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MikeMatsumo
06-18-2007, 10:12 AM
I almost cant wait. Anyone knows?

Elephanton
06-18-2007, 10:40 AM
<p>In it's current state? My guess, never... Look at the feedback and how many people dislike these change, do you really think SOE is so stupid to push these changes to live servers and loose half of EQ2 PVP subscribers next day? I don't think so.</p>

BOy
06-18-2007, 10:46 AM
<cite>ElephantonRU wrote:</cite><blockquote><p>In it's current state? My guess, never... Look at the feedback and how many people dislike these change, do you really think SOE is so stupid to push these changes to live servers and loose half of EQ2 PVP subscribers next day? I don't think so.</p></blockquote> you obviously didnt play swg then...

Mildavyn
06-18-2007, 10:56 AM
<cite>ElephantonRU wrote:</cite><blockquote><p>Do you really think SOE is so stupid to push these changes to live servers and loose half of EQ2 PVP subscribers next day?</p></blockquote> God I hope so.

Splintered
06-18-2007, 11:13 AM
<p>the people whinning don't represent the majority of players. </p><p> edit: also, should note the majority of those whinning are also the ones playing a class that is getting brought down some, because these people love being overpowered.</p>

Meatmonster
06-18-2007, 11:18 AM
<cite>Splintered wrote:</cite><blockquote><p>the people whinning don't represent the majority of players. </p></blockquote>   The people "whinning" represents the overwhelming majority of the people who are giving feedback, though. Other than SOE commissioning an opinion poll, this is about as good as a representation of opinion as they are going to get.  The concept is valid. Alot of people are unhappy with LU36's content, so postponing it is reasonable.

Splintered
06-18-2007, 11:22 AM
<cite>Disgustipate wrote:</cite><blockquote><cite>Splintered wrote:</cite><blockquote><p>the people whinning don't represent the majority of players. </p></blockquote>   The people "whinning" represents the overwhelming majority of the people who are giving feedback, though. Other than SOE commissioning an opinion poll, this is about as good as a representation of opinion as they are going to get.  The concept is valid. Alot of people are unhappy with LU36's content, so postponing it is reasonable. </blockquote> Yes, but soe also does there own testing. They see who is giving most the feedback, and its generally scouts complaining because they lose 50% of the time. While they might make some changes in accordance with some of the constructive feedback they have gotten, holding off the live update because you can't kill every person you run across is not going to stop this update.

MikeMatsumo
06-18-2007, 11:22 AM
ohhhhhh i just ask when and i get a aggressive post. lol. i dont wanna enter in this discussion that im seeing in posts. if is bad or not. each people can think what he wants and do what he wants. stop play or not etc... but, for me its super cool because means, at least for me, more balanced classes. i like have a good fight. when i won with 2% hp. and i think that update will give that for us. i really dont understand whats the funny in have a overpower class and kill people in 2 seconds. but people just wanna own another people and don't wanna have a good fight. thats why we have 100 scouts for 10 fighter/mages. i even don't play with mages but i don't see any scouts in forums here saying: hey, i kill one mage with one shot. thats dont look a good fight. thats how supposed to be soe? or: I kill one plate in 2 seconds. he is really using plate? so, i prefer trusty in soe decision and not in swashs/rangers/brigands posts. some people have a good points in there but in 99% looks a little selfish for me and all i have seeing in forums right now is people that wanna keep HIS class overpower and are not thinking in game. just in easy tokens. i will check posts again.  i think i miss "when". i just ask that because my internet is a little slow and i wanna start my download before night. thanks anyway.

Meatmonster
06-18-2007, 11:29 AM
<cite>Splintered wrote:</cite><blockquote><cite>Disgustipate wrote:</cite><blockquote><cite>Splintered wrote:</cite><blockquote><p>the people whinning don't represent the majority of players. </p></blockquote>   The people "whinning" represents the overwhelming majority of the people who are giving feedback, though. Other than SOE commissioning an opinion poll, this is about as good as a representation of opinion as they are going to get.  The concept is valid. Alot of people are unhappy with LU36's content, so postponing it is reasonable. </blockquote> Yes, but soe also does there own testing. They see who is giving most the feedback, and its generally scouts complaining because they lose 50% of the time. While they might make some changes in accordance with some of the constructive feedback they have gotten, holding off the live update because you can't kill every person you run across is not going to stop this update.</blockquote>    Let's look at the front page...  <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366940" target="_blank" rel="nofollow"> Harm Touch does not need to be nerfed.</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366898" target="_blank" rel="nofollow"> HEALERS POST ABOUT NERFS</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367160" target="_blank" rel="nofollow">AA and experience debt change hurts newbs</a> - Level Locking complaint thread. Actually, speaking of level locking- <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367343" target="_blank" rel="nofollow">AA limitations</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367217" target="_blank" rel="nofollow"> So we all know the issues, now how 'bout some serious attempts at solutions...</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366865" target="_blank" rel="nofollow"> LEVEL LOCKING IS NOT THE PROBLEM GANKING IS</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367216" target="_blank" rel="nofollow"> Level locking ganking madness!!!</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=365579" target="_blank" rel="nofollow"> Just Snap Your Fingers -And PvP is Gone</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366778" target="_blank" rel="nofollow"> Level lock a Play style?</a>   Compare that to what, the TWO threads by scouts, both of them about one class? Stop posting, you are contributing nothing.

Rastaah
06-18-2007, 11:32 AM
<p>Changes seem fine to me....I have no complaints at this time <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  Except maybe Paikis (Paikis is my only complaint)  (Kidding kidding)</p><p>Seriously though l ove the AA changes, the class changes and even though it means an overall dmg nerf, Im ok with that too.</p><p>Lets get it live</p>

Splintered
06-18-2007, 11:35 AM
<cite>Disgustipate wrote:</cite><blockquote><cite>Splintered wrote:</cite><blockquote><cite>Disgustipate wrote:</cite><blockquote><cite>Splintered wrote:</cite><blockquote><p>the people whinning don't represent the majority of players. </p></blockquote>   The people "whinning" represents the overwhelming majority of the people who are giving feedback, though. Other than SOE commissioning an opinion poll, this is about as good as a representation of opinion as they are going to get.  The concept is valid. Alot of people are unhappy with LU36's content, so postponing it is reasonable. </blockquote> Yes, but soe also does there own testing. They see who is giving most the feedback, and its generally scouts complaining because they lose 50% of the time. While they might make some changes in accordance with some of the constructive feedback they have gotten, holding off the live update because you can't kill every person you run across is not going to stop this update.</blockquote>    Let's look at the front page...  <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366940" target="_blank" rel="nofollow"> Harm Touch does not need to be nerfed.</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366898" target="_blank" rel="nofollow"> HEALERS POST ABOUT NERFS</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367160" target="_blank" rel="nofollow">AA and experience debt change hurts newbs</a> - Level Locking complaint thread. Actually, speaking of level locking- <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367343" target="_blank" rel="nofollow">AA limitations</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367217" target="_blank" rel="nofollow">So we all know the issues, now how 'bout some serious attempts at solutions...</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366865" target="_blank" rel="nofollow">LEVEL LOCKING IS NOT THE PROBLEM GANKING IS</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367216" target="_blank" rel="nofollow">Level locking ganking madness!!!</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=365579" target="_blank" rel="nofollow">Just Snap Your Fingers -And PvP is Gone</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366778" target="_blank" rel="nofollow">Level lock a Play style?</a>   Compare that to what, the TWO threads by scouts, both of them about one class? Stop posting, you are contributing nothing. </blockquote> The fact that I have been playing this game since nov 10, 2004, and that fact I have over 7k pvp kills between my chars. Yes, I might had singled out scouts, but wasn't claiming they were the only ones complaining. Yes, feedback is coming in from all classes, but if there is one thing you should understand, generally people don't like change. And I will say, most the people against this update are facing some type of nerf that brings them a bit more inline with other classes, and anything to the contrary, I would love to hear it.

Meatmonster
06-18-2007, 12:06 PM
<cite>Splintered wrote:</cite><blockquote><cite>Disgustipate wrote:</cite><blockquote><cite>Splintered wrote:</cite><blockquote><cite>Disgustipate wrote:</cite><blockquote><cite>Splintered wrote:</cite><blockquote><p>the people whinning don't represent the majority of players. </p></blockquote>   The people "whinning" represents the overwhelming majority of the people who are giving feedback, though. Other than SOE commissioning an opinion poll, this is about as good as a representation of opinion as they are going to get.  The concept is valid. Alot of people are unhappy with LU36's content, so postponing it is reasonable. </blockquote> Yes, but soe also does there own testing. They see who is giving most the feedback, and its generally scouts complaining because they lose 50% of the time. While they might make some changes in accordance with some of the constructive feedback they have gotten, holding off the live update because you can't kill every person you run across is not going to stop this update.</blockquote>    Let's look at the front page...  <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366940" target="_blank" rel="nofollow"> Harm Touch does not need to be nerfed.</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366898" target="_blank" rel="nofollow"> HEALERS POST ABOUT NERFS</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367160" target="_blank" rel="nofollow">AA and experience debt change hurts newbs</a> - Level Locking complaint thread. Actually, speaking of level locking- <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367343" target="_blank" rel="nofollow">AA limitations</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367217" target="_blank" rel="nofollow">So we all know the issues, now how 'bout some serious attempts at solutions...</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366865" target="_blank" rel="nofollow">LEVEL LOCKING IS NOT THE PROBLEM GANKING IS</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367216" target="_blank" rel="nofollow">Level locking ganking madness!!!</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=365579" target="_blank" rel="nofollow">Just Snap Your Fingers -And PvP is Gone</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366778" target="_blank" rel="nofollow">Level lock a Play style?</a>   Compare that to what, the TWO threads by scouts, both of them about one class? Stop posting, you are contributing nothing. </blockquote> The fact that I have been playing this game since nov 10, 2004, and that fact I have over 7k pvp kills between my chars. Yes, I might had singled out scouts, but wasn't claiming they were the only ones complaining. Yes, feedback is coming in from all classes, but if there is one thing you should understand, generally people don't like change. And I will say, most the people against this update are facing some type of nerf that brings them a bit more inline with other classes, and anything to the contrary, I would love to hear it.</blockquote>  I really dont care how long you've been playing or how many kills you have. That doesnt make your assertions any more worthwhile.   Anything to the contrary? Uh, would you mind looking at In-Testing Feedback? Do I need to copy and paste those threads for you? The overwhelming bulk of it is complaints about <b>PVE</b> issues in this upcoming patch.  The reaction to this patch is overwhelming negative. Not just PVP scouts. Besides Bards, I dont see a single group of people who you could reasonably characterize as happy with GU36.  

Splintered
06-18-2007, 12:48 PM
<cite>Disgustipate wrote:</cite><blockquote><cite>Splintered wrote:</cite><blockquote><cite>Disgustipate wrote:</cite><blockquote><cite>Splintered wrote:</cite><blockquote><cite>Disgustipate wrote:</cite><blockquote><cite>Splintered wrote:</cite><blockquote><p>the people whinning don't represent the majority of players. </p></blockquote>   The people "whinning" represents the overwhelming majority of the people who are giving feedback, though. Other than SOE commissioning an opinion poll, this is about as good as a representation of opinion as they are going to get.  The concept is valid. Alot of people are unhappy with LU36's content, so postponing it is reasonable. </blockquote> Yes, but soe also does there own testing. They see who is giving most the feedback, and its generally scouts complaining because they lose 50% of the time. While they might make some changes in accordance with some of the constructive feedback they have gotten, holding off the live update because you can't kill every person you run across is not going to stop this update.</blockquote>    Let's look at the front page...  <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366940" target="_blank" rel="nofollow"> Harm Touch does not need to be nerfed.</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366898" target="_blank" rel="nofollow"> HEALERS POST ABOUT NERFS</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367160" target="_blank" rel="nofollow">AA and experience debt change hurts newbs</a> - Level Locking complaint thread. Actually, speaking of level locking- <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367343" target="_blank" rel="nofollow">AA limitations</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367217" target="_blank" rel="nofollow">So we all know the issues, now how 'bout some serious attempts at solutions...</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366865" target="_blank" rel="nofollow">LEVEL LOCKING IS NOT THE PROBLEM GANKING IS</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=367216" target="_blank" rel="nofollow">Level locking ganking madness!!!</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=365579" target="_blank" rel="nofollow">Just Snap Your Fingers -And PvP is Gone</a> <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=366778" target="_blank" rel="nofollow">Level lock a Play style?</a>   Compare that to what, the TWO threads by scouts, both of them about one class? Stop posting, you are contributing nothing. </blockquote> The fact that I have been playing this game since nov 10, 2004, and that fact I have over 7k pvp kills between my chars. Yes, I might had singled out scouts, but wasn't claiming they were the only ones complaining. Yes, feedback is coming in from all classes, but if there is one thing you should understand, generally people don't like change. And I will say, most the people against this update are facing some type of nerf that brings them a bit more inline with other classes, and anything to the contrary, I would love to hear it.</blockquote>  I really dont care how long you've been playing or how many kills you have. That doesnt make your assertions any more worthwhile.   Anything to the contrary? Uh, would you mind looking at In-Testing Feedback? Do I need to copy and paste those threads for you? The overwhelming bulk of it is complaints about <b>PVE</b> issues in this upcoming patch.  The reaction to this patch is overwhelming negative. Not just PVP scouts. Besides Bards, I dont see a single group of people who you could reasonably characterize as happy with GU36.   </blockquote> Yes, I have read at least some of the in-testing feedback. Most of it is generally just people nit-picking about aa's and such. Other then that, I don't pay much attention to the pve aspect because I'm here to pvp. But this entire argument is pointless, as neither of us are offering any constructive feedback. If you wish to discuss a certain topic, then I might be able to hone a bit more into what is being discussed.

LarsEdvard
06-18-2007, 01:20 PM
<span style="color: #cc9900">Yes,  Lets get these changes live asap <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></span>

Netzoko
06-18-2007, 01:22 PM
-The scouts are mad because they have to somewhat "try" to kill casters now. -The level lockers can no longer gank greens with empy gear slots trying to level. This patch needs to happen.

MaCloud1032
06-18-2007, 01:28 PM
SKs are happy and feel free to nerf my HT take it to 2k dmg i dont care

CresentBlade
06-18-2007, 02:54 PM
<p>What is it you scouts use to say to everyone? AH</p><p>CRY MORE NOOBS!</p><p>L2P!</p><p><img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>As to release question. It will be coming out by the end of this month.</p>

Daemondred
06-18-2007, 03:03 PM
<cite>BOy2K wrote:</cite><blockquote><cite>ElephantonRU wrote:</cite><blockquote><p>In it's current state? My guess, never... Look at the feedback and how many people dislike these change, do you really think SOE is so stupid to push these changes to live servers and loose half of EQ2 PVP subscribers next day? I don't think so.</p></blockquote> <b>you obviously didnt play swg then...</b></blockquote> LOL yes any SWG vet Knows that SOE will push any changes live that they want, good or bad.

Darkor
06-18-2007, 03:09 PM
<p>Bring the update allready - I cant wait!!!!</p><p>PS: Lets the scouts whine all day, noone cares <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

w1
06-18-2007, 03:26 PM
<cite>CresentBlade wrote:</cite><blockquote><p>What is it you scouts use to say to everyone? AH</p><p>CRY MORE NOOBS!</p><p>L2P!</p><p><img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>As to release question. It will be coming out by the end of this month.</p></blockquote>Fact..... Let's push this change out asap IMO.  But don't nerf HT, I wanna one shot lowbies with my SK when I get him up to 20.

Pumancat
06-18-2007, 03:39 PM
<p>To answer OP question, End of the month (not specefy which month,,,lol)</p><p>I'm not going to sit and whine about the nerfs to my toon until I can figure out my options when it does go live.</p><p>I know my 2 big nukes are going to be, and my main AA ward has been changed.</p><p>It boils down to and old military moto = Adapt, Improvise, and Overcome.</p><p>Nyarlath - 70 wizard</p><p>Venekor server</p>

Elephanton
06-18-2007, 08:14 PM
<p>I bet it's gonna be easy to adapt for you with 2:1 manashield <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /></p><p>Too excited about getting 30K HP with GU36?</p>

Tatate
06-18-2007, 09:03 PM
I think all the whiners should just stick a sock in their mouth and [Removed for Content]. I'm a Brigand, am I complaining about the nerf? No...it's fair and there is a valid reason why these classes are being nerfed. Time to suck it up, it's not like these changes are going to destroy your chance of killing another player, it will actually HELP YOU TO ACTUALLY LEARN ALL OF YOUR CLASSES ABILITIES and to utilize them to their full potential.

Tatate
06-18-2007, 09:05 PM
<cite>w1nz wrote:</cite><blockquote><cite>CresentBlade wrote:</cite><blockquote><p>What is it you scouts use to say to everyone? AH</p><p>CRY MORE NOOBS!</p><p>L2P!</p><p><img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>As to release question. It will be coming out by the end of this month.</p></blockquote>Fact..... Let's push this change out asap IMO.  But don't nerf HT, I wanna one shot lowbies with my SK when I get him up to 20. </blockquote><p>I read through the "HT does not need a nerf" thread and Araelik said that HT and other spells weren't going to be nerfed. </p><p>Edit: Ht and other spells weren't going to be nerfed beyond the damage reduction that is across the boards for all classes that is. </p>

silentpsycho
06-18-2007, 09:16 PM
<cite>Netzoko wrote:</cite><blockquote>-The scouts are mad because they have to somewhat "try" to kill casters now. -The level lockers can no longer gank greens with empy gear slots trying to level. This patch needs to happen. </blockquote><p> Nothing, and I mean nothing, in this patch addresses the problem with twinks killing greens.  If anything, this patch further differentiates the "haves" from the "have nots" by limiting means of low level characters to gain AA's.</p><p>This patch needs to be canceled and the problems really thought about instead of SOE just running off and doing exactly what the uneducated masses /cry for.</p>

Ibunubi
06-18-2007, 09:37 PM
<p>From my time playing on Test, I haven't heard a lot of complaining at all while logged in there. From that, it seems they've gotten the feedback to make some adjustments of their own choosing.</p><p>I especially haven't heard anything considered "negative feedback" from mages. I'm a mage, a coercer, in fact, and I'm all for these changes. Improved resist rates and longer fights. Scouts need only to cast that 1 extra CA to kill a mage (unless it's wizard/warlock).</p><p>Go try it out on Test PvP and do the in game /feedback.</p>

tiredang
06-18-2007, 10:08 PM
<cite>silentpsycho wrote:</cite><blockquote><p> Nothing, and I mean nothing, in this patch addresses the problem with twinks killing greens.  If anything, this patch further differentiates the "haves" from the "have nots" by limiting means of low level characters to gain AA's.</p> </blockquote>Maybe just MAYBE because this is NOT the problem people make it out to be.  Everyone ganks, twink or non-twink.  Being a twink means you do not have to hunt the greens with empty slots -- being a twink means you can take on those yellow and orange cons and also fight back against the people who would gank you.  I don't know why everyone has this idea that some level 14 dreadnaught is out there killing level 10s trying to peacefully quest.  It's a PVP server -- learning how to adjust to ganking is just part of it.  Learning early to join strong groups is part of it.  Being the absolute best at your class is also part of it so you get invited back into those strong groups -- you're not going to learn either of those if the game is dumbed down.

silentpsycho
06-18-2007, 10:21 PM
[email protected] wrote: <blockquote><cite>silentpsycho wrote:</cite><blockquote><p>Nothing, and I mean nothing, in this patch addresses the problem with twinks killing greens.  If anything, this patch further differentiates the "haves" from the "have nots" by limiting means of low level characters to gain AA's.</p> </blockquote>Maybe just MAYBE because this is NOT the problem people make it out to be.  Everyone ganks, twink or non-twink.  Being a twink means you do not have to hunt the greens with empty slots -- being a twink means you can take on those yellow and orange cons and also fight back against the people who would gank you.  I don't know why everyone has this idea that some level 14 dreadnaught is out there killing level 10s trying to peacefully quest.  It's a PVP server -- learning how to adjust to ganking is just part of it.  Learning early to join strong groups is part of it.  Being the absolute best at your class is also part of it so you get invited back into those strong groups -- you're not going to learn either of those if the game is dumbed down. </blockquote>I agree with you 100%.  So, lets take these crappy nerfs and throw them in the trash heap.  They do nothing but hurt the game in the long run.

CresentBlade
06-18-2007, 10:23 PM
[email protected] wrote: <blockquote><cite>silentpsycho wrote:</cite><blockquote><p>Nothing, and I mean nothing, in this patch addresses the problem with twinks killing greens.  If anything, this patch further differentiates the "haves" from the "have nots" by limiting means of low level characters to gain AA's.</p> </blockquote>Maybe just MAYBE because this is NOT the problem people make it out to be.  Everyone ganks, twink or non-twink.  Being a twink means you do not have to hunt the greens with empty slots -- being a twink means you can take on those yellow and orange cons and also fight back against the people who would gank you.  I don't know why everyone has this idea that some level 14 dreadnaught is out there killing level 10s trying to peacefully quest.  It's a PVP server -- learning how to adjust to ganking is just part of it.  Learning early to join strong groups is part of it.  Being the absolute best at your class is also part of it so you get invited back into those strong groups -- you're not going to learn either of those if the game is dumbed down. </blockquote><p>Its all Angelyc's fault she had to go out and start ganking full groups, slaughtering newbies. Thats why she picked her class to own face with. The sheer amount of DPS she has is BS and needs to be nerfed. If you would stop killing so many people with your over powered class Angelyc this would not be a problem but untill you do......</p><p><img src="/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" /> Sorry in a goofy mood. </p>

shagr1414
06-18-2007, 10:48 PM
<cite>Netzoko wrote:</cite><blockquote>-The scouts are mad because they have to somewhat "try" to kill casters now. -The level lockers can no longer gank greens with empy gear slots trying to level. This patch needs to happen. </blockquote> Ummm can't generalize all CASTERS into one category though, they will prey on necros now cause we have no form of defense as is.  Resists are still broken, our dps requires time and the devs have done absolutley nothing to give us that extra TIME needed to be productive. When a ranger can stil drop me in 2seconds and im all legendary/fabled armor with master pets, IN a group, somthing is very wrong.