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View Full Version : Please SoE add this into the game! (PvP bounty hunting system)


caliburns
01-06-2008, 08:14 PM
<p>Ok, some pvp fight I just can't win, maybe they are better players, maybe they have better gear? who knows it doesn't matter I lost, but I still want revenge! if I cant kill them, I can't subdue my rage! and I can't get people to kill him because of pvp Exp, so here is my Idea to fix that and add a new twist to pvp!</p><p>PvP bounty hunting, players can place bounty on other players heads only people within 4 levels can collect the bounty and if the target is group ganked while he is solo you only get 15% of the reward a bounty cant be claimed more then onces a week.</p><p>This would add a new aspect to pvp, it would give hardcore pvpers some thing to brag about(you know, my bounty is much bigger then yours LoL)</p><p>and it would give people a solid reason to track down and kill  players.</p><p>I think this would be insanely fun, and you could exile and bounty hunt both sides, you could turn pvp into your craft!</p><p> SoE could even add anew scoreboard for the best bounty hunter .</p><p>what do you think of this idea?</p>

Psych
01-06-2008, 09:14 PM
there is nothin' to think about the idea.Everyone has to admit it rocks.Bountys are awesome.Except for group I would just say instead of each member getting 15% (15x6=90) just split it even between the number of players in the group.I duo a lot and if we ran into some guy with a bounty on his head I wouldnt want to have to ungroup really quick just to make sure we got top price.But you might see ungrouped players both attacking a bountied player to try to both claim the reward. Only the group/player that deals the most damage should get credit for the bounty and yeah bounties should only count if the player the bounty was on is an attackable con.I wouldnt go with 4 levels tho, I'd just allow zone ranges...like 8 in nektulos, 10 in EL etc etc.It would be an easy system too. 1 NPC in a few zones could handle it all. Go to bounty NPC give it 5 gold. It now lists a bounty for "Joe" put up by "Mike". Now anyone that kills joe can come there and get there bounty from the NPC any time within say 30 minutes or an hour of the kill. When they killed Joe they recieved a message letting them know the player they killed had a bounty that they can claim at the nearest NPC bounty handler.Oh, and when they go to the NPC and claim the bounty Mike gets sent a message maybe through the mail letting him know that Joe was felled in battle and his bounty was claimed by so and so etc maybe include the time, whatever.Would be fun to check the NPC then race other characters to go kill the one worth the most haha and yeah it would make it so PVP could make a lot more money which would be good because I cant count the times I've been killed only to drop 0 copper...haha...suckers...EDITon second thought make it instant reward. an NPC to place bounties but you dont gotta go to him to claim the reward. That way you end up carrying all that bounty money on you in the zone and gotta get it home to bank it. Plus a group having to stick together for a turn in has compications...like maybe they kill the guy together then 1 /leaves and tries to claim bounty alone or something.Yeah, just give it to everyone in the group instantly, even split...that would be best I think.Now just the question...do you gotta go to the bounty NPC and click on the bounty for Mike, accept it, then go kill Mike...or if I just happen to see mike and I kill him do I get the bounty automatically even though I didnt know about it?

-Arctura-
01-07-2008, 02:40 AM
(( You mean like <a href="http://forums.station.sony.com/eq2/posts/list.m?start=0&topic_id=402345�" rel="nofollow" target="_blank">THIS?</a>

Spyderbite
01-07-2008, 03:16 AM
<cite>Psych wrote:</cite><blockquote>Everyone has to admit it rocks.<span style="color: #990000;">Not everyone who's played a bounty system before.</span>Bountys are awesome.<span style="color: #990000;">Think outside the box. For us who play within the realm of game mechanics.. yes. This would be a blast. But, unfortunately, within a week it'd be exploited. I don't see this happening within the next year or longer.</span></blockquote>

-Arctura-
01-07-2008, 03:18 AM
<cite>[email protected] wrote:</cite><blockquote><cite>Psych wrote:</cite><blockquote>Everyone has to admit it rocks.<span style="color: #990000;">Not everyone who's played a bounty system before.</span>Bountys are awesome.<span style="color: #990000;">Think outside the box. For us who play within the realm of game mechanics.. yes. This would be a blast. But, unfortunately, within a week it'd be exploited. I don't see this happening within the next year or longer.</span></blockquote></blockquote>(( Im hoping they can figure out a way of denying players to collect bounties on other accounts listed with the same IP address... but im not sure if they are allowed to do that. I mean, yeah theres even ways around THAT, but well, if you go to such great lengths, i guess you earn Something for your time LOL <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />*crosses fingers*

Spyderbite
01-07-2008, 03:24 AM
<cite>-Arctura- wrote:</cite><blockquote><cite></cite>(( Im hoping they can figure out a way of denying players to collect bounties on other accounts listed with the same IP address... but im not sure if they are allowed to do that.</blockquote>I can change my IP address every 2 minutes if I'd like. You underestimate today's gamers. Remember the "win at all costs" philosophy. It will always be one step ahead of the good intentions. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

-Arctura-
01-07-2008, 03:41 AM
<cite>[email protected] wrote:</cite><blockquote><cite>-Arctura- wrote:</cite><blockquote><cite></cite>(( Im hoping they can figure out a way of denying players to collect bounties on other accounts listed with the same IP address... but im not sure if they are allowed to do that.</blockquote>I can change my IP address every 2 minutes if I'd like. You underestimate today's gamers. Remember the "win at all costs" philosophy. It will always be one step ahead of the good intentions. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /></blockquote>(( ahhh that easy eh? hmmm, i only subscribe to the 'win at the cost of family and friends and RL and job'.... category lol  ..(eg. up all day and night playing, neglecting RL). well, until lately, school seems to be taking priority, bleh!