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View Full Version : Mystics in PvP Post RoK


Notsovilepriest
01-02-2008, 01:29 AM
I personally believe they completely forgot about Mystics in RoK, here is my evidence to show this.<img src="http://static3.filefront.com/images/personal/n/Notsovilepriest/88322/jyzpehlakp.jpg" alt="" border="0" />

Enduro3
01-02-2008, 01:35 AM
I have to agree, cause I have a 80 mystic also.  They did forget us.  The wards are by far not even an upgrade.  With how much rogues are hitting for, and all the other classes.  Our wards are getting pretty much pointless.  And plus it is almost by far almost impossible to cast them when you have dots on you and auto attack interrupting.

Notsovilepriest
01-02-2008, 02:13 AM
(119901747<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:38 2007] Rrrazundra's fists crackle with the power of lightning.(1199017479)[Sun Dec 30 07:24:39 2007] You call upon the protective spirits of the ancestors.(1199017479)[Sun Dec 30 07:24:39 2007] Notsovilepriest surrounds the group with the protection of the ancestors.(1199017481)[Sun Dec 30 07:24:41 2007] YOUR Runic Armor absorbs 99 points of damage from being done to YOURSELF.(1199017481)[Sun Dec 30 07:24:41 2007] You have entered into combat by using the ward, Ethereal Aegis on yourself while fighting Rrrazundra.(1199017481)[Sun Dec 30 07:24:41 2007] YOUR Ethereal Aegis absorbs 468 points of damage from being done to YOURSELF.(1199017481)[Sun Dec 30 07:24:41 2007] Rrrazundra's Eagle Spin critically hits YOU but fails to inflict any damage.(1199017481)[Sun Dec 30 07:24:41 2007] YOUR Ethereal Aegis absorbs 71 points of damage from being done to YOURSELF.(1199017481)[Sun Dec 30 07:24:41 2007] Rrrazundra's Thunder Fist hits YOU but fails to inflict any damage.(1199017481)[Sun Dec 30 07:24:41 2007] You are struck by a Thundering Fist.(1199017481)[Sun Dec 30 07:24:41 2007] YOU try to pierce Rrrazundra with Barbed Guard, but Rrrazundra resists.(1199017481)[Sun Dec 30 07:24:41 2007] YOUR Ethereal Aegis absorbs 211 points of damage from being done to YOURSELF.(1199017481)[Sun Dec 30 07:24:41 2007] Rrrazundra's Shove hits YOU but fails to inflict any damage.(1199017481)[Sun Dec 30 07:24:41 2007] YOUR Ethereal Aegis absorbs 337 points of damage from being done to YOURSELF.(1199017481)[Sun Dec 30 07:24:41 2007] Rrrazundra hits YOU but fails to inflict any damage.(1199017481)[Sun Dec 30 07:24:41 2007] You are immune to Stun effects.(1199017481)[Sun Dec 30 07:24:41 2007] YOUR Ethereal Aegis absorbs 71 points of damage from being done to YOURSELF.(1199017481)[Sun Dec 30 07:24:41 2007] Rrrazundra's Thunder Fist hits YOU but fails to inflict any damage.(1199017481)[Sun Dec 30 07:24:41 2007] You are struck by a Thundering Fist.(1199017481)[Sun Dec 30 07:24:41 2007] You deftly counter Rrrazundra's attack!(1199017481)[Sun Dec 30 07:24:41 2007] YOUR Counterattack critically hits Rrrazundra for 384 piercing damage.(1199017481)[Sun Dec 30 07:24:41 2007] YOUR Barbed Guard hits Rrrazundra for 40 piercing damage.(1199017481)[Sun Dec 30 07:24:41 2007] YOUR Ethereal Aegis absorbs 389 points of damage from being done to YOURSELF.(1199017481)[Sun Dec 30 07:24:41 2007] Rrrazundra critically hits YOU for 310 crushing damage.(1199017481)[Sun Dec 30 07:24:41 2007] YOUR Barbed Guard hits Rrrazundra for 40 piercing damage.(1199017481)[Sun Dec 30 07:24:41 2007] Rrrazundra hits YOU for 192 slashing damage.(1199017481)[Sun Dec 30 07:24:41 2007] You were interrupted!(1199017481)[Sun Dec 30 07:24:41 2007] You deftly counter Rrrazundra's attack!(1199017481)[Sun Dec 30 07:24:41 2007] YOUR Counterattack hits Rrrazundra for 296 piercing damage.(1199017481)[Sun Dec 30 07:24:41 2007] YOUR Barbed Guard hits Rrrazundra for 40 piercing damage.(1199017481)[Sun Dec 30 07:24:41 2007] Rrrazundra tries to crush YOU, but YOU parry.(1199017481)[Sun Dec 30 07:24:41 2007] The ancestral spirits around you dissipate.(1199017481)[Sun Dec 30 07:24:41 2007] Rrrazundra's Gut Punch hits YOU for 1230 slashing damage.(1199017481)[Sun Dec 30 07:24:41 2007] You are immune to Stun effects.(1199017481)[Sun Dec 30 07:24:41 2007] Rrrazundra's Thunder Fist hits YOU for 71 magic damage.(1199017481)[Sun Dec 30 07:24:41 2007] You are struck by a Thundering Fist.(1199017481)[Sun Dec 30 07:24:41 2007] YOUR Barbed Guard hits Rrrazundra for 40 piercing damage.(1199017481)[Sun Dec 30 07:24:41 2007] Rrrazundra's Shove hits YOU for 385 slashing damage.(1199017482)[Sun Dec 30 07:24:42 2007] Rrrazundra's Chin Break hits YOU for 906 slashing damage.(1199017482)[Sun Dec 30 07:24:42 2007] Rrrazundra's Thunder Fist hits YOU for 71 magic damage.(1199017482)[Sun Dec 30 07:24:42 2007] You are struck by a Thundering Fist.(1199017482)[Sun Dec 30 07:24:42 2007] YOUR Barbed Guard critically hits Rrrazundra for 52 piercing damage.(1199017482)[Sun Dec 30 07:24:42 2007] You are immune to Stun effects.(1199017482)[Sun Dec 30 07:24:42 2007] You are stunned!(1199017482)[Sun Dec 30 07:24:42 2007] Rrrazundra's Shove hits YOU for 200 slashing damage.(1199017482)[Sun Dec 30 07:24:42 2007] You are immune to Stun effects.(1199017482)[Sun Dec 30 07:24:42 2007] You are struck with a mighty haymaker.(1199017482)[Sun Dec 30 07:24:42 2007] Your spell has been interrupted!(1199017483)[Sun Dec 30 07:24:43 2007] Rrrazundra's One Hundred Hand Punch hits YOU for 351 slashing damage.(1199017483)[Sun Dec 30 07:24:43 2007] Rrrazundra's Thunder Fist hits YOU for 71 magic damage.(1199017483)[Sun Dec 30 07:24:43 2007] You are struck by a Thundering Fist.(1199017483)[Sun Dec 30 07:24:43 2007] YOUR Barbed Guard critically hits Rrrazundra for 52 piercing damage.(1199017483)[Sun Dec 30 07:24:43 2007] Rrrazundra's One Hundred Hand Punch hits YOU for 93 slashing damage.(1199017483)[Sun Dec 30 07:24:43 2007] Rrrazundra's One Hundred Hand Punch hits YOU for 195 slashing damage.(1199017483)[Sun Dec 30 07:24:43 2007] Rrrazundra's One Hundred Hand Punch hits YOU for 228 slashing damage.(1199017483)[Sun Dec 30 07:24:43 2007] Rrrazundra's One Hundred Hand Punch hits YOU for 141 slashing damage.(1199017483)[Sun Dec 30 07:24:43 2007] YOUR Divine Light hits Rrrazundra for 231 divine damage.(1199017483)[Sun Dec 30 07:24:43 2007] YOUR Divine Light heals YOU for 203 hit points.(1199017483)[Sun Dec 30 07:24:43 2007] Rrrazundra's One Hundred Hand Punch hits YOU for 118 slashing damage.(1199017483)[Sun Dec 30 07:24:43 2007] Rrrazundra's One Hundred Hand Punch hits YOU for 82 slashing damage.(1199017483)[Sun Dec 30 07:24:43 2007] Rrrazundra's One Hundred Hand Punch hits YOU for 202 slashing damage.(1199017483)[Sun Dec 30 07:24:43 2007] Rrrazundra's Shove hits YOU for 288 slashing damage.(1199017483)[Sun Dec 30 07:24:43 2007] You are struck with one hundred hand punch.(1199017483)[Sun Dec 30 07:24:43 2007] Rrrazundra's fists return to normal.(1199017483)[Sun Dec 30 07:24:43 2007] You draw upon the ancestral powers.(1199017483)[Sun Dec 30 07:24:43 2007] You draw upon the ancestral powers.(1199017483)[Sun Dec 30 07:24:43 2007] YOUR Wards of the Eidolon absorbs 858 points of damage from being done to YOURSELF.(1199017483)[Sun Dec 30 07:24:43 2007] Rrrazundra's Steel Fist critically hits YOU but fails to inflict any damage.(1199017483)[Sun Dec 30 07:24:43 2007] YOUR Barbed Guard hits Rrrazundra for 40 piercing damage.(1199017483)[Sun Dec 30 07:24:43 2007] You are immune to Stun effects.(1199017483)[Sun Dec 30 07:24:43 2007] YOUR Wards of the Eidolon absorbs 288 points of damage from being done to YOURSELF.(1199017483)[Sun Dec 30 07:24:43 2007] Rrrazundra's Shove critically hits YOU but fails to inflict any damage.(1199017483)[Sun Dec 30 07:24:43 2007] You are smacked with a fierce punch.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Wards of the Eidolon absorbs 630 points of damage from being done to YOURSELF.(1199017484)[Sun Dec 30 07:24:44 2007] Rrrazundra's Blaze Kick hits YOU but fails to inflict any damage.(1199017484)[Sun Dec 30 07:24:44 2007] YOU try to pierce Rrrazundra with Barbed Guard, but Rrrazundra resists.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Wards of the Eidolon absorbs 191 points of damage from being done to YOURSELF.(1199017484)[Sun Dec 30 07:24:44 2007] Rrrazundra's Shove critically hits YOU for 245 slashing damage.(1199017484)[Sun Dec 30 07:24:44 2007] You are hit with a break through kick.(1199017484)[Sun Dec 30 07:24:44 2007] You are no longer stunned.(1199017484)[Sun Dec 30 07:24:44 2007] Your ancestral powers fade away.(1199017484)[Sun Dec 30 07:24:44 2007] You call protective spirits to shield Notsovilepriest from harm.(1199017484)[Sun Dec 30 07:24:44 2007] Your skin begins to glow with eidolic wards.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Eidolic Ward absorbs 807 points of damage from being done to YOURSELF.(1199017484)[Sun Dec 30 07:24:44 2007] Rrrazundra critically hits YOU but fails to inflict any damage.(1199017484)[Sun Dec 30 07:24:44 2007] You start fighting.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Ballad of Dual Thought critically hits Rrrazundra for 344 mental damage.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Ballad of Dual Thought critically hits Rrrazundra for 344 mental damage.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Divine Light hits Rrrazundra for 218 divine damage.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Divine Light heals YOU for 196 hit points.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Eidolic Ward absorbs 171 points of damage from being done to YOURSELF.(1199017484)[Sun Dec 30 07:24:44 2007] Rrrazundra's Arctic Feedback hits YOU but fails to inflict any damage.(1199017484)[Sun Dec 30 07:24:44 2007] You are immune to Stun effects.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Barbed Guard hits Rrrazundra for 40 piercing damage.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Eidolic Ward absorbs 77 points of damage from being done to YOURSELF.(1199017484)[Sun Dec 30 07:24:44 2007] Rrrazundra hits YOU for 384 crushing damage.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Barbed Guard critically hits Rrrazundra for 52 piercing damage.(1199017484)[Sun Dec 30 07:24:44 2007] Rrrazundra hits YOU for 624 slashing damage.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Barbed Guard hits Rrrazundra for 40 piercing damage.(1199017484)[Sun Dec 30 07:24:44 2007] Rrrazundra hits YOU for 209 crushing damage.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Ballad of Dual Thought critically hits Rrrazundra for 344 mental damage.(1199017484)[Sun Dec 30 07:24:44 2007] YOU try to confound Rrrazundra with Ballad of Dual Thought, but Rrrazundra deflects.(1199017484)[Sun Dec 30 07:24:44 2007] YOUR Barbed Guard hits Rrrazundra for 40 piercing damage.(1199017484)[Sun Dec 30 07:24:44 2007] The wards begin to fade.(1199017485)[Sun Dec 30 07:24:45 2007] Rrrazundra tries to burn YOU with Comet Punch, but YOU parry.(1199017485)[Sun Dec 30 07:24:45 2007] YOU critically hit Rrrazundra for 478 crushing damage.(1199017485)[Sun Dec 30 07:24:45 2007] YOU try to slash Rrrazundra with Bear Claws, but Rrrazundra resists.(1199017485)[Sun Dec 30 07:24:45 2007] YOU try to crush Rrrazundra, but miss.(1199017485)[Sun Dec 30 07:24:45 2007] YOUR Runic Armor regenerates 133 points of absorption.(1199017485)[Sun Dec 30 07:24:45 2007] YOUR Runic Armor absorbs 99 points of damage from being done to YOURSELF.(1199017485)[Sun Dec 30 07:24:45 2007] Rrrazundra's Eye Gash critically hits YOU for 737 piercing damage.(1199017485)[Sun Dec 30 07:24:45 2007] YOUR Ballad of Dual Thought critically hits Rrrazundra for 344 mental damage.(1199017485)[Sun Dec 30 07:24:45 2007] YOUR Ballad of Dual Thought critically hits Rrrazundra for 344 mental damage.(1199017485)[Sun Dec 30 07:24:45 2007] YOUR Barbed Guard hits Rrrazundra for 40 piercing damage.(1199017485)[Sun Dec 30 07:24:45 2007] Rrrazundra's Shove critically hits YOU for 579 slashing damage.(1199017485)[Sun Dec 30 07:24:45 2007] You are immune to Stun effects.(1199017485)[Sun Dec 30 07:24:45 2007] You are gouged in the eyes.(1199017485)[Sun Dec 30 07:24:45 2007] You draw upon the ancestral powers of life and rebirth.(1199017485)[Sun Dec 30 07:24:45 2007] Notsovilepriest protects your life with an Eidolic Savior!(1199017486)[Sun Dec 30 07:24:46 2007] Rrrazundra's Hammer hits YOU for 316 slashing damage.(1199017486)[Sun Dec 30 07:24:46 2007] YOU try to pierce Rrrazundra with Barbed Guard, but Rrrazundra resists.(1199017486)[Sun Dec 30 07:24:46 2007] Rrrazundra's Shove hits YOU for 418 slashing damage.(1199017486)[Sun Dec 30 07:24:46 2007] You are struck by a crushing blitz.(1199017487)[Sun Dec 30 07:24:47 2007] You draw upon the ancestral powers of the Quelling Spirits.(1199017487)[Sun Dec 30 07:24:47 2007] Rrrazundra appears indifferent to His surroundings.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] Rrrazundra critically hits YOU for 945 slashing damage.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] You regain consciousness!(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] YOUR Eidolic Savior heals YOU for 684 hit points.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] You were interrupted!(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] YOUR Eidolic Savior absorbs 171 points of damage from being done to YOURSELF.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] Rrrazundra's Arctic Feedback hits YOU but fails to inflict any damage.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] YOUR Barbed Guard hits Rrrazundra for 40 piercing damage.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] Rrrazundra is interested in His surroundings again.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] YOUR Eidolic Savior absorbs 415 points of damage from being done to YOURSELF.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] Rrrazundra hits YOU but fails to inflict any damage.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] YOUR Barbed Guard hits Rrrazundra for 40 piercing damage.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] YOUR Eidolic Savior absorbs 255 points of damage from being done to YOURSELF.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] Rrrazundra hits YOU for 340 slashing damage.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] YOU try to pierce Rrrazundra with Barbed Guard, but Rrrazundra resists.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] Rrrazundra critically hits YOU for 830 crushing damage.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] You stop fighting.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] Your spell has been interrupted!(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] Your runic shield dissipates.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] The spiritual energy begins to dissipate.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] The spirit of the mastadon leaves you.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] Your aura fades.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] Your fortitude begins to fade.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] The water spirit leaves you.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] Your bear shape fades away.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] Your aura fades.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] You can see clearly again.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] The spirit of the wolf leaves you.(119901748<img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />" />[Sun Dec 30 07:24:48 2007] Rrrazundra has killed you.I Threw everything and the kitchen sink at this guy, Prewarded and I still couldn't do anything. Gotta love it, Lasted 7 Seconds against a TANK! Wootz!2.2k DPS over 7 Seconds!

Csky
01-02-2008, 02:14 AM
<p>but mystics have a leet pet</p><p>o wait!</p>

Sightless
01-02-2008, 02:20 AM
<p>I played a Mystic when they had parry, right when they removed it. I think that's what made me quit the game ages ago.</p><p>Now I've dabbled with Defilers and Mystics in the lower levels in PvP and my wife now has one that is level 60. They can be a good class but they're sluggish. And a sluggish class can't compete in PvP, even though it dominates PvE. One of the glaring problems with a Mystic in PvP is their melee slow. Mobs rarely use anything but auto attacks, while an average PvP fight is over before a player really has to use auto attacks, making melee slows useless because it doesn't slow down combat arts. If that isn't bad enough slowing your opponents melee can actually increase their damage, and I don't have the energy to go over why, nor cover the tests I've done.</p><p>A Mystic's heals are too slow, their group Ward's are all but useless when comparing the casting time, actual damage warded to the damage dealth in PvP. My Warlock can clear an group Ward with his smallest AoE damage spell. This game measures success by number of repetative kills obtained, yet a Shaman has no means to stop their opponents from running away, or catching them when they do.</p><p>I do hope developers do something for Shaman, and look at the T8 wards and increase them accordingly.</p>

Oneira
01-02-2008, 02:38 AM
I have a mystic and an illusionist on Nagafen and I have absolutely no intention of leveling either of them to t8 until they do something to fix a) the mystic class in general and b) the ridiculous resist rates.Matter of fact i've stopped playing my mystic altogether until something is done.  But with LU 41 now passed and LU 42 showing no signs of any adjustments, I'm not going to waste my time waiting 6 months or more for them to get around to a fix.  Frankly I don't think SOE even recognizes either of them as a problem. 

-Arctura-
01-02-2008, 03:05 AM
(( although the disparity between the upgraded spells (8-10 levels higher) DOES look a bit off. (it should maybe be a bit better considering its 10 levels higher)....Showing the results of a single fight against the undisputed servers Best bruiser class doesnt really show much to plead your case.Bruisers arent really tanks, they are dps, esp when spec'd as Rrrazundra is spec'd.Anyways, there are always some classes that anyone has a hard time with, or gets owned by quite easily. Its like chess, some classes have vulnerabilities against other classes, and at the same time great strengths towards several other kinds.If you can show logs or fraps or screenies of your mystic getting clocked by more than just the servers best bruiser in a single fight, it might shed more leverage towards your case.Again, the spell damages do seem a bit strange, i would expect them to be higher... but thats just me.<img src="http://i53.photobucket.com/albums/g69/Arctura000/DarkShadow2ONEXX--------------.gif" alt="" border="0" />

BWLeeEllison
01-02-2008, 03:45 AM
<p><b><span style="font-size: xx-large;color: #0099ff;font-family: comic sans ms,sand;">OMGzor! NERF MYSTICS!</span></b></p><p><b><span style="font-size: small;color: #0099ff;font-family: Comic Sans MS;">JK of course.  Yeah Mystics are the red headed stepchild of PvP and they need some love.  Too many people screaming to screw over one set of classes and not enough people bringing attention to an all but defunct class.</span></b></p><p><b><span style="font-size: small;color: #0099ff;font-family: Comic Sans MS;">Devs really need to roll up some upper end mystics on PvP test and see what you are talkin about.</span></b></p>

Notsovilepriest
01-02-2008, 05:03 AM
Servers Best Bruiser goes to Taamerlane TBH. He won't bail on his whole group and still does good for himself in PvP. Rrrazundra was a joke Pre Rok for me, My class is just a joke now TBH. Taamerlane was the only bruiser Pre RoK to ever kill me once I actually PvP'ed.

G1Joe
01-02-2008, 05:55 AM
<p>Same problem here for Defilers <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p><p> Wards too weak damage output v poor.</p>

Darkor
01-02-2008, 08:49 AM
<cite>[email protected] wrote:</cite><blockquote>Servers Best Bruiser goes to Taamerlane TBH. He won't bail on his whole group and still does good for himself in PvP. Rrrazundra was a joke Pre Rok for me, My class is just a joke now TBH. Taamerlane was the only bruiser Pre RoK to ever kill me once I actually PvP'ed.</blockquote><p>Taamerlane and Rrrazundra are completely different specced. Rrrazundra wastes a whole aa line just for Chi, which Taamerlane doesnt have. Taamerlanes average dps is higher than Rrrrazundra. Zundras single dps is 3 times as high in a single fight tho <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>Rrrazundra is surely not unbeatable, i did last much longer against him than you did. Every average swashbuckler can do the same without having to wait for a 10 minut ability called Chi.</p>

Wytie
01-02-2008, 12:16 PM
<cite>[email protected] wrote:</cite><blockquote>I personally believe they completely forgot about Mystics in RoK, here is my evidence to show this.<img src="http://static3.filefront.com/images/personal/n/Notsovilepriest/88322/jyzpehlakp.jpg" border="0" alt="" width="1280" height="774" /></blockquote><p>Notso I feel ya bro would you please post these screen shots in my thread <a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=395653" target="_blank">HERE</a></p><p>Its an ongoing thread just about your sort of problem its not just you its 95% of just about all spells from most classes get the major shaft going fromt T7 M1's to T8 Adpt 3's</p><p>If you are in the same boat as Notso please add to the thread also, its got a few pages into it, the more we show them there screw up, maybe someday they will fix it. Its not pvp numbers but still the very same issue.</p>

Raidyen
01-02-2008, 12:36 PM
<p>Lets stay on the subject of Mystics/Defilers and not start to deviate the thread to our most hated classes.</p><p>I would be ticked if i got a spell upgrade at T8 after i had to either A) spend an hour harvesting for the rare to get it, or B) drop 3+ plat for it.  the power increased by 42, but the ward dropped by 20 on one, and a 25 power increase and ward is 69 less on the other.  Now i understand thats going from a M1 to an A3, but still, there should be an upgrade, or at the very least match the old M1 ward..  Why would any mystic even cast the T8 spells?  That should never happen to any character.  If they level up, and get an upgrade, thats what it should be, an upgrade.</p><p>Also Mystic/Defiler slows are pointless in pvp, and i am sure any good mystic never throws them.  Any mystic/defilers out let me know if im wrong on this.  My only experience with mystics are second hand, and my only experience with Defilers is when i am looting thier tokens.</p>

Expres
01-02-2008, 01:13 PM
<cite>[email protected] wrote:</cite><blockquote>Servers Best Bruiser goes to Taamerlane TBH. He won't bail on his whole group and still does good for himself in PvP. Rrrazundra was a joke Pre Rok for me, My class is just a joke now TBH. Taamerlane <u><b>was the only bruiser Pre RoK to ever kill me once I actually PvP'ed.</b></u></blockquote>So, before, when you couldn't ever be killed by a Bruiser things were all right?Do you really not understand that stating something akin to "zOMG Mystics can't beat anything now!  We must fix this!" and then later posting that there was only 1 Bruiser who could kill you can be construed as ridiculously self centered and possibly even deluded?

Wytie
01-02-2008, 01:25 PM
<cite>Expresso wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote>Servers Best Bruiser goes to Taamerlane TBH. He won't bail on his whole group and still does good for himself in PvP. Rrrazundra was a joke Pre Rok for me, My class is just a joke now TBH. Taamerlane <u><b>was the only bruiser Pre RoK to ever kill me once I actually PvP'ed.</b></u></blockquote>So, before, when you couldn't ever be killed by a Bruiser things were all right?Do you really not understand that stating something akin to "zOMG Mystics can't beat anything now!  We must fix this!" and then later posting that there was only 1 Bruiser who could kill you can be construed as ridiculously self centered and possibly even deluded?</blockquote><p>I think the fact Notso was tryign to make is, heals really didnt get an upgrade with RoK not intill you find T8 M1's(good luck with that) but ALL Autoattack damage has increased with weapon stat and gear upgrades. Sure some of the gear will help heals but not in any way it does to free autoattack dps.</p><p>So Notso went from being able to use his skill to beat a mele class, to not being able to only, because the mele dps went way up compaired to his healing abilitys in pvp. I have a feeling most healers got the same shaft. My mages feels kinda the same way.</p>

Vilesummon
01-02-2008, 01:30 PM
Some of you guys just can't accept an honest problem because it is Notso that started the thread. If you look past the fact that it is him...and remove commentary about any particular bruiser or anything such as that...can't you see that the class was harmed in ROK based on the screen shot. I mean seriously, you guys let your dislike of the player actually keep you from seeing black and white FACTS. Taking it further, you guys really should get over it because it hit defilers too...they got hosed from what you read. Try to actually read the text and not just who the author is.

Expres
01-02-2008, 02:58 PM
<cite>Wytie wrote:</cite><blockquote><cite>Expresso wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote>Servers Best Bruiser goes to Taamerlane TBH. He won't bail on his whole group and still does good for himself in PvP. Rrrazundra was a joke Pre Rok for me, My class is just a joke now TBH. Taamerlane <u><b>was the only bruiser Pre RoK to ever kill me once I actually PvP'ed.</b></u></blockquote>So, before, when you couldn't ever be killed by a Bruiser things were all right?Do you really not understand that stating something akin to "zOMG Mystics can't beat anything now!  We must fix this!" and then later posting that there was only 1 Bruiser who could kill you can be construed as ridiculously self centered and possibly even deluded?</blockquote><p>I think the fact Notso was tryign to make is, heals really didnt get an upgrade with RoK not intill you find T8 M1's(good luck with that) but ALL Autoattack damage has increased with weapon stat and gear upgrades. Sure some of the gear will help heals but not in any way it does to free autoattack dps.</p><p>So Notso went from being able to use his skill to beat a mele class, to not being able to only, because the mele dps went way up compaired to his healing abilitys in pvp. I have a feeling most healers got the same shaft. My mages feels kinda the same way.</p></blockquote>My guess would be that what we are seeing (that T8 adept 3s blow chum when compared to T7 M1s) is a "side effect" of the new "10 level spell upgrade" cycle.We used to be on a 14 level upgrade cycle.  So when you received your shiny new Ward spell, it was scaled to account for a 14 level change.  The new spells are scaled to account for a 10 level change.If SOE had gone ahead and done the entire T1 through T8 revamp of the spell progressions instead of just T8, you wouldn't be able to compare apples to oranges, which is what you are doing by comparing a T7 M1 to a T8 Adept 3.Does this change the fact that scouts are stupidly overpowered?  No.Does scouts being stupidly overpowered change the fact that in a gear based game with a multitude of distinct class arch types there will always be a class type more powerful?  No.You can keep making changes all you want.  But in the end you will not have "balanced" anything.  You will have simply changed the class that people consider overpowered.Again, you stated how you never lost to Bruisers except 1.  But now that you do, things are broken?

Badaxe Ba
01-02-2008, 04:40 PM
<cite>Expresso wrote:</cite><blockquote><cite>Wytie wrote:</cite><blockquote><cite>Expresso wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote>Servers Best Bruiser goes to Taamerlane TBH. He won't bail on his whole group and still does good for himself in PvP. Rrrazundra was a joke Pre Rok for me, My class is just a joke now TBH. Taamerlane <u><b>was the only bruiser Pre RoK to ever kill me once I actually PvP'ed.</b></u></blockquote>So, before, when you couldn't ever be killed by a Bruiser things were all right?Do you really not understand that stating something akin to "zOMG Mystics can't beat anything now!  We must fix this!" and then later posting that there was only 1 Bruiser who could kill you can be construed as ridiculously self centered and possibly even deluded?</blockquote><p>I think the fact Notso was tryign to make is, heals really didnt get an upgrade with RoK not intill you find T8 M1's(good luck with that) but ALL Autoattack damage has increased with weapon stat and gear upgrades. Sure some of the gear will help heals but not in any way it does to free autoattack dps.</p><p>So Notso went from being able to use his skill to beat a mele class, to not being able to only, because the mele dps went way up compaired to his healing abilitys in pvp. I have a feeling most healers got the same shaft. My mages feels kinda the same way.</p></blockquote>My guess would be that what we are seeing (that T8 adept 3s blow chum when compared to T7 M1s) is a "side effect" of the new "10 level spell upgrade" cycle.We used to be on a 14 level upgrade cycle.  So when you received your shiny new Ward spell, it was scaled to account for a 14 level change.  The new spells are scaled to account for a 10 level change.If SOE had gone ahead and done the entire T1 through T8 revamp of the spell progressions instead of just T8, you wouldn't be able to compare apples to oranges, which is what you are doing by comparing a T7 M1 to a T8 Adept 3.<strike>Does this change the fact that scouts are stupidly overpowered?  No.Does scouts being stupidly overpowered change the fact that in a gear based game with a multitude of distinct class arch types there will always be a class type more powerful?  No.You can keep making changes all you want.  But in the end you will not have "balanced" anything.  You will have simply changed the class that people consider overpowered.Again, you stated how you never lost to Bruisers except 1.  But now that you do, things are broken?</strike></blockquote>fixed.

Notsovilepriest
01-02-2008, 05:03 PM
Did you realize the Single Target ward was a DOWNGRADE, That isn't supposed to happen. Please don't turn this into a scout being overpowered thread, Just look at the pictures or if you know the class and say what you think.

Expres
01-02-2008, 05:05 PM
<cite>[email protected] wrote:</cite><blockquote><cite>Expresso wrote:</cite><blockquote><cite>Wytie wrote:</cite><blockquote><cite>Expresso wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote>Servers Best Bruiser goes to Taamerlane TBH. He won't bail on his whole group and still does good for himself in PvP. Rrrazundra was a joke Pre Rok for me, My class is just a joke now TBH. Taamerlane <u><b>was the only bruiser Pre RoK to ever kill me once I actually PvP'ed.</b></u></blockquote>So, before, when you couldn't ever be killed by a Bruiser things were all right?Do you really not understand that stating something akin to "zOMG Mystics can't beat anything now!  We must fix this!" and then later posting that there was only 1 Bruiser who could kill you can be construed as ridiculously self centered and possibly even deluded?</blockquote><p>I think the fact Notso was tryign to make is, heals really didnt get an upgrade with RoK not intill you find T8 M1's(good luck with that) but ALL Autoattack damage has increased with weapon stat and gear upgrades. Sure some of the gear will help heals but not in any way it does to free autoattack dps.</p><p>So Notso went from being able to use his skill to beat a mele class, to not being able to only, because the mele dps went way up compaired to his healing abilitys in pvp. I have a feeling most healers got the same shaft. My mages feels kinda the same way.</p></blockquote>My guess would be that what we are seeing (that T8 adept 3s blow chum when compared to T7 M1s) is a "side effect" of the new "10 level spell upgrade" cycle.We used to be on a 14 level upgrade cycle.  So when you received your shiny new Ward spell, it was scaled to account for a 14 level change.  The new spells are scaled to account for a 10 level change.If SOE had gone ahead and done the entire T1 through T8 revamp of the spell progressions instead of just T8, you wouldn't be able to compare apples to oranges, which is what you are doing by comparing a T7 M1 to a T8 Adept 3.<strike>Does this change the fact that scouts are stupidly overpowered?  No.Does scouts being stupidly overpowered change the fact that in a gear based game with a multitude of distinct class arch types there will always be a class type more powerful?  No.You can keep making changes all you want.  But in the end you will not have "balanced" anything.  You will have simply changed the class that people consider overpowered.Again, you stated how you never lost to Bruisers except 1.  But now that you do, things are broken?</strike></blockquote>fixed.</blockquote>So you disagree with:<span style="color: #0099ff;">You can keep making changes all you want.  But in the end you will not have "balanced" anything.  You will have simply changed the class that people consider overpowered.</span>and:<span style="color: #0099ff;">Again, you stated how you never lost to [ insert class here ] except 1.  But now that you do, things are broken?</span>Your effort was a poor attempt at trolling.

Sightless
01-02-2008, 05:13 PM
<p>Scouts are not insanely overpowered. /sigh</p><p>My 59, soon to be 60 Warlock is a lot more powerful than my current 75 Ranger. Killing the same 70 bots, my Warlock kills them faster. Sad.</p><p>If that isn't enough I played a Ranger at 59/60 before any of the major scout nerfs and I could never do the damage, or kill the people that I do on my Warlock. I've killed full green con groups in four spells, four yellow cons in three spells. I've done as much as 20k damage to a full group in 4-5 seconds on my Warlock. I can understand fixing resists (they need fixed), but there is no possible way a scout can beat my Warlock 1v1, even 2v1.</p>

Notsovilepriest
01-02-2008, 05:19 PM
The way I play, Bruisers, SK, and Assassin all used to be the bread and butter of what I could kill with easy, I had hard times w/ druids, Inq, and Brigands.Every class has strengths against certain class and weaknesses.If you are implying mystic were overpowered before I will laugh at you

-Arctura-
01-02-2008, 06:40 PM
<cite>[email protected] wrote:</cite><blockquote>Every class has strengths against certain class and weaknesses.<span style="color: #ff0000;"><b>Just like a specially spec'd bruiser can kill a mystic who throws the kitchen sink at them <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" /></b></span>...you will laugh at you<b><span style="color: #ff0000;">I will not laugh at I.</span></b></blockquote>

Notsovilepriest
01-02-2008, 07:43 PM
Are you trying to say that a Bruiser Spec'ed Just to kill Mystics? ROFL!

BWLeeEllison
01-02-2008, 08:14 PM
<cite>[email protected] wrote:</cite><blockquote>Did you realize the Single Target ward was a DOWNGRADE, That isn't supposed to happen. Please don't turn this into a scout being overpowered thread, Just look at the pictures or if you know the class and say what you think.</blockquote><b><span style="font-size: small;color: #0099ff;font-family: comic sans ms,sand;">I have only ever just barely dabbled with mystic/defiler, but even I can see the class was left out in the cold.  So sorry about that.  Hopefully Sony will correct it.</span></b>

Expres
01-02-2008, 11:51 PM
<cite>[email protected] wrote:</cite><blockquote>The way I play, Bruisers, SK, and Assassin all used to be the bread and butter of what I could kill with easy, I had hard times w/ druids, Inq, and Brigands.Every class has strengths against certain class and weaknesses.If you are implying mystic were overpowered before I will laugh at you</blockquote>Why is it that you try to make it about you?  Why is it that you ignore the answers that were given to you and ignore the questions asked of you?The issue with the numbers you see on your T8 Adept 3 Wards when you compare them to your T7 M1s is meaningless.  Your T7 M1 are based upon a 14 level spell progression cycle while the T8 Adept 3s are based upon a 10 level upgrade cycle.  So no, the spell was not a "downgrade".  The screenshots you took are merely a side effect of another half [Removed for Content] attempt by SOE to change the game.  They said "We're going to change the game to a 10 level spell upgrade cycle" yet stuck only a change to T* in the game.As for "implying" Mystics being overpowered, I was implying nothing.  I was pointing out that in this thread you have both stated that you <b>only lose to 1 Bruiser</b> and "implied" that since you lost to a Bruiser then something is "broken".  Think about that for a second.

Shadow_Viper
01-02-2008, 11:57 PM
<p>Please read through the first post in this read. <img src="http://forums.station.sony.com/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367158" rel="nofollow" target="_blank">Welcome to the Jungle: EQ2 PVP</a></p>

Notsovilepriest
01-03-2008, 12:01 AM
I am trying to use the evidence I have to show Mystics are broken related it to what I know best. MY OWN MYSTIC!How dare I state my observations on my own class! I find it odd that the bread and butter classess got to be harder to kill if not impossible in some cases, The Ward increase was so low. Did you know?A level 42 Warden group reactive M1 does more for a group than a T8 Group ward Ad3 by nearly 3 times?!Mystics and Defilers were never even considered on the PvP level post RoK I don't think.Also, Welcome to the Jungle doesn't apply to PvP Servers anymore.Remember when Brigands would drop Plate tanks to 0 or - Mit and kill them in seconds? Things need Nerfed, Classes need Buffed. There is a reason there are more of certain classes on PvP Servers and Fewer of some. If people are going to die, Why do you need Evac and campaign to keep it? Just suck up your death to a group and like it if you are going to use "Welcome to the Jungle" as a basis to my thread.

Shadow_Viper
01-03-2008, 12:14 AM
<p>Welcome to the Jungle still applies just fine. <img src="http://forums.station.sony.com/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>I do agree though that the screenshots you posted comparing the T8 ability upgrades, problem definantly needs to be addressed. </p><p>You said it yourself earlier in the thread. All classes have their own strengths and weaknesses. Try asking on the Mystic forums for advice if you're having problems combating some classes. The class boards are a great resource.</p>

Badaxe Ba
01-03-2008, 12:16 AM
<cite>Expresso wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote><cite>Expresso wrote:</cite><blockquote><cite>Wytie wrote:</cite><blockquote><cite>Expresso wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote>Servers Best Bruiser goes to Taamerlane TBH. He won't bail on his whole group and still does good for himself in PvP. Rrrazundra was a joke Pre Rok for me, My class is just a joke now TBH. Taamerlane <u><b>was the only bruiser Pre RoK to ever kill me once I actually PvP'ed.</b></u></blockquote>So, before, when you couldn't ever be killed by a Bruiser things were all right?Do you really not understand that stating something akin to "zOMG Mystics can't beat anything now!  We must fix this!" and then later posting that there was only 1 Bruiser who could kill you can be construed as ridiculously self centered and possibly even deluded?</blockquote><p>I think the fact Notso was tryign to make is, heals really didnt get an upgrade with RoK not intill you find T8 M1's(good luck with that) but ALL Autoattack damage has increased with weapon stat and gear upgrades. Sure some of the gear will help heals but not in any way it does to free autoattack dps.</p><p>So Notso went from being able to use his skill to beat a mele class, to not being able to only, because the mele dps went way up compaired to his healing abilitys in pvp. I have a feeling most healers got the same shaft. My mages feels kinda the same way.</p></blockquote>My guess would be that what we are seeing (that T8 adept 3s blow chum when compared to T7 M1s) is a "side effect" of the new "10 level spell upgrade" cycle.We used to be on a 14 level upgrade cycle.  So when you received your shiny new Ward spell, it was scaled to account for a 14 level change.  The new spells are scaled to account for a 10 level change.If SOE had gone ahead and done the entire T1 through T8 revamp of the spell progressions instead of just T8, you wouldn't be able to compare apples to oranges, which is what you are doing by comparing a T7 M1 to a T8 Adept 3.<strike>Does this change the fact that scouts are stupidly overpowered?  No.Does scouts being stupidly overpowered change the fact that in a gear based game with a multitude of distinct class arch types there will always be a class type more powerful?  No.You can keep making changes all you want.  But in the end you will not have "balanced" anything.  You will have simply changed the class that people consider overpowered.Again, you stated how you never lost to Bruisers except 1.  But now that you do, things are broken?</strike></blockquote>fixed.</blockquote>So you disagree with:<span style="color: #0099ff;">You can keep making changes all you want.  But in the end you will not have "balanced" anything.  You will have simply changed the class that people consider overpowered.</span>and:<span style="color: #0099ff;">Again, you stated how you never lost to [ insert class here ] except 1.  But now that you do, things are broken?</span>Your effort was a poor attempt at trolling.</blockquote><p>Not a poor attempt at trolling, more of a didn't have time at posting to put in how does taking a second look at mystic t8 spells have anything to do with scouts?</p><p>How is trying to help a class that struggles in PvP make an entirely different class more overpowered?</p><p>And third, I'm not Notsovilepriest, I was simply agreeing with what you had put in about the difference between 14 lvl cycle and 10 lvl cycle.  Your part of the post about scouts was simply irrelevant.</p>

BWLeeEllison
01-03-2008, 03:55 AM
<cite>[email protected] wrote:</cite><blockquote>I am trying to use the evidence I have to show Mystics are broken related it to what I know best. MY OWN MYSTIC!How dare I state my observations on my own class! I find it odd that the bread and butter classess got to be harder to kill if not impossible in some cases, The Ward increase was so low. Did you know?A level 42 Warden group reactive M1 does more for a group than a T8 Group ward Ad3 by nearly 3 times?!Mystics and Defilers were never even considered on the PvP level post RoK I don't think.Also, Welcome to the Jungle doesn't apply to PvP Servers anymore.<b><span style="color: #cc3300;">Remember when Brigands would drop Plate tanks to 0 or - Mit and kill them in seconds? Things need Nerfed, Classes need Buffed.</span></b> There is a reason there are more of certain classes on PvP Servers and Fewer of some. If people are going to die, Why do you need Evac and campaign to keep it? Just suck up your death to a group and like it if you are going to use "Welcome to the Jungle" as a basis to my thread.</blockquote><b><span style="font-size: small;color: #0099ff;font-family: comic sans ms,sand;">The jungle rules apply more than they ever did.  What you describe {in the red text) is actually something that was broken, just like when the summoner pets were 1 shot killing EVERYONE on the server.  Broken things do need fixing.  Some classes may need buffed.  No class needs nerfed.  Fix what is broken.  Do not fix what is not.</span></b>

Oneira
01-03-2008, 04:06 AM
<cite>[email protected] wrote:</cite><blockquote>The way I play, Bruisers, SK, and Assassin all used to be the bread and butter of what I could kill with easy, I had hard times w/ druids, Inq, and Brigands.Every class has strengths against certain class and weaknesses.If you are implying mystic were overpowered before I will laugh at you</blockquote>What Notsovile and others are talking about regarding Mystics (and Defilers) is quite clear and has been stated many times in other threads:1) excessively long cast times on heals and wards, especially the group ward;combined with,2) the fact that the group ward is the worst of all the group heals because of the way it's applied;combined with,3) no options of any kind, including AAs, for lowering cast, recovery and refresh times, for immunity from stun and interruptions, or for enhancing wards (on the mystic side).BTW Notsovile:  I find that a Bruiser or an SK is a real challenge and would continue to be even if they made some changes to the mystic class!  They both get tons of knockbacks, do good damage and can heal....they ain't cannon fodder for a mystic by ANY means!  Assassins are a different story.  If they stifle you and you don't cure it, you're in trouble.  They'll frontload enough damage to kill you.

Pelda
01-04-2008, 11:32 AM
They really need to fix this for mystics.  Its bad enough that Mystics are rare enough already.  These types of things will make it even worse as current mystics get frustrated with being nerfed as expansions come out.  Regardless if these spells would have been upgraded or not, it doesn't justify the ward being less than the previous tier with a much higher power cost.  Even in a non pvp environment their spells have such a minor upgrade to them that I don't know what these devs were thinking.  These spells for mystics (and other classes) really need to get looked at and upgraded.

Elephanton
01-04-2008, 02:48 PM
They need to fix mystics yes, but only after they fix necro 'cause those guys are far more broken in PVP.

KatrinaDeath
01-08-2008, 04:03 AM
<p>I'm lucky a guildie gave me my T7 single target ward the other day. Saves me a fire emerald.</p><p>Mystics need some serious fixing tho. I have had to create a strange PvP AA spec and gear spec because it is the only way I can get even matched kills in PvP. This hurts me in PvE way to much(Yes I know AA Profiles and have a second set of gear... I'm working on it but that ain't cheep). Since warding in PvP is *almost* useless for me I have gone with a <u><b>complete</b></u> melee spec. This makes me useless in group PvP since I am expected to heal.</p><p>The Mystic AA tree blows too. I bet 95% of all T8 Mystics have the same class tree set up. If they haven't quit yet.</p><p>I do well for my class I know that much. But something is not working as intended here.</p><p>Oh while I'm at it here is a vid <a href="http://youtube.com/watch?v=u_v1pLSvYp0" rel="nofollow" target="_blank">Enjoy!</a></p>

Oneira
01-08-2008, 06:09 AM
<cite>[email protected] wrote:</cite><blockquote><p>I'm lucky a guildie gave me my T7 single target ward the other day. Saves me a fire emerald.</p><p>Mystics need some serious fixing tho. I have had to create a strange PvP AA spec and gear spec because it is the only way I can get even matched kills in PvP. This hurts me in PvE way to much(Yes I know AA Profiles and have a second set of gear... I'm working on it but that ain't cheep). Since warding in PvP is *almost* useless for me I have gone with a <u><b>complete</b></u> melee spec. This makes me useless in group PvP since I am expected to heal.</p><p>The Mystic AA tree blows too. I bet 95% of all T8 Mystics have the same class tree set up. If they haven't quit yet.</p><p>I do well for my class I know that much. But something is not working as intended here.</p><p>Oh while I'm at it here is a vid <a rel="nofollow" href="http://youtube.com/watch?v=u_v1pLSvYp0" target="_blank">Enjoy!</a></p></blockquote>Ah, mystics.  After getting into several fights and having my spells, i.e. wards and heals, get interrupted enough so that I had no chance of keeping up with the high dps classes that were attacking me, I stopped playing my mystic in protest.I have to agree about one thing, the EOF mystic tree, other than the melee line, is just plain awful.  The Res lines and the Cure lines should just be deleted.

Vaeine
01-08-2008, 07:42 PM
<p>Maybe when the devs roll up a mystic on the test server and put all the best fabled gear on them with all the plus to heal amount and masters and plus to spell damage etc and the mystics performs like it did post RoK they don't seem as concerned that the class is broke. </p><p>Or when they roll a mage and give them the gear that boosts there spell damage up 1500-2000 and they are using masters and test them out and the outright resists are down and spell damage is way up to par with melee auto attack damage they dont seem concerned that the class is broken.</p><p>Or maybe Notso has chosen to boost his melee damage on his gear since he is a healer that can spec melee and has very little plus to heal amount on his new gear..... but as i think someone else posted there is not much support for an arguement when it is posted that someone kicked his [Removed for Content] that he thinks shouldn't especially using a timered ability.</p><p>I play a healer class and notice that brawler class is harder to beat in t8 sure but once i start seeing people that post about problems that a class has that have a 1: to 6: kill ratio instead of a 6: to 1: or better ratio then i will be more concerned.</p>

Alycs
01-09-2008, 07:14 PM
I've got a lvl 37 mystic.  In PvP - she blows chunks.  Her win/loss ratio is skewed to the loss over win and has been since she left.  I know how to play a mystic.  She's twinked out to include masters/Adept III's.  Her wards get interrupted frequently.  Her heals, have you seen a mystics heal?  You have to eat into your OWN health for them!  Now, with the wards, you're supposed to have some left to heal you when the ward is done.  PvE - mystics are .... barely okay.  PvP?  Heck no.  I don't play my Mystic solo.  Period.  She's got a traveling companion.  Why?  She dies, quick, 'cause her spells take so freaking long to cast.  Shoot...having had a warlock in PvE...her spells didn't take near as long as some of my Mystic's spells!This thread it not about overpowered any class.  It's about mystics and their evil counterparts the defiler.  As for uber pet?  Please?  My spirit companion is 37vv.  How the heck is that uber?  Frequently he's a distraction to HOPEFULLY let me get away.  So, ignore who started it and deal with the fact that at ALL tiers, Mystics and Defilers are broken and need some love from the Devs!

Stuckx
01-09-2008, 08:22 PM
This post is about the fact that defilers/mystics got gimped when it comes to their healing ability.So,it's on a 10 level upgrade cycle instead of 14?You could atleast upgrade the spell by another 10 level..give another 1000 points to the ward.

tequiero
01-11-2008, 03:54 PM
<p>   <span style="font-size: medium;">look beacuse people play  classes that kill just about anything and dont see the other side you migth get ignorante answers. just that simple i have lvl 78 mystic and 77 defiler i do fairly well in pvp  post ROK solo only cause i had  Key gear to help me do dmg why i was casting my wards ( KEY GEAR) not even pvp gear cause that is next to wortless in real pvp. the problem is that now you have near that incress combat art dmg to insane amount, that our wards cant keep up.</span></p><p><span style="font-size: medium;">  Before you  say ( WELL BEFORE YOU WAS ABEL TO KILL "X" class now you cant now is brokren, its not even that  Mystic can now at T8 cant  kill almost anyclass, i consider myself to be one of the better solo mystic out there and like i said before i do fairly well but this dosent justify the fact that  mystic in pvp is broken those pictures dont even show the  ward amount in pvp our group ward 3400 ( with adorment and  plus heal amout gear) in pvp does 2200 thats a big diffrence.  back in the day i was acxtuly  was abel to  keep up with warden/fury/defiler/Insq, Cause i was abel to change my gear  in battle to my Power regen gear now i got to choose  the greater evil, Put my  gear to help me kill Scout " hope it does " / leaving my regen gear to collect dust or regen gear that dosent help me at all, when figthing 80% of the server pop ( scouts)</span></p><p><span style="font-size: medium;">  People its not about welcome to the jungel, or saying  well  live with it ( in this case i am ) its look at the fact warden can  group heal anywhere from 7-14k in a matter of 10 seconds. mystic/defiler 2200 " and pray that the group dosent take dmg and only 1 person does" . its  brig can  keep you stun for 5 to 7 seconds and strip away your wards that takes us 5 seconds to cast. its warlock/wizards can manshield and burn thru your wrds like there werent even there. </span></p><p><span style="font-size: medium;">Try to keep this post about what it is not of well this class is better than other just Derv need to look  at the numbers thats all.</span></p><p><span style="font-size: medium;">p.s</span></p><p><span style="font-size: medium;">Please dont nerf  other classes just fix the ones that are broken.</span></p>

Pvpmedics
01-11-2008, 04:18 PM
<p>I have been playing the Mystic class for along time on PvP server and Have had no problems take on warlocks, scouts etc... I have killed 2 and 3 scouts at the same time solo. Right now im leveling my Mystic (Perigrine) up he is currently lvl 74 and at lvl 73 I am able to kill lvl 80 scouts. I was able to get Kriptick lvl 80 Master Ranger to 10% at lvl 73. I have killed multiple lvl 80 General scouts at lvl 73. </p><p>I do agree on the wards though its pretty retarted how the adept 3 is smaller then the master version of the t7. I agree they need to speed up the group ward i have been complaining about this for along time now. If I had one second taken off the casting speed of the group ward it would be awsome. Most of the time that I get interupted in a PvP fight is when im at 90% of finishing my cast of the ward. It gets so annoying that they can interupt us then we recast instantly and they can interupt us again.</p><p>But I really have no complaints about mystics in RoK. If you want to solo people and kill scouts then research the best way to do it. I have so much damage procing gear on that i do about 1 to 2k damage everytime a scout hits me. So i can pop a ward then put oberon barrior on and let the scout kill him self. </p><p>Of course there is some people that I have hard time with like Khrul, Swass, Kriptick. But most other scouts im able to kill 2 vs 1. </p><p>But dont get me wrong its pretty stupid how many times a warden can cast there group heals in one minutes compaired to us. Our casting time is horrible, and anoying. I have been complaining to SoE about this for awial now and would love to see them do somthing about it. To be honest they shoudl take out the [Removed for Content] [Removed for Content] rez aa line and add some sort of increast casting speed or somthing.</p><p>Perigrine</p>

tequiero
01-11-2008, 04:32 PM
<p>oh i agree PEd,  i mean i do great vsv mosyt scout  and  you and i have the same tactics,. but they sure need to show mystic/defielr some love  as a healing class.  even the heal proc gear is amost worthleast cause our casting time is so long. </p><p> and to this date i have only lost to 1 wizard God the can hit  hard but  compare to the many figths i have vs them   that pretty good   Cunk, Rattach and 1 other brig out there forgot his name but those are the only 3 brigs that i havent yet been abel to kill on a 1v1. kritic  is only ranger i have fought and well   i havent done so good lol</p><p>but i still stick with the OP.</p>

BWLeeEllison
01-11-2008, 04:43 PM
<cite>tequiero wrote:</cite><blockquote><p><span style="font-size: medium;">Please dont nerf  other classes just fix the ones that are broken.</span></p></blockquote><b><span style="font-size: small;color: #0099ff;font-family: comic sans ms,sand;">Thank you for your common sense approach (as I said in another thread "Path of least resistance" and all that)  Please, devs, someone, reexamine the mystic wards in T8.</span></b>

MalkorGodchyld
01-12-2008, 01:27 PM
<p>    Mystics have it hard but imo Defilers have it harder... we have to deal with the same frustration that comes with casting wards, on our Offensive side.   No options for fast casting attacks/melee.      Its ridiculously stupid & kinda makes ya wonder who the hell is testing this stuff.     We dont even GET a snare...let alone a useless one.   Wards?? [Removed for Content]   [Removed for Content] joke in pvp atm...they are severly underpowered when you consider the cast times and the amount of dmg being done in t8.   </p><p>     There are serious balance issues here...every group in their right  mind is gonna roll with a druid healing...there is just no comparison in what archtype is more cut out for the job.   We have to work 3 times as hard for equal results as shaman.      Interrupts really need to be examined...whats the use of even having a "healer" archtype of u cant heal???   Interrupt X23434   stun/stifle/mezz/knockback ~  & plz spare  me...freedom of mind  potions are a joke too.    10 secs aint [I cannot control my vocabulary]... and a 10 min recast?!    If they are intended to be a viable defense then they should be castable almost as quickly as stuns/stifles refresh!!!!   </p><p>    Also unlike clerics...shaman dont get an option to increase our focus for less interrupts ...PLUS no casting time increases like clerics... not to mention Divine Recovery.      Templars get an aa to increase dmg  spell casting speed "within" their aa tree on top of all that... Inquizzies...  well they get combat arts.        Defilers???   Umm..yeah.       The point of this thread isnt whether it can be done with all of the imbalance...ANYTHING can be done & personally i can see a way to compete even with all these hindrances...but thats with alot of experience & access to the best gear.            You really  shouldnt have to work 3 times as hard as another class within your archtype to compete.     </p><p>   Again...it really makes you wonder who is testing this stuff & more importantly who is in charge.   You have classes running around who are OBVIOUSLY...and GROSSLY overpowered & the extreme on the opposite end.    Its pretty sad.         </p><p>Healers are similar to quarterbacks in the pocket...atleast let us do our JOB in order to balance overall gameplay or...its pretty much pointless to roll anything other than a "DRUID" / cleric. </p><p>    ~Marius Darkchyld~ (Mariusx)       DARKHAND</p><p>    ~ 80 Defiler ~            Nagafen   </p>

Csky
01-12-2008, 04:26 PM
<p>my partner plays a mystic and the class is pathetic in PVP all he does is die..the heals are pitiful and the pet is sad and cast times are too slow </p><p>maybe a snare and faster heals/wards or something would help the class out</p><p>at least when we kill people we earned the kills..hes only 30 so i cant really comment on end game shaman but at this level the class needs help</p>

BWLeeEllison
01-13-2008, 04:11 AM
<cite>Csky wrote:</cite><blockquote><p>my partner plays a mystic and the class is pathetic in PVP all he does is die..the heals are pitiful and the pet is sad and cast times are too slow </p><p>maybe a snare and faster heals/wards or something would help the class out</p><p>at least when we kill people we earned the kills..hes only 30 so i cant really comment on end game shaman but at this level the class needs help</p></blockquote><b><span style="font-size: small;color: #0099ff;font-family: comic sans ms,sand;">The shoman class in the old EQ was tough, in the extreme.  This is one point I agree with you on Csky.  Sony needs to give a little mystic/defiler love.</span></b>