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NiamiDenMother
01-23-2008, 08:01 PM
<p> What do a tree, a lantern, some mannequins, a new crafting quest and a robe that make's Mum's tush look bigger have in common? GU42, of course! </p><p>Game Update 42 is currently on Test, and Mum and Kaisha ran amok over there to get you the low-down on some of the items of special interest to crafters. You can check it out in the <a href="http://eq2.eqtraders.com/articles/article_page.php?article=g226&menustr=040000000000" rel="nofollow" target="_blank">GU42 Crafting Preview</a>. You will also want to check out <a href="http://eq2.eqtraders.com/articles/article_page.php?article=g228&menustr=128000000000" rel="nofollow" target="_blank">the newest Komic by Kaisha</a>, in which Mum tries out one of these new offerings, and turns self-love into self-discovery.</p>

Josgar
01-23-2008, 08:09 PM
shiny :O

colonel75thr
01-23-2008, 08:15 PM
Good stuff

Obann
01-23-2008, 09:26 PM
GIMME!!!!!/drools over the new stuff

Freydinessa
01-23-2008, 10:14 PM
That looks really good. I do hope though that some of the other crafting professions start getting some serious love too soon.

Miss_Jackie
01-23-2008, 11:09 PM
Thank god I'm a carpenter. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

Domino
01-24-2008, 12:17 AM
<cite>Mirtai@Antonia Bayle wrote:</cite><blockquote>That looks really good. I do hope though that some of the other crafting professions start getting some serious love too soon.</blockquote>I think it's safe to say that there's some nice treats for EVERY crafting class in this update.  Of course, not every class has received similar attention to the approximately 300 significant mastercrafted item upgrades that armorers have received since after RoK came out, but these things do take time, and there's lots still on the to do list.  Hopefully the carpenters won't be too upset with you for all the attention you've received (and still will).  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

melaine_dvarvensplitter
01-24-2008, 02:36 AM
<cite>DominoDev wrote:</cite><blockquote><cite>Mirtai@Antonia Bayle wrote:</cite><blockquote>That looks really good. I do hope though that some of the other crafting professions start getting some serious love too soon.</blockquote>I think it's safe to say that there's some nice treats for EVERY crafting class in this update.  Of course, not every class has received similar attention to the approximately 300 significant mastercrafted item upgrades that armorers have received since after RoK came out, but these things do take time, and there's lots still on the to do list.  Hopefully the carpenters won't be too upset with you for all the attention you've received (and still will).  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" /></blockquote>Yeah too bad it only was t8 that got the love. Sorry but t-1 through t-7 need to be worked as well. At least then it would give those from TD some other options and if not those who start there those who start in other zones some gear that is somewhat on par for the latest expansion. Sorry but itemization atm is a joke, TD is the best newbie armor you can get and still a valid option until mid to high 30's.

Asteroid
01-24-2008, 02:53 AM
<span style="font-size: large;"><span style="font-size: x-large;">MORE TREES!!!!!!</span><span style="font-size: small;"><span>Thank you, Domino!!!! Time to build my forest!</span></span></span><span style="font-size: small;"><img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" width="15" height="15" />  <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" width="15" height="15" /></span>  <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" width="15" height="15" />

Rijacki
01-24-2008, 03:05 AM
<cite>melaine_dvarvensplitter wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote><cite>Mirtai@Antonia Bayle wrote:</cite><blockquote>That looks really good. I do hope though that some of the other crafting professions start getting some serious love too soon.</blockquote>I think it's safe to say that there's some nice treats for EVERY crafting class in this update.  Of course, not every class has received similar attention to the approximately 300 significant mastercrafted item upgrades that armorers have received since after RoK came out, but these things do take time, and there's lots still on the to do list.  Hopefully the carpenters won't be too upset with you for all the attention you've received (and still will).  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /></blockquote>Yeah too bad it only was t8 that got the love. Sorry but t-1 through t-7 need to be worked as well. At least then it would give those from TD some other options and if not those who start there those who start in other zones some gear that is somewhat on par for the latest expansion. Sorry but itemization atm is a joke, TD is the best newbie armor you can get and still a valid option until mid to high 30's. </blockquote>ALL master crafted armor T1 to T8 got an improvement in stats recently (GU#41, I think).  So how is that "T8 only"?The 2 new carpenter recipes for GU#42 are level 62 and 60, both in T7.  Several other recipes added before Kunark released and shortly after have been through -all- the levels.  So, how is that "T8 only"?The new manniquens are craftable 55+ (though easier in the 70s).  How is that "T8 only"?Maybe you really need to read the game update notes a bit, not just this one, though reading this one, too, might help.

Domino
01-24-2008, 03:16 AM
<cite>melaine_dvarvensplitter wrote:</cite><blockquote><cite></cite>Yeah too bad it only was t8 that got the love. Sorry but t-1 through t-7 need to be worked as well. At least then it would give those from TD some other options and if not those who start there those who start in other zones some gear that is somewhat on par for the latest expansion. Sorry but itemization atm is a joke, TD is the best newbie armor you can get and still a valid option until mid to high 30's. </blockquote>As Rijacki says, I think you need to go take another look at your recipe books.  Mastercrafted right from bronze on up was reworked before Christmas.  It has been a better option than TD quested rewards for some time now.  <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

Barbai
01-24-2008, 03:42 AM
hmm throwing bread I may need to roll a prov <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" alt="SMILEY" width="15" height="15" />

Xehl
01-24-2008, 10:04 AM
Heh, Dwarven Battle Bread... I wonder if someone has read a bit too much Discworld lately?

melaine_dvarvensplitter
01-24-2008, 11:00 AM
Ok.... My complaint is the armor from t1-t7 isn't that good. The other parts of the crafting update are great.So let me get this right, Less power and health on MC items with barely enough stat boost was a help? I will still use the TD stuff on my assassin until almost t5. Theoverall boost to health and power that is given as well as the statsare better. The only thing that is a major thorn/complaint is the lack of health and power on MC gear. It isn't comparable for what it is. At one time you really had to look long and hard at treasured/legendary to determine if it was going to be an improvement over MC. Now it's no thought at all. The only boost I have noticed is the raw stats, that's a start but the lack of 5-50 additional points of power/health is the killer. Without further ado..... I am gonna give a comparison and let you see it. Vicious Raptor Mantle lvl 13 Mit 59 8str 7sta 25 health 20 power, 120 heat 120 magic Pristine Forged Blackened Iron Chainmail Mantle lvl 12 Mit 67 10str 10 sta 10 health 10 power +17 mental, +17 disease, +17 poison. The MC is an improvement how???? The raw stats... good The raw hp/power... no good Mit ... meh Resists.... 51 total... that is a slap in the face when with the TD its 240. I don't know about you but since my resists are alot higher now I can stand toe to toe with things alot longer than if I was in MC gear. I once again stand by my statement of MC is a joke until at least t5. Then it's the obvious choice as the quest rewards for those levels blow, and few dungeons there are for that level sucks as well. I know you have your plate full Domino, and I appreciate the hard work and dedication you have given TS. Just perhaps you should speak to those in charge of itemization and such to do a revamp of rewards and loot from t3 to t6. T7 has good loot that is a major upgrade over MC. /rant off

Terron
01-24-2008, 01:40 PM
<cite>melaine_dvarvensplitter wrote:</cite><blockquote>The MC is an improvement how???? </blockquote>Higher  stats and higher mit <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" />I never found resists to matter a low levels, but those on the TD piece look excessive.You do have a point about the health and power.I have a feeling that the itemization system overvalues mit on armour that is not meant for tanks.Still there was a big improvement in GU41 for armourers and tailors.GU42 is looking good for my provisioner, but there doesn't seem much for my other crafters.They all already have all the T4 advanced books.My carpenter is only level 42 and isn't likely to reach T7 anytime soon, though my main is close to needing a bigger house so he is likely to have some work to do soon.None of them has 10k faction, let alone 40k. They range from 300 to 6k.My tailor who is a dwarf probably won't be too happy be the battle bread - it does no damage when thrown - obviously it has not been baked to the proper hardness <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" />It would be nice if it worked as a 100 hour food (but perhaps only +1 health per tick) in a food slot, and as throwing ammo in an ammo slot.P.S. It is impossible to read too much Terry Pratchett.

Vendolyn
01-24-2008, 01:41 PM
<cite>Xehlwan@Lucan DLere wrote:</cite><blockquote>Heh, Dwarven Battle Bread... I wonder if someone has read a bit too much Discworld lately?</blockquote>!!!For reals?  Can I craft croissant boomerangs and make 2h blunt loaves in the future too?*squeals with delight*

Aenielle
01-24-2008, 01:52 PM
Hahahahahahaha! oh what a cruel joke to add craftable pine trees after the Frostfell tree quest.Well at least the joke was on me.I did that quest 14 times (with help of creating and leveling new alts for it) just so i could have enough trees to decorate my garden. Took hours to do.And now... those same exact trees (only better as they dont have the pot with snow attached to them) are craftable.Somebody shoot me now, please... <img src="/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" width="15" height="15" />

Barbai
01-24-2008, 03:11 PM
would it be to late to suggest changing tier 8 mastercrafted shields to look like something other then tier 2 handcrafted? Stats are nice but having what looks like a rusty piece of metal or a plank of wood on a leather strap isn't that appealing. The one I know for sure of top of head is the incarnadine tower sheild , the imbued version has the rusty metal look while the non-imbued version has the far more decorative look to it.

Breshegh
01-24-2008, 03:58 PM
Ignoring derails into armor changes from other GU's, back on topic regarding the OP.  <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />We've been asking for other stuff to make the crafting writ faction rewards a bit more worthwhile for those of us who work up our faction, and it's great to see something new and popular added.

Kiara-
01-24-2008, 04:19 PM
<span style="color: #cc99ff;">Excellent preview dear!!!I'm very excited about this * nod *Thanks for putting in all the time I know this took to put together, sweetie <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />* throws much love at Mum *</span>

Motown
01-24-2008, 07:53 PM
<cite>melaine_dvarvensplitter wrote:</cite><blockquote>Ok.... My complaint is the armor from t1-t7 isn't that good. </blockquote>Maj'Dul Arena Cage match.  <span class="genmed"><b><span style="color: #3333ff;">melaine_dvarvensplitter</span></b></span> vs <span class="genmed"><b><span style="color: #00ccff;">Ocello </span></b></span>of <span class="topictitle topicread"><a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=403455" target="_blank"> Mastercrafted are officially too overpowered</a> </span>fame.Two men enter.  One man LeavesTickets 25 silver.<span style="font-size: x-small;color: #ffffcc;"></span>

Kahlef
01-24-2008, 08:32 PM
I will take a ticket. Some ale too if you sell that. Anyway... Thanks for the info, Mum! <img src="http://forums.station.sony.com/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" /> Now I must choose a character to become a provisioner and leave him in the crafting instance until he can learn Brasse's dwarven battle bread recipe.

greenmantle
01-24-2008, 08:44 PM
<cite>Xehlwan@Lucan DLere wrote:</cite><blockquote>Heh, Dwarven Battle Bread... I wonder if someone has read a bit too much Discworld lately?</blockquote>Needs to do some real damage perhaps a modification to one ofthe epics to allowa choice of a 300 year old fabled sourdough roll.

melaine_dvarvensplitter
01-24-2008, 10:16 PM
<cite>Motown wrote:</cite><blockquote><cite>melaine_dvarvensplitter wrote:</cite><blockquote>Ok.... My complaint is the armor from t1-t7 isn't that good. </blockquote>Maj'Dul Arena Cage match.  <span class="genmed"><b><span style="color: #3333ff;">melaine_dvarvensplitter</span></b></span> vs <span class="genmed"><b><span style="color: #00ccff;">Ocello </span></b></span>of <span class="topictitle topicread"><a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=403455" target="_blank"> Mastercrafted are officially too overpowered</a> </span>fame.Two men enter.  One man LeavesTickets 25 silver.<span style="font-size: x-small;color: #ffffcc;"></span></blockquote>ROFL!!! At least I provided an example of why MC is borked atm. Thanks for the laugh Motown, you splitting the coin with me on the ticket sales. Oh and to the Carpenter's I think it's great you are getting some more recipe's. You guys have been shafted for way to long. Thanks Domino!

Freydinessa
01-26-2008, 09:50 AM
<cite>DominoDev wrote:</cite><blockquote><cite>Mirtai@Antonia Bayle wrote:</cite><blockquote>That looks really good. I do hope though that some of the other crafting professions start getting some serious love too soon.</blockquote>I think it's safe to say that there's some nice treats for EVERY crafting class in this update.  Of course, not every class has received similar attention to the approximately 300 significant mastercrafted item upgrades that armorers have received since after RoK came out, but these things do take time, and there's lots still on the to do list.  Hopefully the carpenters won't be too upset with you for all the attention you've received (and still will).  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" /></blockquote>Oh Dear Domino <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> , you say this as though i care only about my current character's craft, or that i was inferring to my current character's trade skill with my comment. Assuming is such a dangerous thing to do, especially when you're in a high position of influence such as yourself. There's little doubt that carpentry has seen the majority of additions to it over the last year, and rightly so, cause it was in bad shape. And of course carpentry is very easy to work (develop) on with all the inspiration of household items that can be added to the game. I just hope the same amount of imagination and ongoing commitment is shown to other classes this year. And i'm not talking about fixing 'problems' & 'bugs', But i'm talking about new/different items/versions to be added, to continually improve and build on the excellent crafting foundation EQ2 has.

KerowynnKaotic
01-26-2008, 03:01 PM
<cite>Mirtai@Antonia Bayle wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote><cite>Mirtai@Antonia Bayle wrote:</cite><blockquote>That looks really good. I do hope though that some of the other crafting professions start getting some serious love too soon.</blockquote>I think it's safe to say that there's some nice treats for EVERY crafting class in this update.  Of course, not every class has received similar attention to the approximately 300 significant mastercrafted item upgrades that armorers have received since after RoK came out, but these things do take time, and there's lots still on the to do list.  Hopefully the carpenters won't be too upset with you for all the attention you've received (and still will).  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />"></blockquote><p>*snipped snide comment*</p><p>There's little doubt that carpentry has seen the majority of additions to it over the last year, and rightly so, cause it was in bad shape. And of course carpentry is very easy to work (develop) on with all the inspiration of household items that can be added to the game. I just hope the same amount of imagination and ongoing commitment is shown to other classes this year. <b>And i'm not talking about fixing 'problems' & 'bugs', But i'm talking about new/different items/versions to be added, to continually improve and build on the excellent crafting foundation EQ2 has.</b></p></blockquote><p>You mean other than adding in the NEW mannequins.  Which can be crafted by ANY crafter with the proper faction.  </p><p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=377234" rel="nofollow" target="_blank">The State of the Tradeskills</a>, is always a good place to find out what Domino has in store for us (in a broad general definition).</p><p>And, <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=359458" rel="nofollow" target="_blank">The TS Wish List</a>, is a good place to post ideas for new things or tweaks to old things for any class.    </p><p>As the saying goes .. "If you aren't part of the solution .. you are part of the problem.   Become the Solution." </p>

walaruss
01-26-2008, 03:41 PM
<p>What kind of mirrior is it on the komic screenshots plz ?</p><p><img src="http://eq2.eqtraders.com/images/articles/humor/forgetmenot.jpg" alt="" width="700" height="800" border="0" /></p>

Freydinessa
01-26-2008, 09:57 PM
<cite>Kaisha@Permafrost wrote:</cite><blockquote><cite>Mirtai@Antonia Bayle wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote><cite>Mirtai@Antonia Bayle wrote:</cite><blockquote>That looks really good. I do hope though that some of the other crafting professions start getting some serious love too soon.</blockquote>I think it's safe to say that there's some nice treats for EVERY crafting class in this update.  Of course, not every class has received similar attention to the approximately 300 significant mastercrafted item upgrades that armorers have received since after RoK came out, but these things do take time, and there's lots still on the to do list.  Hopefully the carpenters won't be too upset with you for all the attention you've received (and still will).  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img mce_tsrc=" width="15" height="15" />"></blockquote><p>*snipped snide comment*</p><p>There's little doubt that carpentry has seen the majority of additions to it over the last year, and rightly so, cause it was in bad shape. And of course carpentry is very easy to work (develop) on with all the inspiration of household items that can be added to the game. I just hope the same amount of imagination and ongoing commitment is shown to other classes this year. <b>And i'm not talking about fixing 'problems' & 'bugs', But i'm talking about new/different items/versions to be added, to continually improve and build on the excellent crafting foundation EQ2 has.</b></p></blockquote><p>You mean other than adding in the NEW mannequins.  Which can be crafted by ANY crafter with the proper faction.  </p><p><a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=377234" target="_blank">The State of the Tradeskills</a>, is always a good place to find out what Domino has in store for us (in a broad general definition).</p><p>And, <a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=359458" target="_blank">The TS Wish List</a>, is a good place to post ideas for new things or tweaks to old things for any class.    </p><p>As the saying goes .. "If you aren't part of the solution .. you are part of the problem.   Become the Solution." </p></blockquote>Firstly, i completely resent your inference that i am part of the "problem". How in any way, shape, or form wanting to see advancement of the other tradeskills can be construed as being problematic is beyond me. Secondly, snipping my so-called 'snide' comment is in itself snide, if you are talking about being part of the 'solution' or the 'problem', blatantly derogatory additions - and unnecessary ones - such as this, are in no way constructive to any reader of these posts.That being said,Thanks a lot for the link to the State of the Tradeskills and The TS Wish List, these are both great and smart topics. I wish more developers did this.

NiamiDenMother
01-28-2008, 01:32 PM
<cite>walaruss wrote:</cite><blockquote><p>What kind of mirrior is it on the komic screenshots plz ?</p></blockquote>That is the effect of the Forget Me Not item from Provisioner Mastery Volume 2.  Chug it, and it summons a floating "mirror" (back looks solid to folks viewing it from that side, you can see through the front, though, if fuzzily.)  You primp, preen, speak to your reflection, turn, wiggle your read, etc., all with those little hearts floating about.  {giggle}  And THAT, when I tried it for the first time after midnight when Kaisha and I were working on getting screenies, is why I almost woke the hubbyogre, sleeping down the hallway.  I giggled so much I almost fell out of my chair.  We went through a couple swigs of it to get some good shots for the Komic.

ke'la
01-28-2008, 02:05 PM
<cite>Mirtai@Antonia Bayle wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote><cite>Mirtai@Antonia Bayle wrote:</cite><blockquote>That looks really good. I do hope though that some of the other crafting professions start getting some serious love too soon.</blockquote>I think it's safe to say that there's some nice treats for EVERY crafting class in this update.  Of course, not every class has received similar attention to the approximately 300 significant mastercrafted item upgrades that armorers have received since after RoK came out, but these things do take time, and there's lots still on the to do list.  Hopefully the carpenters won't be too upset with you for all the attention you've received (and still will).  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />"></blockquote>Oh Dear Domino <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY<img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />" width="15" height="15" /> , you say this as though i care only about my current character's craft, or that i was inferring to my current character's trade skill with my comment. Assuming is such a dangerous thing to do, especially when you're in a high position of influence such as yourself. There's little doubt that carpentry has seen the majority of additions to it over the last year, and rightly so, cause it was in bad shape. And of course carpentry is very easy to work (develop) on with all the inspiration of household items that can be added to the game. I just hope the same amount of imagination and ongoing commitment is shown to other classes this year. And i'm not talking about fixing 'problems' & 'bugs', But i'm talking about new/different items/versions to be added, to continually improve and build on the excellent crafting foundation EQ2 has.</blockquote><p>I am not shure your aware of this or not, but Domino has pritty much sence the first major addtion to Carpentry said that she has plans for the other crafting classes on her LONG to do list, and that the reason that she has been doing so much Carp stuff is because its the ONLY TS stuff that she was able to do just by herself for the most part. All the other TS class stuff requires the help of people in other areas and they where busy with other projects, such as a little thing like RoK as well as Live Updates. She did say once RoK went live she would be able to tap those other reasouces more easily in order to get your pet TS class some love.</p><p>Also some things like say Armorer are waiting on a little thing called the Skelital Revamp befor alot of stuff can be done with them.</p>