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View Full Version : Seriously, Why can't we duel on PvP servers?!


Netzoko
05-15-2007, 12:43 PM
It is so frustrating, dueling is one of the most fun forms of pvp, and it is disabled for pretty much no reason on <b>PvP </b>servers! They should enable dueling between people of your own city in designated areas, there's no reason not to.

Wytie
05-15-2007, 12:53 PM
<p>because its not a PVE server <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>you can duel if you want in the arena but the duel rules are not the same as pvp rules.....</p>

Bozidar
05-15-2007, 01:05 PM
<p>if you want to duel an enemy... roll an alt, and arange it in the arena.</p><p>If you want to duel a friend, go to the arena.</p><p>If you want to PvP, then go out into the zones and realize that pvp is an open game mechanic that makes the whole world more challenging, and that aranged contests between players as a <i>game mechanic</i> is unrealistic and dumb.</p>

azekah
05-15-2007, 01:21 PM
I agree with the OP... A main way soldiers are trained is through sparring... Why not have a dueling feature so you can try out different attacks and strategies...

Bozidar
05-15-2007, 01:25 PM
<cite>azekah wrote:</cite><blockquote> I agree with the OP... A main way soldiers are trained is through sparring... Why not have a dueling feature so you can try out different attacks and strategies... </blockquote>Go to the arena..

Wytie
05-15-2007, 02:36 PM
<cite>Bozidar wrote:</cite><blockquote><cite>azekah wrote:</cite><blockquote> I agree with the OP... A main way soldiers are trained is through sparring... Why not have a dueling feature so you can try out different attacks and strategies... </blockquote>Go to the arena.. </blockquote>exactly and theres nothing wrong with it, iv wooped on many guildies and had my rear handed to me there <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

EQGu
05-15-2007, 03:51 PM
all i have to say is HAHAHAHAHAHAHA  exiles can duel eachother

Wytie
05-15-2007, 04:59 PM
[email protected] wrote: <blockquote>all i have to say is HAHAHAHAHAHAHA  exiles can duel eachother </blockquote> which is why i dont pay much attention to exiles kill count very easly farmable, hmmm kinda makes ya wonder why all the high kill count folks are in exile dono........ Not saying that why you have a high kill count but were not fools to believe while raiding and on a break you dont rumble it out then when everyones back finish your raid or while in an instance bet the crap outa each other then zone out...  Hell i would too. 

EQ2Playa432
05-15-2007, 06:48 PM
The only way exiles can inflate their kill count is if they keep killing without dying. Someone needs to die for a kill to be registered. How can you possibly think all exiles have high kill counts because they kill eachother? Someone needs to be dying...

Cocytus
05-15-2007, 07:50 PM
Meh. sometimes fellow Q's [Removed for Content] me off. Wish I could duel them. Particularly the Freeport sympathizers.

Norrsken
05-16-2007, 06:38 AM
I am pretty sure that the reason duels are not allowed is because they havent coded a special case for it, so you would gain infamy and lose/gain faction with your own faction. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> So, I guess its mostly a matter of time, because its a great way to pass time while camping mobs and stuff.

siphara
05-16-2007, 10:44 AM
<cite>Wytie wrote:</cite><blockquote>[email protected] wrote: <blockquote>all i have to say is HAHAHAHAHAHAHA  exiles can duel eachother </blockquote> which is why i dont pay much attention to exiles kill count very easly farmable, hmmm kinda makes ya wonder why all the high kill count folks are in exile dono........ Not saying that why you have a high kill count but were not fools to believe while raiding and on a break you dont rumble it out then when everyones back finish your raid or while in an instance bet the crap outa each other then zone out...  Hell i would too. </blockquote><p> They have higher kill count for one reason, 1). More targets (both factions)... exiles rarely kill eachother because it's just not done and you don't get any infamy/title or lootz anyway. Just one digit to ya kill count? whatever...</p>

Eybietie
05-16-2007, 11:21 AM
well the arena sux cuz there is also no arena without those stupid mana/ life potions arround. also the maps suck imo.

Microbolt
05-16-2007, 11:27 AM
I agree that they should bring /duel back.  If they dont atleast change the arena to use the same rules as outside the arena.  In the arena you can't bring up your bags to swap gear or use potions (unless hotbar'd.)  And there is quite a bit of spells that don't even work in the arena.  Also, they need an option to turn off health/power pickups <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

EQGu
05-16-2007, 11:40 AM
<cite>Wytie wrote:</cite><blockquote>[email protected] wrote: <blockquote>all i have to say is HAHAHAHAHAHAHA  exiles can duel eachother </blockquote> which is why i dont pay much attention to exiles kill count very easly farmable, hmmm kinda makes ya wonder why all the high kill count folks are in exile dono........ Not saying that why you have a high kill count but were not fools to believe while raiding and on a break you dont rumble it out then when everyones back finish your raid or while in an instance bet the crap outa each other then zone out...  Hell i would too. </blockquote><p> Well im sure you are referring to myself, brokensword, exelyon, etc who are on top... well we do not farm each other that would beyond boring, but yes i have killed my guild mates in 1 v 1s or w/e but i have also been killed, There are also guilds that DONT play nice in exile and kill everyone like DoM they are going to attack me so im gonna try to attack them first they and other guilds are considered Hostile to me so im not gonna just not kill them..but yes i remember back in our labs days when we would get some people together to do a relic run or w/e exelyon was training past the doom trio and we dropped him from raid just as he ran and we owned him, it was quite hilarious but i didnt do that 18 thousand times to get my kills..</p><p>I got my kills from simply pvping a ton, showing up at contesteds, having big battles where people would rez zerg us for 20 minutes at a time. </p><p>BTW, you do know who had the top kill count Before exile was even out right? lets see i think it went a little something like ME, exelyon, (homicide swash who doesnt play anymore) brokensword etc.. something like that... the fact is that the people on top pvp more than the average person.. </p><p>I even took a 2 month break from the game and only 1 person passed my kills and it was only by a few hundred.</p><p>IMO the reason the Qs and FPs that play alot but dont have the pvp kills are the ones with titles that only leave in stacked groups and have their lockets handy and soon as it gets bad they locket out and hide in their towns for an hour until its back up. you cant get kills when you only go out get a few fame ganks and leave.</p><p>it would be like me saying "its why i dont care about when people get pvp gear in the faction cities cuz they can just farm alts for it" (not all people farm tokens and i dont think anyone farms for kill counts... its too easy just to go kill people)</p><p>btw i should be at 20k kills soon. maybe i can get a Leet title. (if they had some title system for kills you would see tons of people farming for kills just to get some title that they dont deserve)</p><p>i had 10k kills before i exiled there still are people in factions that dont even have 1/4 of that many kills. why dont people just go out and pvp i want your kill counts zomg</p>

Wytie
05-16-2007, 12:58 PM
[email protected] wrote: <blockquote><cite>Wytie wrote:</cite><blockquote>[email protected] wrote: <blockquote>all i have to say is HAHAHAHAHAHAHA  exiles can duel eachother </blockquote> which is why i dont pay much attention to exiles kill count very easly farmable, hmmm kinda makes ya wonder why all the high kill count folks are in exile dono........ Not saying that why you have a high kill count but were not fools to believe while raiding and on a break you dont rumble it out then when everyones back finish your raid or while in an instance bet the crap outa each other then zone out...  Hell i would too. </blockquote><p> Well im sure you are referring to myself, brokensword, exelyon, etc who are on top... well we do not farm each other that would beyond boring, but yes i have killed my guild mates in 1 v 1s or w/e but i have also been killed, There are also guilds that DONT play nice in exile and kill everyone like DoM they are going to attack me so im gonna try to attack them first they and other guilds are considered Hostile to me so im not gonna just not kill them..but yes i remember back in our labs days when we would get some people together to do a relic run or w/e exelyon was training past the doom trio and we dropped him from raid just as he ran and we owned him, it was quite hilarious but i didnt do that 18 thousand times to get my kills..</p><p>I got my kills from simply pvping a ton, showing up at contesteds, having big battles where people would rez zerg us for 20 minutes at a time. </p><p>BTW, you do know who had the top kill count Before exile was even out right? lets see i think it went a little something like ME, exelyon, (homicide swash who doesnt play anymore) brokensword etc.. something like that... the fact is that the people on top pvp more than the average person.. </p><p>I even took a 2 month break from the game and only 1 person passed my kills and it was only by a few hundred.</p><p>IMO the reason the Qs and FPs that play alot but dont have the pvp kills are the ones with titles that only leave in stacked groups and have their lockets handy and soon as it gets bad they locket out and hide in their towns for an hour until its back up. you cant get kills when you only go out get a few fame ganks and leave.</p><p>it would be like me saying "its why i dont care about when people get pvp gear in the faction cities cuz they can just farm alts for it" (not all people farm tokens and i dont think anyone farms for kill counts... its too easy just to go kill people)</p><p>btw i should be at 20k kills soon. maybe i can get a Leet title. (if they had some title system for kills you would see tons of people farming for kills just to get some title that they dont deserve)</p><p>i had 10k kills before i exiled there still are people in factions that dont even have 1/4 of that many kills. why dont people just go out and pvp i want your kill counts zomg</p></blockquote>hey bro i wasnt calling you out or dissing the fact that your kills are number 1, i was just stating an obvious advantage to be able to duel your own, freely in instances and raids while non exiles just have to sit while other are afk, its a nice thing and wish we all could practious on each other during the same thing, it helps you learn how to fight each class even if we were able to do that it still would be as good as we could only duel our same faction clases. Hey im not complaining just stating one of the very few advantages exlies gain with that sorta thing <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

xfbishop
05-17-2007, 08:44 AM
be awesome imo, time to work out and perfect idea's or strats with someone you can talk to easily etc. the arena isnt that viable cause of the pve ruleset, the idea is the same, but as a mage extended root times etc.. make arena duals far easier. plus what was said above about gear/potions/items etc..

luwegeeeee
05-17-2007, 02:40 PM
I have been waiting FOREVER for a post like this..  Being allowed to /duel on the pvp server with pvp rules would make my day.  I have questioned why this was removed and would really love to have it back.   I have often considered exiling solely for the reason to be allowed to 1v1 friends and others.  The fact that exiles can and Q/FP can't is absurd.  Just make a /duel command, auto lock the encounter, include pvp normal rules, and don't give any rewards from it via a "broken" encounter icon or something like that. PLEASE IMPLEMENT /DUEL! I would like that so much.  the arena sucks cause half my adornments don't work, neither do anti deaths.  and scouts do a ton more damage in there. not to mention the inability to remove pots from an arena is pretty upsetting. Glucagon

Netzoko
05-17-2007, 09:19 PM
<cite>luwegeeeeeee wrote:</cite><blockquote>I have been waiting FOREVER for a post like this..  Being allowed to /duel on the pvp server with pvp rules would make my day.  I have questioned why this was removed and would really love to have it back.   I have often considered exiling solely for the reason to be allowed to 1v1 friends and others.  The fact that exiles can and Q/FP can't is absurd.  Just make a /duel command, auto lock the encounter, include pvp normal rules, and don't give any rewards from it via a "broken" encounter icon or something like that. PLEASE IMPLEMENT /DUEL! I would like that so much.  the arena sucks cause half my adornments don't work, neither do anti deaths.  and scouts do a ton more damage in there. not to mention the inability to remove pots from an arena is pretty upsetting. Glucagon </blockquote>My thoughts exactly! Adding /duel would do way more than make my day.<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

ZhouYu
05-17-2007, 10:23 PM
<p><i>I think the reason for not being able to duel on pvp servers is a coding issue with infamy/faction/status loss/gain. They haven't coded it yet which is why they have duels disabled. </i></p><p><i>Honestly I don't want to see duels back on pvp servers, imo they should add an option to add/remove potions from the arenas, and also make it so that pvp rule set applies to the arena. I mean we have an arena, duels usually take place in arenas, they should really spend sometime and revamp our arena system. </i></p>

Norrsken
05-19-2007, 10:11 AM
<cite>ZhouYu wrote:</cite><blockquote><p><i>I think the reason for not being able to duel on pvp servers is a coding issue with infamy/faction/status loss/gain. They haven't coded it yet which is why they have duels disabled. </i></p><p><i>Honestly I don't want to see duels back on pvp servers, imo they should add an option to add/remove potions from the arenas, and also make it so that pvp rule set applies to the arena. I mean we have an arena, duels usually take place in arenas, they should really spend sometime and revamp our arena system. </i></p></blockquote>The reason to have duels is to pass time while camping something ridiculusly boring. Such as a named with a few hours spawn timer you need for a quest.

Kurindor_Mythecnea
05-19-2007, 10:22 AM
<cite>ZhouYu wrote:</cite><blockquote><p><i>I think the reason for not being able to duel on pvp servers is a coding issue with infamy/faction/status loss/gain. They haven't coded it yet which is why they have duels disabled. </i></p><p><i>Honestly I don't want to see duels back on pvp servers, imo they should add an option to add/remove potions from the arenas, and also make it so that pvp rule set applies to the arena. I mean we have an arena, duels usually take place in arenas, they should really spend sometime and revamp our arena system. </i></p></blockquote><span style="color: #ffff00">Does it ever make sense to anyone to just make a blank statement and then offer no substantiation? Like, seriously, what the flying mother [Removed for Content] load of freak? WHY DO YOU NOT WANT DUELS BACK?!</span>

ZhouYu
05-19-2007, 02:23 PM
<cite>Kurindor_Mythecnea wrote:</cite><blockquote><cite>ZhouYu wrote:</cite><blockquote><p><i>I think the reason for not being able to duel on pvp servers is a coding issue with infamy/faction/status loss/gain. They haven't coded it yet which is why they have duels disabled. </i></p><p><i>Honestly I don't want to see duels back on pvp servers, imo they should add an option to add/remove potions from the arenas, and also make it so that pvp rule set applies to the arena. I mean we have an arena, duels usually take place in arenas, they should really spend sometime and revamp our arena system. </i></p></blockquote><span style="color: #ffff00">Does it ever make sense to anyone to just make a blank statement and then offer no substantiation? Like, seriously, what the flying mother [Removed for Content] load of freak? WHY DO YOU NOT WANT DUELS BACK?!</span> </blockquote><p> <i>I do want them back, but I want them back in the arena, if you readmy post you would see that i explained that. Though i'm used to people just clickign the reply key without reading someone's post. There are a lot of reasons why a duel in open pvp world is disabled. Oneis the codingissue right now, another is the fact that it could so easily be exploited. </i></p><p><i>Lets see, duels put 2 people in a set area that they cannot leave until the duel is done, kinda like how it is on pve servers ? not be attackble by anyone while the dueling is lasting ? right ...so anytime you see a group outnumbering, just start dueling your own groupmates. </i></p><p><i>So lets make it that it doesn't give immunity and oyu can be jumoped while dueling. so thats a mute piint, people start dueling around even if they are in their own city, others will just jump in and kill them. Becauseof the danger no one will duel anyway ...</i></p><p><i>So what is the best way to put it in ? thru the arena, now had took a moment to think about what u were going to say before you posted, you might have comeup with these issues on your own.</i></p>

Norrsken
05-19-2007, 04:39 PM
<cite>ZhouYu wrote:</cite><blockquote><cite>Kurindor_Mythecnea wrote:</cite><blockquote><cite>ZhouYu wrote:</cite><blockquote><p><i>I think the reason for not being able to duel on pvp servers is a coding issue with infamy/faction/status loss/gain. They haven't coded it yet which is why they have duels disabled. </i></p><p><i>Honestly I don't want to see duels back on pvp servers, imo they should add an option to add/remove potions from the arenas, and also make it so that pvp rule set applies to the arena. I mean we have an arena, duels usually take place in arenas, they should really spend sometime and revamp our arena system. </i></p></blockquote><span style="color: #ffff00">Does it ever make sense to anyone to just make a blank statement and then offer no substantiation? Like, seriously, what the flying mother [Removed for Content] load of freak? WHY DO YOU NOT WANT DUELS BACK?!</span> </blockquote><p> <i>I do want them back, but I want them back in the arena, if you readmy post you would see that i explained that. Though i'm used to people just clickign the reply key without reading someone's post. There are a lot of reasons why a duel in open pvp world is disabled. Oneis the codingissue right now, another is the fact that it could so easily be exploited. </i></p><p><i>Lets see, duels put 2 people in a set area that they cannot leave until the duel is done, kinda like how it is on pve servers ? not be attackble by anyone while the dueling is lasting ? right ...so anytime you see a group outnumbering, just start dueling your own groupmates. </i></p><p><i>So lets make it that it doesn't give immunity and oyu can be jumoped while dueling. so thats a mute piint, people start dueling around even if they are in their own city, others will just jump in and kill them. Becauseof the danger no one will duel anyway ...</i></p><p><i>So what is the best way to put it in ? thru the arena, now had took a moment to think about what u were going to say before you posted, you might have comeup with these issues on your own.</i></p></blockquote>A couple of facts. If you leave the ring of the duel, you lose the duel. No repercussions what so ever to this. And you can leave the ring. Just run. No reason what so ever for people to be immune in any way to others while dueling. No such fact exists on the pve servers. Of course, you cant attack eachother there to begin with. My opinion: If you duel in the open field on a pvp, you take the risk of being attacked by someone that really wants you harm during the duel. If that happens, break the duel and slaughter the guy that stupidly attacked two people from the same faction. Limiting duels to the arena ruins the sole purpose that duels tend to fill on pve servers atm: passing time while waiting on raids and in groups. You very seldom raid up outsdie the arena. And never inside. And groups tend to camp mobs where they spawn, not outside the arena gates.

AestusCampitor
05-19-2007, 08:55 PM
Back on Permafrost, I <i>learned</i> PvP by getting schooled by my friends in Atrocity: <p>---> while meeting up in QH to take the carpet out to SS to raid</p><p>---> in SS while waiting for the laggards</p><p>---> any time we had to wait for anything!</p><p>We were all excited when the PvP servers were finally announced!  We imagined that we would /duel while we waited for a group to form- maybe on the QH docks like we used to - and maybe even attract a crowd like we used to!  A great /Duel is great to watch! Except on the PvP server, we imagined that we could then raid up with the spectators that had gathered and go get actual Faction v. Faction action!</p><p>What a disappointment it was to see they had nerfed our favorite hobby of practicing against ourselves!  If I had known, I might not have come up with the guild name Slash Duel!  Bring it back, and watch groups form in towns far faster, and warmed up and ready to kick a$$...</p><p>Just my take- but it adds a lot to the game.  Arena is a different issue IMO.</p>

Alycs
05-19-2007, 09:03 PM
I'd like to see /duel come back.  Maybe they'll recode that for us.  I doubt it, but hope springs eternal.  The Arena is a lot of fun, but....it's NOT the same as dueling.  You don't have that characters skills and armor.  Personally, there are a few people I'd love to duel, just to see how my button mashing holds up to theirs.  It would also be a great way for others to teach someone HOW to play different classes. A pair of brigs going at it...one wins...other looses...and winner brig tells 'em how they bested loser brig.  /shrug So yes, /duel would be great!

ZhouYu
05-19-2007, 09:37 PM
[email protected] wrote: <blockquote><cite>ZhouYu wrote:</cite><blockquote><cite>Kurindor_Mythecnea wrote:</cite><blockquote><cite>ZhouYu wrote:</cite><blockquote><p><i>I think the reason for not being able to duel on pvp servers is a coding issue with infamy/faction/status loss/gain. They haven't coded it yet which is why they have duels disabled. </i></p><p><i>Honestly I don't want to see duels back on pvp servers, imo they should add an option to add/remove potions from the arenas, and also make it so that pvp rule set applies to the arena. I mean we have an arena, duels usually take place in arenas, they should really spend sometime and revamp our arena system. </i></p></blockquote><span style="color: #ffff00">Does it ever make sense to anyone to just make a blank statement and then offer no substantiation? Like, seriously, what the flying mother [Removed for Content] load of freak? WHY DO YOU NOT WANT DUELS BACK?!</span> </blockquote><p> <i>I do want them back, but I want them back in the arena, if you readmy post you would see that i explained that. Though i'm used to people just clickign the reply key without reading someone's post. There are a lot of reasons why a duel in open pvp world is disabled. Oneis the codingissue right now, another is the fact that it could so easily be exploited. </i></p><p><i>Lets see, duels put 2 people in a set area that they cannot leave until the duel is done, kinda like how it is on pve servers ? not be attackble by anyone while the dueling is lasting ? right ...so anytime you see a group outnumbering, just start dueling your own groupmates. </i></p><p><i>So lets make it that it doesn't give immunity and oyu can be jumoped while dueling. so thats a mute piint, people start dueling around even if they are in their own city, others will just jump in and kill them. Becauseof the danger no one will duel anyway ...</i></p><p><i>So what is the best way to put it in ? thru the arena, now had took a moment to think about what u were going to say before you posted, you might have comeup with these issues on your own.</i></p></blockquote>A couple of facts. If you leave the ring of the duel, you lose the duel. No repercussions what so ever to this. And you can leave the ring. Just run. No reason what so ever for people to be immune in any way to others while dueling. No such fact exists on the pve servers. Of course, you cant attack eachother there to begin with. My opinion: If you duel in the open field on a pvp, you take the risk of being attacked by someone that really wants you harm during the duel. If that happens, break the duel and slaughter the guy that stupidly attacked two people from the same faction. Limiting duels to the arena ruins the sole purpose that duels tend to fill on pve servers atm: passing time while waiting on raids and in groups. You very seldom raid up outsdie the arena. And never inside. And groups tend to camp mobs where they spawn, not outside the arena gates. </blockquote><p><i>Now please don't get me wrong. I'm not flaming just arguing a few points that all. </i></p><p><i>One of the main reasons I wouldnt want duels in open areas is becaise of the camping fact. Camping spawns has always been a frustrating aspect of mmos, so now we should give campers tools so that they are not bored while camping ?</i></p><p><i>the reason i want duels to take placein the arenas is to add a sub-pvp content for people. Imagine gladiator fights and battles, tournies ect ....we have a wonderful arena settings and such, it just needs to be revamped and made useful. Duels are a pefect motivaiton and reason to use arenas. </i> </p>

Norrsken
05-20-2007, 07:33 AM
<cite>ZhouYu wrote:</cite><blockquote>[email protected] wrote: <blockquote><cite>ZhouYu wrote:</cite><blockquote><cite>Kurindor_Mythecnea wrote:</cite><blockquote><cite>ZhouYu wrote:</cite><blockquote><p><i>I think the reason for not being able to duel on pvp servers is a coding issue with infamy/faction/status loss/gain. They haven't coded it yet which is why they have duels disabled. </i></p><p><i>Honestly I don't want to see duels back on pvp servers, imo they should add an option to add/remove potions from the arenas, and also make it so that pvp rule set applies to the arena. I mean we have an arena, duels usually take place in arenas, they should really spend sometime and revamp our arena system. </i></p></blockquote><span style="color: #ffff00">Does it ever make sense to anyone to just make a blank statement and then offer no substantiation? Like, seriously, what the flying mother [Removed for Content] load of freak? WHY DO YOU NOT WANT DUELS BACK?!</span> </blockquote><p> <i>I do want them back, but I want them back in the arena, if you readmy post you would see that i explained that. Though i'm used to people just clickign the reply key without reading someone's post. There are a lot of reasons why a duel in open pvp world is disabled. Oneis the codingissue right now, another is the fact that it could so easily be exploited. </i></p><p><i>Lets see, duels put 2 people in a set area that they cannot leave until the duel is done, kinda like how it is on pve servers ? not be attackble by anyone while the dueling is lasting ? right ...so anytime you see a group outnumbering, just start dueling your own groupmates. </i></p><p><i>So lets make it that it doesn't give immunity and oyu can be jumoped while dueling. so thats a mute piint, people start dueling around even if they are in their own city, others will just jump in and kill them. Becauseof the danger no one will duel anyway ...</i></p><p><i>So what is the best way to put it in ? thru the arena, now had took a moment to think about what u were going to say before you posted, you might have comeup with these issues on your own.</i></p></blockquote>A couple of facts. If you leave the ring of the duel, you lose the duel. No repercussions what so ever to this. And you can leave the ring. Just run. No reason what so ever for people to be immune in any way to others while dueling. No such fact exists on the pve servers. Of course, you cant attack eachother there to begin with. My opinion: If you duel in the open field on a pvp, you take the risk of being attacked by someone that really wants you harm during the duel. If that happens, break the duel and slaughter the guy that stupidly attacked two people from the same faction. Limiting duels to the arena ruins the sole purpose that duels tend to fill on pve servers atm: passing time while waiting on raids and in groups. You very seldom raid up outsdie the arena. And never inside. And groups tend to camp mobs where they spawn, not outside the arena gates. </blockquote><p><i>Now please don't get me wrong. I'm not flaming just arguing a few points that all. </i></p><p><i>One of the main reasons I wouldnt want duels in open areas is becaise of the camping fact. Camping spawns has always been a frustrating aspect of mmos, so now we should give campers tools so that they are not bored while camping ?</i></p><p><i>the reason i want duels to take placein the arenas is to add a sub-pvp content for people. Imagine gladiator fights and battles, tournies ect ....we have a wonderful arena settings and such, it just needs to be revamped and made useful. Duels are a pefect motivaiton and reason to use arenas. </i> </p></blockquote>Hell yeah, you should have something to do while camping crap. Even EQ1 had minigames for the utter boredom of camping. Having the stamina to sit on your hands and wait for a cpl of hours shouldnt be a requirement in mmos. Thats all fine and dandy. tournaments and all, doesnt prevent having /duel put back in for some braindead fights with buddies. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Kust
12-01-2007, 10:12 PM
    Absolutely we should be able to duel on PvP servers. I don't like the Arena for the reasons that have already been mentioned, plus you have to be level 20 to even enter it (so much for t2 locking) Also, a casual duel is a great thing. Just walk up to someone, /duel -> Accept -> Now we're fighting.    I also completely agree with the argument that dueling as a form of practice, like sparring, is essential to PvP. Being able to discuss something with your fighting partner is a great way to learn the limitations and strenghths of your character, without having to experience 20 gankings for every even fight in the PvP world that you might learn something from.

Dojac
12-02-2007, 06:56 AM
I really wish they'd set the arena to pvp rules.  Nothing better than getting in there with guildies and practicing.  I honestly makes a fair bit of difference when a certain archetype can tell you what would make it easier for you to beat them.  I've seen people improve significantly through arena practice but their improvement has always been limited by the pve aspect of the arena. 

Roald
12-02-2007, 12:27 PM
<p>If you want to duel, go to the arena, it already has some PvE rules changed to PvP.</p><p>Open PvP is just that, open. I love a great 1v1, but making a duel option would be a terrible decision.</p>

Spyderbite
12-02-2007, 12:58 PM
<cite>azekah wrote:</cite><blockquote> I agree with the OP... A main way soldiers are trained is through sparring... Why not have a dueling feature so you can try out different attacks and strategies... </blockquote>But, you are training to fight your own side. Different skills, spells, etc. than the enemy. Different attacks and strategies are going to have a much different effect and result out on the field vs. a class from a different faction who has entirely different spells and such."Practicing" against your own faction in the Arena is sort of like making out with your pillow so you can "practice" for your first kiss. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

Kust
12-03-2007, 03:49 AM
<cite>ZhouYu wrote:</cite><blockquote><p><i>I think the reason for not being able to duel on pvp servers is a coding issue with infamy/faction/status loss/gain. They haven't coded it yet which is why they have duels disabled. </i></p></blockquote>In this whole post, this is the only reason I have seen that there isn't /duel on PvP servers. If this is a valid point, then it needs to be addressed, and if it isn't then it isn't. (This isn't a flame on you ZhouYu)To all of you posters expounding virtues of arena dueling, that is all fine and well, but it has nothing to do with the type of /duel the OP is asking for. It is not as if there can only be either arena dueling or /duel in the open world. The OP is asking why he isn't allowed to have an apple, and you're telling him about the plusses and minusses of oranges.  IMO both should be allowed and both should be optimized.It seems perfectly reasonable to me that there could be /dueling in the open world on a PvP server. There would be no need to lock the combatants (if you want to duel on PvP server, you assume the risk of getting attacked while doing so)

Kinox
12-03-2007, 07:56 AM
<cite>[email protected] wrote:</cite><blockquote><cite>Wytie wrote:</cite><blockquote>[email protected] wrote: <blockquote>all i have to say is HAHAHAHAHAHAHA  exiles can duel eachother </blockquote> which is why i dont pay much attention to exiles kill count very easly farmable, hmmm kinda makes ya wonder why all the high kill count folks are in exile dono........ Not saying that why you have a high kill count but were not fools to believe while raiding and on a break you dont rumble it out then when everyones back finish your raid or while in an instance bet the crap outa each other then zone out...  Hell i would too. </blockquote><p> Well im sure you are referring to myself, brokensword, exelyon, etc who are on top... well we do not farm each other that would beyond boring, but yes i have killed my guild mates in 1 v 1s or w/e but i have also been killed, There are also guilds that DONT play nice in exile and kill everyone like DoM they are going to attack me so im gonna try to attack them first they and other guilds are considered Hostile to me so im not gonna just not kill them..but yes i remember back in our labs days when we would get some people together to do a relic run or w/e exelyon was training past the doom trio and we dropped him from raid just as he ran and we owned him, it was quite hilarious but i didnt do that 18 thousand times to get my kills..</p><p>I got my kills from simply pvping a ton, showing up at contesteds, having big battles where people would rez zerg us for 20 minutes at a time. </p><p>BTW, you do know who had the top kill count Before exile was even out right? lets see i think it went a little something like <u><b><span style="color: #ff0000;">ME, exelyon, (homicide swash who doesnt play anymore) brokensword etc</span></b></u>.. something like that... the fact is that the people on top pvp more than the average person.. </p><p>I even took a 2 month break from the game and only 1 person passed my kills and it was only by a few hundred.</p><p>IMO the reason the Qs and FPs that play alot but dont have the pvp kills are the ones with titles that only leave in stacked groups and have their lockets handy and soon as it gets bad they locket out and hide in their towns for an hour until its back up. you cant get kills when you only go out get a few fame ganks and leave.</p><p>it would be like me saying "its why i dont care about when people get pvp gear in the faction cities cuz they can just farm alts for it" (not all people farm tokens and i dont think anyone farms for kill counts... its too easy just to go kill people)</p><p>btw i should be at 20k kills soon. maybe i can get a Leet title. (if they had some title system for kills you would see tons of people farming for kills just to get some title that they dont deserve)</p><p>i had 10k kills before i exiled there still are people in factions that dont even have 1/4 of that many kills. why dont people just go out and pvp i want your kill counts zomg</p></blockquote>*cough*justingrell*cough*

Oakin
12-03-2007, 09:14 PM
<cite>[email protected] wrote:</cite><blockquote><p>If you want to duel, go to the arena, it already has some PvE rules changed to PvP.</p><p>Open PvP is just that, open. I love a great 1v1, but making a duel option would be a terrible decision.</p></blockquote>How in the world would it be a terrible decision?Allowing for duels between friendly PCs is a simple and common sense request as long as it doesn't provide any sort of PVP rewards. No one wants to travel to the stupid arena just to duel a friend.Why is it that whenever a OP posts an idea that would improve the game in a common sense sort of way, everyone jumps on him? Why is it that their responses rarely add up to more than "just deal with it"? Do you people have no imagination? I'm glad you people don't work at Sony.

Kinox
12-04-2007, 12:30 AM
Obviously they DO work at sony because problems never seem to get fixed around here.

Brimestar
12-04-2007, 01:31 PM
Im sure it has been said....you wanna duel? Go back to a blue server.

Captain Apple Darkberry
12-04-2007, 01:52 PM
Our current PvP environment is faction based.  You can PvP those of an opposing faction.As someone alluded to before, in a game where a PvP death tallies certain things such as PvP kill count and infamy, then coding to somehow differentiate a /duel kill as opposed to a real PvP kill would need to be done to accomplish your wish.I'm sure they could do that.  But the question is why?  Why spend the effort working on such code when it could be spent on more productive things.  I know thats a tired argument but please re-read the first 2 sentences that I wrote.  Faction based PvP environment.Before they ever wasted (imo it would be wasted) time trying to code the game so friends can /duel instead of PvP against the "enemy", I would rather see them institute a FFA ruleset.  That would fulfill your wishes quite nicely.Sure you can learn "tactics" against classes and hone your skills in a /duel.  But why should you get the right to do those things in relative safety would be my question to you.

Kinox
12-04-2007, 09:46 PM
Umm...cuz its fun?  It definately would bring new depth to our world and maybe rejuvinate the jaded old-timers.I just cant understand why people are opposed to it...I mean, no one has yet given a solid answer as to why its BAD to have /duel enabled on a pvp server.  The only problems brought up are that its not coded properly or that sony just doesn't want to code it in or that we just dont NEED it.We dont need LoN but we still have it...We may not need /duel, but it would sure be nice to have it.  So far I've seen lots of experienced pvp'ers reply to this thread saying its a good idea, and only a handful of people who i've never heard of reply saying that its not a good a idea.

Eluzay
12-04-2007, 11:41 PM
I agree with the OP, omg would hours of standing around waiting for [Removed for Content] be more fun if I could duel my friends, at LEAST give us pvp rules in the arena, how pathetic is it when the fighting arena in a pvp server has pve rules.

Kust
12-05-2007, 01:28 AM
This is something that nobody should be against. Being against this makes about as much sense as being against the /dance emote. Imagine somebody coming out and saying that there shouldn't be /dance. Why? because there are other emotes that I prefer, and I am against /dance.Dueling, like /dance, would be completely voluntary and it would only add content to the game. I can understand that people might not participate in dueling, which is completely fine, but why would anyone actually be against it. Unless there is something offensive about seeing two players /duel, that i don't know about...WHY are you guys against this???

Captain Apple Darkberry
12-05-2007, 01:49 AM
<cite>Kust wrote:</cite><blockquote>WHY are you guys against this???</blockquote>Maybe because if you are sitting in Qeynos /dueling then you aren't out in the world PvPing the enemy factions...?Why would it be bad?  Because I think it would lessen the PvP you would find in the "real world".Why go out and PvP when you can have all the fun with none of the risk?Currently /duel is enabled...   ...on everyone who is your enemy.  You don't even need to bother typing it.

Kinox
12-05-2007, 02:10 AM
I seriously doubt that people are just gonna stay home and /duel eachother all day.  All its going to do is allow people to practice their pvp techniques while they're not doing anything else anyway.  Have you seen anyone in the thread say, "I want /duel back so i dont have to go out and pvp in the real world"No, you haven't, because thats not what people use it for.Its a fun thing to do on the side while ur waiting on raids or mob spawns for for someone to come back from afk.  Trust me, if this in any way lessens the amount of pvp that you can get, i'll up and GIVE you 10 plat.  But thats not gonna happen.  The WORST that could happen is that people acutally start knowing [Removed for Content] they're doing in pvp and you MIGHT get killed more often.  Scared?

Kust
12-05-2007, 02:37 AM
<cite>Captain Apple Darkberry wrote:</cite><blockquote><cite>Kust wrote:</cite><blockquote>WHY are you guys against this???</blockquote>Maybe because if you are sitting in Qeynos /dueling then you aren't out in the world PvPing the enemy factions...?</blockquote>At least this is a real reason, one i disagree with, but it makes sense on some level. (not like the, "if you want to duel, use arena" logic that seems so prevalent around here. (Apples and oranges btw) This poster actually has something against /duel itself.Here's what I don't like about this post. It assumes that the PvP that takes place in the world, is something like a war. This premise indicates that the more people participating on one side, will push the war in that side's favor. This isn't the case in EQ2 pvp however. For the most part PvP is not epic battles between large numbers of player; usually it's small groups randomly encountering eachother, or even solo players out hunting. As this is the case, it makes little difference what the rest of your faction is doing at any given time. They could be home twiddling their thumbs, or worse, /dueling, and it would have no impact on the PvP environment. There are exceptions, of course, where one zone or area is completely overrun by members of the opposite faction. In those cases it helps to have some backup, but I think that even then the impact of /dueling would be negligible.Another way to look at the poster's premise is to think of all the other things that players do when they should be "out in the world PvPing the enemy factions." By this thinking, it is reasonable to assume that players shouldn't be allowed to quest, browse the broker, chat in global channels, kill Mobs, or anything else that might interfere with their PvPing. In fact, I should stop working on this post right now, there is probably PvP to be had.

Ba
12-05-2007, 12:33 PM
<p>agree with OP.</p><p>I hope this comes along soon.</p>

Eluzay
12-05-2007, 06:53 PM
<cite>Captain Apple Darkberry wrote:</cite><blockquote><cite>Kust wrote:</cite><blockquote>WHY are you guys against this???</blockquote>Maybe because if you are sitting in Qeynos /dueling then you aren't out in the world PvPing the enemy factions...?Why would it be bad?  Because I think it would lessen the PvP you would find in the "real world".Why go out and PvP when you can have all the fun with none of the risk?Currently /duel is enabled...   ...on everyone who is your enemy.  You don't even need to bother typing it.</blockquote>duels would 1) not add to kill count2) not give faction3) not give tokensIt would increase pvp not reduce it, and possibly balance the tables a bit because people who are not the best at pvp could be TRAINED BY THEIR FRIENDS making pvp more competitive.I would PREFER ffa server but barring that there is no reason you should not be able to duel with your friends

Oakin
12-05-2007, 07:14 PM
THERE IS ABSOLUTELY NOTHING WRONG WITH HAVING AN OPTION TO DUEL A FRIEND.These duels wouldn't give rewards, factions, or confirmed kills. They would be purely for fun and for practice. They would not detract from PVP or the game in general in any way. In fact, it would probably increase the amount of world PVP because players would be able to go out into the world with more confidence in their PVP skills.Anyone who would be against a feature that would OBVIOUSLY IMPROVE THE GAME is a complete fool. Why would anyone be against this? Why is it that the nay sayer's points rarely amount to more than "I don't like it", "I won't do it", or "Just deal with it". Some people say "Nobody really wants it". If that were the case, then why are we talking about it?To "just deal with it" kind of kills the whole point of content changes doesn't it? I'm glad you people don't work at Sony.

Exan K
12-06-2007, 12:29 AM
<p>Completely agree with the OP also. Please at least give us an Arena with PvP rules and no danm potions.</p><p> only concern would be those who sit around farming names, but most of those on my server do it solo anyways. </p>

Spyderbite
12-06-2007, 12:36 AM
<cite>Exan Kun wrote:</cite><blockquote><p>Completely agree with the OP also. Please at least give us an Arena with PvP rules and no danm potions.</p><p> only concern would be those who sit around farming names, but most of those on my server do it solo anyways. </p></blockquote>Not pointed at the poster I replied to.. but, wouldn't the developer resources be better focused on PvP in general instead of in a "play ground" for those who don't want to venture out in to the regular PvP? From somebody who has been on a development team in the past.. the first thought that comes to my mind with this request from the OP is.. "Let's create a PvP zone on the PvE servers.. then offer free transfers for those that want to bail"/shrugs

Izzypop
12-06-2007, 08:27 AM
<p>When I was in an exile guild we would often fight each other in 6 on 6 to pass the time on slow nights.  Usually 2 people of the same archtype would start picking people for a group until we had 2 full groups together to fight each other.  </p><p>It was fun and built teamwork.  I really miss being able to do this in Qeynos.</p><p>They need to include an instance of the FP and Q arena where there is no silly vials or arena rules and all players in the zone become hostile just as if they were in a FFA server.  </p><p>Just make sure kills here </p><p>1) do not add to kill count2) do not give faction3) do not give tokens</p>