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Noaani
06-11-2008, 01:26 PM
<p>For about 6 months I have had a character called Analyst.</p><p>When I made it, I made the mistake of making it a Freeport character, and I hate Freeport.</p><p>Because of that, this character never made it past level 9. I decided today that I was going to remake him, but this time, start him in Neriak.</p><p>So, I delete him, no problems there, then go to make him again. When I get to naming him, I type in the first four letters of the name, and suddenly the name is removed from the field, and I get the message that "That word cannot be used in a name".</p><p>I mean, seroiusly, [Removed for Content]?</p><p>Sony have decided to take a word from the english language and make it impossible for me to create a character with it?</p><p>This is obviously some pathetic attempt at trying to stop people having stupid names on characters, but really, there is no way a computer system can match the creativity of thousands of players of this game. If players wanted to make a character with a name that someone else may find inappropriate, they will find a way. Why stop people from naming their character the way they want with a perfectly legitimate name simply because 4 letters of that name happen to make up a word that some child watching daddy play would most probably not understand yet.</p>

azekah
06-11-2008, 01:32 PM
what if you type nalyst, then put an A at the beginning?

interstellarmatter
06-11-2008, 01:40 PM
Name the character something like, Sleepinwithuzmom, then have a friend petition it.   Maybe you can change it to Analyst when the GM resets your name.

liveja
06-11-2008, 01:41 PM
<cite>Noaani wrote:</cite><blockquote><p>Why stop people from naming their character the way they want with a perfectly legitimate name</p></blockquote><p>Text filters, unfortunately, are stupid. I used to work for a company that made map databases for GPS units. One day, we got a call from a customer complaining about a water-feature name that was "objectionably named" -- I won't go into what it was called -- & asked us to change it. The fact that the objectionable name appeared on two different, relatively current source maps was, I suppose, irrelevant <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Anyway, corporate immediately freeked out & forced us to implement a "names filter" process, which then resulted in us requiring technicians to manually pore over long printouts of names that might or might not be questionable. Right off the bat was several pages of streets with prefixes like "Association" & "Assembly" & so on, all flagged because of the first three letters. I wanted to strangle people.</p><p>So, there you go. "[Removed for Content]" gets flagged -- for obvious reasons -- even if the rest of the word is "legit", because text filters are stupid.</p>

Faelgalad
06-11-2008, 02:09 PM
<p>The funniest part is an english censor program on a German server. </p><p>If you wrote "weniger" which means "less" in German, it censored, as the word read for the program "we-niger". An conclusion this word has never used in German, not in slang, not in common speech.</p>

Arkinon
06-11-2008, 02:23 PM
LOL when SoE released RoK the Cockitrice all over in the zones had their names all screwed up because of the SoE filter.... I always thought that was [Removed for Content] funny when the devs are filtered by their own program!

Razlath
06-11-2008, 02:48 PM
<cite>Arkinon wrote:</cite><blockquote>LOL when SoE released RoK the Cockitrice all over in the zones had their names all screwed up because of the SoE filter.... I always thought that was [Removed for Content] funny when the devs are filtered by their own program!</blockquote>Don't forget the Fleshdraped Mages in Bloodlines Chronicles.  ;}

StormCinder
06-11-2008, 02:53 PM
<cite>azekah wrote:</cite><blockquote>what if you type nalyst, then put an A at the beginning?</blockquote>I'm pretty sure this will work.I ssooooooo want to make a joke about changing the "y" to an "i"....but I won't.SC

Spyderbite
06-11-2008, 03:00 PM
While it may be a bit "dumb" at guessing people's intentions while naming their characters. I still appreciate the naming filter.I /report about 5 or 6 people every week for inappropriate names. Normally, I'm not so vigilante about such things. But, I play on a RP server and already have to deal with submersion killing names such as "ieatcupcakes" or "hesmybuddy" grouped with "imhisbuddy". Offensive names just push me over the edge of tolerance.

Enica
06-11-2008, 03:00 PM
<cite>Arkinon wrote:</cite><blockquote>LOL when SoE released RoK the Cockitrice all over in the zones had their names all screwed up because of the SoE filter.... I always thought that was [Removed for Content] funny when the devs are filtered by their own program!</blockquote>That happened in EQ1 also, but it was when you had your "bad word" filter on.

Decad
06-11-2008, 03:57 PM
<cite>[email protected] wrote:</cite><blockquote><cite>Noaani wrote:</cite><blockquote><p>Why stop people from naming their character the way they want with a perfectly legitimate name</p></blockquote><p>Text filters, unfortunately, are stupid. I used to work for a company that made map databases for GPS units. One day, we got a call from a customer complaining about a water-feature name that was "objectionably named" -- I won't go into what it was called -- & asked us to change it. The fact that the objectionable name appeared on two different, relatively current source maps was, I suppose, irrelevant <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" /></p><p>Anyway, corporate immediately freeked out & forced us to implement a "names filter" process, which then resulted in us requiring technicians to manually pore over long printouts of names that might or might not be questionable. Right off the bat was several pages of streets with prefixes like "Association" & "Assembly" & so on, all flagged because of the first three letters. I wanted to strangle people.</p><p>So, there you go. "[I cannot control my vocabulary]" gets flagged -- for obvious reasons -- even if the rest of the word is "legit", because text filters are stupid.</p></blockquote><p>Did you guys do map data for Austria? Reason I ask if that there's a small village ESE of Tarsdorf that surely would have given you all fits.</p><p>I'd post a link to a map, but somehow I think I would get banned for posting the name of an actual place.</p>

Calris
06-12-2008, 01:30 AM
<cite>[email protected] wrote:</cite><blockquote>While it may be a bit "dumb" at guessing people's intentions while naming their characters. I still appreciate the naming filter.I /report about 5 or 6 people every week for inappropriate names. Normally, I'm not so vigilante about such things. But, I play on a RP server and already have to deal with submersion killing names such as "ieatcupcakes" or "hesmybuddy" grouped with "imhisbuddy". Offensive names just push me over the edge of tolerance.</blockquote>That's one thing WoW has over EQ2: They have a modified naming policy for the RP server and actually enforce it. Non-genre appropriate names will get nerfed.Now if only they'd enforce the REST of their gorram RP server rules. *sigh* And, you know, 3/4 of the player base would get hit by a bus. And they'd stop screwing over the game more and more with every patch.......oh, hell, that's why I don't play it anymore.

Noaani
06-12-2008, 10:42 AM
<cite>StormCinder wrote:</cite><blockquote><cite>azekah wrote:</cite><blockquote>what if you type nalyst, then put an A at the beginning?</blockquote>I'm pretty sure this will work.I ssooooooo want to make a joke about changing the "y" to an "i"....but I won't.SC</blockquote><p>Unfortunatly that doesn't work, it was the first thing I tried, it just removes all test from he filter and gives the same message.</p><p>Oh, and lol about the "i"...</p>

Killerbee3000
06-12-2008, 12:45 PM
<cite>Noaani wrote:</cite><blockquote><p>For about 6 months I have had a character called Analyst.</p><p>When I made it, I made the mistake of making it a Freeport character, and I hate Freeport.</p><p>Because of that, this character never made it past level 9. I decided today that I was going to remake him, but this time, start him in Neriak.</p><p>So, I delete him, no problems there, then go to make him again. When I get to naming him, I type in the first four letters of the name, and suddenly the name is removed from the field, and I get the message that "That word cannot be used in a name".</p><p>I mean, seroiusly, [I cannot control my vocabulary]?</p><p>Sony have decided to take a word from the english language and make it impossible for me to create a character with it?</p><p>This is obviously some pathetic attempt at trying to stop people having stupid names on characters, but really, there is no way a computer system can match the creativity of thousands of players of this game. If players wanted to make a character with a name that someone else may find inappropriate, they will find a way. Why stop people from naming their character the way they want with a perfectly legitimate name simply because 4 letters of that name happen to make up a word that some child watching daddy play would most probably not understand yet.</p></blockquote><p>Soe at some point updated their name filter, take the first 4 letters of the name you wanted, then you will see why a automated name filter will prevent you from creating a toon with that name...</p>

Shemyaza
06-12-2008, 02:04 PM
<cite>[email protected] wrote:</cite><blockquote>While it may be a bit "dumb" at guessing people's intentions while naming their characters. I still appreciate the naming filter.I /report about 5 or 6 people every week for inappropriate names. Normally, I'm not so vigilante about such things. But, I play on a RP server and already have to deal with submersion killing names such as "ieatcupcakes" or "hesmybuddy" grouped with "imhisbuddy". Offensive names just push me over the edge of tolerance.</blockquote>isn't the name "spyderbite" against the naming policy?

Noaani
06-12-2008, 02:43 PM
<cite>Killerbee3000 wrote:</cite><blockquote><cite>Noaani wrote:</cite><blockquote><p>For about 6 months I have had a character called Analyst.</p><p>When I made it, I made the mistake of making it a Freeport character, and I hate Freeport.</p><p>Because of that, this character never made it past level 9. I decided today that I was going to remake him, but this time, start him in Neriak.</p><p>So, I delete him, no problems there, then go to make him again. When I get to naming him, I type in the first four letters of the name, and suddenly the name is removed from the field, and I get the message that "That word cannot be used in a name".</p><p>I mean, seroiusly, [I cannot control my vocabulary]?</p><p>Sony have decided to take a word from the english language and make it impossible for me to create a character with it?</p><p>This is obviously some pathetic attempt at trying to stop people having stupid names on characters, but really, there is no way a computer system can match the creativity of thousands of players of this game. If players wanted to make a character with a name that someone else may find inappropriate, they will find a way. Why stop people from naming their character the way they want with a perfectly legitimate name simply because 4 letters of that name happen to make up a word that some child watching daddy play would most probably not understand yet.</p></blockquote><p>Soe at some point updated their name filter, take the first 4 letters of the name you wanted, then you will see why a automated name filter will prevent you from creating a toon with that name...</p></blockquote>Yes, I am quite aware as to why it triggered the filter, I am simply saying it should not have done so.

Noaani
06-12-2008, 03:01 PM
<cite>Shemyaza wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote>While it may be a bit "dumb" at guessing people's intentions while naming their characters. I still appreciate the naming filter.I /report about 5 or 6 people every week for inappropriate names. Normally, I'm not so vigilante about such things. But, I play on a RP server and already have to deal with submersion killing names such as "ieatcupcakes" or "hesmybuddy" grouped with "imhisbuddy". Offensive names just push me over the edge of tolerance.</blockquote>isn't the name "spyderbite" against the naming policy?</blockquote><p>Yes it is, anything with the consecutive letters "bite" is considered inappropriate for EQ2 players. Incidently, I would wager that a large part of the reason behind this was to save GM time in having to deal with /petitions, such as that which spyderbite claims to make.</p>

Noaani
06-12-2008, 03:09 PM
<cite>[email protected] wrote:</cite><blockquote>text filters are stupid.</blockquote><p>This is most <b>[Removed for Content]</b>uredly true.</p><p>While I obviously see the reasons behind putting them in (I personally don't think they are needed, but I see why they are there), I think they would be better put to use in conjunction with an actual human brain.</p><p>If a character is created that triggers the filter, have it flag the character for GMs to see. It would take a person of average intellegance less than a second to determine if a name should or should not be allowed in game. This is, of course, on top of the 'ever vigilent' player base that simply love to petition people for whatever little thing they can find (I personally think every petition about another player should have that players name attached to it, and should that petition result in action taken against the character, they can then request the character name and names of alts on that account, watch meaningless petitions drop to near zero overnight).</p>

Thicket Tundrabog
06-12-2008, 05:37 PM
<p>I think that disallowing Analyst is funny and not right, but it's easy enough to pick a name that is acceptable to the filter.</p><p>Overall, an automated process is better than manual checking/intervention. The filtering application is consistent, and not subject to the personal opinion of an SoE employee. The number of profane, dumb and inappropriate names has gone down significanlty in EQ-2. I expect there are a number of reasons for this, including the name filter.</p><p>The identification of a petitioner to the person affected is just dumb and will never happen.</p>

Tygana
06-12-2008, 06:46 PM
You know, you can always use the name generator....I love having toons with names like: Hkksdhkdhhe' dfmsvcero <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />I have never understood why so many people don't like to use it.

Jai1
06-12-2008, 10:55 PM
I have a few.  Get more compliments than complaints and nothing was like seeing Jackie Chan and Jet Li run across Chuck Norris and his gang in ship combat.  Sometimes a little violation is fun.

Estean1
06-13-2008, 12:54 AM
<cite>Noaani wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote>text filters are stupid.</blockquote><p>This is most <b>[I cannot control my vocabulary]</b>uredly true.</p></blockquote>ROFL thats just awesome.  Cracked me up.

Calris
06-13-2008, 10:48 AM
<cite>Shemyaza wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote>While it may be a bit "dumb" at guessing people's intentions while naming their characters. I still appreciate the naming filter.I /report about 5 or 6 people every week for inappropriate names. Normally, I'm not so vigilante about such things. But, I play on a RP server and already have to deal with submersion killing names such as "ieatcupcakes" or "hesmybuddy" grouped with "imhisbuddy". Offensive names just push me over the edge of tolerance.</blockquote>isn't the name "spyderbite" against the naming policy?</blockquote>Not at all. Why would you think that?

Rijacki
06-13-2008, 11:28 AM
<cite>[email protected] wrote:</cite><blockquote>You know, you can always use the name generator....I love having toons with names like: Hkksdhkdhhe' dfmsvcero <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" />I have never understood why so many people don't like to use it.</blockquote>Have you ever tried using the name generator?  <a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=307000101" rel="nofollow" target="_blank">Ohelia</a> (my dirge) came from it.<a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=958246104" rel="nofollow" target="_blank">Cinic</a> (my baby coercer) came from it (I got the name originally for a throw away Test character and liked it heaps *laugh*)<a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=673994101" rel="nofollow" target="_blank">Aphaixias</a> (my baby brigand attempt) came from it.<a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=668788101" rel="nofollow" target="_blank">Xrekeev</a> (my baby SK attempt) came from it.<a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=994192122" rel="nofollow" target="_blank">Niup</a> came from it.<a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=730745101" rel="nofollow" target="_blank">Aceed</a> came from it.And many others I have created for a purpose or an experiment and deleted.Names, like your examples, which are all letters come from a person (or a script?) just poking at random keys on the keyboard to create a "name".  Random, yes, but not from the generator.If you have an available character slot, try cycling through some names some time, it's actually kind of interesting, in my opinion.

Noaani
06-14-2008, 07:25 AM
<cite>[email protected] Bayle wrote:</cite><blockquote><cite>Shemyaza wrote:</cite><blockquote>isn't the name "spyderbite" against the naming policy?</blockquote>Not at all. Why would you think that?</blockquote><p>Actually, as I pointed out in this thread already, that name is against policy.</p><p>Try and create a new character with that name, you'll see.</p>

Calris
06-14-2008, 08:56 AM
<cite>Noaani wrote:</cite><blockquote><cite>[email protected] Bayle wrote:</cite><blockquote><cite>Shemyaza wrote:</cite><blockquote>isn't the name "spyderbite" against the naming policy?</blockquote>Not at all. Why would you think that?</blockquote><p>Actually, as I pointed out in this thread already, that name is against policy.</p><p>Try and create a new character with that name, you'll see.</p></blockquote>Quote me the part of the naming policy that it violates. Just because the idiotic auto-filter blocks it doesn't mean it actually violates the policy.

Drewz
06-14-2008, 09:52 AM
<cite>[email protected] wrote:</cite><blockquote>I /report about 5 or 6 people every week for inappropriate names. Normally, I'm not so vigilante about such things. <b>But, I play on a RP server and already have to deal with submersion killing names</b> such as "ieatcupcakes" or "hesmybuddy" grouped with "imhisbuddy". </blockquote>I think he's talking about role playing, and he thought it was funny that someone with a name like that is complaining about "submersion killing names".

dawy
06-14-2008, 10:16 AM
<cite>Killerbee3000 wrote:</cite><blockquote><cite>Noaani wrote:</cite><blockquote><p>For about 6 months I have had a character called Analyst.</p><p>When I made it, I made the mistake of making it a Freeport character, and I hate Freeport.</p><p>Because of that, this character never made it past level 9. I decided today that I was going to remake him, but this time, start him in Neriak.</p><p>So, I delete him, no problems there, then go to make him again. When I get to naming him, I type in the first four letters of the name, and suddenly the name is removed from the field, and I get the message that "That word cannot be used in a name".</p><p>I mean, seroiusly, [I cannot control my vocabulary]?</p><p>Sony have decided to take a word from the english language and make it impossible for me to create a character with it?</p><p>This is obviously some pathetic attempt at trying to stop people having stupid names on characters, but really, there is no way a computer system can match the creativity of thousands of players of this game. If players wanted to make a character with a name that someone else may find inappropriate, they will find a way. Why stop people from naming their character the way they want with a perfectly legitimate name simply because 4 letters of that name happen to make up a word that some child watching daddy play would most probably not understand yet.</p></blockquote><p>Soe at some point updated their name filter, take the first 4 letters of the name you wanted, then you will see why a automated name filter will prevent you from creating a toon with that name...</p></blockquote>Yup as soon as i saw those 4 letters and the word it makes i know you'd fall foul of the filter.

Calris
06-14-2008, 10:35 AM
<cite>Drewzor wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote>I /report about 5 or 6 people every week for inappropriate names. Normally, I'm not so vigilante about such things. <b>But, I play on a RP server and already have to deal with submersion killing names</b> such as "ieatcupcakes" or "hesmybuddy" grouped with "imhisbuddy". </blockquote>I think he's talking about role playing, and he thought it was funny that someone with a name like that is complaining about "submersion killing names".</blockquote>And why would that be....? "Spyderbite" is perfectly reasonable to pass off as a nickname. "ieatcupcakes" is not.

Tel
06-14-2008, 10:52 AM
I tried to make a new character the other day, and it kept deleting the name.  THe thing is, i can understand how/why it grabbed Analyst...Bu Zasantiz?  What was I trying to get away with by using "santi" in my name? <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

Rijacki
06-14-2008, 10:56 AM
<cite>Noaani wrote:</cite><blockquote><cite>[email protected] Bayle wrote:</cite><blockquote><cite>Shemyaza wrote:</cite><blockquote>isn't the name "spyderbite" against the naming policy?</blockquote>Not at all. Why would you think that?</blockquote><p>Actually, as I pointed out in this thread already, that name is against policy.</p><p>Try and create a new character with that name, you'll see.</p></blockquote>The filter, as others have said, is dumb.  It does not make or enforce the naming policy, it simply blocks certain consecutive letters that some immature players have been known to use to make names that violate the policy.The filter also blocks "oral", but the name Loralalane would not be against the policy in any which way, would it?  However a name with "oral" indicating a sexual act would be.  The filter blocks the inappropriate name but also blocks the one which is entirely appropriate and within the bounds of the naming policy.Filters based on just consecutive letters are stupid.  Long ago I was on a BBS with a "bad word" filter.  The word "wristwatch" was blocked which, up until recently, was my benchmark of stupidity for filters.<a href="http://help.station.sony.com/cgi-bin/soe.cfg/php/enduser/std_adp.php?p_faqid=12272&p_created=1099870420&p_sid=eVCzdg6j&p_accessibility=0&p_redirect=&p_lva=&p_sp=cF9zcmNoPTEmcF9zb3J0X2J5PSZwX2dyaWRzb3J0PSZwX 3Jvd19jbnQ9ODE5LDgxOSZwX3Byb2RzPTIwJnBfY2F0cz0wJnB fcHY9MS4yMCZwX2N2PSZwX3NlYXJjaF90eXBlPWFuc3dlcnMuc 2VhcmNoX25sJnBfcGFnZT0xJnBfc2VhcmNoX3RleHQ9bmFtaW5 nIHBvbGljeQ**&p_li=&p_topview=1" rel="nofollow" target="_blank"><b>Naming Policy</b></a> (which you actually have to hunt for, sadly - I still think there should be a prominent link to it from the character creation)The primary goal of the Naming Privilege Policy is to define and govern naming options within EverQuest and EverQuest II and to balance customer satisfaction with the overall integrity of the game. We hope that the Policy set forth below will further these goals, however we reserve the right to continue to evaluate and revise this Policy as new situations and service concerns arise.This Policy is not all-inclusive and there may be situations which arise within its scope, but are not directly addressed hereunder. On such occasions, the Customer Service Team will use its discretion to determine whether or not further action is warranted on a case-by-case basis.The Naming Privilege Policy applies to the following naming options in EverQuest and EverQuest II.    * First Names    * Surnames/Last Names    * Guild Names    * House Pet Names    * NPC Pet Names    * Re-namable objects/containers    * Guild Member Rank Names    * Any Naming options that may be implemented in future expansions or updates      All of the names you find in the world of EverQuest and EverQuest II should be consistent with the spirit of the game. Character names must be at least four (4) characters in length, begin with a capitalized letter, and cannot include numeric characters (0 - 9) or special characters. All naming options in EverQuest and EverQuest II will be subject to the following policy:      1. Vile, profane, rude, offensive, or racist names, including common swear words, anatomical references, racial slurs, terrorism references, and homonyms of such words are not allowed.      2. Combinations of words that produce an offensive result or produce a policy violation within any part of this policy are not permitted. This includes any combination of naming options (First name, Surname, Guild Name, Pet name, etc…).      3. Drug references are not allowed in any form. This includes both controlled substances as well as prescription and over-the-counter medicines. Cannabis, Fourtwenty, Methaddict, Hempsmoker, Viagratank, Tylenoltyke, and Benadrylbard are examples of names that are not permitted.      4. Names from religious, occult, or significant historic origin (e.g. Jesus, Allah, Satan, Stalin, etc) are not allowed. References to infamous/controversial historical events or groups are also not allowed. Jonestown Koolaid, Thirdreich, Al'Qaida, and Klanmember are examples of names that are not permitted.      4.a) To allow greater flexibility with both character and guild name options, generic religious or occult references to concepts/ideals such as Heaven, Hell, Angel, Devil, Voodoo, etc… are allowed. Examples of acceptable guild names include "Devils Brigade", "Angels of Destruction", "Hell or High Water", or "Voodoo Agents". Examples of guild names that are not acceptable include "Crusaders of Christ," "Buddha's Barbarians," or "Avengers of Allah".      5. Do not pick a name that violates anyone's trademarks, publicity rights or other proprietary rights). In the event that the holder of any trademarked or copyrighted material contacts SOE and requests reference(s) to their intellectual property be removed, any names containing trademarked or copyrighted material will be changed.      6. Names containing titles that are available via the in-game title system are not allowed (Lord, Lady, Hierophant, Master, etc…).        6.a Class and Race names by themselves or with "the" in front of them (as described below) are considered Titles as per section 6 above and are not allowed. Class and race names may be used in combination with other nouns and adjectives to create an acceptable name or surname; for example: "Greenguardian" and "Fallenguardian" are both acceptable.    7. The use of "The", "D", "Da", "Dah", "Le" or other character combinations used to imply "The" as part of your name or surname are acceptable, so long as they do not utilize any in-game titles or violate any other section of this policy. Example: "Tallor Thelord" is not allowed, "Tallor Theblue" or "Tallor Thehealer" is acceptable.    8. Names containing phrases are acceptable, so long as they do not violate any other section of this policy. Names such as "Wizzybattlecry Notintheface", "Amen Canigetarez", or "Healzu Likeabard" are examples of acceptable names.    9. Proper names from EverQuest or EverQuest II (e.g. Rathe, Karana, Antonia) are not allowed. This includes the first or last name of any significant EverQuest or EverQuest II NPC (e.g. Dorn, Trumpy, Irontoe, Trueshot, Bayle).    10. Naming options chosen with the intent or possessed with the effect of harassing, harming the reputation of another or are used to impersonate a customer or representative of Sony Online Entertainment are not allowed. Utilizing any name option to harass or disrupt another individual, group, or guild will result in disciplinary action taken on the offending account(s) and may result in character deletion. Accounts which have characters deleted due to a violation of this policy are not subject to reimbursement privileges.    11. For all of the above, misspellings and alternative spellings of any word or words that are forbidden by this policy are not allowed.<i>Surname Conditions</i>    Any number of Customers may have the same Surname.    Surnames must be at least four (4) characters in length.    Surnames in EverQuest II may not contain spaces or special characters other than those allowed by the surname management window, located in the Persona window, under the Details tab.    Characters may change their own surnames every seven (7) days by using the surname management window.

Odys
06-14-2008, 11:26 AM
I totally agree, the ever stupid american-born political correctness<div>is beyond imagination. Blood and warcrime everywhere and you cannot name</div><div>a character "petitefee" because it contains "[Removed for Content]" which makes 80 millions of hit on google.</div><div></div><div>The naming policy should be handled by the GM a posteriori.</div><div></div>

Katsi
06-14-2008, 01:33 PM
While the name filter is often a pain, there is a way around it.You can send in a petition requesting the name you desire to be made available, and they will unlock that particular combination.I did this with my warlock - Morgan. .... and no, I am NOT going after Freeport scout faction.  I wasn't even thinking about Captain Morgan when I created her.  She's actually named after Morgan Le Fay.~ Cerilynn

simpwrx02
06-14-2008, 01:46 PM
<cite>[email protected] Bayle wrote:</cite><blockquote><cite>Drewzor wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote>I /report about 5 or 6 people every week for inappropriate names. Normally, I'm not so vigilante about such things. <b>But, I play on a RP server and already have to deal with submersion killing names</b> such as "ieatcupcakes" or "hesmybuddy" grouped with "imhisbuddy". </blockquote>I think he's talking about role playing, and he thought it was funny that someone with a name like that is complaining about "submersion killing names".</blockquote>And why would that be....? "Spyderbite" is perfectly reasonable to pass off as a nickname. "ieatcupcakes" is not.</blockquote><p>I am so going to waste random time now on the RP servers making lame names like ieatcoolwhip,  meatisyummy,  purpleisdarkblue carsgovroom just to [Removed for Content] off name [Removed for Content] and then ask questions in the chat channels.</p>

Nolrog
06-14-2008, 02:46 PM
<p>I would try alternative spelling.</p><p>Anylast</p><p>Anylyst</p><p>Anilyst</p><p>Anelyst</p><p>Analyst</p><p>Heck, I'd even consider Tsylana</p>

Calris
06-14-2008, 05:27 PM
<cite>simpwrx02 wrote:</cite><blockquote><cite>[email protected] Bayle wrote:</cite><blockquote><cite>Drewzor wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote>I /report about 5 or 6 people every week for inappropriate names. Normally, I'm not so vigilante about such things. <b>But, I play on a RP server and already have to deal with submersion killing names</b> such as "ieatcupcakes" or "hesmybuddy" grouped with "imhisbuddy". </blockquote>I think he's talking about role playing, and he thought it was funny that someone with a name like that is complaining about "submersion killing names".</blockquote>And why would that be....? "Spyderbite" is perfectly reasonable to pass off as a nickname. "ieatcupcakes" is not.</blockquote><p>I am so going to waste random time now on the RP servers making lame names like ieatcoolwhip,  meatisyummy,  purpleisdarkblue carsgovroom just to [Removed for Content] off name [Removed for Content] and then ask questions in the chat channels.</p></blockquote>You go on and do that. So, how's that life coming? Not good apparently. You seem to have way too much time on your hands and a lot of desperation for attention.

Soulforged_Unre
06-14-2008, 06:56 PM
<cite>[email protected] Bayle wrote:</cite><blockquote><cite></cite>You go on and do that. So, how's that life coming? Not good apparently. You seem to have way too much time on your hands and a lot of desperation for attention.</blockquote>You might want to reconsider going for real life insults. I mean, if you did, it would be really easy for someone else to comment something like "You must be really slow to think that making new characters and screwing around a bit requires a sacrifice of a "life".

Calris
06-14-2008, 07:18 PM
<cite>Soulforged_Unrest wrote:</cite><blockquote><cite>[email protected] Bayle wrote:</cite><blockquote><cite></cite>You go on and do that. So, how's that life coming? Not good apparently. You seem to have way too much time on your hands and a lot of desperation for attention.</blockquote>You might want to reconsider going for real life insults. I mean, if you did, it would be really easy for someone else to comment something like "You must be really slow to think that making new characters and screwing around a bit requires a sacrifice of a "life".</blockquote>I didn't say it did. Finding that to be an amusing way to fill an evening implies that there's no life in the first place to sacrifice.

Verkain
06-14-2008, 07:23 PM
My wife had a character named Amaria on my account back when I first got the game.  She recently deleted her to reuse the name and was unable to because apparently 'maria' can't be used in a name.

Soulforged_Unre
06-14-2008, 07:26 PM
<cite>[email protected] Bayle wrote:</cite><blockquote><cite>Soulforged_Unrest wrote:</cite><blockquote><cite>[email protected] Bayle wrote:</cite><blockquote><cite></cite>You go on and do that. So, how's that life coming? Not good apparently. You seem to have way too much time on your hands and a lot of desperation for attention.</blockquote>You might want to reconsider going for real life insults. I mean, if you did, it would be really easy for someone else to comment something like "You must be really slow to think that making new characters and screwing around a bit requires a sacrifice of a "life".</blockquote>I didn't say it did. Finding that to be an amusing way to fill an evening implies that there's no life in the first place to sacrifice.</blockquote>So someone who plays a game can go out and be with friends six nights a week, or even Every night a month minus one, they have no life by your standards? [Removed for Content].

Calris
06-15-2008, 12:48 AM
<cite>Soulforged_Unrest wrote:</cite><blockquote><cite>[email protected] Bayle wrote:</cite><blockquote><cite>Soulforged_Unrest wrote:</cite><blockquote><cite>[email protected] Bayle wrote:</cite><blockquote><cite></cite>You go on and do that. So, how's that life coming? Not good apparently. You seem to have way too much time on your hands and a lot of desperation for attention.</blockquote>You might want to reconsider going for real life insults. I mean, if you did, it would be really easy for someone else to comment something like "You must be really slow to think that making new characters and screwing around a bit requires a sacrifice of a "life".</blockquote>I didn't say it did. Finding that to be an amusing way to fill an evening implies that there's no life in the first place to sacrifice.</blockquote>So someone who plays a game can go out and be with friends six nights a week, or even Every night a month minus one, they have no life by your standards? [I cannot control my vocabulary].</blockquote>Sure, they have a life, but that's not what we're talking about. We're talking about someone who has to amuse himself by, outside of his usual playing of the game, creating characters designed for the express purpose of annoying people.Keep trying to spin it there, Sparky. Maybe you'll hit it right so that it doesn't make you look like a fool eventually...

Odys
06-15-2008, 04:52 AM
LOL you cannot use MARIA as a name ...<div></div><div>Why ? oups its christian and historical .. she was the mother of the main christian prophet/thinker. </div><div></div><div>BUT there is a class whose name is TEMPLAR, templar were christian soldiers</div><div>that did several war-crimes.</div><div></div><div></div><div>Assasin name is coming from a middle east organisation (some say Sect) which was racketing </div><div>middle east leader around the 11 century. Assasin were totally  devoted  to their leader </div><div>and they were ready to die if asked. They invented suicide attack. </div><div></div><div>For god sake let people be named Maria, Sarah,  Fatima. </div>

Seidhkona
06-15-2008, 06:40 AM
<cite>Noaani wrote:</cite><blockquote><p>For about 6 months I have had a character called Analyst.</p></blockquote>Everyone is going about this all wrong.  Make your character and name him Anylyst... just for now. Then /petition and in POLITE, non-whiny terms explain that you had the character name previously, you want to use it again, but the filter has changed in the meantime.  Point out the meaning of "analyst" being perfectly innocuous, and provide a link to the online Merriam-Webster dictionary definition.  Ask politely that they allow you to use your preferred spelling of "Analyst".Everyone wigs out without first exploring options. Yes, the automated tool stopped you. But be proactive, have an adult, polite discussion via /petition with the GMs and see if they will work with you.They might say yes, and you'd have the name as desired. If they say no, you are no worse off.

Taylor50
06-15-2008, 01:04 PM
Once i used the name generator and the filter blocked out the generated name  <img src="http://forums.station.sony.com/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" width="15" height="15" />

Birna
06-15-2008, 01:11 PM
The naming filter has made me want to tear my hair out at times. I find it so hard coming up with a good name for a new char, and when I finally do you can be sure it's already taken or I get the stupid "that word can not be used in a name" and similar sighworthy messages. There are many perfectly good, normal names that can't be used because of this far to strict filter and policy. I've had so many names rejected without even understanding why. Another thing that bugs me; why can't we have a 3 letter name? There are many common first names both in English and Norwegian (being from Norway I often find I want a Norwegian name for my char) that I would've liked to use. I prefer short names that are easy to remember instead of those long creative names no one can remember. One should be able to chose common, short names like: Joe, Jim, Leo, Lee, Sam, Jen, Kim etc. if one prefers

Coniaric
06-15-2008, 04:49 PM
<p>It's not the naming policy. It's the filter, which is not very intuitive. The fault is on side of the players who, for whatever reason, choose to use terms that may be offensive or otherwise stupid. These people are the reason why the filter is put in place - if not for them, the filter may be more flexible than how it is currently.</p><p>Again, it's not very intuitive and run by a computer program - not a human. I am not sure if having a developer or a GM sitting at the computer staring at names rolling up to locate the names that are against the policy is really an effective use of their time.</p><p>Beside, there's the petition and just give a clear and rational argument for the name you choose. It will be likely to be granted to you.</p>

Miladi
06-15-2008, 11:18 PM
<cite>[email protected] wrote:</cite><blockquote>LOL you cannot use MARIA as a name ...<div></div><div>Why ? oups its christian and historical .. she was the mother of the main christian prophet/thinker. </div><div></div><div>BUT there is a class whose name is TEMPLAR, templar were christian soldiers</div><div>that did several war-crimes.</div><div></div><div></div><div>Assasin name is coming from a middle east organisation (some say Sect) which was racketing </div><div>middle east leader around the 11 century. Assasin were totally  devoted  to their leader </div><div>and they were ready to die if asked. They invented suicide attack. </div><div></div><div>For god sake let people be named Maria, Sarah,  Fatima. </div></blockquote>Assassin - Origin: 1525–35; < ML assassinī (pl.) < Ar ḥashshāshīn eaters of hashish. An even better reason not to use the name, considering drug references are supposed to be verbotten, unless used by Sony of course. LOL

g0thiC_iCe_cReaM
06-16-2008, 08:47 PM
for a while "mist" was in the word filter on the english version of the forums due to a less than desireable word in german lol...made it rather difficult to discuss armor and quests on the boards...

dragonforge
06-17-2008, 01:21 PM
I have a great deal of fun with the name generator.  Was surprised by this suggestion offered last night -- [I cannot control my vocabulary] -- but that's half the fun.  One of my best names was game generated for a male I was roleplaying in another game (I am female) --  Ilack Epita.  It took months for fellow guild members to catch on.ETA  lol -- it won't allow me to post the suggested name here!  The name was F*o*o*k.  Now I must go as apparently I need to write "I cannot control my vocabulary" on some random bboard 100 times.

Odys
06-17-2008, 01:51 PM
<cite>Coniaric wrote:</cite><blockquote><p>It's not the naming policy. It's the filter, which is not very intuitive. The fault is on side of the players who, for whatever reason, choose to use terms that may be offensive or otherwise stupid. These people are the reason why the filter is put in place - if not for them, the filter may be more flexible than how it is currently.</p><p>Again, it's not very intuitive and run by a computer program - not a human. I am not sure if having a developer or a GM sitting at the computer staring at names rolling up to locate the names that are against the policy is really an effective use of their time.</p><p>Beside, there's the petition and just give a clear and rational argument for the name you choose. It will be likely to be granted to you.</p></blockquote>Each morning a soe employee read the list of the names of the chaacter created. If some name is offending<div>he just run a command like rename playerid this replace the name with a random one and send a mail to the player </div><div>asking him to mail back the name he wants (in game mail) . </div><div></div><div>The player will be only able to reply as long as the issue remains open.</div><div></div><div>Quite simple and low on man hour usage.</div><div></div><div>A rough filter may be kept to avoid seing dudes named hitler.</div><div></div><div></div>

Exelance
06-17-2008, 01:53 PM
This may be a bit off topic but i wish EQ2 would redo the naming system so you need to give you character a first and last name.  With that system more than 1 person per server could have the same first name as long as the last name was diferant, also they need to do somthing about characters that have long stoped being played.  I was making a new character the other day and after a long time of getting (that name is already in use) i got fed up and desided to look up the name i first wanted to use.  It came up on EQ2players as a character that hasint been logged in since 2005 (Id post the name but i dont remember what it was).  Kinda annoying really

Calris
06-18-2008, 10:52 AM
<cite>[email protected] wrote:</cite><blockquote><cite></cite>Each morning a soe employee read the list of the names of the chaacter created.</blockquote>With some of the names I've seen last weeks or more that should have been nailed instantly, I can assure you that this isn't true. Bad names are changed either when they're reported or a GM just happens to come across them somehow ( Like, say, when someone with a horribly offensive name is stupid enough to file a petition with that character. :p ). "Orgazmik" was level 35 when I saw ( and, yes, reported. Call me a name n*** all you want ) him. I /friended just to see if they were better about enforcing naming than they were in EQ1. Name was changed the next day, character apparently was deleted the following day. Seems the player was really attached to his Beavis and Butthead level name and just couldn't stand playing the character without it. :p

Calris
06-18-2008, 10:52 AM
<cite>[email protected] wrote:</cite><blockquote>This may be a bit off topic but i wish EQ2 would redo the naming system so you need to give you character a first and last name.  With that system more than 1 person per server could have the same first name as long as the last name was diferant</blockquote>Tells.

Dasein
06-18-2008, 12:10 PM
<cite>[email protected] wrote:</cite><blockquote>LOL you cannot use MARIA as a name ...<div></div><div>Why ? oups its christian and historical .. she was the mother of the main christian prophet/thinker. </div><div></div><div>BUT there is a class whose name is TEMPLAR, templar were christian soldiers</div><div>that did several war-crimes.</div><div></div><div></div><div>Assasin name is coming from a middle east organisation (some say Sect) which was racketing </div><div>middle east leader around the 11 century. Assasin were totally  devoted  to their leader </div><div>and they were ready to die if asked. They invented suicide attack. </div><div></div><div>For god sake let people be named Maria, Sarah,  Fatima. </div></blockquote>Names like Maria, Mary, Sarah or variants thereof are generally allowed. While there's no hard and fast rule to go by, the intent seems to be to avoid names which are primarily names of religious figures like deities or major prophets, not simply people named in various religious texts. There's also cultural considerations to account for, as well as historical usage which serves to dilute the meaning of a name. For example, Ulysses would probably be accepted, while Odysseus would not, even though the names are referring to the same person. This is because Ulysses has entered into general English usage as a male name, while Odysseus has not. Cultural familiarity is also going to be a factor - names from Norse, Celtic, Persian, Welsh, Germanic or Slavic myths will probably be accepted over names from a Greco-Roman or Judeo-Christian myths, with a few exceptions. I could probably get away with Perun, but certainly not Zeus or Jupiter, despite their being the same deity in many ways.

StormCinder
06-18-2008, 12:53 PM
What about dropping the name filter altogether and lump any names that would have been inappropriate into the language filter.  That way, when someone with one of those names sends a tell, all you see in the channel is "filtered" for a name.  The filter (like the language filter) could be turned on and off that way, if I'm a person who doesn't care about the naming rules, I have the filter off and I see the 'beavis and butthead' or religious names.   But if I don't want to see them, I don't have to.Of course, this gets into the 'greater good' argument that SOE, being an international company has an obligation to 'protect' people from offending or griefing players via names.  Allowing a human to make the decision leaves them open to all of the issues that subjective decisions often do.  It's the "black & white" decisions vs the "slippery slope."  Perhaps today's GM has never heard of or doesn't understand an offensive name.  Or perhaps he/she just "doesn't see what's so offensive about it."  Then tomorrow's GM sees  a similar name and blocks it.  UNFAIR!The impartiality of the digital filter allows them to make the initial swipe at keeping things clean/safe/unoffensive.  If you feel you're name is being unjustly prohibited, then the humans can step in and make judgment calls on the appeals.***Analogy Alert***It's like law-enforcement cameras at street lights to catch people running redlights or in tollbooths to catch people not paying tolls.  Occasionally it's going to snap a picture of an innocent person.  The back of the form they send you has all of the information for appealing the decision.  If a human feels a mistake has been made, you're good to go.  But it's fiscally non-sensical to have people standing in the booth/lights to do the work of a machine.SC

Calris
06-18-2008, 01:01 PM
<cite>StormCinder wrote:</cite><blockquote>What about dropping the name filter altogether and lump any names that would have been inappropriate into the language filter.  That way, when someone with one of those names sends a tell, all you see in the channel is "filtered" for a name.  The filter (like the language filter) could be turned on and off that way, if I'm a person who doesn't care about the naming rules, I have the filter off and I see the 'beavis and butthead' or religious names.   But if I don't want to see them, I don't have to.</blockquote>You seem to be suffering from the delusion that the language filter makes it okay to use the language it filters...The names will still be against the rules.

Croakan
06-18-2008, 05:41 PM
<p>As long as people use names that at least have SOME thought put into them i'm usually okay with it. Gets annoying at times seeing people that have names a 5 year old could think up or are blatant attempts to bypass the naming filter. (Actually saw Kaykay Kay as a name, which was imaginative actually, but was reported)</p><p>It doesn't take much to think up names actually.   I usually will see what class i'm playing and the race, and try to think up a name that sounds good. Looking up terms for your race and class can get you some good names also. Here's a few examples of some i've used and are using:</p><p>(I've used Lowand Behold as a gnome monk, Catzan doggz as a kerra necro (Deleted), Croakan Dagger (My 79 froglock assassin), Parody (my 13 Ratonga Troubador) and my current favorite alt, Winsome Losesome. (25 Froglock necro)</p><p>IMHO, you just have to use your imagination rather than just use any old name. Most of the names people want have been already been picked clean and used a long time ago in most cases so chances are that you won't get it unless your lucky. </p>

StormCinder
06-18-2008, 06:03 PM
<cite>[email protected] Bayle wrote:</cite><blockquote><cite>StormCinder wrote:</cite><blockquote>What about dropping the name filter altogether and lump any names that would have been inappropriate into the language filter.  That way, when someone with one of those names sends a tell, all you see in the channel is "filtered" for a name.  The filter (like the language filter) could be turned on and off that way, if I'm a person who doesn't care about the naming rules, I have the filter off and I see the 'beavis and butthead' or religious names.   But if I don't want to see them, I don't have to.</blockquote>You seem to be suffering from the delusion that the language filter makes it okay to use the language it filters...The names will still be against the rules.</blockquote>Sorry, I forget sometimes that the forums are read internationally and that sometimes something that is implied may not be inferred.  The implication being that the rules would obviously (I thought) have to be changed to accommodate the suggested change.I apologize for any confusion this may have caused you.SC

Soulforged_Unre
06-18-2008, 06:22 PM
"4.a) To allow greater flexibility with both character and guild name options, generic religious or occult references to concepts/ideals such as Heaven, Hell, Angel, Devil, Voodoo, etc… are allowed. Examples of acceptable guild names include "Devils Brigade", "Angels of Destruction", "Hell or High Water", or "Voodoo Agents". Examples of guild names that are not acceptable include "Crusaders of Christ," "Buddha's Barbarians," or "Avengers of Allah"."Based on that you should be able to get analyst from petitioning.

Seidhkona
06-18-2008, 06:55 PM
<cite>Birna wrote:</cite><blockquote>The naming filter has made me want to tear my hair out at times. I find it so hard coming up with a good name for a new char...</blockquote>I actually tell people who ask in my guild to look at the hundreds of names from world-wide medieval history at the <a href="http://www.s-gabriel.org/names/shortindex.shtml" rel="nofollow" target="_blank">Medieval Names Archive</a>.It's a cool resource because it does include a variety of world cultures, not just Western European, and you can be sure to find something that looks a lot less like a plat farmer than what the name generator cranks out!For my own characters, I use <a href="http://www.vikinganswerlady.com/ONNames.shtml" rel="nofollow" target="_blank">Viking names</a>. Because I like 'em!

Noaani
06-18-2008, 07:00 PM
<cite>[email protected] DLere wrote:</cite><blockquote><cite>Noaani wrote:</cite><blockquote><p>For about 6 months I have had a character called Analyst.</p></blockquote>Everyone is going about this all wrong.  Make your character and name him Anylyst... just for now. Then /petition and in POLITE, non-whiny terms explain that you had the character name previously, you want to use it again, but the filter has changed in the meantime.  Point out the meaning of "analyst" being perfectly innocuous, and provide a link to the online Merriam-Webster dictionary definition.  Ask politely that they allow you to use your preferred spelling of "Analyst".Everyone wigs out without first exploring options. Yes, the automated tool stopped you. But be proactive, have an adult, polite discussion via /petition with the GMs and see if they will work with you.They might say yes, and you'd have the name as desired. If they say no, you are no worse off.</blockquote><p>I thought about doing this, but I do not consider it to be a worthwhile use of CS time.</p><p>While it may only take 5 minutes, if you get 100 of them a week, thats almost more than a days work for someone every week.</p><p>Simply changing the filter to not be so rediculous would be the better option.</p>