View Full Version : EQ2, Itemization, and You! (PvP)

03-14-2007, 11:14 AM
Archonix wrote: <b><i>Greetings citizens of Norrath!  Itemization has you down?  Do you ever get that not so uber feeling?  Are you frustrated with items dropping from end game encounters that aren't worthy of replacing items acquired from group content?  If so, we have the solution for you!  For the low cost of a single post in this thread, you can adopt an item designer!  In less time then it takes to drink a single cup of coffee, you can rest assured that your ideas on what makes "phat lewts"...well...phat...have been be heard.  Act now, Gnomish-Tinkerers are standing by! All joking aside, I just wanted to take a moment this weekend to let you all know we’re well aware of some of the shortcomings in our itemization system and that it’s high on the list of priorities being worked on.  That being said, please feel free to use this thread to post what you feel would be your ideal high-end item.  Include your class, and please be as specific as possible, but try to keep the ideas within in reason (ie. no breastplates that proc Ice Nova!).  Alternatively, if specifics just aren't your thing, what makes one item more desirable then another for your class? Please keep any comparisons to past itemization civil and constructive.  Additionally, this isn’t the place to debate solo/group/raider play styles. Standard disclaimer applies...no guarantees that anything posted will make it into the game, or be commented on specifically by myself or any other member of the development team.  Rest assured, every idea will be read and noted.  Thanks!  </i></b> Just thought we might want to give input for pvp items we woudl like to see... I would like a potion I could buy from the merchant for say 10g that hides my title for an hour - call it Mud of Concealment. - Blink

03-14-2007, 11:19 AM
<p>OMG Longsword of Everything Slaying</p><p>Breastplate of Youcanthitme</p><p>Wand Stupid Huge Nookage</p>

03-14-2007, 11:45 AM
[email protected] wrote: <blockquote><p>OMG Longsword of Everything Slaying</p><p>Breastplate of Youcanthitme</p><p>Wand Stupid Huge Nookage</p></blockquote>If you want to see how serious the pve people are taking this or to see the OP: <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=348077" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=348077</a> - Blink

03-14-2007, 11:55 AM
i want thiiiiis: <a href="http://www.thenoobcomic.com/daily/strip133.html" target="_blank" rel="nofollow">http://www.thenoobcomic.com/daily/strip133.html</a> <a href="http://www.thenoobcomic.com/daily/strip134.html" target="_blank" rel="nofollow">http://www.thenoobcomic.com/daily/strip134.html</a>

03-14-2007, 12:14 PM
Sword of a Thousand Truths?

03-14-2007, 01:25 PM
<span style="color: #339900">what are pvp items?</span>

03-14-2007, 01:33 PM
<cite>Greenion wrote:</cite><blockquote><span style="color: #339900">what are pvp items?</span></blockquote>Stuff like pvp gear you would like to see? (even if you are an exile..) - Blink

03-14-2007, 01:41 PM
<p><span style="color: #339900">as an exile id like to be able to earn gear from some source that would be tailored for use in pvp...</span></p><p><span style="color: #339900">not the same gear (per tier) as the city factions, likely a "lesser" version of theirs...but an improvement from mastercrafted.</span></p><p><span style="color: #339900">this ive already said quite a few times...however its a much much bigger issue than an item designer...designing it...</span></p><p><span style="color: #339900">which is one reason i dont expect it...the other is that they have said that exiles wont get pvp gear...and dont get any "faction" for their kills...having no faction that can be pleased with them...etcs..</span></p><p><span style="color: #339900">i think the game would be more interesting for the effort (then again, ive little idea of how much effort developmentalwise would even be needed...quite likely alot) and also...others differ in this opinion and dont think it would improve gameplay...</span></p><p><span style="color: #339900">as for suggestions...i did about a 10 to 20 thousand word post on the subject just before the forum change over...i still have a copy of it, however, the devs if they wanted to read it did so the first time i posted it, posting it again imo would be me trying to railroad my own concept...which isnt something i do.</span></p>

03-14-2007, 02:11 PM
<p>1 hand mace "The Nerf Bat"</p><p>Effect: turns target into helpless bunny rabbit</p><p>Bwhahahaha</p>

03-14-2007, 02:19 PM
<p><span style="color: #339900">bard weapon : violin...</span></p><p><span style="color: #339900">insrument portion acts as blunt weapon (i know bards dont normally get them in eqii) and has a chance of a proc stun...because of the resounding echo within it that happens when hitting someone with it...</span></p><p><span style="color: #339900">bow acts alternatively as a piercer then slash weapon...and has a chance to proc a different effect for either action...</span></p><p><span style="color: #339900">piercing proc could have to do the concept of a pizz or plucking of a string (a very short distinct note...emulating a quickly entering and exiting blade)</span></p><p><span style="color: #339900">slashing proc could have to do with an elongated bowing of a note...or a vibrato effect...as vibrato is most accentuated long bow strokes.</span></p><p><span style="color: #339900">just an idea...numbers are up to devs that blalance stuff.</span></p><p><span style="color: #339900">edit> btw it could also have an alternate attack from range or several...by actually playing it in various ways...charming or fearing...things emotive to the target through the music.</span></p><p><span style="color: #339900">edit2> /wonders if he possibly posted the same thing on the original thread lol.</span></p><p><span style="color: #339900">edit3> roflz i did on page 6.</span></p>

03-14-2007, 08:40 PM
How about Bard armor tha tgive str , INT and agi  instead of treating us like scouts and forgeting we need ALL 3 stats

03-14-2007, 08:41 PM
<span style="color: #336600">well...wear some cloth...roflz.</span>

03-15-2007, 12:30 AM
How about an item that made every one of your opponent's spells/combat arts take a half-second longer to cast.  So 3 second casts would become 3.5 second casts, and the combat art with the 0.5 second cast time instantly became a 1 second cast time.  It'd sure go a long way towards helping clothies and balancing mele classes, lol.  Make it an instant-cast, give it a duration of 10 seconds with a recast of 15 seconds.  That would really change the way Rogues and Predators dominate PvP, lol. 

03-15-2007, 06:02 AM
<p>Ten different full suits of armor for each class for each teir, that have stats that help the said class. On a personal note whats it take to get a good selection of Monk/Brus GI's?</p>