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View Full Version : Everyone runs! (non-rant.)


Tybr
12-15-2007, 11:35 PM
This is not meant to be a rant rather just something I have noticed...People are now running from PvP because (I assume) they want to max out their AA before they start PvP. This has had the effect of stopping PvP where these AA quests are given. I have actually had people with a lower title run from me when I was green to them. This does not make any sense. <img src="/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" width="15" height="15" />

convict
12-15-2007, 11:41 PM
<cite>Tybr wrote:</cite><blockquote>This is not meant to be a rant rather just something I have noticed...People are now running from PvP because (I assume) they want to max out their AA before they start PvP. This has had the effect of stopping PvP where these AA quests are given. I have actually had people with a lower title run from me when I was green to them. This does not make any sense. <img src="/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote>Nothing new. They always run unless the have you 6vs2.. Nothing has changed that.

Splintered
12-15-2007, 11:44 PM
well.. its quite obvious pvp gear is now unattainable to anyone who isn't already maxed... honestly.. in the last 24 hours I have gotten about 15 or so kills with my 21 monk alt, and it raised his xp by 70%. That equals about 2 aa points, and unfortuanly i now have no choice but to not pvp with him less i run the risk of gimping my character due to lack of aa.

Tybr
12-15-2007, 11:54 PM
<cite>convict wrote:</cite><blockquote><cite>Tybr wrote:</cite><blockquote>This is not meant to be a rant rather just something I have noticed...People are now running from PvP because (I assume) they want to max out their AA before they start PvP. This has had the effect of stopping PvP where these AA quests are given. I have actually had people with a lower title run from me when I was green to them. This does not make any sense. <img src="/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote>Nothing new. They always run unless the have you 6vs2.. Nothing has changed that. </blockquote>The last time it happened to me I was running solo, the enemy was Orange solo. I was running on Pyrite ([Nagafen], go ahead and check his gear etc. if you don't believe me.) There is NO way a Orange Slayer would pass up a Green hunter with the gear I got. This is not the first time I have seen this behavior since the last patch.

Winter12345
12-16-2007, 01:01 AM
<p>thats not suprising actually, that has happened to me many times since this last patch...</p><p>was on my lv 15  qeynos guardian and there was a group of 5 or 6 18-19 dessys at fair.. i was champion title but they just passed right by me.. some other low levels that were attackable for them they didnt even bother attacking and went right to the zone line.</p><p>Basically my point is that since the last update, no one wants exp since they want to stay the sme lvl, rarely ive seen the occasion where one person is trying to max out aa's before pvping, they at least would fight, just dont want exp which many people say has made pvp lame. (not saying i agree)</p><p> However i had a question that keeps getting me confused, i keep hearing people say you now get aa exp from pvp now on the chat channels and stuff? is this true because I keep thinking that this was added....</p>

Tybr
12-16-2007, 02:34 AM
<cite>Winter12345 wrote:</cite><blockquote><p>thats not suprising actually, that has happened to me many times since this last patch...</p><p>was on my lv 15  qeynos guardian and there was a group of 5 or 6 18-19 dessys at fair.. i was champion title but they just passed right by me.. some other low levels that were attackable for them they didnt even bother attacking and went right to the zone line.</p><p>Basically my point is that since the last update, no one wants exp since they want to stay the sme lvl, rarely ive seen the occasion where one person is trying to max out aa's before pvping, they at least would fight, just dont want exp which many people say has made pvp lame. (not saying i agree)</p><p> However i had a question that keeps getting me confused, i keep hearing people say you now get aa exp from pvp now on the chat channels and stuff? is this true because I keep thinking that this was added....</p></blockquote>I PvP'ed alot tonight and not a single AA "xp" move. I think the above question regarding AA awards for PvP is just a random rumor. No AA for pvp kills. At least as far as I can see. <img src="/eq2/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" border="0" alt="SMILEY" width="15" height="15" />

Winter12345
12-16-2007, 02:42 AM
<cite>Tybr wrote:</cite><blockquote><cite>Winter12345 wrote:</cite><blockquote><p>thats not suprising actually, that has happened to me many times since this last patch...</p><p>was on my lv 15  qeynos guardian and there was a group of 5 or 6 18-19 dessys at fair.. i was champion title but they just passed right by me.. some other low levels that were attackable for them they didnt even bother attacking and went right to the zone line.</p><p>Basically my point is that since the last update, no one wants exp since they want to stay the sme lvl, rarely ive seen the occasion where one person is trying to max out aa's before pvping, they at least would fight, just dont want exp which many people say has made pvp lame. (not saying i agree)</p><p> However i had a question that keeps getting me confused, i keep hearing people say you now get aa exp from pvp now on the chat channels and stuff? is this true because I keep thinking that this was added....</p></blockquote>I PvP'ed alot tonight and not a single AA "xp" move. I think the above question regarding AA awards for PvP is just a random rumor. No AA for pvp kills. At least as far as I can see. <img src="/eq2/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote><p>Thought so, would be really stupid if you got aa exp for pvp, even 1% a kill, 100 kills and you get an aa which is not accurate since you'll get more aa exp per kill reducing the amount of kills you need to gain aa points......</p><p>But again yeah i had a good feeling that getting aa exp from pvp fights was a lie.</p>

rvc
12-16-2007, 02:43 AM
  I read this and had to give input on it from my perspective.  Ive run from alot of fights recently, a week ago i would have at least seen how id fare even if losing was fairly certain.  Unfortunately nowadays the only thing to pvp for are titles and thats after youve done your aa for your lvl.  I dont know about the rest of folks but soloing i was lvl 30 before i had hit the max 1.5 x lvl aa point.  Now hell i get an aa per lvl thats about half a lvl of exp and sure for the last half of that lvl ill pvp only titleds, and fights i think ill win or get a decent kill on a champ in,  im a dest.  Ive honestly got a hard time even engageing a hunter but ill do it if thats all i can find.

Tybr
12-16-2007, 10:53 PM
All I want to do is fight...I don't care about titles nor Xp....I thought that was what a PvP server was about...you know...encouraging PvP?this is a PvP server yes?<img src="/eq2/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" border="0" alt="SMILEY" width="15" height="15" />

convict
12-16-2007, 11:54 PM
<cite>Tybr wrote:</cite><blockquote>All I want to do is fight...I don't care about titles nor Xp....I thought that was what a PvP server was about...you know...encouraging PvP?this is a PvP server yes?<img src="/eq2/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote>Like I said before.. Nothing has changed.. They were running before the last update, and they will continue to run if they think they might lose thier title or take a hit on thier kvd ratio.. Thats why many people were calling this everrun pvp.. I've been out the last 2 days and found PLENTY of pvp, even more this evening.. Theres no lack of pvp around level 20 so far for me.

Wildfury77
12-17-2007, 01:33 AM
<p>FYI ----> Convict was a lone voice in Nagafen chat loving this change <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Although I strongly remember him saying he enjoyed the ability to quest peacefully now......</p><p>Thats the problem in a nutshell. Entire Tier 3-5 lock guild have collapsed. They either have to lvl up via PvE to maximise endgame effectiveness or continue to kill 100s of enemies and arrive at tier 7/8 with limited AA. 14% xp/kill at lvl 37 when a good tier 4 locker kills 50-100/day(pre-change) is causing many to either quit or avoid PvP. I think the main problem is that thsoe supporting this change didn't ever really PvP ---> the tier 4/5 lock teams fought epic Group vs Group battles and have 1000s of kills......</p><p> Solutions?</p><p>1) Undo XP for PvP....probably too late to bring the 100s who have quit back and unlikely to happen</p><p>2) Reduce XP significantly ---> 1%/kill would still put many off PvP but would mean many more might engage rather than just /wave.</p><p>3) Reduce XP significantly and add PvP writs that give small AA bonuses e.g. Kill 20 freeps.....etc</p><p>4) Undo XP for PvP but remove locking until lvl 20</p><p>5) Undo XP for PvP and Add-----> PvP immunity raised from 10 to lvl 13......unlucky for some <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> But with Sarnak gear at lvl 11 and MC at lvl 12 would make noob farming significantly more difficult. Carnage flag anyone that re-engages a solo toon of lower lvl whilst still on recent -- to enable policing of this minority group of lockers.</p>

Grimfort
12-17-2007, 06:39 AM
<p>On saturday I (75 SK) headed in for a battle vs a 75 warden and 75 ... something else just for fun. I lasted about 30 seconds which was longer than expected but alas got squished.</p><p>Then took on a 70 warden and 2 * 65s, battle lasted a good minute or so, I managed to kill the warden but he was soon rezzed and I got squished again.  </p><p>Isn't pvp why we picked our servers for? </p>

Rattfa
12-17-2007, 07:08 AM
I was boxing a lowbie alt through Blackburrow yesterday and saw a group of Qs pulling everything back to the entrance so they could zone out if PvP arrived....Kinda sad really.

sprogn
12-17-2007, 08:10 AM
Rattface is a bot tbh....

Yonaton
12-17-2007, 08:19 AM
<cite>Grimfort wrote:</cite><blockquote><p>On saturday I (75 SK) headed in for a battle vs a 75 warden and 75 ... something else just for fun. I lasted about 30 seconds which was longer than expected but alas got squished.</p><p>Then took on a 70 warden and 2 * 65s, battle lasted a good minute or so, I managed to kill the warden but he was soon rezzed and I got squished again.  </p><p>Isn't pvp why we picked our servers for? </p></blockquote><p>Umm...yes. But you're at end game already. You aren't worrying about the xp gain like someone trying to build a toon to reach your lvl.</p><p>Then again,that doesn't seem to be a concept that is easily grasped by those in your position.  Not making a slam here,jst saying you've had that character up there already,and they're talking about people who are now forcibly heading there. From their perspective,it doesn't pay to pvp and gain xp while lessening their room to gather aa.</p><p>I have pvp'd some with my toons,since my account is already cancelled and it really doesn't matter. I gained 20%(no lies) for helping some others kill a 41 griefing in Frostfell. Went from 66% to 86% on my 27 ranger. Not that he was much use,but the few hits I got in were enough to gurantee an xp gain.</p><p>On my 43,killing one green and a grey that attacked me,again in frostfell while I was trying to craft and gather,I gained a goodly amount. I posted my gains in a thread on these forums. A rediculous amount for two kills on my lvl.</p><p>It's a problem for those of us who play to pvp (casually). My toons are not even close to the definition of a "twink". The 43 only has 49 aa atm,and can't afford the xp gain at all.</p>

Yonaton
12-17-2007, 08:21 AM
Lol,come to think of it,it soudns funny the way I talk about my toons since the account is done anyways. Guess I care more about them than I realise. A lot of work went into them.

keLston
12-17-2007, 08:52 AM
I run because I don't like to die and I have friends that I don't want to outlevel (no we're not twinks, I just can play more often).

bangbangshang
12-17-2007, 10:37 AM
<p>My son recently started playing again.  He had stopped several months ago due to the irristable mezz's of a girl.  We have a duo that dinged 16 yesterday.  We are just playing casually and are happy to be a lvl or 2 ahead of adventure lvl in AA.  Mind you, we have the support of high lvl toons for twinking.  And twinking we do.</p><p>We were questing and were a little apprehensive about pvp because of the xp.  We came across a yellow con Brig and it happened.  We decided to kill him to see how much xp we would gain but something unexpected happened.  We killed him but didn't quite notice how much xp we gained but we felt the pvp bugs bite.  salivating we headed out to CL to kill some orc nameds and of course to hunt down wretched freeps.  we came across a yellow con'd SK.  Killed him and got 2.5% each xp.  we also happened across a red lvl 22 and made short work of him and gained about 10% each.</p><p>Bottom line is, we're not going to let this change stop our fun.  We played in Nagafen since launch and were always the grinding type of players.  especially when it came to AA.  Going forward we'll be happy to maintain a couple of lvl ahead of adv xp in AA and we'll cut down anyone in our way.</p><p>I must say, however, that the amount of targets was noticably low.  that's ok, we'll lvl up soon to where the targets are.</p><p>I still am amazed that this change took place.  No one will ever convince me that it was the majority that wanted it or that it helps new people in any way.  as a matter of fact i think it will hurt the new people so much more than help.  but then again only time will be the ultimate judge of how correct this change was.</p>

Vrenrar
12-17-2007, 11:09 AM
<p>isnt it still possible to turn in quests dead for AA? If so, why cant people just rack up AA 10-14 and then pvp all of T2 for titles or which ever tier they are doing.</p>

MaCloud1032
12-17-2007, 11:42 AM
<cite>Vrenrar wrote:</cite><blockquote><p>isnt it still possible to turn in quests dead for AA? If so, why cant people just rack up AA 10-14 and then pvp all of T2 for titles or which ever tier they are doing.</p></blockquote>That was removed almost a year ago.

Liunatic
12-17-2007, 01:16 PM
<p>Hmm.. I don't care about titles, pvp rewards, aa's are fun but not crucial to me. My brig is 39 with 37aa's I think. I'm not going crazy about them, and I do just fine in pvp. I fight every chance I get, even if I don't think I'm going to win ( unless it's a group, I'm not suicidial ), because frankly, I enjoy to fight. That's why I'm here. To PVE with the added bonus of PVP to make it exciting and a bit more dangerous. Not just to PVP non stop. Not that there's anything wrong with it. And in the last 3 days, I've had not one person run from me. Quite the opposite actually. </p>

tequiero
12-17-2007, 02:33 PM
<cite>Tybr wrote:</cite><blockquote>This is not meant to be a rant rather just something I have noticed...People are now running from PvP because (I assume) they want to max out their AA before they start PvP. This has had the effect of stopping PvP where these AA quests are given. I have actually had people with a lower title run from me when I was green to them. This does not make any sense. <img src="/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote>   They run cause they want to save there tittles just wait till T8 Nothignm change  evacers will evac  and fury will pack regarless  but  makes it taht much  rewarding when you get to kill them,  its has nothign to do with exp pvp. AND if you see 3 people  after you WOULDNT YOU RUN?!?!?! cause i sure would also, but since i dont have evac or pack chetta or track i am stuck there anyways and try to  stay alive as long as possibel

Ballpin
12-17-2007, 02:46 PM
My only gripe is that alot of people have been running as a first resort, rather than a last. I'm talking about even+ cons bolting in the opposite direction every time I hit them first (on my zerker primarily). Most of them aren't in fame range either. Been seeing this in T2/3 as well as endgame, both factions.

tequiero
12-17-2007, 02:58 PM
<p>  Trust me  it will happen in all tiers no mater what, For the love of tunare i am a mystic and when i get the jump on people even scout , they  sprint off or evac. and this happenign pretty much since day 1 so  the exp change  really  didnt affect thaty part of the game  most people only figth they they can get the jump first. I will admit it my self i do also but only if i see 2 people or more on me i try to sprint off  get about 10 metters away get rooted and stay ansd figth lol. sometimes i get lucky 2vs 1, but  thats liek 1 out of 10 when  it happens. one on one bring the pain</p>

IcterusGalbula
12-17-2007, 05:37 PM
<p>I think it would be neat to have a poll where people could vote on whether or not they like the change.  I know the poll would not be scientific, but it might be interesting.</p><p>I would vote to keep the change as it is.</p><p>I pvp when forced to.  I don't go out looking for it.  Indeed none of my toons who have track are over lvl 10 yet.</p><p>My lvl 14 Kelethin wizzard was in Timorous Deep looking for good gear and could have easily killed maybe a have dozen lower level Freeps.  But I had no interest in killing them.  And I did not want the experience points.  They either did not want the experience points either or were too afraid to attack me.  They were lvl 10-12.</p><p>After questing side by side for maybe 30 minutes.  Goodness gracious.  I even waited my turn to kill a named toon... waited until the Freep killed him first while I stood right next to him!  But after questing side-by-side I guess one of them finally decided to shout for help.  A group of about 5 higher-lvl Freeps eventually showed up and killed me.</p><p>Prior to that I just kept thinking over and over:  lions and lambs, lions and lambs.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>People who complain about the change.  All I can say is, "Welcome to the jungle!"  Be strong and adapt or step aside and fall by the wayside.</p><p>I for one was tired of lvl 12 generals camping the gates between newby zones.  Okay maybe I only saw one lvl 12 general.  Okay maybe he was one step below a general.... maybe two.  But you get my point.  I don't think he was waiting on his friends to level.</p>

MMMike9
12-17-2007, 06:37 PM
<p>One week ago:  We couldn't wait to play together.  We finished every quest to improve our T4 toons and we pvp'd at nearly every opportunity.   We frequently fell into epic group vs group pvp encounters that were unmatched in any other gaming I've found.  Yes, we also killed un/low titled and/or poorly equipped greens who were too sleepy to notice, nor counter, their threats except via the forums.  Darwin would have something to say about that.  None of us have higher toons to provide plat, nor do we buy it.</p><p>This past weekend:  All good pvp gone.  Low titled/unequipped/unorganized pvp was all that was on the server in all the T4 and below zones I explored.  Countless dedicated, challenging pvp'ers missing in action.   I ran away from many laughably easy pvp opportunities, else I'd level past my real-world friend grpmates.   ...I never before thought I'd run from a green hunter.  While I was offline, a couple of my grpmates waved at an equal con FP dreadnaught to avoid outleveling the rest of us as well.   Only thing left to do now is quest for aa while avoiding pvp xp so we're ready for the real pvp deal at T7/T8...if we can stay focused that long.</p><p>I'll be interested to hear what those of you who supported this change have to say when you uncontrollably level into the upper tiers yourselves.  Die.  See all the content in that tier while seeking aa/gear/plat.  Die.  Reroll a new toon and be forced to level directly back to T8.  Rinse and repeat.</p><p>Some more ideas for Sony to improve this bad situation (in no particular order; not all necessary):</p><p> -- Disable pvp xp and enable faction/fame penalties for initiating pvp against enemy below your fame range.   This will protect those who seem to like to venture out into a pvp server solo/untweaked without evac or a horse.  Stay untitled if you choose and  remain nearly immune from tweaked titled enemy.</p><p> -- Enable a Vanguard-style Brotherhood system to allow friends to remain grpmates while offline and share xp & aa on the long slog to T8 and still pvp on this pvp server. </p><p> -- Increase the lvl ranges in home T2 zones for homecourt players.  ie, FP can kill down 8 lvls and up 4 lvls in Commonlands as can Qey in Antonica.  This will make life painful for those who like to hunt new players who are learning the game in their backyards.</p><p> -- Disable pvp xp locking only below a certain level lvl:  20, 25, 30, 35, or 40....personally I think 25 or 30 would be fine...if you can't figure out how to group/gear up/prevent easy kills before facing somebody at that level, you should jump in a lake without an otter totem.   ...and 25 scouts will be able to keep their grps alive if being pursued.</p><p> -- Reduce pvp xp significantly.  Pursuing aa & level appropriate gear in order to make yourself better than the other guy makes this game seriously fun.  The current rate of pvp xp gain is off the chart crazy for those who care to improve their toons.</p><p>If Sony leaves the rule set stand as it does today, this game will die as better designed PvP games hit the market despite the stunning/unmatched EQ2 PvP engine.  I'm a die hard EQ2 fan and don't want run from green hunters, nor leave the game, so please fix something soon.  Thanks!</p>

Splintered
12-18-2007, 12:16 AM
Pvp in the lower tiers is no longer fun <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />... I hate having my alts have no choice but to avoid killing someone because I'll get too much xp. On my 21 monk, I have already had numerous times people just beating on me, and they probably can't figure out why I just let them attack me and do nothing to attack back, and it rarely has to do with the fact they would kill me. Honestly, and I have yet, since nov. 9th of 04 when I started back on neriak (this is my second account, hence why it reads may of 05, my original account dates back longer) never complained about anything soe implemented. This is the one time where I am going to have to say, my game play has been greatly effected by this move. I feel it was barely tested, and only implemented based on some very vocal minorities. I have hardly seen any of the people I would routinely run into. Now almost everyone I see is unranked because they don't know any better and continue to pvp without fear of gimping their characters, which they do because they level like crazy. I can not tell you how often I run into people who have no clue how to pvp. Just today I ran into an unranked assassin who attacked me with no buffs up, no poisons, nothing. The brigand who was helping him had no poisons up. Yet because of such simple incompetences, now I have to let them win so I can assure my characters get enough aa. The way I look at it, if I do not get those aa, then it will not be fair to the groups who depend on me for whatever it is I may be called upon to do.

Sunderban
12-18-2007, 01:16 AM
<cite>Tybr wrote:</cite><blockquote>All I want to do is fight...I don't care about titles nor Xp....I thought that was what a PvP server was about...you know...encouraging PvP?this is a PvP server yes?<img src="/eq2/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote><img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> me as well.....screw all this aa and whatever nonsense. if you ever see Sunderban or Sundar on nagafen and are my enemy i guarantee you will pvp i dont care how many levels lower i am than my oponent. i will attack any enemy on sight <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

Zacarus
12-18-2007, 01:23 AM
<cite>Splintered wrote:</cite><blockquote>Pvp in the lower tiers is no longer fun <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY<img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />" />... I hate having my alts have no choice but to avoid killing someone because I'll get too much xp. On my 21 monk, I have already had numerous times people just beating on me, and they probably can't figure out why I just let them attack me and do nothing to attack back, and it rarely has to do with the fact they would kill me. Honestly, and I have yet, since nov. 9th of 04 when I started back on neriak (this is my second account, hence why it reads may of 05, my original account dates back longer) never complained about anything soe implemented. This is the one time where I am going to have to say, my game play has been greatly effected by this move. I feel it was barely tested, and only implemented based on some very vocal minorities. I have hardly seen any of the people I would routinely run into. Now almost everyone I see is unranked because they don't know any better and continue to pvp without fear of gimping their characters, which they do because they level like crazy. I can not tell you how often I run into people who have no clue how to pvp. Just today I ran into an unranked assassin who attacked me with no buffs up, no poisons, nothing. The brigand who was helping him had no poisons up. Yet because of such simple incompetences, now I have to let them win so I can assure my characters get enough aa. The way I look at it, if I do not get those aa, then it will not be fair to the groups who depend on me for whatever it is I may be called upon to do.</blockquote>Yep, they totally ruined the game.  One day, fun.  The next day, not fun.  Bravo SoE.

Ichigoo
12-18-2007, 02:30 AM
Well not everyone is running to maxout aa. I run because its so pointless to attack some one i will get nothing but xp for. I mean i already have max fation with the LK and am also a dreadnaught so if a green con destroyer cames running by honestly whats the point? If i lvl then i gotta pour more money into new gear and adept3/master1 spells. so honestly unless i see a champ my lvl run by i'm not gonna engage cause there's nothing to gain there.

Spyderbite
12-18-2007, 02:44 AM
<cite>Tybr wrote:</cite><blockquote>All I want to do is fight...I don't care about titles nor Xp....I thought that was what a PvP server was about...you know...encouraging PvP?this is a PvP server yes?</blockquote>Yup.. and those that don't care are out happily PvP'n and have been since the change. Its been non-stop fair fights the past 3 or 4 days for me when I play on my T2 and T3 alts. For those scared to gain exp.. just gear down and play on even turf or sit there on die. I suspect however the "win at all costs" mentality is a bit hard just give up over night and that's not an option.Sorry for those that really enjoyed locking to fight each other.. but those days are over. Its time to move on and start gaining faction for your T4 and T5 gear rather than trying to backpedal to get your T2 gear. Yah.. T3 & T4 might be a little rougher than you're all used to. But, the days of one shot kills on a character struggling with Dust Digger are over. /salutes

Spyderbite
12-18-2007, 02:51 AM
<cite>IcterusGalbula wrote:</cite><blockquote><p>I think it would be neat to have a poll where people could vote on whether or not they like the change.  I know the poll would not be scientific, but it might be interesting.</p></blockquote>There is a poll over on eq2flames and last time I checked it was like 93% in favor of the changes to 9% against. And, that is in a mildly moderated forum environment.

Zacarus
12-18-2007, 11:37 AM
<cite>[email protected] wrote:</cite><blockquote><cite>IcterusGalbula wrote:</cite><blockquote><p>I think it would be neat to have a poll where people could vote on whether or not they like the change.  I know the poll would not be scientific, but it might be interesting.</p></blockquote>There is a poll over on eq2flames and last time I checked it was like 93% in favor of the changes to 9% against. And, that is in a mildly moderated forum environment.</blockquote>I think the observation that Nagafen has slipped from being the busiest or second to busiest server, to the fourth or fifth busiest since the change, speaks more clearly about players reactions than the poll.

Alycs
12-18-2007, 12:01 PM
I play on Venekor when I can.  I don't get a huge amount of play time.However, Dejen is lvl 51.  Yesterday, she got nuked by an SK, attacked someone else that was green, had a couple other fights, ran from someone 10 levels higher than her.Whenever I've been out and about, I've found PvP fights, sometimes when I didn't want them....but hey, Venekor IS a PvP server after all.Personally, I could never see just STAYING at one level forever.  I do have level locked chars, but it's for content, not faction gear.  The war trudges on and things change.  *shrugs*

Tybr
12-19-2007, 08:12 PM
<cite>Sunderban wrote:</cite><blockquote><cite>Tybr wrote:</cite><blockquote>All I want to do is fight...I don't care about titles nor Xp....I thought that was what a PvP server was about...you know...encouraging PvP?this is a PvP server yes?<img src="/eq2/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote><img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />" /> me as well.....screw all this aa and whatever nonsense. if you ever see Sunderban or Sundar on nagafen and are my enemy i guarantee you will pvp i dont care how many levels lower i am than my oponent. i will attack any enemy on sight <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY<img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />" /></blockquote>Yaaahoo!!! Now that's the spirit!

Marcula
12-19-2007, 08:35 PM
<span style="color: #00ccff;">Hmmm......I fought Taear last night (with Bloodsplatter) and he didn't run at all! He started off by resisting the first 5 spells I threw at him before he shrugged and proceded to splatter me all over the ground. I am glad he didn't run from me because I really needed a bio break. I will kick his azz when I hit 72 for sure! (I started the fight for the record, think he was just ignoring me haa ha)</span>

HerbertWalker
12-20-2007, 12:56 AM
<p>A smart solo player will almost always /yell and start to run in the opposite direction when attacked.   As you run, pan the camera around and look to see if the attacker has any assistance.   If so, keep running.  If not, turn around and fight.   This is not 100% effective, but it is much better than being careless.</p><p>That is way smarter than automatically opening up on the attacker.   Half of the time, in my experience, someone is waiting in the shadows to gang up on you.    So what is with all the complaining about running?  If you aren't running, then you are falling for obvious traps of hidden 3v1 situations.</p>

Tae
12-20-2007, 01:01 AM
<cite>[email protected] wrote:</cite><blockquote><span style="color: #00ccff;">Hmmm......I fought Taear last night (with Bloodsplatter) and he didn't run at all! He started off by resisting the first 5 spells I threw at him before he shrugged and proceded to splatter me all over the ground. I am glad he didn't run from me because I really needed a bio break. I will kick his azz when I hit 72 for sure! (I started the fight for the record, think he was just ignoring me haa ha)</span></blockquote>Let it be known - the day I run away from a Conjurer is the day I quit the game forever.

Marcula
12-20-2007, 08:01 PM
<cite>[email protected] wrote:</cite><blockquote><cite>[email protected] wrote:</cite><blockquote><span style="color: #00ccff;">Hmmm......I fought Taear last night (with Bloodsplatter) and he didn't run at all! He started off by resisting the first 5 spells I threw at him before he shrugged and proceded to splatter me all over the ground. I am glad he didn't run from me because I really needed a bio break. I will kick his azz when I hit 72 for sure! (I started the fight for the record, think he was just ignoring me haa ha)</span></blockquote>Let it be known - the day I run away from a Conjurer is the day I quit the game forever.</blockquote><p><span style="color: #00ccff;">GASP!!</span></p><p><span style="color: #00ccff;">He is a WARLOCK! If you had not resisted all my spells you would have realised that I guess.</span></p><p><span style="color: #00ccff;">Bloodsplatter ~ 71 Warlock</span></p><p><span style="color: #00ccff;">Thingtwo ~ 70 Conjurer</span></p><p><span style="color: #00ccff;">Wanderingwilly ~ 72 Paladin</span></p>

Swifthand
12-21-2007, 07:01 AM
<cite>Tybr wrote:</cite><blockquote>This is not meant to be a rant rather just something I have noticed...People are now running from PvP because (I assume) they want to max out their AA before they start PvP. This has had the effect of stopping PvP where these AA quests are given. I have actually had people with a lower title run from me when I was green to them. This does not make any sense. <img src="/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote><p>It makes perfect sense friend. For most people, fighting against opponents u know is stronger than you because of better gear, and maxed aa's is dumb. U will lose and they will win period. SOE has forced us to max out our AA's for our level just to compete in pvp. Were forced to level lock our toons which i think is ridiculous. It's not the players fault though, it's the developers fault for allowing level locking. Event hough it's been reduced some, a level 26 can still have 39 aa's which is TONS MORE than a level 26 noob with maybe 15 aa's and a half set of high teens to low 20's treasured gear.  Heck, a fully decked out max aa'd with adept 3 or master 1 spelled level 20 can easily defeat ANYONE 5-6 levels higher than them. Explain how thats fair? lol. I'm not complaining though. I'm actually glad when i get beat by super twinks. I don't get as mad, ROFL!!!</p><p>But if i get beat by someone with similar gear than me, omg i flip the frick out hahaha <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>Just like today when i fought a guy named grimwall. were both furys. He's a level 28 slayer. The fight was going good for me overall when I had him in red, then my sot got resisted and he managed to land his for the death blow lol. omg i screamed soooooooo loud!! hehehe</p>

-Arctura-
12-21-2007, 07:13 AM
(( i say nerf everyones legs and replace them with inanimate objects, it would be MUCH more interesting.