way. Although it is still around if folks want to play it so it's not really dead persay, but realistically it is dead.

Mariss
06-17-2008, 09:07 PM
My personal opinion is that there is still a LOT they can do...  However with one critical change they have to make.Myself personally, I am really tired of SoE (and no I rarely if ever bag on SoE so don't take it as such) continuously trying to prolong and follow the lore and legend of the orignal storyline from eqlive.  PUHLEAZE for the love of god... I would like to see expansions which are completely new, original pieces of lore with a completely new perspective.  Move on already...stop livin in the past... move toward the future and the game will become a whole lot more fun.Release content where <i>absolutely nobody </i>has a clue what's goin on.  Along with a fresh new storyline, release content that hasn't already been documented in minute detail on other websites.  Oh what I'd give to see a bunch of new quests where it took months for somebody to finally figure out and complete because they didn't have eq2i or allakazam.

kcirrot
06-17-2008, 10:40 PM
<cite>Vanisher123 wrote:</cite><blockquote>Max level is already that of EQ1(which took 15 expansions mind you for eq1 and about 4 or so for eq2)Good/Evil races/cities have expanded to about as far as it canIt seems the shadowmen conflict may finally come to an end in SoO(which has been a storyline in most of the past eq2 games)And the devs has said there are enough classes(even though looking at lists from eq1 and eq2 they just split a bunch of classes to take up space).As most I am really looking forward to SoO, but what happens after that?</blockquote>As for the level thing, hopefully they'll learn that horizontal progression is the way to go from now on.  80 levels is too much as it is.

orchard54
06-17-2008, 11:22 PM
The way spells and tradeskills work in EQ2, they have to increase 10 levels at a time if they do at all. EQ1 doesn't have a system for progression really, so they can decide the new expansion will increase level cap by any number. could be 1 level, 5, 10, 8, 4, or w/e.Having played EQ1 the first 7 years it was out, I actually enjoy the EQ2 content that revisits past zones, I like to see how the world has changed over the years. But I do agree, I would love to see an expansion that is similar to Planes of Power in EQ1. I don't mean adding all the Planes to EQ2 but I'm generalizing how that expansion was really unique to anything that had come out before. I think we've discovered enough of the old lost continents, SoE can create something new and truly exciting.I noticed there seem to be bits and pieces of things in EQ2 that were only tested in some zones.Some examples...The traps all over Wailing Caves. Spikes from the floor, the ceiling falling apart and so forth. Why didn't they add more traps to all the dungeon in the game? and only to a low level one which is hardly visited anymore? Triggered mobs I don't consider traps, now, a lowering ceiling about to crush everyone is a trap! Flying projectiles due to setting off pressure plates or what have you, now that would be great to see!More interaction with the environment! From the little bit I've done with the splitpaw saga, getting barrels of explosives and blowing up walls is fun <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" /> but this seems to be about the only place you can do it <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY<img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />" />100% underwater zones. Where are they?!?!?!These are just some generalized ideas I can think of, that I think would be great additions to the game.

Nimeesha
06-18-2008, 01:43 AM
<cite>[email protected] wrote:</cite><blockquote>My personal opinion is that there is still a LOT they can do...  However with one critical change they have to make.Myself personally, I am really tired of SoE (and no I rarely if ever bag on SoE so don't take it as such) continuously trying to prolong and follow the lore and legend of the orignal storyline from eqlive.  PUHLEAZE for the love of god... I would like to see expansions which are completely new, original pieces of lore with a completely new perspective.  Move on already...stop livin in the past... move toward the future and the game will become a whole lot more fun.Release content where <i>absolutely nobody </i>has a clue what's goin on.  Along with a fresh new storyline, release content that hasn't already been documented in minute detail on other websites.  Oh what I'd give to see a bunch of new quests where it took months for somebody to finally figure out and complete because they didn't have eq2i or allakazam.</blockquote>Sounds good as long as they keep it away from the outer space/alien thing.  The "spaceship" in the Temple of Life is on the fringe...  Gimmie Orcs, goblins, and other high fantasy stuff anyday.  If I wanted scifi stuff I would have kept playing WoW. (Draenei and Netherstorm..anyone). <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" width="15" height="15" />

Besual
06-18-2008, 04:52 AM
So many false informations in this thread...I have yet to see an official post by SOE that they want to go expansion with new level cap -> one without -> one with new levels -> one without... All I have heard is that SOE went from 2 expansion / 3 adventure packs per year to 1 expansions. That's it. Nothing about any new level / no new level cycle for new expansion. Yet people keep claiming it.With RoK the spell progression went from upgrades every 14 level to upgrades every 10 levels for the new tier. Why do you think it's impossible to go for a 5-level-upgrade-cycle? Sure, currently the crafter resources recipes are upgraded ever 10 levels. But when you look at the resources you will see "It can be used for level 60-69 recipes." It doesn't say "It can be used for T7 recipes." Why do you think it's impossible to implement a 5 level progression for this? "It can be used for level 80-85 recipes." sounds possible to me. Same goes for the recipes. Several recipes were already changed in the level the tier. I think arrows went from x8 to x2. Other items went a level up or down. Going for a 5-level-cycle would just be different entries in the database.And I play this game because it builds up on the lore / places of EQ1. I have a lot of fun to rediscover places I have seen in EQ1. Most of the zones have only few spots that are similar to places in EQ1. Take DoF zones for an example: only the specter tower / orc highway remind me on EQ1. Silent City, Maj'Dul, Shimmering Citadel, Rujak Cliffs are new. EoF zones have the names of EQ1 zones yet they look very different. Some goes for RoK.

Syndic
06-18-2008, 06:05 AM
<cite>Ohiv wrote:</cite><blockquote><cite></cite> I think the bigger questions are who is still going to be around playing, I have read about alot of raiders just being soo upset that they are leaving, some of this is due to being burnt out but some of it is really SoE's fault. TO be honest I don't think alot of new folks are comming to this game, and this game has been out for a few years now. SOO putting all of that together realistically this game is comming to the end of it's cycle. Not today, Not this year, but getting there. Odds are it will take another good MMO before we would actually see this one go under, I personally don't think AoC is that game, and I am very pesimistic about new games being able to really fill the shoes well for this MMO. So even thou I said that eq2 is comming to it's end, it is all relative. Look how long eq1 was alive, well and kicking, it really took other MMO's before it started going downhill in a major way. Although it is still around if folks want to play it so it's not really dead persay, but realistically it is dead.</blockquote>I love comments like this I've been reading them from the first expansion of EQ1 and that game is still going strong, certainly not like it's prime but still a surviveable community that keeps getting development time dedicated to it, which to me means it's alive.  Does it have several million people playing, certainly not but does that really matter if you are having a good time with those that are there.  I know games that are surviving and targetting at 10K subscribers, if that's all it takes to make some money and develop a game good on them, keep it up.  EQ2 is not going to die, not for a long time.Do we even know that SoO is going to be old eq1 content resurfaced?  How do we know we wont find ourselves adventuring in the "void" a place afaik is not done in EQ1 (I must admit there has been about 5 expansions since I last left).  There is nothing I know of to say this next expansion will not be new.

Zabe
06-18-2008, 06:13 PM
<cite>Syndic wrote:</cite><blockquote><cite>Ohiv wrote:</cite><blockquote><cite></cite>I think the bigger questions are who is still going to be around playing, I have read about alot of raiders just being soo upset that they are leaving, some of this is due to being burnt out but some of it is really SoE's fault. TO be honest I don't think alot of new folks are comming to this game, and this game has been out for a few years now. SOO putting all of that together realistically this game is comming to the end of it's cycle. Not today, Not this year, but getting there. Odds are it will take another good MMO before we would actually see this one go under, I personally don't think AoC is that game, and I am very pesimistic about new games being able to really fill the shoes well for this MMO. So even thou I said that eq2 is comming to it's end, it is all relative. Look how long eq1 was alive, well and kicking, it really took other MMO's before it started going downhill in a major way. Although it is still around if folks want to play it so it's not really dead persay, but realistically it is dead.</blockquote>I love comments like this I've been reading them from the first expansion of EQ1 and that game is still going strong, certainly not like it's prime but still a surviveable community that keeps getting development time dedicated to it, which to me means it's alive.  Does it have several million people playing, certainly not but does that really matter if you are having a good time with those that are there.  I know games that are surviving and targetting at 10K subscribers, if that's all it takes to make some money and develop a game good on them, keep it up.  EQ2 is not going to die, not for a long time.Do we even know that SoO is going to be old eq1 content resurfaced?  How do we know we wont find ourselves adventuring in the "void" a place afaik is not done in EQ1 (I must admit there has been about 5 expansions since I last left).  There is nothing I know of to say this next expansion will not be new.</blockquote><p>Yeah EQ is still going strong, but I do miss the days of the Cave in the common lands being the trader spot.  You could sit and trade/sell items after talking to a toon.  Ahh the good ol' days.</p><p>Up until about a 2 mo. ago I was playing EQ, and there was still healthy player base, but the haydays are over.  I was glad some RL friends wanted to try EQ2.  So far its been a blast.</p><p>Zabee</p>

Oh
06-18-2008, 06:26 PM
<cite>Syndic wrote:</cite><blockquote><cite>Ohiv wrote:</cite><blockquote><cite></cite>I think the bigger questions are who is still going to be around playing, I have read about alot of raiders just being soo upset that they are leaving, some of this is due to being burnt out but some of it is really SoE's fault. TO be honest I don't think alot of new folks are comming to this game, and this game has been out for a few years now. SOO putting all of that together realistically this game is comming to the end of it's cycle. Not today, Not this year, but getting there. Odds are it will take another good MMO before we would actually see this one go under, I personally don't think AoC is that game, and I am very pesimistic about new games being able to really fill the shoes well for this MMO. So even thou I said that eq2 is comming to it's end, it is all relative. Look how long eq1 was alive, well and kicking, it really took other MMO's before it started going downhill in a major way. Although it is still around if folks want to play it so it's not really dead persay, but realistically it is dead.</blockquote><b>I love comments like this I've been reading them from the first expansion of EQ1 and that game is still going strong</b>, certainly not like it's prime but still a surviveable community that keeps getting development time dedicated to it, which to me means it's alive.  Does it have several million people playing, certainly not but does that really matter if you are having a good time with those that are there.  I know games that are surviving and targetting at 10K subscribers, if that's all it takes to make some money and develop a game good on them, keep it up.  <b>EQ2 is not going to die, not for a long time.</b>Do we even know that SoO is going to be old eq1 content resurfaced?  How do we know we wont find ourselves adventuring in the "void" a place afaik is not done in EQ1 (I must admit there has been about 5 expansions since I last left).  There is nothing I know of to say this next expansion will not be new.</blockquote>You can get over yourself anytime now, everything that is born shall die, no exceptions. Now just cause something is dieing doesn't mean it's fast and painless it can be very long drawnout process. This is true for life as it is for games, for games thou it takes a combined effort from the companies and the player base till it is finially dead.  EQ1 is dieing it was dieing for a long time, I believe that eq2 is also having some issues, as to dieing probably it is considering alot of the issues around and that newer technologies are comming out, and the whole lack of a player base issue which soe is trying to address now. What does that mean really not much like you said if your enjoying the game then please continue playing it, if on the other hand you don't enjoy the game then I wish you luck in finding a game that you do enjoy since that in my mind is the whole point of playing games..

StormCinder
06-18-2008, 06:57 PM
<cite>Ohiv wrote:</cite><blockquote><cite>Syndic wrote:</cite><blockquote><cite>Ohiv wrote:</cite><blockquote><cite></cite>I think the bigger questions are who is still going to be around playing, I have read about alot of raiders just being soo upset that they are leaving, some of this is due to being burnt out but some of it is really SoE's fault. TO be honest I don't think alot of new folks are comming to this game, and this game has been out for a few years now. SOO putting all of that together realistically this game is comming to the end of it's cycle. Not today, Not this year, but getting there. Odds are it will take another good MMO before we would actually see this one go under, I personally don't think AoC is that game, and I am very pesimistic about new games being able to really fill the shoes well for this MMO. So even thou I said that eq2 is comming to it's end, it is all relative. Look how long eq1 was alive, well and kicking, it really took other MMO's before it started going downhill in a major way. Although it is still around if folks want to play it so it's not really dead persay, but realistically it is dead.</blockquote><b>I love comments like this I've been reading them from the first expansion of EQ1 and that game is still going strong</b>, certainly not like it's prime but still a surviveable community that keeps getting development time dedicated to it, which to me means it's alive.  Does it have several million people playing, certainly not but does that really matter if you are having a good time with those that are there.  I know games that are surviving and targetting at 10K subscribers, if that's all it takes to make some money and develop a game good on them, keep it up.  <b>EQ2 is not going to die, not for a long time.</b>Do we even know that SoO is going to be old eq1 content resurfaced?  How do we know we wont find ourselves adventuring in the "void" a place afaik is not done in EQ1 (I must admit there has been about 5 expansions since I last left).  There is nothing I know of to say this next expansion will not be new.</blockquote>You can get over yourself anytime now, everything that is born shall die, no exceptions. Now just cause something is dieing doesn't mean it's fast and painless it can be very long drawnout process. This is true for life as it is for games, for games thou it takes a combined effort from the companies and the player base till it is finially dead.  EQ1 is dieing it was dieing for a long time, I believe that eq2 is also having some issues, as to dieing probably it is considering alot of the issues around and that newer technologies are comming out, and the whole lack of a player base issue which soe is trying to address now. What does that mean really not much like you said if your enjoying the game then please continue playing it, if on the other hand you don't enjoy the game then I wish you luck in finding a game that you do enjoy since that in my mind is the whole point of playing games.. </blockquote><ring, ring> Hello, Pot?  This is Kettle.Talk about getting over ones self. LOL.With your stab at a philosophical perspective, I was surprised you didn't take it to the "we're all dying, the minute we're born" level.  It's true.  It may be one year, it may be five, or seventy-five or one hundred years...but we're all going to die.Given the evidence at hand...The Realm, Meridian59, EQ, etc. I'm pretty sure EQ2 will last as long as I'm interested in it.  They'll stay alive.  As the legendary Dr. Ian Malcolm said: "Life finds a way."  Similarly, good games find a way to keep going.Addressing the OP: I'm with the response that asks for an adventure into the unknown.  Something new and unexpected.SC

Oh
06-18-2008, 07:31 PM
<cite>StormCinder wrote:</cite><blockquote><cite>Ohiv wrote:</cite><blockquote><cite>Syndic wrote:</cite><blockquote><cite>Ohiv wrote:</cite><blockquote><cite></cite>I think the bigger questions are who is still going to be around playing, I have read about alot of raiders just being soo upset that they are leaving, some of this is due to being burnt out but some of it is really SoE's fault. TO be honest I don't think alot of new folks are comming to this game, and this game has been out for a few years now. SOO putting all of that together realistically this game is comming to the end of it's cycle. Not today, Not this year, but getting there. Odds are it will take another good MMO before we would actually see this one go under, I personally don't think AoC is that game, and I am very pesimistic about new games being able to really fill the shoes well for this MMO. So even thou I said that eq2 is comming to it's end, it is all relative. Look how long eq1 was alive, well and kicking, it really took other MMO's before it started going downhill in a major way. Although it is still around if folks want to play it so it's not really dead persay, but realistically it is dead.</blockquote><b>I love comments like this I've been reading them from the first expansion of EQ1 and that game is still going strong</b>, certainly not like it's prime but still a surviveable community that keeps getting development time dedicated to it, which to me means it's alive.  Does it have several million people playing, certainly not but does that really matter if you are having a good time with those that are there.  I know games that are surviving and targetting at 10K subscribers, if that's all it takes to make some money and develop a game good on them, keep it up.  <b>EQ2 is not going to die, not for a long time.</b>Do we even know that SoO is going to be old eq1 content resurfaced?  How do we know we wont find ourselves adventuring in the "void" a place afaik is not done in EQ1 (I must admit there has been about 5 expansions since I last left).  There is nothing I know of to say this next expansion will not be new.</blockquote>You can get over yourself anytime now, everything that is born shall die, no exceptions. Now just cause something is dieing doesn't mean it's fast and painless it can be very long drawnout process. This is true for life as it is for games, for games thou it takes a combined effort from the companies and the player base till it is finially dead.  EQ1 is dieing it was dieing for a long time, I believe that eq2 is also having some issues, as to dieing probably it is considering alot of the issues around and that newer technologies are comming out, and the whole lack of a player base issue which soe is trying to address now. What does that mean really not much like you said if your enjoying the game then please continue playing it, if on the other hand you don't enjoy the game then I wish you luck in finding a game that you do enjoy since that in my mind is the whole point of playing games.. </blockquote><ring, ring> Hello, Pot?  This is Kettle.Talk about getting over ones self. LOL.With your stab at a philosophical perspective, I was surprised you didn't take it to the "we're all dying, the minute we're born" level.  It's true.  It may be one year, it may be five, or seventy-five or one hundred years...but we're all going to die.Given the evidence at hand...The Realm, Meridian59, EQ, etc. I'm pretty sure EQ2 will last as long as I'm interested in it.  They'll stay alive.  As the legendary Dr. Ian Malcolm said: "Life finds a way."  Similarly, good games find a way to keep going.Addressing the OP: I'm with the response that asks for an adventure into the unknown.  Something new and unexpected.SC</blockquote><p>Let's see since you like selective reading. I said eq1/eq2 are dieing (not today but that's not an argument either of us are trying to say), you counter that by saying I love comments like this trying to ridicule my point of view, then I come back to state guess what all games die, it's a matter of the gaming company and the player base, which you decide to respond back with the classic pot/kettle joke. Yet you still seem to want to ignore my points and why they were made. </p><p>Whatever in the end we both agree on one main point and I will end it there. If you are enjoying what your playing then continue playing it as long as you enjoy it, if you don't enjoy what your playing then good luck finding whatever game that you do enjoy playing since that is really the reason for playing games.</p>

Zliks
06-18-2008, 08:00 PM
<cite>Besual wrote:</cite><blockquote>So many false informations in this thread...I have yet to see an official post by SOE that they want to go expansion with new level cap -> one without -> one with new levels -> one without... All I have heard is that SOE went from 2 expansion / 3 adventure packs per year to 1 expansions. That's it. Nothing about any new level / no new level cycle for new expansion. Yet people keep claiming it.With RoK the spell progression went from upgrades every 14 level to upgrades every 10 levels for the new tier. Why do you think it's impossible to go for a 5-level-upgrade-cycle? Sure, currently the crafter resources recipes are upgraded ever 10 levels. But when you look at the resources you will see "It can be used for level 60-69 recipes." It doesn't say "It can be used for T7 recipes." Why do you think it's impossible to implement a 5 level progression for this? "It can be used for level 80-85 recipes." sounds possible to me. Same goes for the recipes. Several recipes were already changed in the level the tier. I think arrows went from x8 to x2. Other items went a level up or down. Going for a 5-level-cycle would just be different entries in the database.And I play this game because it builds up on the lore / places of EQ1. I have a lot of fun to rediscover places I have seen in EQ1. Most of the zones have only few spots that are similar to places in EQ1. Take DoF zones for an example: only the specter tower / orc highway remind me on EQ1. Silent City, Maj'Dul, Shimmering Citadel, Rujak Cliffs are new. EoF zones have the names of EQ1 zones yet they look very different. Some goes for RoK.</blockquote><p>Can it be done? Yes.. but I believe the amount of hassle involved in doing a half teir (for tradeskills) would not be worth the effort. They would either have to compress 10 levels of recipes or make us do without.. neither of which are particularly attractive options. While to a certain extent the scholar classes progress alongside adventurers, the same can not be said about most other tradeskill classes. For example, while the T8 plate armor can be worn at level 70 (72 for MC) the leggings cant be crafted until 78.. the chest 79. Hex dolls are made at the x6 level.. but again, can be used at the x0 level. One expansion has already done a half teir, and as an avid crafter I can tell you that it was a mess for a long time. And just as an added note - while resources are labeled for their level.. <i>fuels</i> are labeled for their Teir. </p><p>Again, I'm not saying it's impossible for them to do a partial teir. It's just my opinion that these factors make it unlikely that they ever will.</p><p>As for the lore.. I also enjoy them building upon the EQ1 lore. If I had to guess I would say that more people like it than not. I agree with you that they have done a good job of building on the lore while still putting in enough new things to keep it fresh.</p>

LordPazuzu
06-18-2008, 08:10 PM
<cite>[email protected] wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote>My personal opinion is that there is still a LOT they can do...  However with one critical change they have to make.Myself personally, I am really tired of SoE (and no I rarely if ever bag on SoE so don't take it as such) continuously trying to prolong and follow the lore and legend of the orignal storyline from eqlive.  PUHLEAZE for the love of god... I would like to see expansions which are completely new, original pieces of lore with a completely new perspective.  Move on already...stop livin in the past... move toward the future and the game will become a whole lot more fun.Release content where <i>absolutely nobody </i>has a clue what's goin on.  Along with a fresh new storyline, release content that hasn't already been documented in minute detail on other websites.  Oh what I'd give to see a bunch of new quests where it took months for somebody to finally figure out and complete because they didn't have eq2i or allakazam.</blockquote>Sounds good as long as they keep it away from the outer space/alien thing.  The "spaceship" in the Temple of Life is on the fringe...  Gimmie Orcs, goblins, and other high fantasy stuff anyday.  If I wanted scifi stuff I would have kept playing WoW. (Draenei and Netherstorm..anyone). <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote>The flying saucer is an EQ1 thing.  It was the temple dedicated to Rodcet Nife, the Prime Healer.  Have you seen this guy?  Basically they converted his spaceship into a temple when he ascended to godhood.  Or something like that.<img src="http://images.wikia.com/eq2/images/3/34/Eq1rodcetnife.jpg" border="0" alt="" />Rodcet Nife, The Prime Healer

DragonMaster2385
06-18-2008, 08:15 PM
<cite>Ohiv wrote:</cite><blockquote><cite></cite>Let's see since you like selective reading. I said eq1/eq2 are dieing (not today but that's not an argument either of us are trying to say), you counter that by saying I love comments like this trying to ridicule my point of view, then I come back to state guess what all games die, it's a matter of the gaming company and the player base, which you decide to respond back with the classic pot/kettle joke. Yet you still seem to want to ignore my points and why they were made. <p>Whatever in the end we both agree on one main point and I will end it there. If you are enjoying what your playing then continue playing it as long as you enjoy it, if you don't enjoy what your playing then good luck finding whatever game that you do enjoy playing since that is really the reason for playing games.</p></blockquote>This game is going through a normal software lifecycle.  EQ1 is going to be around for years and years and your post is making it sound like both games are dieing at non-normal rate.  If your point is that it is dieing a normal rate, then why post anything?  That is like saying that the sky is blue; we all know it is, so what information have you really offered us?  Assuming that your post has a purpose and your making the point the EQ2 is following an accelerated life cycle, I would have to disagree with you.  We are, in fact, seeing an influx of new players and many people in the MMO community will agree that this is one of the best polished games on the market.  The off switch on the EQ2 servers will, of course, be flipped some day, but that day is very far from now.  There isn't a single game that has been announced that looks like it will kill this game.  AoC was looking like the biggest threat this game has seen, but we all see how that went.  And Warhammer?  That game is a spitting image of WoW (since Blizzard stole Warhammer's art style).  It is going to turn into the next WoW2 since all of the fanbois will be flocking to that game because they are bored, yet again, splitting the MMO community into mature and immature players (in general).

Oh
06-18-2008, 09:14 PM
<cite>[email protected] wrote:</cite><blockquote><cite>Ohiv wrote:</cite><blockquote><cite></cite>Let's see since you like selective reading. I said eq1/eq2 are dieing (not today but that's not an argument either of us are trying to say), you counter that by saying I love comments like this trying to ridicule my point of view, then I come back to state guess what all games die, it's a matter of the gaming company and the player base, which you decide to respond back with the classic pot/kettle joke. Yet you still seem to want to ignore my points and why they were made. <p>Whatever in the end we both agree on one main point and I will end it there. If you are enjoying what your playing then continue playing it as long as you enjoy it, if you don't enjoy what your playing then good luck finding whatever game that you do enjoy playing since that is really the reason for playing games.</p></blockquote>This game is going through a normal software lifecycle.  EQ1 is going to be around for years and years and your post is making it sound like both games are dieing at non-normal rate.  If your point is that it is dieing a normal rate, then why post anything?  That is like saying that the sky is blue; we all know it is, so what information have you really offered us?  Assuming that your post has a purpose and your making the point the EQ2 is following an accelerated life cycle, I would have to disagree with you.  We are, in fact, seeing an influx of new players and many people in the MMO community will agree that this is one of the best polished games on the market.  The off switch on the EQ2 servers will, of course, be flipped some day, but that day is very far from now.  There isn't a single game that has been announced that looks like it will kill this game.  AoC was looking like the biggest threat this game has seen, but we all see how that went.  And Warhammer?  That game is a spitting image of WoW (since Blizzard stole Warhammer's art style).  It is going to turn into the next WoW2 since all of the fanbois will be [I cannot control my vocabulary] to that game because they are bored, yet again, splitting the MMO community into mature and immature players (in general).</blockquote>Go read my first post.

Jai1
06-18-2008, 09:59 PM
<p>We are all dying and if anyone hasn't heard that, they haven't lived long.  Everything has a life cycle.  Some things can be done to quicken to the end and some things can be done to prolong life.  I think some games have a bigger following so GTA and WoW having a dying population would be other's success x20. I think the truth is that the business has fairly low overhead and a playable game is as such and will always attract some following.  Vanguard PvP may have never had a chance but there is still life in EQ/EQ2.</p><p>SoE throttles cost by putting less investment into a title which is basically manpower.  Having little or no development doesn't mean people aren't paying for service and support... just additional content.  Since 3D MMO's have been around maybe 10ish years... I probably have seen a handful on a short life cycle but I would definately say that continued content is still going.  15ish expansions may seem tired for some but it's probably still profitable or it wouldn't make sense to keep it going. </p><p>If Infantry and Taurus can still be played for free then I imagine I'll be able to play Planetside for a while.  EQ/EQ2 will be around maybe longer than some people reading this.  EQ's life amazes me and business can go on for a long time.  They can also go Enron =)</p>

StormCinder
06-18-2008, 10:17 PM
<cite>Ohiv wrote:</cite><blockquote><cite>StormCinder wrote:</cite><blockquote><cite>Ohiv wrote:</cite><blockquote><cite>Syndic wrote:</cite><blockquote><cite>Ohiv wrote:</cite><blockquote><cite></cite>I think the bigger questions are who is still going to be around playing, I have read about alot of raiders just being soo upset that they are leaving, some of this is due to being burnt out but some of it is really SoE's fault. TO be honest I don't think alot of new folks are comming to this game, and this game has been out for a few years now. SOO putting all of that together realistically this game is comming to the end of it's cycle. Not today, Not this year, but getting there. Odds are it will take another good MMO before we would actually see this one go under, I personally don't think AoC is that game, and I am very pesimistic about new games being able to really fill the shoes well for this MMO. So even thou I said that eq2 is comming to it's end, it is all relative. Look how long eq1 was alive, well and kicking, it really took other MMO's before it started going downhill in a major way. Although it is still around if folks want to play it so it's not really dead persay, but realistically it is dead.</blockquote><b>I love comments like this I've been reading them from the first expansion of EQ1 and that game is still going strong</b>, certainly not like it's prime but still a surviveable community that keeps getting development time dedicated to it, which to me means it's alive.  Does it have several million people playing, certainly not but does that really matter if you are having a good time with those that are there.  I know games that are surviving and targetting at 10K subscribers, if that's all it takes to make some money and develop a game good on them, keep it up.  <b>EQ2 is not going to die, not for a long time.</b>Do we even know that SoO is going to be old eq1 content resurfaced?  How do we know we wont find ourselves adventuring in the "void" a place afaik is not done in EQ1 (I must admit there has been about 5 expansions since I last left).  There is nothing I know of to say this next expansion will not be new.</blockquote>You can get over yourself anytime now, everything that is born shall die, no exceptions. Now just cause something is dieing doesn't mean it's fast and painless it can be very long drawnout process. This is true for life as it is for games, for games thou it takes a combined effort from the companies and the player base till it is finially dead.  EQ1 is dieing it was dieing for a long time, I believe that eq2 is also having some issues, as to dieing probably it is considering alot of the issues around and that newer technologies are comming out, and the whole lack of a player base issue which soe is trying to address now. What does that mean really not much like you said if your enjoying the game then please continue playing it, if on the other hand you don't enjoy the game then I wish you luck in finding a game that you do enjoy since that in my mind is the whole point of playing games.. </blockquote><ring, ring> Hello, Pot?  This is Kettle.Talk about getting over ones self. LOL.With your stab at a philosophical perspective, I was surprised you didn't take it to the "we're all dying, the minute we're born" level.  It's true.  It may be one year, it may be five, or seventy-five or one hundred years...but we're all going to die.Given the evidence at hand...The Realm, Meridian59, EQ, etc. I'm pretty sure EQ2 will last as long as I'm interested in it.  They'll stay alive.  As the legendary Dr. Ian Malcolm said: "Life finds a way."  Similarly, good games find a way to keep going.Addressing the OP: I'm with the response that asks for an adventure into the unknown.  Something new and unexpected.SC</blockquote><p>Let's see since you like selective reading. I said eq1/eq2 are dieing (not today but that's not an argument either of us are trying to say), you counter that by saying I love comments like this trying to ridicule my point of view, then I come back to state guess what all games die, it's a matter of the gaming company and the player base, which you decide to respond back with the classic pot/kettle joke. Yet you still seem to want to ignore my points and why they were made. </p><p>Whatever in the end we both agree on one main point and I will end it there. If you are enjoying what your playing then continue playing it as long as you enjoy it, if you don't enjoy what your playing then good luck finding whatever game that you do enjoy playing since that is really the reason for playing games.</p></blockquote><p>With regard to your first paragraph: I'm not sure what kind of psychotropes you're exposing yourself to, sparky but that was my first posting in this thread.  You seem a tad...confused in all your excitement.</p><p>With regard to your second: I agree.  And I believe I will leave EQ2 before EQ2 will leave me.</p><p>SC</p>

Kellin
06-19-2008, 12:23 AM
I seem to recall that when EQ2 was in development, they had planned for progression up to level 200.  I could be wrong on this, but it sticks in my memory for some reason.  EQ1 didn't plan for level increases past 50 or so, I believe.When Norrath was tapped out in EQ1, the devs went to the moon.  Who knows what they'll do in EQ2 once all the shattered lands have been rediscovered?  The lore is completely open-ended, and they can write what they like.If you're getting bored with this game, find another.  Nobody can reasonably expect one game to keep them entertained forever.  That's why new games are always in development.  And MMORPGs tend to linger for a long time - even old ones can be profitable with a reduced playerbase, as shown by EQ1.

Oh
06-19-2008, 02:13 AM
<cite>StormCinder wrote:</cite><blockquote><p>With regard to your first paragraph: I'm not sure what kind of psychotropes you're exposing yourself to, sparky but that was my first posting in this thread.  You seem a tad...confused in all your excitement.</p><p>With regard to your second: I agree.  And I believe I will leave EQ2 before EQ2 will leave me.</p><p>SC</p></blockquote><p>First you ridicule me, now your insuating i'm using drugs and condesending to me. Man you sure are a great piece of work.</p><p>Also odds are you are correct about you leaving eq2 before it falls. I don't really see any viable alternatives comming for a long while. Although I do see if this promotion doesn't do well that things will have to change. Exactly what those changes are and when they would hit /shrug is a guessing game. Although from speculation point of view nothing major would hit till next year at the earliest. Simply with this promotion and a new expansion coming out should be more then enough vigor to keep things going. Although I have been wrong before I don't know the internal numbers the company is seeing and it might be worse. /shrug</p>

DaFriar
06-19-2008, 01:33 PM
For all those that say EQ2 is dying, EQ1 is dead.. etc.. Let's take a look at some other OLDER MMOs..Horizons - 2 Shards, a Handful of people, and that game is still running, still making enough money to limp along (granted it's kind of a horrible game but it shows you don't need thousands and thousands of people to justify running a game)Dark Ages of Camelot - Down to 4 clusters (If I recall) and about 7k - 12k people on world wide during peak times. Yet still pumping out content (not as fast and not expansions but still content) and maintaining itselfThese are the two MMOs I can definitely say are still surviving and going strong with a VERY limited playerbase. It doesn't take much to justify MMOs in the way of player base. Everquest is still alive and doing well, any game that adds new content is "doing Well" and not hitting the Zapper (for you /gu folks out there). Everquest 2 is Definitely not heading towards the zapper. We have at least one server (I don't check every night) that is in Heavy Pop during peak times.. Most are Medium, meaning a healthy population base. There are plenty of people playing, the game isn't dying, the end of the world is not nigh.As far as where everquest 2 should go now, I think they should seriously look at horizontal expansion (as posted previously) as well as a serious and detailed examination at itemization (I haven't reached the higher tiers but from what I'm seeing posted in the forums and linked itemization is a problem, however I have always said give em 6 months and they should get things ironed out.).Just my two coppers... "Dons Cloak of Fire Resistance"