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View Full Version : Would you give up 6-8 months of new content???


Squigglle
06-06-2008, 12:08 PM
Would you give up 6-8 months of new content for the dev team to specifically work on the skeletal revamp and duel core support and making the gpu do more rendering then the cpu??? i would... i mean sure new contents always is nice but i want a smoother game and a game with better armor and weapon art.

Nolrog
06-06-2008, 12:12 PM
<cite>Squigglle wrote:</cite><blockquote>Would you give up 6-8 months of new content for the dev team to specifically work on the skeletal revamp and duel core support and making the gpu do more rendering then the cpu??? i would... i mean sure new contents always is nice but i want a smoother game and a game with better armor and weapon art.</blockquote><p>Well, the skeletal revamp would come from art, I think, and they are allegedly already working on new character models.  The dual core support and the GPU rendoring would be code.  None of that has to do with the dev team.</p>

Squigglle
06-06-2008, 12:19 PM
well u know what i ment.. i mean put all concentration on those specifically rather then content. then maybe have like 5-10 guys slowly working on concept just to get something

DragonMaster2385
06-06-2008, 12:23 PM
If it worked like that, then yes, I would.  But content developers would not be working on the engine code for GPU/CPU support.  I would be perfectly fine if they just put shadows on GPU, as my system would run flawlessly if that were the case.  I think the skeletal revamp should be the #1 concern though, as they will be able to make much better armor when that is finished.

interstellarmatter
06-06-2008, 12:26 PM
<p>In theory, it's a good idea.  In fact, EQ1 could afford to do something like this.  Why?  Because it's a sandbox.  No new content?  Cool, there are still many things that I can do with my character.  </p><p>Today's MMO are virtual amusement parks not sandboxes.  Take away new content and the rides quickly become old.  Coming back after 6 or 8 months of no new content would be very tough.  Other games would quickly fill the void and EQ2 will quietly drift into a small nich game like DDO.</p>

Squigglle
06-06-2008, 12:26 PM
yeah they really need to drop shadows on the gpu. i can run vanguard on higher settings then eq2.. thats not good hahaha

davidrmcgee
06-06-2008, 12:27 PM
<p>I don't like either of the character models, so I'm hoping that'll change when the skeletal revamp comes...Soon!</p><p>Please SOE listen to our plea. Heh that rhymes...</p>

Squigglle
06-06-2008, 12:31 PM
i dont mind the characters apperances. i like them. i like them better then vanguards actually.

Spyderbite
06-06-2008, 12:33 PM
Nope.. not here. While skeletal revamps sound great.. I'm content waiting another 12 months for them if necessary. I don't have a dual core at the moment and probably won't for about 6 months so that isn't an issue for me.The problem with sacrificing one thing to concentrate on another is that the people who have no issue with the things the way they are suffer as a result. Unfortunately, it works the other way around as well. That's why these things take so long.Also, 6-8 months wouldn't even come close to enough time to completely re-write the core engine for EQ2, even if there was a specific team assigned exclusively to that task. You're talking at least 12-14 months before its even ready to beta. And, then they would need to bandage up all the old code that doesn't function with the new engine. Another 6 to 9 months.In other words.. I wouldn't hold my breath for dual core support any time soon.

Sedenten
06-06-2008, 12:38 PM
<p>I'd much rather Sony hire more resources to revamp those systems on the side.  </p><p>If they stopped creating content entirely for 6-8 months, I would shudder to think how many people would quit out of sheer boredom who have done all of the content up to the to and are sitting there waiting for new content.  There's more of those people than you may initially think.  We already have a year or so break between expansions, but from what I know all of that time is spent creating new content to toss at us.  </p><p>If they could hire a small team to work on those systems for a period of time, I could see that working but that would probably add quite a bit of resources to the mix.</p>

Amphibia
06-06-2008, 01:03 PM
As someone else already pointed out, it probably doesn't work like that.But even if it did, I'd still say no. I like new content, and I'm looking forward to the next expansion. The skeleton revamp is nice and all, but I can wait.

Freliant
06-06-2008, 01:10 PM
<p>Also, the OP has to realize, that just saying 6-8 months of no new content is what will actually happen. If they dedicate all that power to just fixing the core support, for example, then then go back to making new "content", the new content will not come "6-8" months after they started working on the gpu support... it would come 6 to 8 months + all the normal development time. Which means, it would be 1-2 years of no new content just to make you happy with the new GPU support. Not very good imo. </p><p>But as other people in this thread have already mentioned, not all the devs are skilled in all facets of the game. There are artists, story writers, coders, database maintenance, support, and a slew of many other devs that have nothing to do with how the internal mechanics of rendering work. So new content can still be pushed out, while those that are in charge of gpu rendering can work on having some of the stuff offloaded to other procesors or what-not. </p>

DragonMaster2385
06-06-2008, 01:14 PM
They aren't going to hire more people to work on it and I do not ever expect to see the core engine change, so I would much rather them work on skeletons.  And them redoing the skeleton system wouldn't impact the appearance of your character, so you can give up that hope now; they simply would allow for quicker and more efficient armor designing.  All the blank cut and paste models with simply new textures would go away and we would see some real sweet pieces.

Brockwurst
06-06-2008, 01:19 PM
Yeah, probably... would certainly inspire me to get a new computer!!!

StormCinder
06-06-2008, 01:32 PM
<div></div><div>A good read on the subject. :   http://en.wikipedia.org/wiki/Mythical_man_month</div><div></div><div>Sorry...Safari doesn't let me play with all the fancy link-making stuff.</div><div></div><div>SC</div>

LordPazuzu
06-06-2008, 01:56 PM
<p>So, would we be taking all those devs from positions in which they are qualified and dumping them into positions for which they are not, or just firing them and hiring more character modelers and coders?</p><p>Either way it's not gonna be pretty.  You can only have so many people alotted to a particular project before you have too many people on it and productivity drops because you've got too many people interjecting and/or sitting around doing except getting in the way.</p>

Brinelan
06-06-2008, 05:30 PM
<cite>Squigglle wrote:</cite><blockquote>Would you give up 6-8 months of new content for the dev team to specifically work on the skeletal revamp and duel core support and making the gpu do more rendering then the cpu??? i would... i mean sure new contents always is nice but i want a smoother game and a game with better armor and weapon art.</blockquote><p>No</p><p> Too many people would get bored with new content and leave, and what the rest of us would get is behind the scenes changes, and then another 6-8 months of waiting for new content.. so it isnt 6 - 8 months you wait but 12 - 18 months with nothing but under the hood and aesthetics.</p><p>If I had to chose (not that I see a problem with performance / aesthetics right now .. it IS an almost 7 year game if you factor in development time), I would rather them do what CCP did with Eve. What they did was have a team work on a new client for 2-3 years and still put out regular large content updates / ex pacs etc.</p>

liveja
06-06-2008, 09:23 PM
<p>In general, I'm already very happy with the character models, armor, weapons, & other such character-related graphics in EQ2. If it were entirely a choice between new character models & new content, I would take new content without even thinking. </p><p>I have a feeling the choice isn't that stark, tho, so I'm not going to worry about it too much.</p>

dawy
06-06-2008, 09:32 PM
For me at least i just dont see the skeletal revamp ever happning to the game and as for other optimisations well they can tinker around a bit but no i wouldnt want to put on hold new content for it.

Arkast
06-06-2008, 09:42 PM
Even if I <i>didn't</i> have 13 alts to level up there's still a ton of content in this game I haven't experienced simply because I'm usually behind the bellcurve on the time the majority gets things done. (I think I'm midway through KoS now.)I could easily go a year with nothing new added.

Lakaah
06-07-2008, 10:38 AM
To answer simply, without any caveats of 'this dev does this, and that one does that', I would say yes.Most new content is either;1) Well above my highest character level, and/or,2) Intended for groups larger than I prefer to play in.Thus, for purely selfish reasons, I'd happily do without new content for a year if it meant the game would run significantly better for me, and look better in the process.

MrWolfie
06-07-2008, 10:43 AM
I have three level 80 characters and new content is the last of my concerns.I'm much more interested in having annoying bugs and mechanics fixed, and having (some) character classes get some serious attention.

Blakkmantis
06-08-2008, 03:00 AM
Honestly I think we will see some sort of EQ3 before they get around to rewriting all the code for this game for us dual core users.  Or in my case quad core <img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" width="15" height="15" />They have already hinted that they had future plans for something like an EQ3 anyways of sorts.  It was a good idea, but will never be done, so may as well throw this idea straight in the garbage instead of the suggestion box.  It won't happen.

Reiella
06-08-2008, 11:15 AM
<cite>Squigglle wrote:</cite><blockquote>Would you give up 6-8 months of new content for the dev team to specifically work on the skeletal revamp and duel core support and making the gpu do more rendering then the cpu??? i would... i mean sure new contents always is nice but i want a smoother game and a game with better armor and weapon art.</blockquote><p>I don't particularly want artists and writers working on the engine myself.</p><p>Nor do I particularly want them to fire said artists and writers so that they can hire more folks to work on the engine for that time-frame.</p>

erin
06-08-2008, 12:14 PM
<cite>Squigglle wrote:</cite><blockquote>Would you give up 6-8 months of new content for the dev team to specifically work on the skeletal revamp and duel core support and making the gpu do more rendering then the cpu??? i would... i mean sure new contents always is nice but i want a smoother game and a game with better armor and weapon art.</blockquote>Assuming this was a valid idea (that all developers are equal and that everyone could be thrown at the problem) I would be strongly opposed.I'd rather have new content.  Neither skeletal revamp nor dual core support are of more interest to me than new content.  Not even in the same universe of interest.