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raydenwins
10-04-2007, 09:40 AM
<p>Can someone paste a link to a thread regarding what +1sta will do ?  I'm sure its somewhere, I cant find.  Wondering what the actual difference is for all attributes as they increase. TY</p>

Rattfa
10-04-2007, 09:45 AM
On a basic level, the 5 main stats are as follows:STR - Increases CA damage, Increases power pool for fightersAGI - Increases Avoidance, Increases power pool for scoutsSTA - Increases healthWIS - Increases resists, Increases power pool for priestsINT - Increases spell damage, Increases power pool for magesAs far as how much benefit you get per +1 stat, I don't know. Obviously with diminishing returns, the benefit you get decreases as you reach the stat cap.

Seagoat
10-04-2007, 12:22 PM
If you hit "P" in-game to open your Persona window, you can hover your mouse over the number value of each attribute and it will tell you what it does for your class.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

DngrMou
10-04-2007, 12:31 PM
<p>Oh good...since someone else started this thread, I can ask questions without looking like a complete nube!</p><p>At what point do these diminishing returns make increasing stats pointless?</p>

Embret
10-04-2007, 12:50 PM
<cite>[email protected] Bayle wrote:</cite><blockquote><p>Oh good...since someone else started this thread, I can ask questions without looking like a complete nube!</p><p>At what point do these diminishing returns make increasing stats pointless?</p></blockquote><p>I would guess that around 750 or so at level 70 the returns start diminishing pretty rapidly.  This information is based upon another well researched article I read.  If you want to look at the data yourself follow <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=382836#top " rel="nofollow" target="_blank">this link </a>and go to section 6.</p><p>Please understand I'm not stating this as a fact, but simply a guess based on someone else's research.</p>

metacell
10-05-2007, 08:40 AM
The primary stats - WIS, INT, STR and AGI - are certainly subject to diminishing returns, but I don't think STA is. You can see characters with health pools well over 10'000 because of this.

Spyderbite
10-05-2007, 08:43 AM
<cite>[email protected] Bayle wrote:</cite><blockquote><p>Oh good...since someone else started this thread, I can ask questions without looking like a complete nube!</p></blockquote>Think I'll jump at this opportunity to do the same thing.. ^^Other than the bonuses offered in the AA tree and infrequently every 10 levels or so.. how does one allocate their attributes? When I level I gain more health & power and I suppose my attributes are going up as well. But, are they going up across the board or am I missing an opportunity I'm not aware of to choose <b>where</b> they are going?

metacell
10-05-2007, 08:47 AM
You get most of your stats from the armour/items you equip. So for instance, if you want to become a melee warden - pick up armour/items with a lot of strength.Besides buffs, choosing different AA lines and using food/drink/potions/special items, there's no other way to choose what stats to raise.

Faheuc
10-05-2007, 01:53 PM
<p>your attributes dont go up when you lvl, aside from the racial etc. choices where you get to pick where they go.</p>

Norrsken
10-05-2007, 02:07 PM
<cite>[email protected] wrote:</cite><blockquote>The primary stats - WIS, INT, STR and AGI - are certainly subject to diminishing returns, but I don't think STA is. You can see characters with health pools well over 10'000 because of this.</blockquote>yes, stamina too.however, not straight hp increases.