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View Full Version : Fae can glide - why not carpets?


Lodrelhai
02-26-2007, 08:16 PM
I understood previously why "flying" carpets couldn't actually fly.  They're a mount, like all other mounts, so they don't cushion your fall or let you float over the water.  A bit disappointing, but as the ability to jump off a 1048523 foot cliff and land safely wasn't anywhere else in the game, it wasn't a big deal. But now we have Fae.  A whole race that can jump off a cliff with no harm, so long as nothing hits them en route.  They've even got a racial ability that can make them jump even further.  Now, I'm all for racial diversity.  I love Fae Glide on my Templar.  And frankly, I think the ability is in there to balance against the shame of having your lvl 70 Berserker charge into battle screaming "Fear the cute one!"  Everything evens out.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Still, there is now a player-useable gliding ability.  What's the viability of putting that same ability on player-useable mounts that are also supposed to fly, ie carpets?  Make it exactly the same; the carpet can't fly hither and yon with an adventurer carrying 200lbs of loot, but it can slow a decent to a safe speed.  If the rider is hit on the way down, well, they lost balance or the hit caught the carpet and down they plummet.  Adds a bit of a choice factor concerning lvl 60 guild mounts too - yeah, they're faster than a carpet, but being able to jump off the cliffs in Sinking Sands when you don't have a scout to port you back to the docks is a nice perk. Maybe, just maybe, apply even better bonuses to mounts like Fitzpitzles Hover Platform and the tinkerer clone of it.  Let them have both the speed buff and the glide, or even float over water rather than sinking in.  As the tinkerer item has limited charges, the glide would make a nice counter to the fact that you can only use it 5 times and then have to buy a new one.  And if you've got the Hover Platform, let's face it, you're high end raiding and taking on someone like Fitzpitzle deserves an extra reward. Anyone else have any thoughts?

Mirander_1
02-26-2007, 08:21 PM
With the mechanics of slow-fall added in with the Fae, I'm still hoping for it to be applied in two other places: 1- the Carpets.  You already covered that one fairly well. 2- Featherfall Spell.  Give a spell to all the classes that had Levitation in EQlive. 

Bayne
02-26-2007, 08:36 PM
I would just be happy if carpets could hover over water

Looker1010
02-26-2007, 08:36 PM
<p>I have one Fae and two gals with carpets. I like things just the way they are an see no need for change in this area. Carpets don't have wings but Fae do and they use them to safely descend from great heights.</p><p>SOE has promised every race a special characteristic .. in time. I'll just be patient and wait. Sooner or later those additional racial traits will start showing up.</p>

Snowdonia
02-26-2007, 08:50 PM
I think carpets, the cloud, and hover platform should have the glide as well. It makes sense that these items would allow you to use them as such. And I agree Bayne, letting hovering mounts recognize water surfaces as a boundary should also go in. In addition though, I feel horses should have the further jumping ability inately. It makes sense that a horse would be able to jump farther and IMO it's a bit silly that they don't.

SteelPiston
02-26-2007, 08:56 PM
A Fae on a carpet can glide a good way. I'll have to jump off the cliffs at BBM and see how far they can go.

Mirander_1
02-26-2007, 09:11 PM
<cite>Looker1010 wrote:</cite><blockquote><p> Carpets don't have wings but Fae do and they use them to safely descend from great heights.</p></blockquote>Allow me to be the first person to say:  Wha? <img src="/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" alt="SMILEY" /> the Flying Carpet (the <b><i>Flying </i></b>Carpet) shouldn't to be able to float, because it doesn't have <i>wings</i>? I can understand it not happening for some sort of balance reason, but there really is no lore-related reason why it shouldn't happen.

Lodrelhai
02-26-2007, 10:06 PM
<cite>SteelPiston wrote:</cite><blockquote>A Fae on a carpet can glide a good way. I'll have to jump off the cliffs at BBM and see how far they can go.</blockquote>Fae can still glide on carpets?  I know they can't on horses, which makes sense, since horses weigh a bit much for this little fairy to carry.  But if they can still glide on carpets, then any all-mounts-are-treated-equally reasons for no gliding carpets are already void.

EvilIguana9
02-27-2007, 12:03 AM
<cite>Mirander_1 wrote:</cite><blockquote><cite>Looker1010 wrote:</cite><blockquote><p> Carpets don't have wings but Fae do and they use them to safely descend from great heights.</p></blockquote>Allow me to be the first person to say:  Wha? <img src="/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" alt="SMILEY" /> the Flying Carpet (the <b><i>Flying </i></b>Carpet) shouldn't to be able to float, because it doesn't have <i>wings</i>? I can understand it not happening for some sort of balance reason, but there really is no lore-related reason why it shouldn't happen. </blockquote> Well, maybe the carpet used wing-in-ground effect to stay aloft, or is otherwise dependent upon solid ground below it to hover.  Balance-wise though, I can understand why they would not want to give feather-fall to carpets.  Carpets were never intended to have any advantages over horses, just to be different and distinctive in appearance.  Giving such an effect to a carpet could very well void the advantages of the faster and more expensive horses. 

Mareth
02-27-2007, 12:16 AM
<cite>Looker1010 wrote:</cite><blockquote><p>I have one Fae and two gals with carpets. I like things just the way they are an see no need for change in this area. <b>Carpets don't have wings but Fae do and they use them to safely descend from great heights.</b></p><p>SOE has promised every race a special characteristic .. in time. I'll just be patient and wait. Sooner or later those additional racial traits will start showing up.</p></blockquote>o.O I think you just broke the part of my brain responsible for finding the logic in stuff. Carpets don't have wings...ooookay. I assume you're also aware that they don't have feet either, and should thus, by your reasoning, no be able to move around the ground either?

Looker1010
02-27-2007, 02:09 AM
<cite>EvilIguana966 wrote:</cite><blockquote><cite>Mirander_1 wrote:</cite><blockquote><cite>Looker1010 wrote:</cite><blockquote><p> Carpets don't have wings but Fae do and they use them to safely descend from great heights.</p></blockquote>Allow me to be the first person to say:  Wha? <img src="/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" alt="SMILEY" /> the Flying Carpet (the <b><i>Flying </i></b>Carpet) shouldn't to be able to float, because it doesn't have <i>wings</i>? I can understand it not happening for some sort of balance reason, but there really is no lore-related reason why it shouldn't happen. </blockquote> Well, maybe the carpet used wing-in-ground effect to stay aloft, or is otherwise dependent upon solid ground below it to hover.  Balance-wise though, I can understand why they would not want to give feather-fall to carpets.  Carpets were never intended to have any advantages over horses, just to be different and distinctive in appearance.  Giving such an effect to a carpet could very well void the advantages of the faster and more expensive horses.  </blockquote><p>Nah, carpets are powered by magic. Fae are powered by their wings so one glides and the other doesn't. Blame the magicians who made the carpets. <img src="/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" /></p><p>Disclaimer: Before anyone starts in on what is or is not lore let me be the first to state that I claim no lore background for my answer above, only a terminal case of the sillies. <img src="/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" /> </p>

Farzmek
02-27-2007, 10:39 AM
<p>First of all, it's extremely dissapointing that a "flying" carpet cannot fly, merely hover, and only over land.</p><p>Secondly, why the heck can't the glide?  If nothing else it's something light-weight with a large surface area, let's get some glide action!</p>

Hammer4
02-27-2007, 12:12 PM
<cite>Mirander_1 wrote:</cite><blockquote><cite>Looker1010 wrote:</cite><blockquote><p> Carpets don't have wings but Fae do and they use them to safely descend from great heights.</p></blockquote>Allow me to be the first person to say:  Wha? <img src="/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" alt="SMILEY" /> the Flying Carpet (the <b><i>Flying </i></b>Carpet) shouldn't to be able to float, because it doesn't have <i>wings</i>? I can understand it not happening for some sort of balance reason, but there really is no lore-related reason why it shouldn't happen. </blockquote> When I see someone using a carpet, I don't think "Flying Carpet" a la Arabian Nights or Aladdin, I think "hoverboard" from Back to the Future.  Maybe it's just me.

MrWolfie
02-27-2007, 12:36 PM
<p>Just my 2c:</p><p>Flying carpets should fly; Maj'Dul's police have no problem keeping their flying carpets flying. They should work over water.</p><p>Spirit horses weigh nothing. Fae should be able to glide using one.</p><p>Magic horses, the ones with flaming hooves...etc, (in accepted fantasy terms) don't actually touch the ground and should work above water too.</p><p>And the developer who put in reverse speed should be shot. <img src="/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" alt="SMILEY" /></p>

Ebjelen
02-27-2007, 12:45 PM
<p>I think it's a multi-step development process. First safefall, then carpets, then featherfall, what next? I don't think it's a simple matter of tweaking a few lines of code. I would expect a change of this magnitude to be an expansion change.</p><p>We already have tinkered items that can approximate both featherfall and glide. Perhaps in the next expansion we will see further fliying enhancements.</p><p>Good to let the devs know the interest in any case.</p>

Nodok
02-27-2007, 12:54 PM
I love the OP's idea.   When I first saw a carpet, the two questions that jumped to mind were "can you fly into sky with it?" and "does it prevent falling damage?".   I was pretty sad to hear "no" to both.

DngrMou
02-27-2007, 12:58 PM
It's a <i>racial</i> ability, that's why.  Give it to everyone, via featherfall mounts, spells, tinkered items, charms, etc, and it's no longer a racial ability.  Not to mention once you do that, every other racial ability that comes out is going to be met with demands that every other race in the game be given access to it.  Just leave it the way it is.

electricninjasex
02-27-2007, 01:07 PM
Anyone poo poo'ing this idea should look at the DoF waypoint carpets for an indication of what we *really* expect flying carpets to do.  Compared to that, carpet glide is a weak compromise, yet one I'd accept. Faes can glide anywhere and everywhere, whereas carpets cannot be used in instances. But the big thing standing in the way of all this is the fact that the carpet quest is now a joke, and even the [Removed for Content] plat pharmers use the handout reward as a staple of life.  Everyone would have glide.

KBern
02-27-2007, 02:22 PM
<p>Carpets are simply a different version of a mount (horse).  The same mechanics apply.</p><p>Fae are a character you can play with the glide ability.</p><p>Comparing apples and oranges.</p><p>Why would anyone ride a horse if carpets were able to glide, AND are easy to obtain for free?</p>

Mirander_1
02-27-2007, 02:29 PM
[email protected] Bayle wrote: <blockquote>It's a <i>racial</i> ability, that's why.  Give it to everyone, via featherfall mounts, spells, tinkered items, charms, etc, and it's no longer a racial ability.  Not to mention once you do that, every other racial ability that comes out is going to be met with demands that every other race in the game be given access to it.  Just leave it the way it is.</blockquote>Well, it already <i>is </i>a tinkered item, for starters.  This isn't a case of wanting to take a race's special ability, it's about having a game mechanic apply where it logically ought to be applied

DngrMou
02-27-2007, 02:41 PM
<cite>Mirander_1 wrote:</cite><blockquote>[email protected] Bayle wrote: <blockquote>It's a <i>racial</i> ability, that's why.  Give it to everyone, via featherfall mounts, spells, tinkered items, charms, etc, and it's no longer a racial ability.  Not to mention once you do that, every other racial ability that comes out is going to be met with demands that every other race in the game be given access to it.  Just leave it the way it is.</blockquote>Well, it already <i>is </i>a tinkered item, for starters.  This isn't a case of wanting to take a race's special ability, it's about having a game mechanic apply where it logically ought to be applied </blockquote> What's the point of having a racial ability, if it's available to everyone regardless of race?

MacKay
02-27-2007, 10:11 PM
If you're talking about the quested carpet, you shouldn't be surprised it can't go off cliffs.  According to the in-game description it is "worn and used" .  Instead of complaining it can't slow a long fall, you should be happy it moves at all.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

TheSource123
02-28-2007, 12:11 AM
I don't really like the look of the carpet though, and that would make me using a horse a strategical disadvantage? o.O

digitalblasphemy
02-28-2007, 12:24 AM
<cite>Looker1010 wrote:</cite><blockquote><p>I have one Fae and two gals with carpets. I like things just the way they are an see no need for change in this area. Carpets don't have wings but Fae do and they use them to safely descend from great heights.</p><p><b>SOE has promised every race a special characteristic</b> .. in time. I'll just be patient and wait. Sooner or later those additional racial traits will start showing up.</p></blockquote>Hmmm, I wonder what Barbarians will get as a trait.  "Care to settle this over a pint?..."  lol.  Seriously I hope it's actually something useful instead of something I suspect we will get like +5 to Alcohol Tollerance or +5 to Tattoo Design or something.

gi
02-28-2007, 07:47 AM
I fully agree with OP that "magic" carpets should be able to glide as fae do. After all its a quested item that requires quite a bit of work to get.

Chirpaa
02-28-2007, 08:03 AM
<p>If carpets get the glide ability like Fae, then Mystics should get the ability to do the same when in their hawk form.   The form has more argument in favor of a glide type ability like the Fae then the carpet does.  </p>

KBern
02-28-2007, 11:08 AM
[email protected] Bayle wrote: <blockquote>I fully agree with OP that "magic" carpets should be able to glide as fae do. After all its a quested item that requires quite a bit of work to get. </blockquote><p> It requires barely anywork to get.</p><p>Any body with a few friends can get this done with no effort at all.  Most difficult part is forming the group. </p>

MrWolfie
02-28-2007, 12:16 PM
[email protected] wrote: <blockquote>[email protected] Bayle wrote: <blockquote>I fully agree with OP that "magic" carpets should be able to glide as fae do. After all its a quested item that requires quite a bit of work to get. </blockquote><p> It requires barely anywork to get.</p><p>Any body with a few friends can get this done with no effort at all.  Most difficult part is forming the group. </p></blockquote><p> Well, it's not available until level 54/56 (whatever). And it's not doable without some seriously high-level assistance, or out of group assistance.</p><p>The second step alone will one-shot any tank of the "correct" level, and requires some tactics, as opposed to "pull, taunt, nuke".</p><p>Just because it's a piece of cake for anyone who has friends who're 70 doesn't invalidate its design, difficulty nor the reward. Which can still be out-done by anyone in a level 30+ guild, some status and 10pp ~ irrespective of level.</p>

Jal
02-28-2007, 12:19 PM
<cite>MrWolfie wrote:</cite><blockquote>[email protected] wrote: <blockquote>[email protected] Bayle wrote: <blockquote>I fully agree with OP that "magic" carpets should be able to glide as fae do. After all its a quested item that requires quite a bit of work to get. </blockquote><p> It requires barely anywork to get.</p><p>Any body with a few friends can get this done with no effort at all.  Most difficult part is forming the group. </p></blockquote><p> Well, it's not available until level 54/56 (whatever). And it's not doable without some seriously high-level assistance, or out of group assistance.</p><p>The second step alone will one-shot any tank of the "correct" level, and requires some tactics, as opposed to "pull, taunt, nuke".</p><p>Just because it's a piece of cake for anyone who has friends who're 70 doesn't invalidate its design, difficulty nor the reward. Which can still be out-done by anyone in a level 30+ guild, some status and 10pp ~ irrespective of level.</p></blockquote>Balanced group with stuns/interrupts its really no hard to do the guy in majdul.  The last genie guy can be hard with a group thats too low but easily be done at level appropriate age as long as you dont try and bring a crap group. 

MrWolfie
02-28-2007, 12:37 PM
<cite>TheresaN wrote:</cite><blockquote><p>If carpets get the glide ability like Fae, then Mystics should get the ability to do the same when in their hawk form.   The form has more argument in favor of a glide type ability like the Fae then the carpet does.  </p></blockquote><p> You'll get no argument from me on that score. I believe that illusions and shape-changing should be more than fluff designs with a few stat-mods. Unfortunately, it's never been that way in EQ, as NPCs will look at the name above your head and then check a database to see whether they like you or not, rather than going by who, or what, you look like.</p><p>Nothing is REAL in Norrath, unless it serves to disable a character. Horses won't behave like real horses, unless it's really inconvenient. Magic flying carpets won't act like real magic flying carpets. And shapechanging won't  allow you to do something you couldn't before (unless it's a rearing animation when what you actually needed to do was jump from one spot to another). </p><p>We need more game mechanics which free our characters from the shackles of an ill-conceived perception of reality and enable us to more fully enjoy our time spent in Norrath. What we certainly do not need is more game mechanics which restrict any sense of freedom or movement.</p><div align="right"><b>GAMEPLAY > REALISM.</b>  </div>

DrgnFyre
03-18-2007, 11:08 AM
<cite>SteelPiston wrote:</cite><blockquote>A Fae on a carpet can glide a good way. I'll have to jump off the cliffs at BBM and see how far they can go.</blockquote> Don't do it on the purchased carpet - you'll drop like a stone. This makes no sense to me. My Fae on the Quested carpet can safely float to the ground from the top of a cliff. My Fae on the purchased carpet drops like a stone and wonders why she didn't just buy a horse. I agree that the carpet is the one that should be doing the flying - i think they should make both carpets float to the ground safely for all races. At the very least, they should be consistent with their rules.  If a fae can glide safely on one carpet, why not on all carpets?

zhiDarkivel
03-18-2007, 12:47 PM
I love this idea.  Let the carpets glide.  I like the idea of an increased jump for hoses, too.  I don't know about balance issues.  True, you can get a carpet for free -- but you can also play a fae for free.  And I've always liked the look of my horse.  Even if carpets could glide, I would never switch my SK over to one, for example.  He belongs on a horse. 

Nickless_man
03-20-2007, 06:29 PM
Nice idea. Quest carpet should get limited glide ability, like Gnomish boots, while purchased carpet should glide like a Fae. I really would like to see this goes live.

Ishya
03-20-2007, 08:09 PM
sure give carpets glide then i want  lvl 50-55 quests of same difficulty  (or even 3 quests) for an item that does your racial too (when they come out, as they stated they are working on those)

mellowknees72
03-20-2007, 08:17 PM
[email protected] wrote: <blockquote>I think carpets, the cloud, and hover platform should have the glide as well. It makes sense that these items would allow you to use them as such. And I agree Bayne, letting hovering mounts recognize water surfaces as a boundary should also go in. In addition though, I feel horses should have the further jumping ability inately. It makes sense that a horse would be able to jump farther and IMO it's a bit silly that they don't. </blockquote><p> I would disagree that the hover platform should be able to glide.  You can't take a hovercraft off the edge of a cliff and not have it damaged when you fall.  The "hover" only works when there is something underneath it to push off of.  If you ran it off a cliff, it would still fall and be smooshed, like any other vehicle.</p><p>I will agree, though, that these types of mounts should be able to hover over water.</p><p>I think the horses jump just fine - no different than a real horse can jump with a humanoid sitting on its back, carrying eight bags of holding full of 200 stone of phat lewtz.</p>

Nickless_man
03-21-2007, 08:32 AM
[email protected] Bayle wrote: <blockquote>sure give carpets glide then i want  lvl 50-55 quests of same difficulty  (or even 3 quests) for an item that does your racial too (when they come out, as they stated they are working on those) </blockquote>There are already gnomish boots that does the samething with limitied functionality. You cant use the carpet on most dungeons and instances anyway. I see no reason to be jealus about it. They are <b><i><u>FLYING CARPETS</u></i></b> afterall... Its not about racial traits. We already have <i><b>gnomish boots</b></i> and <i><b>parachutes</b></i>. (those are (with 5 stacked) around 2-3g each, am i right?) Btw, i dont have +5% in combat speed either, but im not saying anything againts it. My best racial ability is +3% Max Power so far. Feel free to take it if you dont have it already. [Removed for Content] are they going to add to Half-Elves anyway? +10 fletching? pfft. Oh wait, you <u><i>already have</i></u> it... Every race has a +3% Power/Hit point thingy <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />. Edit: I always had a thought about this "carpet glide" system. Long before Fae's have been introduced. But i always thought it would require alot of time and programming. Now <u><i>it is</i></u> there, so why shouldnt they "fix" carpets now? They have the code, we already got items that does same thing. <cite>Nickless_man wrote:</cite><blockquote><i><b>Quest carpet should get limited glide ability, like Gnomish boots</b></i>, while <u>purchased</u> carpet should glide like a Fae. </blockquote>

liveja
03-21-2007, 01:45 PM
<cite>MrWolfie wrote:</cite><blockquote>[email protected] wrote: <blockquote>[email protected] Bayle wrote: <blockquote>I fully agree with OP that "magic" carpets should be able to glide as fae do. After all its a quested item that requires quite a bit of work to get. </blockquote><p> It requires barely anywork to get.</p><p>Any body with a few friends can get this done with no effort at all.  Most difficult part is forming the group. </p></blockquote><p> Well, it's not available until level 54/56 (whatever).</p></blockquote>The carpet quest in Sinking Sands is available at 48th level, & is nowhere near as tough as you make it out to be.

Josgar
03-21-2007, 05:58 PM
What about droag illusions? They have wings.

Ishya
03-22-2007, 10:59 AM
<cite>Nickless_man wrote:</cite><blockquote>[email protected] Bayle wrote: <blockquote>sure give carpets glide then i want  lvl 50-55 quests of same difficulty  (or even 3 quests) for an item that does your racial too (when they come out, as they stated they are working on those) </blockquote>There are already gnomish boots that does the samething with limitied functionality. You cant use the carpet on most dungeons and instances anyway. I see no reason to be jealus about it. They are <b><i><u>FLYING CARPETS</u></i></b> afterall... Its not about racial traits. We already have <i><b>gnomish boots</b></i> and <i><b>parachutes</b></i>. (those are (with 5 stacked) around 2-3g each, am i right?) Btw, i dont have +5% in combat speed either, but im not saying anything againts it. My best racial ability is +3% Max Power so far. Feel free to take it if you dont have it already. [Removed for Content] are they going to add to Half-Elves anyway? +10 fletching? pfft. Oh wait, you <u><i>already have</i></u> it... Every race has a +3% Power/Hit point thingy <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />. Edit: I always had a thought about this "carpet glide" system. Long before Fae's have been introduced. But i always thought it would require alot of time and programming. Now <u><i>it is</i></u> there, so why shouldnt they "fix" carpets now? They have the code, we already got items that does same thing. <cite>Nickless_man wrote:</cite><blockquote><i><b>Quest carpet should get limited glide ability, like Gnomish boots</b></i>, while <u>purchased</u> carpet should glide like a Fae. </blockquote></blockquote><p>clearly you have no idea what the racial trait "glide" does</p><p>as i said, you can  have glide on carpets (wont help nada though to be honest, and you would know that if you actually know what glide does) , if we can have your racial trait (or improved version when they come out) with a tinkered and a quested item with same easyness to get as the carpet</p>

SageGaspar
03-22-2007, 11:11 AM
Fae get natural in-combat gliding with a nice optional racial bonus to jump height and distance. Giving carpets the base-level Fae glide would not ruin anyone's uniqueness. Fae without the racial compared to Fae with the racial feels like having lead boots. You'd still have a significant advantage. As to Fae getting a quest that gets a gimped version of other races' racials, whatever they are, when they finally get around to adding them in 20X6, ya, sure, go for it. What do I care? Fae are already far more fleshed out than any other race in the game discounting gliding.

Ishya
03-22-2007, 11:29 AM
<cite>SageGaspar wrote:</cite><blockquote>Fae get natural in-combat gliding with a nice optional racial bonus to jump height and distance. Giving carpets the base-level Fae glide would not ruin anyone's uniqueness. Fae without the racial compared to Fae with the racial feels like having lead boots. You'd still have a significant advantage. As to Fae getting a quest that gets a gimped version of other races' racials, whatever they are, when they finally get around to adding them in 20X6, ya, sure, go for it. What do I care? Fae are already far more fleshed out than any other race in the game discounting gliding. </blockquote><p>you also don't know what glide does, a fae with glide  falls as slow as a fae without glide </p><p>giving non brawlers a gi, wouldnt ruin anyone's uniqueness?</p><p>if you want to slowfall, you can buy it from tinkerer's, so there goes our "advantage"</p>

DrkVsr
03-22-2007, 12:15 PM
<span style="font-size: small; color: #993300; font-family: comic sans ms,sand">What 'in-combat gliding'? If a Fae takes dmg they drop like loaded cement mixer truck (unless that's what you consider 'gliding'<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></span>

SageGaspar
03-22-2007, 12:33 PM
[email protected] Bayle wrote: <blockquote><cite>SageGaspar wrote:</cite><blockquote>Fae get natural in-combat gliding with a nice optional racial bonus to jump height and distance. Giving carpets the base-level Fae glide would not ruin anyone's uniqueness. Fae without the racial compared to Fae with the racial feels like having lead boots. You'd still have a significant advantage. As to Fae getting a quest that gets a gimped version of other races' racials, whatever they are, when they finally get around to adding them in 20X6, ya, sure, go for it. What do I care? Fae are already far more fleshed out than any other race in the game discounting gliding. </blockquote><p>you also don't know what glide does, a fae with glide  falls as slow as a fae without glide </p><p>giving non brawlers a gi, wouldnt ruin anyone's uniqueness?</p><p>if you want to slowfall, you can buy it from tinkerer's, so there goes our "advantage"</p></blockquote>We're obviously talking about glide as in real life gliding instead of Glide the trait ya nubcaek. I spoke about the Glide racial and mentioned that it's what really gives Fae superior aerial control and distance. Hence the comment about a Fae without it versus a Fae with it. Don't be a contrary nitpicker just for its own sake, there's enough of those going around. Every class gets a unique outfit. Fae get their own distinct illusions with wings, sylvani form, superior gliding, the most unique animations of any other race (excepting maybe frogloks). Allowing magic carpets to glide would give people a limited version of one of the unique Fae racials. Cry yourself a river and glide over it. Also to answer the previous poster, in-combat gliding means if things go south I can use glide to get away, as opposed to trying to resummon a mount (in a dungeon? whoops can't do that) and take it over a ledge. You drop like a rock if you're getting hit, but if you don't have a DoT on you or you're not tanking it's a pretty much 100% guarantee of getting away. Ah use it all the time on mah fae. But lil' old me here, jus' tryin' to take away "our" advantage. Ah do declare.

Nickless_man
03-22-2007, 02:09 PM
[email protected] Bayle wrote: <blockquote><cite>SageGaspar wrote:</cite><blockquote>Fae get natural in-combat gliding with a nice optional racial bonus to jump height and distance. Giving carpets the base-level Fae glide would not ruin anyone's uniqueness. Fae without the racial compared to Fae with the racial feels like having lead boots. You'd still have a significant advantage. As to Fae getting a quest that gets a gimped version of other races' racials, whatever they are, when they finally get around to adding them in 20X6, ya, sure, go for it. What do I care? Fae are already far more fleshed out than any other race in the game discounting gliding. </blockquote><p>you also don't know what glide does, a fae with glide  falls as slow as a fae without glide </p><p>giving non brawlers a gi, wouldnt ruin anyone's uniqueness?</p><p>if you want to slowfall, you can buy it from tinkerer's, so there goes our "advantage"</p></blockquote>Those are <u><i><b>FLYING CARPETS</b></i></u> we are talking about. In theory, those can fly faster and maintain flying status hundred times better then a Fae can. What this thread is about is, correcting an illogical mistake. Which is, quite easy then DoF days, back there when there was no code/item for Slowfall/Glide. Developers can easily modify carpets. You dont want carpets to glide/slowfall just because <u><i><b>you</b></i></u> are a Fae. Its not about "racial traits". Please try to take an objective approach <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />.

Ishya
03-22-2007, 02:14 PM
<cite>SageGaspar wrote:</cite><blockquote>We're obviously talking about glide as in real life gliding instead of Glide the trait ya nubcaek. I spoke about the Glide racial and mentioned that it's what really gives Fae superior aerial control and distance. Hence the comment about a Fae without it versus a Fae with it. Don't be a contrary nitpicker just for its own sake, there's enough of those going around. Every class gets a unique outfit. Fae get their own distinct illusions with wings, sylvani form, superior gliding, the most unique animations of any other race (excepting maybe frogloks). Allowing magic carpets to glide would give people a limited version of one of the unique Fae racials. Cry yourself a river and glide over it. Also to answer the previous poster, in-combat gliding means if things go south I can use glide to get away, as opposed to trying to resummon a mount (in a dungeon? whoops can't do that) and take it over a ledge. You drop like a rock if you're getting hit, but if you don't have a DoT on you or you're not tanking it's a pretty much 100% guarantee of getting away. Ah use it all the time on mah fae. But lil' old me here, jus' tryin' to take away "our" advantage. Ah do declare. </blockquote>I really don't get you 1) they already have a version of the "unique" fae ability : tinkered boots 2) fae's can have1 illusion through a quest,  shaman/druids have several (by spells), everyone can get an illusion (totems, heritage quest) ..... hardly "unique" 3) only brawlers have an "unique" outfit : gi's unless you mean the hats? and those hardly making an appearance "unique" 4) uniqueness is what gives diversity and color to the game. 5) Cry yourself a river and glide over it 6) in a dungeon you cant summon a mount, but you believe that fae's can get away there? how? jump over an edge (in a dungeon? very very rare) and fall onto other mobs that kill you?, hardly the insta-escape you mention 7) if you are not in a dungeon and want to get away: hit sprint, or summon a mount, and even there edges aren't that abundant, beside 2-4 zones (BB, gfay, and maybe 2 others..) and if you have safe fall, its even easier.    or do youwant safe gfall on an item too? <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> if you aren't tanking, you    are in a group, and just let assume you got away miraculous just because you have slowfall . how will that do good? your group is dead

Ishya
03-22-2007, 02:28 PM
<cite>Nickless_man wrote:</cite><blockquote>[email protected] Bayle wrote: <blockquote><cite>SageGaspar wrote:</cite><blockquote>Fae get natural in-combat gliding with a nice optional racial bonus to jump height and distance. Giving carpets the base-level Fae glide would not ruin anyone's uniqueness. Fae without the racial compared to Fae with the racial feels like having lead boots. You'd still have a significant advantage. As to Fae getting a quest that gets a gimped version of other races' racials, whatever they are, when they finally get around to adding them in 20X6, ya, sure, go for it. What do I care? Fae are already far more fleshed out than any other race in the game discounting gliding. </blockquote><p>you also don't know what glide does, a fae with glide  falls as slow as a fae without glide </p><p>giving non brawlers a gi, wouldnt ruin anyone's uniqueness?</p><p>if you want to slowfall, you can buy it from tinkerer's, so there goes our "advantage"</p></blockquote>Those are <u><i><b>FLYING CARPETS</b></i></u> we are talking about. In theory, those can fly faster and maintain flying status hundred times better then a Fae can. What this thread is about is, correcting an illogical mistake. Which is, quite easy then DoF days, back there when there was no code/item for Slowfall/Glide. Developers can easily modify carpets. You dont want carpets to glide/slowfall just because <u><i><b>you</b></i></u> are a Fae. Its not about "racial traits". Please try to take an objective approach <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />. </blockquote>you call carpets that can fly or slowfall logical? yeah right, a person with illogical 1000lbs of armor and weapons in his illogical invisible backpacks will logically drop to the ground, even on a "flying" carpet

Stuge
03-22-2007, 02:32 PM
[email protected] Bayle wrote: <blockquote>you call carpets that can fly or slowfall logical? yeah right, a person with illogical 1000lbs of armor and weapons in his illogical invisible backpacks will logically drop to the ground, even on a "flying" carpet </blockquote> I can swim from one end of the ocean to the other in full plate armor!  <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

Ishya
03-22-2007, 02:39 PM
<cite>Stugein wrote:</cite><blockquote>[email protected] Bayle wrote: <blockquote>you call carpets that can fly or slowfall logical? yeah right, a person with illogical 1000lbs of armor and weapons in his illogical invisible backpacks will logically drop to the ground, even on a "flying" carpet </blockquote> I can swim from one end of the ocean to the other in full plate armor!  <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></blockquote>exactly, so don't come with "logical" crap ;p

KBern
03-22-2007, 02:43 PM
<cite>Nickless_man wrote:</cite><blockquote>[email protected] Bayle wrote: <blockquote><cite>SageGaspar wrote:</cite><blockquote>Fae get natural in-combat gliding with a nice optional racial bonus to jump height and distance. Giving carpets the base-level Fae glide would not ruin anyone's uniqueness. Fae without the racial compared to Fae with the racial feels like having lead boots. You'd still have a significant advantage. As to Fae getting a quest that gets a gimped version of other races' racials, whatever they are, when they finally get around to adding them in 20X6, ya, sure, go for it. What do I care? Fae are already far more fleshed out than any other race in the game discounting gliding. </blockquote><p>you also don't know what glide does, a fae with glide  falls as slow as a fae without glide </p><p>giving non brawlers a gi, wouldnt ruin anyone's uniqueness?</p><p>if you want to slowfall, you can buy it from tinkerer's, so there goes our "advantage"</p></blockquote>Those are <u><i><b>FLYING CARPETS</b></i></u> we are talking about. In theory, those can fly faster and maintain flying status hundred times better then a Fae can. What this thread is about is, correcting an illogical mistake. Which is, quite easy then DoF days, back there when there was no code/item for Slowfall/Glide. Developers can easily modify carpets. You dont want carpets to glide/slowfall just because <u><i><b>you</b></i></u> are a Fae. Its not about "racial traits". Please try to take an objective approach <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />. </blockquote><p>Just because your opinion is that this is an illogical mistake, doesnt make your opinion correct.</p><p>Ask yourself this, if SOE made all present carpets glide, the free 40% one and the inexpensive 48% one....why would anyone buy a horse that cannot glide and drop like rocks if you go over cliffs or other Z axis obstacles? </p>

DngrMou
03-22-2007, 03:08 PM
<p>Silliness.  Glide is the fae racial trait....and as soon as SOE makes magic carpets a playable race, then these many complaints will have some merit.</p>

SageGaspar
03-22-2007, 03:11 PM
There are class armor sets to go with the class hats y'know. Some classes actually get their first unique looking armor set at level 20 <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> And yes, I have used glide in dungeons to do fun things that I can't do with other races. I can go places other races can't normally go. I can jump off ledges and float over aggro mobs to walls and other things that would ordinarily be an issue. I used a Fae with the Glide racial to explore to an area just this morning that I couldn't get to with any other race, or even a Fae without Glide. Adding a gliding ability to a floating mount would not match the utility of innate Fae gliding. Even if they add Levitate to casters, which some of them should get in my opinion, having glide automatically from level one and Glide at level (five? ten?) would be nice. It's pretty easy to get me. I think you're being whiny. I am also stringing sentences into coherent thoughts to make it easy on you, which is a luxury you haven't afforded me. People will buy horses no matter what. Give them a short-term gallop ability if it's really an issue. Personally, carpets are fugly and I'd just keep the quested one in my pocket for [Removed for Content] and giggles to pull out when I needed it. Horses are faster on land anyway, gliding is a situational utility. Anyway, I think I've said just about all I needed to say three times over pretty clearly, so make of it what you will and continue being "unique" ;P

Nickless_man
03-22-2007, 09:12 PM
By all means, this is a game. No one can expect total reality from it. But, its <u><i><b>flying carpets</b></i></u> we are talking about. In the same game, there are also Tinkered boots that does the same thing with limited funtionality. I even sold my quest carpet. I can run faster then a carpet anyway. [email protected] Bayle wrote: <blockquote>[email protected] Bayle wrote: you call carpets that can fly or slowfall logical? yeah right, a person with illogical 1000lbs of armor and weapons in his illogical invisible backpacks will logically drop to the ground, even on a "flying" carpet </blockquote> Fae's should also drop to the ground with their tiny wings <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />. But magic is real on Norrath, isnt it?