PDA

View Full Version : So...uh whats the next expansion...?


Kaalenarc
04-16-2007, 02:52 PM
<p><span style="color: #ffff00"> Anyone else think its odd that, 5 months after the launch of EoF we havent even seena preview of any new expansions or adventure packs? Maybe Im spolied - woudlve thought we'd have heard something by now...</span></p>

Kane
04-16-2007, 02:53 PM
Think it's the Kunark one that people have been talking about <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Ganlu
04-16-2007, 03:01 PM
I'm kinda surprised they haven't announced the next expansion yet, I figure around this time would be perfect to get people excited about future content.  It's been quite a while since EoF came out, and people may be running out of new content to experience.

Kaalenarc
04-16-2007, 03:01 PM
<p>Yes, but WHEN? Usually we get something at least a month or two in advance. Shouldnt we be seeing SOMETHING by now?</p><p> /prod DEVs... cmon... show us a sneak peek!!</p>

tass
04-16-2007, 03:15 PM
introducing the long lost beastlord class. All of the developers will be rolling 1 as there main to test out the class and give them more racial ability as time passes lol. God there would be so many nerf cries on here.

Melchiah
04-16-2007, 03:25 PM
<p>Last year, Echoes of Faydwer was announced at E3 in May (the translated flyer thing was done at Fan Faire earlier, I think). Depending on how the developers feel about E3 reducing its circus-like appearance and becoming a real trade show, they may announce Rise of Kunark then (but it's now in July, so that might change things).</p>

interstellarmatter
04-16-2007, 03:47 PM
<p>Hartsman dropped hints in his last interview that they were working on it.  </p><p>But....the focus isn't going to be in finishing the expansion.  They are kind of changing their priorities.  They want to do smaller releases of content on a more frequent basis now.  Like the whole Unrest thing.  So, don't expect a new expansion any time soon.  Probably end of the year or start of next year.</p><p>Here is the interview</p><p><a href="http://eq2.warcry.com/scripts/news/view_news.phtml?site=68&id=70618" target="_blank" rel="nofollow">http://eq2.warcry.com/scripts/news/...68&id=70618</a></p>

Laiina
04-16-2007, 04:43 PM
I read someplace in one of the dev posts I think that they were basically going to a 1 year expansion cycle to give more time for lots of content and better bug-catching, and some smaller updates about once a month.

Themaginator
04-16-2007, 06:05 PM
yeah it was announced before EoF that they are going to a 1 year or more cycle, basically taking all the time they need which i love as long as they stick to content filled updates.  hopefully this warg quest is kind of long.

Savanja
04-16-2007, 06:12 PM
Its the rumor that yeah, expansions are going to be spaced out more..and adventure packs are on hold indefinitely.  I think we will see more trickled in free content via GUs instead.

Dasein
04-16-2007, 06:46 PM
They are switching to a longer development cycle to offer bigger expansions with more content and higher quality. I think the goal was a 10 month development cycle, which is pretty reasonable. While i would certainly like more content, the free monthly updates are good for keeping people busy. I would really like to see another AP, however, as I find those are good ways for expanding the world and introducing new questlines that wouldn't otherwise fit in an expansion. As for when they'll officially announce the next expansion, I wouldn't be at all surprised to hear something in the next month or so, perhaps with a demo available at the Fan Faire in August.

ke'la
04-17-2007, 08:35 AM
I am expecting RoK to be comming out around Nov. I think the "Offical" anoucment of the expaintions name will probly come in the next month or so, though I don't expect to see even a Tacit feature list until June or perhaps July(at the block party). Though it may say a possable number of zones and wiether or not there will be a lvl cap increase, I am hoping not but I know others want to earn the Exsact same spells they got 14 lvls ago(or maybe they want to green/grey out Heroic zones so they can farm them solo), and less over all content at the extreem high end(especally raids wich always seems to get the expantion shaft anyway(and I am not a raider)) as they have to cater to the low end of the lvl range too.

Noaani
04-17-2007, 12:44 PM
ke'la wrote: <blockquote>I am expecting RoK to be comming out around Nov. I think the "Offical" anoucment of the expaintions name will probly come in the next month or so, though I don't expect to see even a Tacit feature list until June or perhaps July(at the block party). Though it may say a possable number of zones and wiether or not there will be a lvl cap increase, I am hoping not but I know others want to earn the Exsact same spells they got 14 lvls ago(or maybe they want to green/grey out Heroic zones so they can farm them solo), and less over all content at the extreem high end(especally raids wich always seems to get the expantion shaft anyway(and I am not a raider)) as they have to cater to the low end of the lvl range too.</blockquote><p>The problem with them not raising the level cap is that there are a lot of people close enough to the stat cap to make any increase in stats meaningless. In order to give these people (mostly raiders) a way to advance gear wise, they need to do one of three things.</p><p>1. increase the level cap to 80.</p><p>2. have another stat cap/combat revamp.</p><p>3. nerf every existing piece of gear in teh game so that with the best of what is currently avilable, no one can get past about 60% of any given stat.</p><p>If they do none of the above, there would be a large portion of the player base (raiders make up far FAR more than the 5% of players that is often thrown round) that would have no need to re-gear, and thus no reason to play the game, nor any reason to pay a subscription.</p><p>Of the above choices, which would you prefer? </p>

Chay
04-17-2007, 01:40 PM
None. Why does it have to always be about giving the raiders a carrot of more stats? Shouldn't more content be enough to keep you satisfied? What you are talking about doing is akin to inflation. Lets push the top further away so the bottom becomes less valuable. The game shouldn't be about always pushing stats or equipment but entertaining content.  None of the things you listed are necessary for the game to progress. Those are artificial progressions. They are the means to reach content. The reason to play the game isn't to gear, regear... Its to enjoy the content. My favorite line after completing a zone is "and all I got was a small bag of compost" (well something similar to that). If your only reason for playing is to regear and constantly chase a stat limit that's fine I suppose, but its not what I'm playing.

Melchiah
04-17-2007, 03:04 PM
<cite>Chayna wrote:</cite><blockquote>None. Why does it have to always be about giving the raiders a carrot of more stats? Shouldn't more content be enough to keep you satisfied? What you are talking about doing is akin to inflation. Lets push the top further away so the bottom becomes less valuable. The game shouldn't be about always pushing stats or equipment but entertaining content.  None of the things you listed are necessary for the game to progress. Those are artificial progressions. They are the means to reach content. The reason to play the game isn't to gear, regear... Its to enjoy the content. My favorite line after completing a zone is "and all I got was a small bag of compost" (well something similar to that). If your only reason for playing is to regear and constantly chase a stat limit that's fine I suppose, but its not what I'm playing. </blockquote> More content doesn't help, since the content was trivialized on release by diminishing returns. A new tier needs to be created to completely erase the wrongs done to us by EoF, and allow us to progress again.

Kaalenarc
04-17-2007, 03:15 PM
<p>Well Im all for adding not one - but two new tiers (lvl90) to the game. Why? to re-gear? no, of course not. But to continue to have my character be able to grow, aquire new abilites and such. Once you reach the pinnacle - your character grows very little. To me the fun of the gmae is in growing, changing and learning new skills. </p><p> If I didnt want a character that ever changed or grew - I could go play half-life or something.</p><p>I vote to increase it. And I think ultimately - we will see that. Maybe not in Kunark but eventually.</p>

bleap
04-17-2007, 04:26 PM
I am still wondering why we haven't had a new adventure pack for quite some time after we were told to expect 2-3 a year..... On an off note...isn't Sapphira a copyrighted name from Dragon Rider?  Why is an SOE employee using it here?

ke'la
04-17-2007, 06:17 PM
[email protected] Bayle wrote: <blockquote><p>Well Im all for adding not one - but two new tiers (lvl90) to the game. Why? to re-gear? no, of course not. But to continue to have my character be able to grow, aquire new abilites and such. Once you reach the pinnacle - your character grows very little. To me the fun of the gmae is in growing, changing and learning new skills. </p><p><b>The problem is you DON'T Change or Grow or even aquire New abilites by raising the cap, you accually got more changes, growth and new ablities via the AAs then you did though raising the lvl cap. Raising the lv cap to 60 got us a wopping 3 New spells/CAs and raising it to 70 got us a wopping 1 new spell/ca, I don't consiter that a new ablity, the AAs gave us(depending on how we spec and our class) upto 3 or 4 new ablities, and is some cases completly change how the class can be played.</b></p><p> If I didnt want a character that ever changed or grew - I could go play half-life or something.</p><p>I vote to increase it. And I think ultimately - we will see that. Maybe not in Kunark but eventually.</p></blockquote><p>My responce to this in bold.</p><p>As for that other poster saying how EoF messed up by making KoS raids opsolete accually it didn't IF you have not done the KoS Raids you need to do them befor you really can attempt the EoF ones. However, a new Tier WILL make EoF AND KoS opsolete as T8 Mastercrafted will be atleast as good as T7 Fabled(stat wise) wich REALLY makes a Tier opsolte... tell me how often to people Raid T5 or T6? What SoE really needs to do for raid gear is find a way to make them alot better WITHOUT changing the stats as all raising the cap does is put you back on that same treadmil. </p>

Illmarr
04-17-2007, 06:19 PM
<cite>bleap wrote:</cite><blockquote>I am still wondering why we haven't had a new adventure pack for quite some time after we were told to expect 2-3 a year..... On an off note...isn't Sapphira a copyrighted name from Dragon Rider?  Why is an SOE employee using it here? </blockquote>Because there has been a change in direction and APs are going the way of the dodo. Not a whole lot is the same as we were told in November of 04. Time to live today and adapt

ke'la
04-17-2007, 06:21 PM
<cite>bleap wrote:</cite><blockquote>I am still wondering why we haven't had a new adventure pack for quite some time after we were told to expect 2-3 a year..... On an off note...isn't Sapphira a copyrighted name from Dragon Rider?  Why is an SOE employee using it here? </blockquote> They said around EoF's launch that they are refocusing the plans. First, they are giving more dev time to expaintions so that they can get them just right. Second, for the forseable future they are not going to be adding anymore Adventure Packs and are instead going to Focus on adding larger New Free content(ie. Unrest) and more Massive Retail Expaintions(ie. EoF).

Illmarr
04-17-2007, 06:35 PM
<p>A Raider and a non-raider have two very different definitions of change and grow. You can't debate what is and isn't growth when you don't share the same definition. </p><p>MMOs are designed as a treadmill. Since they are ever evolving and expanding you have no sense of closure like you did after finally beating Mike Tyson back in the day playing NES. A large portion of the people playing look forward to new challenges and needing new (Or even improved) abilities and gear in order to best them.</p><p>Most of us would not be here today if it was decided to just add a few more level 40-50 dungeons with gear with 10 more HP on it and some AA to the original EQ release. Even an Soloing Altaholic like me wants to see new level 70+ content and have new levels to achieve. If people don't want to level it's always their choice. There will always be more people/alts leveling. I've grouped with the same person in Runnyeye on one character, in Mines of Meldarath on another character and now I see them looking for KoS instances that I could group with them on with yet a third character. All within the past 3 weeks. </p>

tass
04-17-2007, 11:39 PM
actually while I dont give a dam about raiders they actually do have a point. More and more in my server of blackburrow/oggok the main playerbase is made up of basically all hig50's lots and lots of 70's and mid 60's. In ur 40's u might as well forget about even trying to find a grp without an hour to spare doing so and if u do then congrats to you. Most of the population is just expanding more and more upward and not rerolling because they dont want to delete any of there chars and more and more are starting to join raiding guild. Hell I think half of my guild which originally started as a family guild of just freinds that game together left out of boredom to join guilds like fabled to do raiding just to have something to do worth while of there time.