View Full Version : Whats with the undead?

10-19-2007, 10:50 PM
<p>I'm not out of the ant/cl TS/NF areas, but I've noticed most of the dungeons only have undead. Later on do the dungeons get some intersting or weird creatures? (or at least scary, I mean a white transparent version of a person is not too creepy) Later on do thing get more wonderous and freaky or is it more zombies and skele to pummle?</p>

10-20-2007, 12:30 AM
Well, as you progress through the levels, a lot of the mob types in dungeons are sort of indigenous to their areas.  For example, if you head to Poet's Palace in DoF, you get djinn and naga; if you do some of the smaller instances at that level (Roost, or Cazel's Mesa) you get harpies or cyclopes.  In KoS, the dungeons have a lot of droag, drakota, and aviak.  In EoF it varies by area and level.  Obelisk of Blight is all shadowed men and nightbloods; Crushbone is orcs, and so on.Even in the lower levels, and the earlier game and old-world content, a lot of the dungeons are filled with mobs that make sense for the area.  Sol's Eye (Lavastorm) and Perma (Everfrost) both have giants, fire and ice respectively.  Undead are a pretty recurring theme, though.  Something to do with how many dungeons are haunted-house style, hehe.  Nek Castle instances at 30, 50, and 70; Unrest at 70...There are some creative mobs here and there, and the game does surprise you sometimes.  But other times it is just a bit of... what you'd expect, really.That said, though?  Dungeons tend to reflect their purposes (undead seeking vengeance), histories (Cazic-Thule full of lizardmen), or locales (DFC full of Orcs).  As you branch out and explore what the world has to offer, you'll see the changes in its dungeons, too. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

10-20-2007, 01:28 PM
Undead are the red shirts of the MMO world.