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Raventear
06-11-2008, 11:31 AM
<p>I am new to the game, myself and 5 friends decided to start playing.  I played WOW for about 1.5 years but wanted to try somthing new.  This is only my second  online game I played like this and have a few questions.</p><p>1.  Grouping and party -  Do you have to be able to see the person to get him into your party?  Are there any instances that you can run in small groups and if so is there a map that shows where they are the rewards and level requirments.</p><p>2. Class builds - Any good websites that show the best places to put your achievment points?</p><p>3.  Why do the Commonlands quest rewards suck so much when compared to Temerest Deep?  I got a Wizard up to lvl 21 and had crap gear then went and ran the TD begining Quest now lvl 24 with great gear for the lvl 1500 hp and 40+ spell damage before TD I had 600hp and no + spell damage.</p><p>4. Crafting [Removed for Content] is up with the button pounding?</p><p>5. Heroic - Do I just press the 2 spells in the heroic event and does it matter which flashing one I press?  Is there a table that shows what happens when you complete a heroic event.  Sometimes I get a buff sometimes it does more damage and it seems random.</p>

Spyderbite
06-11-2008, 11:44 AM
<cite>Raventear wrote:</cite><blockquote>1.  Grouping and party -  Do you have to be able to see the person to get him into your party?  Are there any instances that you can run in small groups and if so is there a map that shows where they are the rewards and level requirments.<span style="color: #ff0000;">Nope. Just type "/invite playername" Note, they must be in the same zone to benefit from any buffs and experience.</span><p>2. Class builds - Any good websites that show the best places to put your achievment points?</p><p><span style="color: #ff0000;"><a href="http://forums.station.sony.com/eq2/forums/list.m?category_id=41" rel="nofollow" target="_blank">Right here.</a> There are also several really good fansites that may go in to more detail, such as allakhazam.com, tentonhammer.com, eq2flames.com, eq2idb.com and countless others.</span></p><p>3.  Why do the Commonlands quest rewards suck so much when compared to Temerest Deep?</p><p><span style="color: #ff0000;">Newer zone so they've updated the rewards to be more level with modern adventuring. Perhaps one day CL and other classic zones with get a revamp as well.</span></p><p>4. Crafting [I cannot control my vocabulary] is up with the button pounding?</p><p><span style="color: #ff0000;">Like many people, I love the crafting system. It requires interaction and makes it more interesting. While at the same time it discourages people from scripting their way to level 80 AFK.</span></p><p>5. Heroic - Do I just press the 2 spells in the heroic event and does it matter which flashing one I press?  Is there a table that shows what happens when you complete a heroic event.  Sometimes I get a buff sometimes it does more damage and it seems random.</p><p><span style="color: #ff0000;">There's a thread here on the forums somewhere that explains Heroic Opportunities in great detail but its location evades me. I'm sure a simple Search of the forum will turn it up.</span></p></blockquote>

Brook
06-11-2008, 11:44 AM
1.  No, you can use the command /invite xxxxxxx  from any zone2.  There is usually a sticky thread at the beginning of the class forums on this site, there is also EQ2 flames that have some pretty good info on class builds.3.  Because they have not upgraded the older world zones to match the new zones. Word is they are working on changing it, but I won't hold my breath.4.  LOL, I  /agree5.  No, it doesnt matter which one you press, and the outcome is completely random.  Many of the things in this game you will find work on random. Welcome to EQ2, its a fun game and very addictive. The good seems to outweigh the bad most days, but its random too <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Kellin
06-11-2008, 11:44 AM
<cite>Raventear wrote:</cite><blockquote><p>I am new to the game, myself and 5 friends decided to start playing.  I played WOW for about 1.5 years but wanted to try somthing new.  This is only my second  online game I played like this and have a few questions.</p><p>1.  Grouping and party -  Do you have to be able to see the person to get him into your party?  Are there any instances that you can run in small groups and if so is there a map that shows where they are the rewards and level requirments.</p><p><span style="color: #ff6600;">You can invite people from anywhere in the world.  Just type /invite and their name.  As for instances, check out </span><a href="http://eq2.wikia.com/wiki/EverQuest_2_Wiki:Main_Page" rel="nofollow" target="_blank"><span style="color: #ff6600;">EQ2 wiki</span></a><span style="color: #ff6600;"> - they have lists of all zones and instances along with their tiers.</span></p><p>2. Class builds - Any good websites that show the best places to put your achievment points?</p><p><span style="color: #ff6600;">Check the class forums below.  Most of them will have what you want.</span></p><p>3.  Why do the Commonlands quest rewards suck so much when compared to Temerest Deep?  I got a Wizard up to lvl 21 and had crap gear then went and ran the TD begining Quest now lvl 24 with great gear for the lvl 1500 hp and 40+ spell damage before TD I had 600hp and no + spell damage.</p><p><span style="color: #ff6600;">Because TD is the stupidly mudflated newest newbie area, and CL is one of the original ones.  Personally, I don't like the TD stuff - it gives new players unreasonable expectations about what kind of loot to expect for the rest of the game.  Trust me, you won't see gear that good (for the level) again.</span></p><p>4. Crafting [I cannot control my vocabulary] is up with the button pounding?</p><p><span style="color: #ff6600;">It's how crafting works in EQ2.  It's interactive - you can't just push one button and poof! you've got stuff.  For the most part, people either love it or hate it.  It's not necessary that you be a crafter to succeed in the game, so I'd say check out the tradeskill forums, play with it a bit, and if you don't like it, don't do it.</span></p><p>5. Heroic - Do I just press the 2 spells in the heroic event and does it matter which flashing one I press?  Is there a table that shows what happens when you complete a heroic event.  Sometimes I get a buff sometimes it does more damage and it seems random.</p><p><span style="color: #ff6600;">Solo HOs are pretty much that - same two button presses every time.  In groups, they can get more complicated, though you don't see that many groups bothering with them, since the damage boost or buff rewards aren't as obvious as they are when you're soloing.  SOE has been saying that they are looking at revamping HOs for a few years now, but don't hold your breath.</span></p></blockquote>

Elorah
06-11-2008, 11:46 AM
<cite>Raventear wrote:</cite><blockquote><p>I am new to the game, myself and 5 friends decided to start playing.  I played WOW for about 1.5 years but wanted to try somthing new.  This is only my second  online game I played like this and have a few questions.</p><p>1.  Grouping and party -  Do you have to be able to see the person to get him into your party?  Are there any instances that you can run in small groups and if so is there a map that shows where they are the rewards and level requirments.</p><p><span style="color: #990099;">You can type in /invite Elorah if you wanted to group with me (for instance) anyplace in Norrath..the invite will pop up.</span></p><p><span style="color: #990099;">There are quite a few instances that are around Norrath.  <a rel="nofollow" href="http://eq2.wikia.com/wiki/Special:Search?search=instances&go=1" target="_blank">eq2i</a> Has a listing of all instances.  Eq2i has lots of info about many things..  Good site to have bookmarked actually.  For in game maps, I would recommend downloading <a rel="nofollow" href="http://www.eq2interface.com/downloads/info3509-EQ2MAP-AutoUpdatingVersionOfficial.html" target="_blank">EQ2MAP - Auto Updating Version [Official]</a> and <a rel="nofollow" href="http://www.eq2interface.com/downloads/info4682-POIFinderUpdater.html" target="_blank">POIFinder Updater</a> from eq2 interface.</span></p><p>2. Class builds - Any good websites that show the best places to put your achievment points?</p><p><span style="color: #990099;">The </span><span style="color: #990099;" class="cattitle"><a rel="nofollow" href="http://forums.station.sony.com/eq2/forums/list.m?category_id=41" target="_blank">Class Discussion</a></span><span style="color: #990099;"> may have some insight into this from players that play the classes.  However, keep in mind that the AA's are there to make your character different then those of the same class,  There really is no wrong way to put them.</span></p><p>3.  Why do the Commonlands quest rewards suck so much when compared to Temerest Deep?  I got a Wizard up to lvl 21 and had crap gear then went and ran the TD begining Quest now lvl 24 with great gear for the lvl 1500 hp and 40+ spell damage before TD I had 600hp and no + spell damage.</p><span style="color: #990099;">TD was the most recent add to the game.  It does have GREAT rewards.  FP and Qeynos are the older areas and they have not been updated with the rewards.  Many people just run new characters to TD to gain the rewards.</span><p>4. Crafting [I cannot control my vocabulary] is up with the button pounding?</p><p><span style="color: #990099;">Hey, leave that spamming alone.. I happen to enjoy the crating (not as much as I used to before they "dumbed it down"<img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" />  The spamming does not NEED to be done, things just get better faster with it.  Take a peek at the </span><span class="topictitle topicread"><span style="color: #990099;"><a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=347090" target="_blank"> FAQ and Guide Links</a> for mor info about crafting..  You may see that it is simpler then you think.</span> </span></p><p>5. Heroic - Do I just press the 2 spells in the heroic event and does it matter which flashing one I press?  Is there a table that shows what happens when you complete a heroic event.  Sometimes I get a buff sometimes it does more damage and it seems random. </p><p><span style="color: #990099;">The heroic Opportunity (HO) is random when it pops up.  Scouts are able to reset it or change it when in group, but other then that, totally random.  Just hit a skill that is blinking in order to finish the HO.  Be careful though as some of the blinking skills could be Buffs or the skill may not land and you may need to recast another skil to finish the HO.</span></p></blockquote>I hope that this helps....  By now, someone has probably beat me to answering most of these...  lol*edited to add color and to note that I type apparently VERY slow...  lol

Ruukat
06-11-2008, 11:52 AM
Lots of us have fled to here from WoW and you'll find it's a lot different.  To answer your questions to the best of my ability....1. no you don't have to see the person to invite them, but you do have to be in the same zone if you are going to mentor/be mentored.  there are many instances and shared dungeons as you level up to run around in. if you do add ons, i'd suggest eq2maps. lists a lot of zone in locations, named locations, ect. as far as the lvl requirements, there are too many to name.  you can probably check out <a href="http://eq2.gamepressure.com/" target="_blank" rel="nofollow">http://eq2.gamepressure.com/</a> for what's around on what continent.2. for class builds, there are a few. you can actually check out this site under the class discussion. lots of people have thrown in their input on aa, gear, spells, ect. that would also be a better place to ask class specific questions. <a href="http://www.eq2flames.com/" target="_blank" rel="nofollow">http://www.eq2flames.com/</a> also has some good stuff.3. couldn't tell you. ^_^4. crafting is obviously much more in depth. the short of it is the three buttons to the left increase durability and the three to the right increase progression. check out <a href="http://eq2.eqtraders.com/" target="_blank" rel="nofollow">http://eq2.eqtraders.com/</a> if you are seriously looking into crafting and need some help with nodes, rares, recipes, ect.  crafting is very much worth the time in this game, one of the reasons you can't just click 'heavy runecloth bandages' and go afk for 15mins while they combine.5. heroic events, which ever one is flashing corresponds with the ability or type the event is looking for.  it doent really matter as long as it's blinking. you'll find more stuff goes on with the events in groups based on who starts it, and how the chain goes. when you start the event (when it has the countdown timer) it says on the bottom what will happen by giving the spell (dmg, buff, whatever) name.hope this helped. it's always culture shock when you change games. if you happen to be on the blackburrow server and need help/have questions, just lemme know =)

StormCinder
06-11-2008, 12:00 PM
<cite>Raventear wrote:</cite><blockquote><p>I am new to the game, myself and 5 friends decided to start playing.  I played WOW for about 1.5 years but wanted to try somthing new.  This is only my second  online game I played like this and have a few questions.</p><p>1.  Grouping and party -  Do you have to be able to see the person to get him into your party?  Are there any instances that you can run in small groups and if so is there a map that shows where they are the rewards and level requirments.</p><p><span style="color: #ff0000;">I'm not positive, but I don't think you have to be anywhere near someone to invite them to group.  Not even the same zone.  Just type /invite <toonname>.  I'm not sure how it works if someone is in a instance of some kind, but that works for the most part.  When you're in the same zone, other group members will appear on your [m]ap denoted as "f1", "f2" etc.</span></p><p>2. Class builds - Any good websites that show the best places to put your achievment points?</p><p>3.  Why do the Commonlands quest rewards suck so much when compared to Temerest Deep?  I got a Wizard up to lvl 21 and had crap gear then went and ran the TD begining Quest now lvl 24 with great gear for the lvl 1500 hp and 40+ spell damage before TD I had 600hp and no + spell damage.</p><p><span style="color: #ff0000;">The TD areas came with the last expansion.  As the game has matured, certain areas are a little out-of-whack with older areas, in terms of itemization.  In theory, they are working on "fixing" that issue.  That said, you now face the other side of the coin, as there is not the same kind of "new world" zones after lvl30.  You'll find yourself stuck with that TD gear for quite while.  Sticking to "Old World" zones you'll see a more natural progression of item stats.</span></p><p>4. Crafting [I cannot control my vocabulary] is up with the button pounding?</p><p><span style="color: #ff0000;">Some people would say the same about John Bonham banging on those drum things with his wooden stick...raising a racket.  Others see the art, the subtle nuances, the rhythm.  If it's not what you like to do, it's not a necessary part of the game.  Just sell the crafters your harvestable and LOL as they run away with your steel cluster mumbling "mine...MINE...ALL MINE!" and go into a TS instance to "pound buttons" in order to make the MC gear you're going to buy from them later.</span></p><p>5. Heroic - Do I just press the 2 spells in the heroic event and does it matter which flashing one I press?  Is there a table that shows what happens when you complete a heroic event.  Sometimes I get a buff sometimes it does more damage and it seems random.</p><p><span style="color: #ff0000;">As long as you hit something that's flashing, you'll progress the H.O.  Unfortunately, this mechanic is the underdeveloped, red-headed stepchild of this game.  It has such potential, but needs work.  The different chain of events is somewhat random...you'll see different things flash different times.  It's usually an "either-or" sort of thing.</span></p></blockquote>Welcome, and Good Hunting.SC

Freliant
06-11-2008, 12:03 PM
<p>1) No need to see the person to invite them into the party: /invite playername. There are several group zones that you can do, and they are all designed for a minimum of 3 players: A tank, a healer, a dps. Anything beyond that is just to make things easier. Timorous Deep does not have the low level heroic dungeons you are looking for. You can find heroics in Commonlands and Antonica from levels 10-30's, then go to Thundering Steppes from 25-35, Enchanted lands and Zek for levels 30-45, Feerot for levels 35-50, Lavastorm, Everfrost, Steamfont mountains for levels 45-55, Desert of flames for 50-65, Kindomg of Sky zones and Loping Plains for levels 60-70, and RoK for levels 70-80.</p><p>2) Place your achievements where you want early on. Respec once you have more than 50 points and by that time you will know exactly where you want your AAs.</p><p>3) Commonlands was one of the original zones. Since the game came out, there have been a number of changes... LU13, LU24, and bah, forgot the last LU to make major changes. Essentially, what was once great gear in those times, has become trash. For example, the Bracelet of defense has very little stats being a fabled, and other gear is much better... however, it was made in a time in which jewelry HAD mitigation, and even a little bit of mitigation would mean a heck of alot, specially for caster classes. This would mean, that it was very overpowered to have that fabled piece... but after the update that removed mitigation, that bracelet became... well, trash. New equipment from the new zones, specially the newest one, TD, is much better by comparison, because they are designed from the ground up based on the new way that battleing works, and how weapons/armors and stats apply. Hence, they will always be better.</p><p>4) Crafting in this game is a little more involved than in other games. Its not an "I Win" button where as soon as you get the components you get to make whatever thing you wanted to make. It involves a certain degree of skill. With that said, it was much much harder before the many updates in crafting that have been made over the past few years. You have 6 buttons, 3 improve how much health your item has, and the other 3 improve how quickly you finish making the item. If your item's health drop below a certain threshold, then you will not be able to finish the item. So crafting in this game is trying to keep the item's health as high as possible, while progressing at a descent pace.</p><p>5) There is a table that shows all the HOs... however I don't remember where it is at the moment. HO's provide a slight boost in dps and stats when completed, but nothing too major. Even the highest HO (Ancient Demise) does not do that much damage at level 80. They are nice things to have, but not overly necesery. With that said, each attack you have has an icon that applies to the HOs. Some will flash, some will not, and it just takes understanding of how the system works to enable it. Press the HO starter, and depending on what archtype started it, and who follows it up, is what ultimate attack/buff/heal happens. There are normal HOs, and there are rare HOs, which happen randomly. Here is how to get the 2 rarest HOs in the game:</p><p>I) Scout starts -> Tank Taunts -> Healer buffs ->Mage does fire : Chance at - Strength in Unity (Buff to all stats), or Tears of Luclin (DD with a dot) and the rare "Ancient Demise" (Big direct damage, coupled with a few debuffs on the mob)</p><p>II) Scout Starts -> Tank Kicks -> Healer Heals: Chance at "Verdant Trinity" (AoE Heal over time), a second buff which I don't remember well, and a rare chance at "forgot the name". Which is a single target full heal/mana replenish.</p><p>There are many other HOs depending on who starts the HO and who is involved in completing it. You can get effects that will give your party members mitigation increases, focus increases, buffs, mana regens and a slew of other effects, as well a number of different attacks, debuffs and status effects on the mob. Keep on trying different combinations till you learn them all. In regular groups they don't do much, but properly used in raids, it can make things much smoother.</p>

Raventear
06-11-2008, 12:27 PM
Thanks guys I really appriciate your input and it cleared some stuff up for me.  See you ingame.

ke'la
06-11-2008, 02:45 PM
One thing on HOs that no one really talked about, is while it does not matter for completion of the HO which blinking Icon you press, if you press a pressing the highest level spell that is blinking will result in a more powerful HO effect then if you used your lowest level spell (until you get all your T8 spells) because the effective power of the HO is determined by the tier of the spell you use. Once you hit 80 and get all your spells they will all be of the same tier(which is not the case before lvl 70) so it no longer will matter.