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View Full Version : Persons per square mile in game and mergers


Trepan
05-14-2007, 05:55 PM
The last round of server mergers occurred because the acreage of the game far exceeded the ideal person per square mile count.   With the addition of EoF and the upcoming Kunark release, where will we be standing in that equation again?  Will there be more mergers in the offing because we'll have two more continents to populate, or has there been enough groundswell of subscriptions (thanks to the outstanding quality of EoF) to support the servers as they stand?

Jerr
05-17-2007, 06:40 AM
<p>Being a solo player I like less popular zones as that means more available nameds to me.</p><p>Being a crafter I like lots of people who still buy the worthless junk I make.</p><p>So I'm kinda torn-but would lean toward more people if they gave me something worthwhile to craft.</p>