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View Full Version : GU37 Changes relevant to Troubs.


Mildavyn
07-20-2007, 09:44 PM
<p>Some small changes, mostly a bit of a /yawn.</p><p>ITEMS </p><ul><li>The 7 piece Troubador's Fascination set bonus will now add aggression</li></ul><p>Troubador</p><ul><li>Kian's Destructive Anthem: Increased Wisdom Reduction from 7% to 10% per rank. </li><li>Demoralization: Fixed debuffs to properly stack their effects with each Demoralizer ability active. Increased miss chance from 3% to 5% per rank. </li><li>Sonic Interference: Increased effect from 25% to 40%. </li><li>Enahance: Breathtaking Bellow: Improved percentage from 4% to 7% per rank. </li><li>Harmonization: Increased effect from 7% to 10%.</li></ul><p>Modified effectiveness on certain hate increase/reduction/transfer abilities on scout classes and coercers. This makes all achievements that modify hate more worthwhile, and places slightly more responsibility on predators/rogues in controlling their aggro generation. </p><ul><li>Troubador - Alin's Serene Serenade: Its highest level upgrade bonuses are reduced by 3%.</li></ul>

Spider
07-20-2007, 09:47 PM
<p>so wait the set bonus gives us agression skill ? </p><p>if thats the case why in gods name would we need agression ?</p>

Blakeavon
07-21-2007, 02:09 AM
so basically, once again we get a BIG lot of nothing, just for once id love to see the word Enchanced next to anythign to do with a troubie Compared to Dirge <p>Dirge</p><ul><li>Enhance: Sapping Shot: Improved reuse speed from 1.5 to 2 seconds per rank.</li><li>Enhance: Lanet's Excruciating Scream: Improved reuse speed from 1.5 to 2 seconds per rank.</li><li>Enhance: Garsin's Funeral March: Improved reuse speed from 2 to 3 seconds per rank.</li><li>Enhance: Wail of Woe: Improved percentage from 4% to 8% per rank.</li><li>Enhance: Elegy at Death's Door: Restoration amount is 2% per rank from 3%, Reuse improved by 2 seconds per rank.</li><li>Enhance: Elegy of Awakening: Also improves restoration amount by 2% per rank.</li><li>Enhance: Oration of Sacrifice: Also increases amount healed by 4% per rank, and health cost is reduced by 4% per rank.</li><li>Confront Fear: Increased Reuse speed from 60s to 45s. Health and Power regeneration now work in combat.</li><li>Luck of the Dirge: Reduced bonus from 25% to 20%.</li><li>Magnetic Note: Increased reuse speed from 90 to 60s. Duration increased from 5 to 6 seconds. Can only be used if an enemy is already in combat. Its triggered effect uses Aggression skill adjustments, and it is resisted less often.</li></ul>

MadLordOfMilk
07-21-2007, 02:22 AM
Prideaux@Antonia Bayle wrote: <blockquote>so basically, once again we get a BIG lot of nothing, just for once id love to see the word Enchanced next to anythign to do with a troubie *snip* </blockquote>I take it this doesn't count? <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> "Enhance: Breathtaking Bellow: Improved percentage from 4% to 7% per rank."

Mildavyn
07-21-2007, 03:54 AM
<p>You're complaining about the WORDING now? Does this look a little better for you?</p><p>ITEMS</p><ul><li>The 7 piece Troubador's Fascination set bonus will now <b><span style="font-size: small">add</span></b> aggression (This is a bonus to DOVE SONG, this does not just add +10 aggression to you)</li></ul><p>Troubador</p><ul><li>Enhance: Kian's Destructive Anthem: <span style="font-size: small"><b>Increased</b></span> Wisdom Reduction from 7% to 10% per rank. </li><li>Demoralization: <b><span style="font-size: small">Fixed</span></b> debuffs to properly stack their effects with each Demoralizer ability active. <span style="font-size: small"><b>Increased</b></span> miss chance from 3% to 5% per rank. </li><li>Sonic Interference: <b><span style="font-size: small">Increased</span></b> effect from 25% to 40%. </li><li>Enahance: Breathtaking Bellow: <b><span style="font-size: small">Improved</span></b> percentage from 4% to 7% per rank. </li><li>Harmonization: <span style="font-size: small"><b>Increased</b></span> effect from 7% to 10%.</li></ul><p>Modified effectiveness on certain hate increase/reduction/transfer abilities on scout classes and coercers. This makes all achievements that modify hate more worthwhile, and places slightly more responsibility on predators/rogues in controlling their aggro generation. </p><ul><li>Troubador - Alin's Serene Serenade: Its highest level upgrade bonuses are reduced by 3%. (This is a nerf)</li></ul>

Chefren
07-21-2007, 04:42 AM
Prideaux@Antonia Bayle wrote: <blockquote>so basically, once again we get a BIG lot of nothing, just for once id love to see the word Enchanced next to anythign to do with a troubie Compared to Dirge </blockquote>Yeah getting your best EOF AA end ability nerfed is truly something to be envious about..

vladsamier
07-21-2007, 04:46 AM
Paikis@Venekor wrote: <blockquote><p>You're complaining about the WORDING now? Does this look a little better for you?</p><p>ITEMS</p><ul><li>The 7 piece Troubador's Fascination set bonus will now <b><span style="font-size: small">add</span></b> aggression (This is a bonus to DOVE SONG, this does not just add +10 aggression to you)</li></ul><p><span style="color: #cc3300">This should have been done when the aggression skill was added to the game... Good game Sony on being 3+ months late on updating this set piece; we can really tell where your attention lies!</span></p><p>Troubador</p><ul><li>Enhance: Kian's Destructive Anthem: <span style="font-size: small"><b>Increased</b></span> Wisdom Reduction from 7% to 10% per rank. <span style="color: #cc3300">WOW!!!!!! /sarcasm off</span></li><li>Demoralization: <b><span style="font-size: small">Fixed</span></b> debuffs to properly stack their effects with each Demoralizer ability active. <span style="font-size: small"><b>Increased</b></span> miss chance from 3% to 5% per rank. <span style="color: #cc3300">Well, it was broken... That explains a few things... Still don't think it will be worth the points.</span></li><li>Sonic Interference: <b><span style="font-size: small">Increased</span></b> effect from 25% to 40%. <span style="color: #cc3300">Meh, just makes it even more of a double edged sword.... Can be good, or really bad depending on what the mob's AE/spell/CA does...</span></li><li>Enahance: Breathtaking Bellow: <b><span style="font-size: small">Improved</span></b> percentage from 4% to 7% per rank. <span style="color: #cc3300">They should pretty much nerf this with that change going in... It's going to be way overpowered /sarcasm off</span></li><li>Harmonization: <span style="font-size: small"><b>Increased</b></span> effect from 7% to 10%. <span style="color: #cc3300">Too bad the reason a lot of people do not go this line in the first place is not because of the end ability, but because the rest of the line is completely useless unless you do nothing but solo/small group content.</span></li></ul><p>Modified effectiveness on certain hate increase/reduction/transfer abilities on scout classes and coercers. This makes all achievements that modify hate more worthwhile, and places slightly more responsibility on predators/rogues in controlling their aggro generation. </p><ul><li>Troubador - Alin's Serene Serenade: Its highest level upgrade bonuses are reduced by 3%. (This is a nerf) <span style="color: #cc3300">This is a kind of dumb nerf IMO. I think that none of the hate modification/transfer spells should have been touched at all. Seems to me they are trying to make it easier on themselves to create the next tier of these spells... </span><span style="color: #cc3300">What they should have done was made there actually be some progession in spell quality instead of anything at least Adept I or higher for Alin's Serene Serenade giving the full 40% hate reduction... It's kind of dumb the only thing that gets upgraded is the minute amount of hate loss you aquire when damaged.</span></li></ul></blockquote>

vladsamier
07-21-2007, 04:48 AM
Einina@Runnyeye wrote: <blockquote>Prideaux@Antonia Bayle wrote: <blockquote>so basically, once again we get a BIG lot of nothing, just for once id love to see the word Enchanced next to anythign to do with a troubie Compared to Dirge </blockquote>Yeah getting your best EOF AA end ability nerfed is truly something to be envious about.. </blockquote> Well you still have your overpowered set piece bonus, (Cacophany of Blades focus) so I really wouldn't be too terribly [Removed for Content] off if I was a dirge.

Chefren
07-21-2007, 05:43 AM
Slamdar@Kithicor wrote: <blockquote>Einina@Runnyeye wrote: Well you still have your overpowered set piece bonus, (Cacophany of Blades focus) so I really wouldn't be too terribly [Removed for Content] off if I was a dirge.</blockquote>Yes well your does suck, I give you that. I bet they are going to change either one to a 25 sec recast reduction to Evac at some point to even things out. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> Then change Bladedance to be a proc that procs personal aoe immunity off shield blocks and the Bard AA revamp will finally be complete!

Blakeavon
07-21-2007, 07:02 AM
Paikis@Venekor wrote: <blockquote><p>You're complaining about the WORDING now? Does this look a little better for you?</p><p>ITEMS</p><ul><li>The 7 piece Troubador's Fascination set bonus will now <b><span style="font-size: small">add</span></b> aggression (This is a bonus to DOVE SONG, this does not just add +10 aggression to you)</li></ul><p>Troubador</p><ul><li>Enhance: Kian's Destructive Anthem: <span style="font-size: small"><b>Increased</b></span> Wisdom Reduction from 7% to 10% per rank.</li><li><span style="color: #ff00ff">Did they increase this damage a bit NOOOO, just the debuff part of it</span> </li><li>Demoralization: <b><span style="font-size: small">Fixed</span></b> debuffs to properly stack their effects with each Demoralizer ability active. <span style="font-size: small"><b>Increased</b></span> miss chance from 3% to 5% per rank.</li><li><span style="color: #ff00ff">As with these Sonic and Harmonization... it is really hard to tell if these doing anything at all, especially Sonic... i see no diff when i use sonic and when i dont</span> </li><li>Sonic Interference: <b><span style="font-size: small">Increased</span></b> effect from 25% to 40%.</li><li><span style="color: #ff00ff">hopefully it means we my notice something actually happens</span> </li><li>Enahance: Breathtaking Bellow: <b><span style="font-size: small">Improved</span></b> percentage from 4% to 7% per rank.</li><li><span style="color: #ff00ff">Breath is one of the most strange spells, the interupt is good... but this improvement is to the knockback only. so after 45 pages on the forums we get somethign to be knocked back easier... ooooooh big score!!</span> </li><li>Harmonization: <span style="font-size: small"><b>Increased</b></span> effect from 7% to 10%.</li><li><span style="color: #ff00ff">as above</span> </li></ul><p>Modified effectiveness on certain hate increase/reduction/transfer abilities on scout classes and coercers. This makes all achievements that modify hate more worthwhile, and places slightly more responsibility on predators/rogues in controlling their aggro generation. </p><ul><li>Troubador - Alin's Serene Serenade: Its highest level upgrade bonuses are reduced by 3%. (This is a nerf)</li></ul></blockquote>yeah sorry to be angry at the dirges, my dirge friend suitably smacked me over the back of head. and showed me how they got screwed as well

Rogotop
07-21-2007, 05:55 PM
seems odd that dove's song would be our 7 set bonus, since well.. if you're in a guild who can kill mayong and wuoshi - and you get 7 pieces of fascination armor.. you dont need to run dove's song on any raid.

Spider
07-21-2007, 08:26 PM
<cite>Rogotop wrote:</cite><blockquote>seems odd that dove's song would be our 7 set bonus, since well.. if you're in a guild who can kill mayong and wuoshi - and you get 7 pieces of fascination armor.. you dont need to run dove's song on any raid. </blockquote> yes but what would u recomend for a 7 peice set bonus ?

Muca
07-21-2007, 08:55 PM
something like: increases spell crit chance by 10-15%

Spider
07-21-2007, 09:35 PM
Muca@Venekor wrote: <blockquote>something like: increases spell crit chance by 10-15%</blockquote><p> not to shabby but since were spells and melee it would i think need to be more a bonus to both id think </p><p>any other ideas for a great final set bonus ? </p>

BadManHip
07-21-2007, 10:38 PM
hey spider in your topic about the fan faire, ask the guys what they think the bonus should b =D

Spider
07-22-2007, 12:04 AM
<cite>BadManHippo wrote:</cite><blockquote>hey spider in your topic about the fan faire, ask the guys what they think the bonus should b =D </blockquote> thats kinda what i was trying to find out but kept it here since the topic was brought up

Rogotop
07-22-2007, 09:43 AM
basically a 7 set bonus should augment a facet of our role on raids.  The fabled sets require raids to get, they should have bonuses along those lines.  If the dev's have a hard on for dove's song, put it on the legendary set. 7 set bonus? ok i'll try. increase to alin's hate reduction? or increase to JC duration and reduction in recast? Just about anything along those lines would work.  Dove's song looks good on paper, and i'm sure the dev's mean well - but due to raid mechanics, its just a waste of a concentration slot.

Spider
07-22-2007, 03:22 PM
<cite>Rogotop wrote:</cite><blockquote>basically a 7 set bonus should augment a facet of our role on raids.  The fabled sets require raids to get, they should have bonuses along those lines.  If the dev's have a hard on for dove's song, put it on the legendary set. 7 set bonus? ok i'll try. <b>increase to alin's hate reduction? or increase to JC duration and reduction in recast?</b> Just about anything along those lines would work.  Dove's song looks good on paper, and i'm sure the dev's mean well - but due to raid mechanics, its just a waste of a concentration slot. </blockquote><p> ok those are some good ideas </p><p>any more before we try to lock it in as to what i should take tot he devs ?</p>

BadManHip
07-22-2007, 07:13 PM
Remove root and daze from PoTM!!!

Spider
07-22-2007, 09:31 PM
<cite>BadManHippo wrote:</cite><blockquote>Remove root and daze from PoTM!!! </blockquote> yes we got that in the fain fair thread lol were referning to the set bonus for the eof fabeled set atm though <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

911GT3
07-23-2007, 07:45 PM
Why are they "fixing" AA's when the real troubador problems lie in our base ablilities, when are they going to see this?

Galim
07-24-2007, 06:05 AM
<p>I like the 'fix' to the demoiralizer line.  I have that set up (I have toyed with the other set ups too, but really liked the idea of the demoralizers line), and I have been trying to see on the parse what difference it makes on raids.  I know its very hard to quantify, but hopefully I will see a difference in the parse when it gets fixed, then I can make an informed judement on whether I keep it or respec.</p><p>On the demoralizer subject.  Do other debuffs by other classes count to the 3%(5%).  Do they stack?  Anyone know?</p>

Mildavyn
07-24-2007, 08:45 AM
<p>No, its your debuffs only. Even other bard's debuffs (the same spell!) dont add to it. I'm going to assume (I've got no proof, but it would fit) that multiple bards with this line would be wasted because of stacking too.</p>

Lariu
07-24-2007, 09:45 AM
<p><img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" /> This change doesn't bother me in the slightest - I don't care about a single little bit of it.. Does someone actually get paid to come up with such freakin pointless changes? I mean... what the...?</p><p>Ok ok it DOES bother me, because they could DO SOMETHING remotely interesting to us - improve us or nerf us, something to talk about, this change is just.. bleh.</p><p>Maybe it's relevant to PvP? I don't know or care... </p><p>Why not just give us double attack as a 7 piece bonus like swash and zerker, that might actually make it worth it.</p><p>Oh and Slam - your theory about the nerf to deaggro song was the first thing that came to my mind too. I suppose actually improving it would make it too overpowered, so nerf it to put it back where it is now in T8. V sad.</p><p>At least until then I get to do 3% more laughing at dead wizards... That's actually quite a lot of laughing.</p>

Mildavyn
07-24-2007, 11:01 AM
No, I play on PvP, and im completely indifferent to the changes. They will not effect me at all (other than laughing at 3% more dead clothies)

Zeral498
07-24-2007, 12:16 PM
Paikis@Venekor wrote: <blockquote>No, I play on PvP, and im completely indifferent to the changes. They will not effect me at all (other than laughing at 3% more dead clothies)</blockquote>It's actually 6%. It went down from 40% to 34%. Not sure if this was intentional or not. I've already /bugged it.

Nembutal
07-26-2007, 02:23 PM
7 piece set bonus ideas. Remove the penalties on PotM Increase proc rate on Arias Increase power regen Lots of options that beat dove song IMHO... and the aggression factor.. big whoop... on a raid I don't see troubs in MT group.  Broken or just left off because it never mattered... my guess is the latter.

Larcain
07-26-2007, 09:08 PM
<cite>Spider wrote:</cite><blockquote><cite>Rogotop wrote:</cite><blockquote>basically a 7 set bonus should augment a facet of our role on raids.  The fabled sets require raids to get, they should have bonuses along those lines.  </blockquote></blockquote><p>Rogo, you dont need any enhancement. You seem to follow the tank just fine. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>(JUST KIDDING) </p>

Rogotop
07-27-2007, 10:25 PM
if only i had a stunning hammer, that would fix ALOT of issues.

roces9
07-31-2007, 04:38 PM
Okay I know that This thread had been dead for a few days now, and that this is a little off topic, but... I just read the official notes for GU37 and aside from the nerfs to Alins (which really sucks) I was slightly pleased with some of the fixes. Two things that I had been petitioning since they did the Bard AA rebalances were that Bump and Messenger's Letter were on the same timer and that the Agi end group stealth ability didn't allow you to hit Clara's. Now if you do the group stealth, you can hit Clara's and all 2nd Tier AA abilities do not share the same timer! WOOT! For people speced with Agi this should be a great boon. Unfortunately I just went from Agi/Wis to Wis/Int, but I almost wish I was Agi/Int so I could use Bump and the 2nd Tier Int attack at the same time, AND use the end Ability as an Insta stealth for hitting Clara's if Bump is down. Not that many people are spec'd Agi, but still, this helps alot for people that Like hitting Messenger's Letter and their other 2nd Tier ability in the same fight.

PROZAK
08-01-2007, 11:23 AM
Just my $0.02 on the 7th set piece:  Reduce immunity time on jesters Increase damage of POM or Aria (removing penalties to POM would be best - even just let me auto-attack? keep me rooted so that I can be frustrated when the mob moves and then soe will still maintain the appropriate frustration level that troubs have come to expect from their class) or, Perhaps +3% to Alin's <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> lol There are a lot of things that you could do that would be more beneficial than enhancing a rarely used (if at all) buff like dove song.

TheBu
08-15-2007, 11:44 AM
Paikis@Venekor wrote: <blockquote><p>Some small changes, mostly a bit of a /yawn.</p><p>....... ... .... </p><p> - Alin's Serene Serenade: Its highest level upgrade bonuses are reduced by 3%.</p></blockquote><p> My lvl 38 trub spell master Alin's Calming serenade was not droped 3%. It went from 38% to like around 24%.  </p><p>Thats not a small change for me...  for a spell that been in the game so many years it just sick. </p>

Bakinleaf
08-16-2007, 12:57 AM
Paikis@Venekor wrote: <blockquote><p>You're complaining about the WORDING now? Does this look a little better for you?</p><p>ITEMS</p><ul><li>The 7 piece Troubador's Fascination set bonus will now <b><span style="font-size: small">add</span></b> aggression (This is a bonus to DOVE SONG, this does not just add +10 aggression to you)</li></ul><p>Troubador</p><ul><li>Enhance: Kian's Destructive Anthem: <span style="font-size: small"><b>Increased</b></span> Wisdom Reduction from 7% to 10% per rank. </li><li>Demoralization: <b><span style="font-size: small">Fixed</span></b> debuffs to properly stack their effects with each Demoralizer ability active. <span style="font-size: small"><b>Increased</b></span> miss chance from 3% to 5% per rank. </li><li>Sonic Interference: <b><span style="font-size: small">Increased</span></b> effect from 25% to 40%. </li><li>Enahance: Breathtaking Bellow: <b><span style="font-size: small">Improved</span></b> percentage from 4% to 7% per rank. </li><li>Harmonization: <span style="font-size: small"><b>Increased</b></span> effect from 7% to 10%.</li></ul><p>Modified effectiveness on certain hate increase/reduction/transfer abilities on scout classes and coercers. This makes all achievements that modify hate more worthwhile, and places slightly more responsibility on predators/rogues in controlling their aggro generation. </p><ul><li>Troubador - Alin's Serene Serenade: Its highest level upgrade bonuses are reduced by 3%. (This is a nerf)</li></ul>             <span style="color: #cc0000">Actually it was 6% from what I saw(And yes that is Master 1 version), and as this one of the troubs most usefull abilities was a pretty hard nerf, on the list of crap the class is already getting, but hey it was to balance aggro! and make it more risky! even though I know if a caster in my group even with it running at 40% really wanted too he'd pull aggro in a heart beat.</span> </blockquote>

ForgottenFoundling
08-16-2007, 08:10 PM
read the next patch on alin's...  they corrected themselves, the nerf was intentional