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View Full Version : Which classes dps the most in PvP from each category?


glim3mer
01-05-2008, 05:45 AM
<p>Ok Im looking at a comeback to EQ2 and cant decide on a class. What Im wondering is which class amongst each category does the most damage in pvp. Im not asking for the best or which can last longer or whatnot. I simply want to know from a PvP stand point which class does more dps. I guess this can apply for PvE as well.</p><p>So from Scouts, Fighters, Priests and Mages. Give me one from each, or two if two come very close to each other... or three, if you get what I mean. But try to keep it to one from each.</p>

sprogn
01-05-2008, 06:09 AM
<p>Note this is PURE dps, not survivability:</p><p>Scouts:  Assassin, Ranger, Swash, Brigand, Troubador, Dirge (Assassin gets a slightly lesser dps nerf on their combat arts at the penalty of having to be in melee range).</p><p>Fighters:  Berserker, Shadowknight, Bruiser, Monk, Paladin, Guardian.  (AA can change a lot of this, I've seen some amazing Paladin parses, but still not ones able to best my zerk and they usually sacrifice tanking ability).</p><p>Mages:  Warlock, Conjurer, Wizard, Necromancer, Illusionist, Coercer</p><p>Priests:  Fury, Melee Mystic, Melee Inquisitor, Melee Warden, Templar, Defiler  (Mystic leads out of the melee classes mainly due to the obscene amount of STR buffs they get).</p>

Adjorr
01-05-2008, 06:12 AM
scouts: burst dps assasin or ranger, most overall dps swashy or brigandpriests: Fury hands downMage's: Wizards and Warlocks close tie, summoners and enchanters can do more dps but it takes a while to build up as most attacks are dot'sFighter: Bezerker hands down

glim3mer
01-05-2008, 06:14 AM
<p>Ok I see, you went from mast damage to least damaging, thats perfect. </p><p> So Fury seems to beat Warden, how so? Is Warden a caster class or something?</p><p>And Warlock more dps the Wizard... I though Warlock was mostly AOE, whats up with that?</p>

sprogn
01-05-2008, 06:27 AM
<p>Furies are an offensive spellcaster/healer.  They are capable of hitting in the thousands from the low levels (23 onwards) and can do devestating DPS with a good spec.</p><p>Wardens are a much more defensive healer relying on more mana efficient heals and smaller nukes.  But spec them for melee and they can pump out respectable DPS.  They won't outparse a Mystic or Inquisitor - those guys are just insane, but they can do some respectable damage.</p><p>In a 1v1, an equally geared warden will usually beat a fury, it mainly comes down to mana management.  It costs a lot more power for the fury to nuke then it does for the warden to heal.  Most furies I fight are usually OOP by the time I'm at 30% on my warden.</p><p>Warlock is AOE.  If he does a 4K group nuke on 6 targets, he'll do more DPS than the wizard nuking one of them for 7K.  1v1's the Wizard is superior, but in any multiple enemy fights the Warlock should lead.</p>

glim3mer
01-05-2008, 07:18 AM
<p>I see, so Fury and Warden can both become melee dps but Fury also have the spell dps on top of that. But does most of their dps end up coming for melee or spells. Im trying to get a clear picture of how the class plays at higher levels.</p><p> Im trying to compare things between 2 pair of classes. First the Brigand and Swashbuckler. What is the differences between them? I hear that Brigand has stuns where as Swash has more health or something...? But doesnt Swash have stuns also? And does EQ2 rely on stuns a lot, I mean is it a crucial skill overall in the game to be able to stun? Also, I hear Brigand has evac... but I though that was a Scout ability, doesnt Swash also have that? I would appreciate a good comparison between these 2 classes, as I want to understand them a little better.</p><p> Im also trying to compare Berserker and Monk. You say berserker does hands down more dps, but I though Monk was basically the equivalent. So what are the differences between them? Any and all main things you can mention about them would be sweet.</p><p> Also, do any Mage classes have any healing abilities?</p>

Adjorr
01-05-2008, 07:45 AM
the only mage classes with any kinds of heals are summonersnecromancers get spells which do damage while healing a small ammont of health, and can use there pet healing spell to heal other group members however this costs the necro some health to doconjorers have an ability to sacrifice there main pet to give a large health and power boost to group members, they also have stoneskin which isnt a heal but will prevent damage from up to 3 attacks, and they have an aa ability to summon a healing pet as there main pet, it is mildly useful i heard but my conjy dosent have it as he is speced for high dps and great tank pet tanking

Norrsken
01-05-2008, 08:52 AM
Honestly, even with a melee spec, the inquisitor damage comes mostly from spell damage. the dots ont the CAs all get their damage increased by int, not to mention the punishments which do a surprisingly big amount of damage. I can dps about as well as a vortex fury on my melee inquisitor. Not quite sure this will still be so at 80, but it currently still holds true. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />the bad part is, I need to be in melee range to do that dps, so against swashies and rangers I wont be able to push out those numbers.

Norrsken
01-05-2008, 08:53 AM
<cite>Adjorr wrote:</cite><blockquote>the only mage classes with any kinds of heals are summonersnecromancers get spells which do damage while healing a small ammont of health, and can use there pet healing spell to heal other group members however this costs the necro some health to doconjorers have an ability to sacrifice there main pet to give a large health and power boost to group members, they also have stoneskin which isnt a heal but will prevent damage from up to 3 attacks, and they have an aa ability to summon a healing pet as there main pet, it is mildly useful i heard but my conjy dosent have it as he is speced for high dps and great tank pet tanking</blockquote>Doesnt wards cout as heals anymore? Agreed, they are self only, but both sorcs can have wards with aas.

sprogn
01-05-2008, 11:41 AM
<cite>glim3mer wrote:</cite><blockquote><p>I see, so Fury and Warden can both become melee dps but Fury also have the spell dps on top of that. But does most of their dps end up coming for melee or spells. Im trying to get a clear picture of how the class plays at higher levels.</p><p> Im trying to compare things between 2 pair of classes. First the Brigand and Swashbuckler. What is the differences between them? I hear that Brigand has stuns where as Swash has more health or something...? But doesnt Swash have stuns also? And does EQ2 rely on stuns a lot, I mean is it a crucial skill overall in the game to be able to stun? Also, I hear Brigand has evac... but I though that was a Scout ability, doesnt Swash also have that? I would appreciate a good comparison between these 2 classes, as I want to understand them a little better.</p><p> Im also trying to compare Berserker and Monk. You say berserker does hands down more dps, but I though Monk was basically the equivalent. So what are the differences between them? Any and all main things you can mention about them would be sweet.</p><p> Also, do any Mage classes have any healing abilities?</p></blockquote><p>Fury's can't really melee to be honest.  They're a pure spellcasting healer.  They can swing a staff but it's never going to do much damage.  With AA abilities, a warden can swap their 4 main spell attacks for melee equivalents and as a bonus AA, get 75% chance to crit on melee damage.</p><p>Brigand is one of the two rogue classes but relies heavily on it's ability to debuff.  They do get some great stuns, but so do swashies.  Where a brigand excels is debuffing physical mitigation allowing them to do high damage.  A swashbuckler on the other hand will debuff less, but can hit a fair bit harder, especially at later levels when their ability to counter enemy ripostes/parries with engarde/inspiration etc.  All scouts have evac.  The main difference really is Swashbucklers are Qeynos alligned (Good) and Brigands are freeport alligned (evil).</p><p>Berserker will in 99% of situations dps more than a monk.  If there's more than one opponent then the Berserker's DPS will increase exponentially.  Think of a berserker as a plate wearing weapon frenzied lunatic who charges headlong into battle.  The more foes, the more damage is dealt.  A berserker focusses on holding agro by sheer skill in being able to [Removed for Content] off the enemy by great damage.</p><p>A monk in contrast is a precision fighter.  They excel at single target combat and struggle as tanks against multiple enemies (holding agro).  They wear leather armour but have the ability to deflect (think of it as a much enhanced 360 degree parry) attacks.  They are still a high dps fighter and with their heal, self cure and Tsunami (10 seconds of 100% riposte/parry) are very capable soloers and if played right, excellent group tanks.</p><p>Mages:  Wizards and Warlocks get manashield (with AA) which allows them for 30 seconds to take all damage from their mana instead of their health at a ratio of 2:3 (3 points damage = 2 points mana).  They also get very good regenerating wards.</p><p>Conjurer's and Necromancers get very limited heal.  With AA from the wisdom line a summoner may heal himself or a groupmate by drawing health from his/her pet.  Necromancers also get lifetaps and the ability to swap health between themselves and their pets.  Conjurer's get a 3 hit absorbtion stoneskin on a 5 minute recast.</p><p>Illusionists and Coercers get no natural way to heal or absorb damage.</p>

Necodem
01-05-2008, 01:25 PM
<p>From a FP side view</p><p>-Fighters : Bruiser, Bersi, Guardian, SK</p><p>-Healers : fury, inqui, defiler, warden</p><p>-Scouts : Assassin, brig, bards</p><p>-Mages : Warlock, Wizard, Necro, coercer</p>

Uilamin
01-05-2008, 02:53 PM
Well against scouts and fighters, and sometimes healers, an inquisitor will out dps a fury (reverse reactives do a lot of damage in T8 when AA spec'd).Though if you are doing pure DPS a templar might actually be near the top as their dps AA lines + int line gives them so decent output.

Norrsken
01-05-2008, 03:28 PM
<cite>Uilamin wrote:</cite><blockquote>Well against scouts and fighters, and sometimes healers, an inquisitor will out dps a fury (reverse reactives do a lot of damage in T8 when AA spec'd).Though if you are doing pure DPS a templar might actually be near the top as their dps AA lines + int line gives them so decent output.</blockquote>Yah, dps specced and well played templars are nasty. /shiverExpecting a class that throws water baloons on you and get a plated fiend ripping you a new one. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

Taharn
01-06-2008, 05:26 AM
<p>Coercer is an odd one though. For PvP they can range from the Top DPS of the mages, to the bottom. If you look at a continuum like this, you'll get the idea</p><p>Top DPS ----------->Bottom DPS</p><p>mage pet, opponent is attacking   </p><p>mage pet, opponent standing still       </p><p>no pet, opponent attacking     </p><p>no pet, opponent standing still (couldnt dps out of a wet paper bag at this point)</p>

Vydar
01-06-2008, 06:25 AM
<cite>[email protected] wrote:</cite><blockquote><p>From a FP side view</p><p>-Fighters : Bruiser, Bersi, Guardian, SK</p><p>-Healers : fury, inqui, defiler, warden</p><p>-Scouts : Assassin, brig, bards</p><p>-Mages : Warlock, Wizard, Necro, coercer</p></blockquote>This is from a t7 point of view.Fighters should say: Berserker, Guardian, Bruiser, SKZerker and Guardian got a LOT of lovin in t8.  Healers should say: Fury, Inquis, Warden, Defiler (Unless the defiler is scourge spec'd, which tends to be a terrible raid spec)

Notsovilepriest
01-06-2008, 06:39 AM
Q Side View:Scout: Swash, Ranger, BardFighter: Monk, Zerker, Pally, GuardianPriest: Fury, Mystic, Warden, TemplarMage: Warlock, Wizard, Illy, ConjRemember These are Opinions!Looking at the Fp Side:Scout: Brigand, Assassin, BardFighter: Bruiser, Zerker, Sk, GuardianPriest: Fury, Inq, Warden, DefilerMage: Warlock, Wizard, Necro, Coercer(Just based on the fact Damage is purely reactive, To hard to tell really how much DPS against any smart figher)

sprogn
01-06-2008, 09:55 AM
lol, I can't remember the last time I saw a brawler outdps my zerk tbh...

Arkari
01-06-2008, 11:04 AM
There are so many different variables that you can't begin to rank classes like this.Speaking strictly for scouts, it depends on whether group or solo and vs what class you are fighting against.In group PvP, no scout will outdamage a swashbuckler considering equal gear and skill. But a brigand will burst gank a solo faster and an assassin or ranger are even better at this. Brigs and swashbucklers debuff mit about the same for PvP, but brigand CA's do more damage and double up = more burst dps.

Necodem
01-06-2008, 10:04 PM
Perhaps you never saw a good bruiser.

Urgol
01-07-2008, 01:19 AM
OMG this thread has <b>nothing</b> to do about raid dps. It's pure pvp, so:1) scouts = brigand 2) fighters = bruiser3) healers = fury4) mages = coercer if in kunzar jungle/bonemire, warlock elsewhere

Norrsken
01-07-2008, 01:37 PM
<cite>Urgol wrote:</cite><blockquote>OMG this thread has <b>nothing</b> to do about raid dps. It's pure pvp, so:1) scouts = brigand 2) fighters = bruiser3) healers = fury4) mages = coercer if in kunzar jungle/bonemire, warlock elsewhere</blockquote>I'd say that it varies greatly depending on who you are fighting and if its group or solo tbh.

Vydar
01-07-2008, 03:51 PM
<cite>Urgol wrote:</cite><blockquote>OMG this thread has <b>nothing</b> to do about raid dps. It's pure pvp, so:1) scouts = brigand 2) fighters = bruiser3) healers = fury4) mages = coercer if in kunzar jungle/bonemire, warlock elsewhere</blockquote>Scouts= Swashbuckler for Q, Brigand for FreeportFighters= Berserker for both sides unless the Berserker is a brain dead idiot.  Healers= FuryMages= Too many variables by far.  Group pvp?  Does the group have a tank?  Solo pvp?  Did the wizard get Fission off?  And tbh, everything has to do with the situation.In group pvp, Brigands are always better dps than Assassins.  Assassins must be in stealth to land all their big hits, and in group pvp, dots and ae's keep Assassins out of stealth the majority of the time.  I played an assassin in t7 for the better part of a year, and its very very difficult to get into stealth, even with concealment, in group pvp.  You are usually able to run a concealment combo on incoming to take out a druid, then use out of stealth ca's the rest of the fight. 

glim3mer
01-08-2008, 08:36 AM
Ok, from what Im seeing, a lot of you are saying Fury is the better dps class amongst the healers. But what Im wondering is, Fury someone said is a spell caster class, what about Warden? Are they a melee class or spell caster just like Fury, and if they are spell caster then how come Fury does more dps, arent they the same? Whats the main differences between them two?

Bloodfa
01-08-2008, 01:25 PM
If you melee spec a Warden, their ranged heat & cold based attacks can become melee attacks, CA's, and will not only cast faster, but can be cast <gasp> on the run, just like a <gasp> fighter!  You won't see damage output like a tank, nuker, or scout, but you will be able to do something they can't.  Heal.  Plus immunity to Root & Snare, combined with 45% SoW, makes for increased survivability against superior odds.  I'd put my money on a Warden over a Fury, in an evenly matched fight.

glim3mer
01-08-2008, 05:15 PM
How would someone go by doing that.... melee speccing a Warden? Where do you do that switch? Also, are you saying (just so I understand) that his spells will become combat abilities? So lets say he has 5 spells, he will still have 5 combat abilities? Please explain this a bit to me, Im very interested.

Roald
01-08-2008, 05:59 PM
<cite>glim3mer wrote:</cite><blockquote>How would someone go by doing that.... melee speccing a Warden? Where do you do that switch? Also, are you saying (just so I understand) that his spells will become combat abilities? So lets say he has 5 spells, he will still have 5 combat abilities? Please explain this a bit to me, Im very interested.</blockquote>You spec by taking the Warden EoF AA Line. It gives you the ability to use 4 spells as combat arts. The others stay as spell. You can also still use the 4 spells you have in CA form.

MaCloud1032
01-08-2008, 06:17 PM
<p>depending on the type of fight in pvp </p><p>Fighter: Sk/Zerker/bruiser all equal in dps depending on what type of fightMage:  wizzy single target  warlock group  necro mixhealer: shouldmt make the dmg parsescout:  [Removed for Content]/brig if a SK looses the parse to agaurd he had better of been afk or dead.  I have yet to see a constant parse out of a zerker or gaurdthe only tank i loose to on a parse is a brawler after he dev fist the mob for 150k</p>

Vydar
01-08-2008, 08:00 PM
<cite>[email protected] wrote:</cite><blockquote><p>depending on the type of fight in pvp </p><p>Fighter: Sk/Zerker/bruiser all equal in dps depending on what type of fightMage:  wizzy single target  warlock group  necro mixhealer: shouldmt make the dmg parsescout:  [I cannot control my vocabulary]/brig if a SK looses the parse to agaurd he had better of been afk or dead.  I have yet to see a constant parse out of a zerker or gaurdthe only tank i loose to on a parse is a brawler after he dev fist the mob for 150k</p></blockquote>< Parses 3k-5k consistently on a Berserker. In PvP, I usually only get outparsed by warlocks or the occasional Wizard.

glim3mer
01-08-2008, 10:03 PM
What does "Parses" mean?

Roald
01-09-2008, 06:14 AM
<cite>glim3mer wrote:</cite><blockquote>What does "Parses" mean?</blockquote>Its how much damage per second you do in a fight. Parsing 3k means you're doing an average of 3k DPS .

Gagla
01-09-2008, 10:38 PM
Scout-Ranger(Assasin)Mage-Wizard(Warlock)Priest-FuryTank-Berserker(Bruiser)These are if you care purely about damage potential.I'm certainly glad to see Templars listed in the 5/6 slot for healer dps. Always underestimated.