View Full Version : Since you're dealing with ammo in GU32..
Snowdonia
02-26-2007, 05:04 PM
I'd like to put in for a fix to the arrows recieved from the Rip ability for Rangers. When I first got the CA I thought how great it was that I could get a jump on my feyiron arrow summoning and start stocking up. Then I got my arrow summoning CA and find out the Rip summoned arrows do not stack. While the arrow summoning CA summons "Makeshift" arrows, the Rip CA does not. A summoned arrow is a summoned arrow and they really should stack. I'd /bug it in game but I'm out of commission for the moment so I'm posting it here. EDIT: For clarification... The arrows are not stacking <i><b>with eachother</b></i> but stack just fine individually. The arrows produced from the Rip CA cannot stack with the arrows produced from the Salvaged Arrows CA and I find this to be a bug as, TMK, there is no difference from one summoned arrow to another. Therefore, they should stack with eachother. Sorry to any for the vagueness of the OP and hope this clears that up. HTH
ReturnOfMadness
02-26-2007, 05:13 PM
its already in <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <p><b>*** Items ***</b></p><p>All summoned and store bought ammo now has a max stack size of 100. (Yes, this includes throwing weapons!)</p>
Kethaera
02-26-2007, 05:20 PM
My 62 Ranger has Arrow Rip, which summons Indium arrows, and they are stacking. Maybe it is a problem with only that level of the spell.
Snowdonia
02-26-2007, 05:33 PM
<cite>ReturnOfMadness wrote:</cite><blockquote>its already in <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <p><b>*** Items ***</b></p><p>All summoned and store bought ammo now has a max stack size of 100. (Yes, this includes throwing weapons!)</p> </blockquote>Stack size isn't the issue RoM, it's the fact that the Rip arrows have a different name tag than the arrows summoned using the summoning CA. So sure, now I'll have summoned "Makeshift Feyiron Arrow" arrows that will stack to 100 and I will have "Feyiron Arrow" arrows that stack to 100, but neither will stack with eachother. Get my meaning now? Kethaera, It quite possibly is. My Ranger is only 34 so the only experience I have with these two CAs are the level 30 ranged ones. I just know for a fact that that level range of these two CAs' arrows don't stack and have different named associated with them. Might do with some investigating into the level 40 and 50 range arrow products from these two CAs to see if the level 30 ones are an isolated case.
Kethaera
02-26-2007, 05:43 PM
Snowdonia@Runnyeye wrote: <blockquote><cite>ReturnOfMadness wrote:</cite><blockquote>its already in <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <p><b>*** Items ***</b></p><p>All summoned and store bought ammo now has a max stack size of 100. (Yes, this includes throwing weapons!)</p> </blockquote>Stack size isn't the issue RoM, it's the fact that the Rip arrows have a different name tag than the arrows summoned using the summoning CA. So sure, now I'll have summoned "Makeshift Feyiron Arrow" arrows that will stack to 100 and I will have "Feyiron Arrow" arrows that stack to 100, but neither will stack with eachother. Get my meaning now? Kethaera, It quite possibly is. My Ranger is only 34 so the only experience I have with these two CAs are the level 30 ranged ones. I just know for a fact that that level range of these two CAs' arrows don't stack and have different named associated with them. Might do with some investigating into the level 40 and 50 range arrow products from these two CAs to see if the level 30 ones are an isolated case. </blockquote>Ah, I see what you mean now. No, they have never stacked with each other at any tier.
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.