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View Full Version : What do u all think about the no more 61's healing lower levels out of combat?


JohnDoe060
02-28-2007, 02:27 PM
<img src="http://www.[Removed for Content].com/iwinalotinpvpbattles/Prowler.JPG" border="0">

Badaxe Ba
02-28-2007, 02:32 PM
<p>yawn</p>

Arkturis
02-28-2007, 02:35 PM
[email protected] wrote: <blockquote><p>yawn</p></blockquote>

tass
02-28-2007, 02:54 PM
lol vanguard elite. Say um, can I eat that cat? Also just whats that ogre about to do to that cat? That may or may not sway my decision to eat the cat.

Cantilena
02-28-2007, 03:02 PM
Now go take a screen shot of a zoneline gate.  Apparently we are still stuck with that crap now.  (Or at least, it got left out of the patch notes.  I'm working, so can't check ingame yet.)

JohnDoe060
02-28-2007, 07:19 PM
<img src="http://www.[Removed for Content].com/original1970/Prowler2.JPG" border="0">

Jaggid
02-28-2007, 07:49 PM
<p>Sorry misunderstood.</p><p>I am just glad that has been removed.  And for the record, both sides use the same wussy tactics, please reword. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

chrystolr
02-28-2007, 08:36 PM
It was a broken aspect of the game. Every other class doesnt have the ability to help out in a fight if there not in there level range why should healers? Now it works like it should, if you in the level range you can help them, and you can still heal anyone who isn't engaged. It was a cheap tactic and now its been dealt with. Next on fixing cheap tactics level locking. Considering they've taken away mentoring, zoning while engaged, evac and now out of level range healing Its only a matter of time.

Badaxe Ba
03-01-2007, 04:13 AM
<cite>chrystolred wrote:</cite><blockquote>It was a broken aspect of the game. Every other class doesnt have the ability to help out in a fight if there not in there level range why should healers? Now it works like it should, if you in the level range you can help them, and you can still heal anyone who isn't engaged. It was a cheap tactic and now its been dealt with. Next on fixing cheap tactics level locking. Considering they've taken away mentoring, zoning while engaged, evac and now out of level range healing Its only a matter of time. </blockquote>You can still mentor, they just made it so you couldn't exploit while mentoring.  Evac is still an option up until you engage in combat with another player.  Healing is fixed for out of group.  Zoning is not being taken away.  I suggest you fight away from the zone lines.  To the OP, I noticed you've written victim in your first picture.  The correct word would be opponent.  If your tactics are to look for someone you only consider a victim, then perhaps out of group healing should be put back in.  What fairness do you offer each opponent, that you deserve the same?

chrystolr
03-01-2007, 04:39 PM
[email protected] wrote: <blockquote><cite>chrystolred wrote:</cite><blockquote>It was a broken aspect of the game. Every other class doesnt have the ability to help out in a fight if there not in there level range why should healers? Now it works like it should, if you in the level range you can help them, and you can still heal anyone who isn't engaged. It was a cheap tactic and now its been dealt with. Next on fixing cheap tactics level locking. Considering they've taken away mentoring, zoning while engaged, evac and now out of level range healing Its only a matter of time. </blockquote>You can still mentor, they just made it so you couldn't exploit while mentoring.  Evac is still an option up until you engage in combat with another player.  Healing is fixed for out of group.  Zoning is not being taken away.  I suggest you fight away from the zone lines.  To the OP, I noticed you've written victim in your first picture.  The correct word would be opponent.  If your tactics are to look for someone you only consider a victim, then perhaps out of group healing should be put back in.  What fairness do you offer each opponent, that you deserve the same? </blockquote>You cant mentor for pvp any more, evac no longer works in pvp either, I already explained healing and zoning IS being taken away...So I don't know what your were trying to say. All the things that have been taken away have been cheap tactics or just all round aspects of the game that didn't belong. Also, healing while staying out of combat was another one that was taken away that I forgot to add. Everything that has been cheap in pvp is slowly being removed, next will be level locking some time down the road.

Badaxe Ba
03-02-2007, 04:35 PM
There is no such thing as level locking.  You can only turn off combat xp.  Even then, if someone wanted too, they could avoid this as well, without turning off combat xp. Granted they may not get much done, lol, but it is possible. And the points I was making before is if everything is being removed, PVP on EQ2 will soon be down to nerf bows and foam swords

Bozidar
03-02-2007, 04:56 PM
<p>You should be aware, devs didn't do this exactly right, IMO</p><p>If you're lvl 17 in Ant and you've got your raid X2 of qeynos n00bs.. and you attack a 36?</p><p>a lvl 40 healer can still heal that guy.</p><p>You have your lvl 32 raid of qs in TS, and you attack a 52?  A 60 healer can still heal him out of group.</p>

Eluzay
03-02-2007, 05:11 PM
[email protected] wrote: <blockquote><p>You should be aware, devs didn't do this exactly right, IMO</p><p>If you're lvl 17 in Ant and you've got your raid X2 of qeynos n00bs.. and you attack a 36?</p><p>a lvl 40 healer can still heal that guy.</p><p>You have your lvl 32 raid of qs in TS, and you attack a 52?  A 60 healer can still heal him out of group.</p></blockquote>how is this wrong? if the healer is in level range of the healee then who cares about who is attacking them... what you are asking for is fair game for a grey zergfest otherwise and that is roflol wrong. They did exactly what they said they would and apparently they did it well.

Bozidar
03-02-2007, 05:27 PM
[email protected] wrote: <blockquote>how is this wrong? if the healer is in level range of the healee then who cares about who is attacking them... what you are asking for is fair game for a grey zergfest otherwise and that is roflol wrong. They did exactly what they said they would and apparently they did it well. </blockquote><p>Yeah, I don't think they were far off, but in larger zones it'll make a big difference</p><p>For example, i'm in SH the other day on my brigand with my friend the inquisitor.  A 36 swashy jumps us, and has a red oog healer with her.  Now, that day it was a 47 healer, but today it could easily be a 44 healer.  </p><p>I agree that it would open the door to more of a zergfest (if you hadn't noticed, it's already one).  But in situations outside of zergfesting it opens up oog healers to double the zone level limits.</p>

Eluzay
03-02-2007, 05:39 PM
[email protected] wrote: <blockquote>[email protected] wrote: <blockquote>how is this wrong? if the healer is in level range of the healee then who cares about who is attacking them... what you are asking for is fair game for a grey zergfest otherwise and that is roflol wrong. They did exactly what they said they would and apparently they did it well. </blockquote><p>Yeah, I don't think they were far off, but in larger zones it'll make a big difference</p><p>For example, i'm in SH the other day on my brigand with my friend the inquisitor.  A 36 swashy jumps us, and has a red oog healer with her.  Now, that day it was a 47 healer, but today it could easily be a 44 healer.  </p><p>I agree that it would open the door to more of a zergfest (if you hadn't noticed, it's already one).  But in situations outside of zergfesting it opens up oog healers to double the zone level limits.</p></blockquote>yeah if the level of the attacker comes into play it would get ugly though... imagine sinking sands and a x2 of 30's attack a 70 making another 70 healer unable to heal him.... then 1 or 2 70's join in, would be ugly lol <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> and I solo pvp so you dont have to tell me about zergfest <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />... esp in T7

Bozidar
03-02-2007, 05:44 PM
[email protected] wrote: <blockquote>yeah if the level of the attacker comes into play it would get ugly though... imagine sinking sands and a x2 of 30's attack a 70 making another 70 healer unable to heal him.... then 1 or 2 70's join in, would be ugly lol <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> and I solo pvp so you dont have to tell me about zergfest <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />... esp in T7 </blockquote><p> That's just it though, if you use the highest level person they're in combat with as the determination, then the 70's attacking let's his buddy heal him.</p><p> But a 70 should be able to take out a 30's raid <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>