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Eaeaden
02-26-2007, 12:09 AM
How big is it? First, some background.  I've been playing MMOs for years--played EQ1 to 70, WoW to 70, DAoC to 50, etc.  I played EQ2 around launch but didnt get very far into it, mainly due to it's inability to stay up and running.  So I am familiar with the concepts and terminology for MMOs.  I am also familiar with the lore for EQ2.  So I'm not exactly starting from zero. But ignoring that for a moment, if I were starting completely from scratch (both penniless and friendless), how hard is it going to be to get a healer type to grouping/farming/raiding levels?  (whatever that is now)  I detest soloing, so being able to group for the grind is crucial. So... is it worth it to start now?

cruinne
02-26-2007, 12:15 AM
Of course it is!   I started about a year ago, but in worse shape than you -- EQ2 was my first graphical MMORPG ever.  But it didn't take long to find a few interesting people, then a whole guild of interesting people, and hey, I'm still here and still enjoying <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Generally, a healer is ALWAYS welcome in a group of any sort, even at newbie levels -- and so as long as you're paying attention to what you're doing and not painful to get along with, you should be golden.

Ealthina
02-26-2007, 12:16 AM
Yes.

Eaeaden
02-26-2007, 12:52 AM
So how long does it generally take to get a character up to 60?  (assuming reasonable playtimes)

Uhlen
02-26-2007, 01:06 AM
Well I figure most people have varying definitions of reasonable play time but I started playing EQ2 last October about a month before Echoes of Faydwer went live. I leveled a Bruiser to 22 before deciding to go with an Assassin. I play fairly regularly with at least a couple of hours in the evening around 4-5 days per week and the occasional all day marathon on Saturday or Sunday real life permitting. My player page shows me with 11 days of total play time and I am a level 51 Assassin now. Others could probably go way beyond 51 in that time but to me my play time is what I would call reasonable. This is my second MMORPG with WoW being the first one and so far I have really enjoyed the game. Just like any game hook up with a good group of folks you like to hang around with and just have at.

Ogrebe
02-26-2007, 04:02 AM
<cite>Eaeaden wrote:</cite><blockquote>So how long does it generally take to get a character up to 60?  (assuming reasonable playtimes)</blockquote> My alts is level 59 and according to the eq2 page i've played it 8 days and 11 hours. Of course that an alt so it was faster for me to do than someone who dosn't really know the game that well. I would say maybe twice that amount of time. It really depends. If you follow some of the quest live you'd get a lot of xp form the quest (and tons of AA's pretty quickly). Even in the high 30's lower 40's i could get a couple levels a day following quest like. Once you get past 40-45 ish xp seems to slow down a ton.

Farzmek
02-26-2007, 10:01 AM
<p>I'd say go ahead and start 'er up.</p><p>There's always room for a healer in a group.</p>

Kizee
02-26-2007, 10:06 AM
<p>Good luck getting a group before level 50.</p>

Sebastien
02-26-2007, 10:39 AM
<p>It's funny how different people's criteria for selecting a game can be.  I never consider any of the questions on OP's list.</p><p>But..</p><p>The barriers to entry are low.</p><p>Leveling to 60, if all you are interested in is getting to raid level (max is 70 btw), can be done very quickly.</p><p>If it's important to you to find groups while leveling up, choose a heavily populated server.</p>

Sebastien
02-26-2007, 10:41 AM
<cite>Kizee wrote:</cite><blockquote><p>Good luck getting a group before level 50.</p></blockquote>I'm on a server with a fairly low population and I've had no trouble getting groups for Crushbone Keep, Stormhold and Runnyeye.  For dungeons and instances outside of these it might take a bit of advertising or patience.

Gorpier
02-26-2007, 10:45 AM
well, im a slow leveler. and my time played says 39days from 0-63.   And as a pally, which on my server at least, doesn't seem to be super desireable...  I've had no trouble grouping at any level.  hope that helps <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Eaeaden
02-26-2007, 11:28 AM
[email protected] wrote: <blockquote><p>It's funny how different people's criteria for selecting a game can be.  I never consider any of the questions on OP's list.</p><p>But..</p><p>The barriers to entry are low.</p><p>Leveling to 60, if all you are interested in is getting to raid level (max is 70 btw), can be done very quickly.</p><p>If it's important to you to find groups while leveling up, choose a heavily populated server.</p></blockquote><p>It's not that these are my only questions, they are just the questions I need input on.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  Basically I don't want to go through a 6-month grind just to see what the raiding scene is like here.  If I can get there in a few weeks then it's a different story.  But since I will need levels, resist gear, keys, etc--I'm not very hopeful.  I think I am gonna crank up a healer to play in my off time and see how it goes, nevertheless.</p><p>Any suggestions on the server where I am most likely to find groups in the 20's and up?  (even I can bear to solo that long)  Is there anywhere I can go find out both the populations and the class breakdowns per server?</p><p>You guys have been a tremendous help so far, if the whole EQ2 community is like this it will be a welcome change from WoW..</p>

Ogrepalad
02-26-2007, 12:04 PM
<p>Thing is, lots of people are leveling up alts all the time, so even though there is not a hug influx of new players, there are lots of little toons. Many of those toons know what they are doing very well, too.</p><p>Gotta encourage you, though, to stop and smell the roses along the way. This game is so much more than raiding; if you race to raiding because that is all you want to do--well might I suggest the original EQ, for which they are still making expansions? That game was raiding or nothing, at least when I played it.</p>

FairysTear
02-26-2007, 12:11 PM
<p>I must have over 25 posts that simply say " Blackburrow" LOL </p><p>I started playing a bit ago and love Blackburrow server. I find enough lower level people to find groups npnp. I am level 30 now and havent had an issue yet.  I also play durring the day as well as evenings and weekends. I work weird hours so one day I get home by 1:30 in the afternoon. The next day I will work until 5. So I am online some days by 2 in the afternoon, as well as some nights. I also love to play when I am able on Sat and Sun. So I find it a great server for population. </p><p>Edit to add>>>> the people here are awesome ! you will find kind and happy to help folks around here. So get comfy and enjoy the change from WoW</p>

Ja'chyra
02-26-2007, 12:26 PM
<p>I just came back after almost 18 months away playing EVE.</p><p>I think as long as they keep updating the game that people will come and go as they like and the population will stay roughly the same.  I'd imagine if it drops too much on any server they will merge it with another one.</p>

interstellarmatter
02-26-2007, 12:26 PM
<p>I rarely see grind groups anymore.   Most pickup groups form to farm the dungeons for master spells and gear.  Many lower level players are alts for vets.  They've done the grind are there to smell the roses now.  If you can find a grind group, great, but you might not find one each day.</p><p>Believe it or not, if you follow the solo quest lines, you'll start leveling pretty fast.  Getting to 70 in a few weeks, would be pretty tough.  You'd have to find a steady group each day which is pretty rare.  You could probably do it solo just be sure to drink very little liquid and save your vacation.</p>

Spyderbite
02-26-2007, 12:46 PM
I show about 10 days of play time at level 30.. err.. almost level 30. :/ I started EQ2 in September but, I spent much of my time harvesting early on as well as working on alchemy. So, I suppose if I had concentrated on my adventure experience and did a bit more questing instead of guild writs I might have leveled a bit quicker. But, to be honest, I wouldn't do anything differently a second time around. Slow training has given me an opportunity to meet and group with some great people on Venekor. And, in my opinion, that's what MMORPGs are about. Oh.. and I have numerous alts as well which I've leveled up to about 10-11.. so I suppose that didn't help to expedite my level progression either. XD

Eaeaden
02-26-2007, 12:57 PM
<p>Actually the reason I hate to solo translates to "having fun while levelling".  Being a long time EQ1 veteran (read: hundreds of days /played), I am happiest in a group that finds a dungeon and crawls it for mega xp and named spawns.  This is why WoW has never really captivated me, I miss dungeon crawling.  I miss the rush when the tracker yells, "AM just popped, let's move".  The thought of finally getting that SMR would have me salivating.  The reality of always getting Silvercrap Legs would usually set in shortly thereafter, heh.  But I loved it either way.</p><p>This is why I have no intention of solo grinding from 1-70.  </p><p>Sorry, slight digression.  So my goal isn't really a race to 70.  It's more of a race against time between when I have to solo and when there will be steady groupage (assuming around the 50's and 60's) for doing what I described.</p><p> Thanks again for all of the feedback so far, this is simply a fantastic community.</p><p>EDIT:  Spelling.  Not good.</p>

Beldin_
02-26-2007, 12:58 PM
<cite>interstellarmatter wrote:</cite><blockquote><p>Believe it or not, if you follow the solo quest lines, you'll start leveling pretty fast.  Getting to 70 in a few weeks, would be pretty tough.  You'd have to find a steady group each day which is pretty rare.  You could probably do it solo just be sure to drink very little liquid and save your vacation.</p></blockquote>Yeah, i needed around 11 days played-time for my Fae-Fury to bring her to 70 while soloing 95% of the time, doing the solo-quests also will now give you significant more AA-points then just grinding mobs <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Spyderbite
02-26-2007, 01:05 PM
<cite>Eaeaden wrote:</cite><blockquote>Sorry, slight digression.  So my goal isn't really a race to 70.  It's more of a race against time between when I have to solo and when there will be steady groupage (assuming around the 50's and 60's) for doing what I described.</blockquote> You never <b>have</b> to solo at all. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  There are tons of quests and content available for groups. Once you find a good group that plays the same time of the day as you, you'll have no reason to be forced to solo.. ever.  Enjoy!

Eaeaden
02-26-2007, 02:57 PM
[email protected] wrote: <blockquote><cite>Eaeaden wrote:</cite><blockquote>Sorry, slight digression.  So my goal isn't really a race to 70.  It's more of a race against time between when I have to solo and when there will be steady groupage (assuming around the 50's and 60's) for doing what I described.</blockquote> You never <b>have</b> to solo at all. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  There are tons of quests and content available for groups. Once you find a good group that plays the same time of the day as you, you'll have no reason to be forced to solo.. ever.  Enjoy! </blockquote> I hope that turns out to be the case.  I won't be able to play every day so maximizing the time I do get to spend will be key.

CHIMPNOODLE.
02-26-2007, 03:13 PM
<p>I wouldn't worry about starting out fresh. There is a lot of people playing in all the level ranges really, some new players, some Alts. I started a couple of new toons myself recently and have had no trouble finding groups for both Xp and Quests. Many of the Vets have been mentoring to lower levels to cash in some missed AA XP and to hunt for transmutable items as well.</p><p>I don't think I've solo'd more than a handful of levels on any of my toons, from level 1 to 70...and it was by choice. Adventure lvls only, from around 370 levels of toons...maybe 20 or 30 of them were solo, mostly the first levels of each toon where you ding super fast.</p><p>I'm on the Unrest server if you happen to end up over there. Feel free to look me up...just got a new lvl 15 chanter going now <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Filmore Graves</p><p>The Shard Collectors</p>

Slapfish
02-26-2007, 04:25 PM
<p>Reasonable amount of play without a lot of detours, you could get to 70 in a couple of months. The difference is, you probably wouldn't want to just blow right through. There is a lot to do along the way, and a lot of different ways you can develop your character.</p><p>I started playing again in early Oct of last year my Swashbuckler who was level 17 at the time. I got her to level 63 about a month ago, and have since been playing an alt.  So 46 levels in roughly 4 months. But I took it at a liesurely pace and never TRIED to level. I just worked on quests, explored and puttered around.  I took breaks from time to time. When EoF came out I stopped and played a couple of Fae chars. When Frostfell was around I took a week and made stuff and decorated. </p><p>As far as healer types go, some classes are more soloable than others. If you want to get to 70 quickly you would be better off choosing one that can solo so you won't have to wait around if there is are no groups available. </p><p>I think EQ2 is also MUCH easier to start a new character and succeed than EQ was. (especially in it's early days). You can be perfectly happy and do well with only the basic gear that drops or you get from quests. Of course you can do better, and level faster with better gear, but it's not really necessary. You will level plenty fast without it. At least to about level 30ish.  It's also pretty easy for new characters to make a decent amount of money off of rare harvested items and rare collectibles.</p>

Tomanak
02-26-2007, 05:47 PM
<p>Going to make a Fanboi sounding statement...</p><p>If you havent done so before, dont be in a big rush to get to level cap. Im currently on alt number 7(8?). Having already taken 2 all the way up to 70 and the rest between 63 and 12 I have to say slow down and enjoy the experience. Considering that now, unlike in the beginning, there are multiple areas to adventure in SOE has done an exceptional job of providing a myriad of routes to 70. Try to see as many as you can on the way up. They are defintely worth it. </p><p>On grouping..levels 1-10 you will solo...but they can be done in an hour or two. </p><p>Levels 11-20 If you pick a good class chose Kethelin as your home city. You will still find more people running alts, etc through the new zones than you with Antonica and CL..same goes for TS/Nek/Zek and El</p>

dartie
02-26-2007, 06:03 PM
<p>Others have already mentioned slowing down and going solo to do quests and rack up AA.  </p><p>I just wanted to explain that, in a sense, the real "barrier" for new players seems to be the abundance of XP.  If you just go after xp (whether solo or in a group), you'll quickly find yourself in the 30s, but you'll probably be inadequately equipped (unless you get ridiculously lucky with drops).</p><p>Since gear is so much harder to come by than XP, I've decided that the cash/xp disparity is really the barrier for the new player.  </p><p>A common solution (one I've resorted to) is to turn combat XP off, which I did at level 10 (after unlocking the achievement point system).  </p><p>I'm in no hurry to get to L70, but my wife's ranger had 5 points in pathfinding and 5 in sprint by the time she was level 15.  Maybe stopping to smell the roses works for you; maybe it doesn't--but outrunning a magic carpet at L15 is sweet no matter what your outlook is.</p>

Sebastien
02-26-2007, 07:41 PM
<cite>Eaeaden wrote:</cite><blockquote><p>It's not that these are my only questions, they are just the questions I need input on.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  Basically I don't want to go through a 6-month grind just to see what the raiding scene is like here.  If I can get there in a few weeks then it's a different story.  But since I will need levels, resist gear, keys, etc--I'm not very hopeful.  I think I am gonna crank up a healer to play in my off time and see how it goes, nevertheless.</p><p>Any suggestions on the server where I am most likely to find groups in the 20's and up?  (even I can bear to solo that long)  Is there anywhere I can go find out both the populations and the class breakdowns per server?</p><p>You guys have been a tremendous help so far, if the whole EQ2 community is like this it will be a welcome change from WoW..</p></blockquote><p>Well I think it would be unusual to be able to get fully prepared for the raiding endgame of any mmo in a few weeks?  Even in WoW, you don't go from level 1 to raiding tier3 raids in a few weeks, do you?  In terms of getting to max level, I think you can do that in a few weeks if that's all that interests you, but honestly you'll be missing out on a great game by playing that way.. IMO.</p><p>When you make your character just look at the various server populations.  I'm not sure exactly which ones are the most dense, but those are your best bets.  I love my server of Permafrost; everyone is super friendly in game, very helpful.. but our forum is nearly dead and sometimes there is a wait to get a group going.. you have to take personal initiative.  I believe our population is listed as "medium" so I guess you want to find a server whose population says "heavy".</p><p>As a WoW refugee myself, yes this community is worlds more pleasant than that one.  It is something almost all of the WoW refugees notice upon arrival. </p>

sayitaintso
02-26-2007, 07:48 PM
<cite>Eaeaden wrote:</cite><blockquote>How big is it? First, some background.  I've been playing MMOs for years--played EQ1 to 70, WoW to 70, DAoC to 50, etc.  I played EQ2 around launch but didnt get very far into it, mainly due to it's inability to stay up and running.  So I am familiar with the concepts and terminology for MMOs.  I am also familiar with the lore for EQ2.  So I'm not exactly starting from zero. But ignoring that for a moment, if I were starting completely from scratch (both penniless and friendless), how hard is it going to be to get a healer type to grouping/farming/raiding levels?  (whatever that is now)  I detest soloing, so being able to group for the grind is crucial. So... is it worth it to start now? </blockquote>What new players? So few actually exisit it's nearly impossible to find one.... This game is nearly instant gratification. If you started as a new player, not knowing how to play you would do find. There are so many hand holding help tips in your first 10 levels that you can't help but learn how to play. levels 1-20 are very very easy...A player who has played in a while can get 20 levels in an evening..SO I can't imagine a new player taking any longer than a few days..It gets a little harder after that, but mainly only because it has gotten hard to find groups on some servers....

Leafbringer
02-26-2007, 08:00 PM
Of all the mmorpg's I've played so far, EQ2 has had the fastest leveling (aside from Guild Wars)... I got to level 50 in just over a month, and decided to make a second, alternate character, who now, after about two weeks, is level 32.  Moves fairly quickly, easy to find groups, especially if you get involved in a good guild, and fun all the way.

azekah
02-27-2007, 10:51 AM
[email protected] wrote: <blockquote>What new players? So few actually exisit it's nearly impossible to find one.... </blockquote>Do you roam around the server asking people how long they have been playing? Otherwise how would you know?

Sebastien
02-27-2007, 10:52 AM
[email protected] wrote: <blockquote>What new players? So few actually exisit it's nearly impossible to find one.... This game is nearly instant gratification. If you started as a new player, not knowing how to play you would do find. There are so many hand holding help tips in your first 10 levels that you can't help but learn how to play. levels 1-20 are very very easy...A player who has played in a while can get 20 levels in an evening..SO I can't imagine a new player taking any longer than a few days..It gets a little harder after that, but mainly only because it has gotten hard to find groups on some servers.... </blockquote><p> This is just misinformation, or maybe it's true on your server but definitely not true where I play.</p><p>I see new players constantly.  There is also a constant stream of alts.  Last night, for example, I saw THREE people each starting new guilds.  That has to tell you that the server is not stagnant by any means.  Just in the past three months, everyone in my entire guild has returned.  So we are all new players and that's like 10 people right there.  We constantly bump into players who are in the same boat as us: wow refugees.</p><p>So it isn't true that new players are rare.</p><p>Also, you don't need groups to level past 20.  Personally I love a good dungeon crawl so I do like to group.  But basically the way I play is that I have my own goals, working through outdoors solo content in various zones.  I watch chat.  When a group is forming in a dungeon I want to go to, I drop what I'm doing and join.  Otherwise, if there is not a group, I am content with 1,000,000,001 solo quests that I can do.  Or, I take a break from that entirely and work on my tradeskill, trying to keep it current with my adventure level.</p><p>I think I've been playing (again) now for about 3 months or so.  I play with my xp turned OFF, and I'm level 40 with tradeskill at level 37, and I have an alt who is level 17 with tradeskill at 20.  I'm totally sure I could get a character to 70 in a month if that were all I wanted to do, but like I said before, I'd feel I were missing a great game if I played that way.</p>

Eaeaden
02-27-2007, 11:48 AM
<p>I think the fact that people play with xp turned off is changing my perspective on my goals here.  Honestly, the concept of playing to watch an xp bar move (xp, aa xp, faction, etc) is just so heavily wired into my thought pattern that I never realized there was any other reason to play.</p><p> So...  hmmm.  Yeah, I need to reconsider my goals methinks.</p><p> On a side note, I rolled a swashbuckler last night just to test the waters out (easier to explore with invis).  Being in Greater Faydark again after this long was weird to say the least.  The signs leading to Steamfont were one thing, but then I got a quest to go to Orc Hill.  I laughed so hard I almost busted a gut.  </p>

Sebastien
02-27-2007, 03:23 PM
<p>I think swashie seems like a really fun and versatile class.</p><p>I'm not especially advocating that you play with combat xp turned off.  It's just that I personally find the game a lot more enjoyable that way.  You've just started, so you can't yet appreciate the Achievement system in EQ2.  But once you get into it, it will really shift your perspective.</p><p>XP rewards you for doing repetitive things.  AXP (for the achievement system) rewards you the first time you do something (ie, discover a new place, complete a new quest, defeat a named mob), but only the first time.  This creates a whole new incentive base for mmorpgs, which are traditionally based on grind.  While some people manage to turn AXP into a grind.. somehow.. it's really the polar opposite of that.</p><p>Anyway I don't want to confuse you but I think you'll come to see what I'm talking about after about a week of gameplay.  EQ2 is imo the first online game where alternate advancement is a true, bona-fide alternative means of advancing, and not simply a proxy for grind.</p>

Jaggid
02-27-2007, 07:29 PM
Healers=instant group in any game.

ghorz
02-27-2007, 10:04 PM
<cite>Eaeaden wrote:</cite><blockquote>How big is it? First, some background.  I've been playing MMOs for years--played EQ1 to 70, WoW to 70, DAoC to 50, etc.  I played EQ2 around launch but didnt get very far into it, mainly due to it's inability to stay up and running.  So I am familiar with the concepts and terminology for MMOs.  I am also familiar with the lore for EQ2.  So I'm not exactly starting from zero. But ignoring that for a moment, if I were starting completely from scratch (both penniless and friendless), how hard is it going to be to get a healer type to grouping/farming/raiding levels?  (whatever that is now)  I detest soloing, so being able to group for the grind is crucial. So... is it worth it to start now? </blockquote><p> Fine to meet someone, who also raided PoT in EQ and kicked Ragnaros' butt in WoW. =) </p><p>Well, you will find levelling to max adventure level in EQ2 much more harder than WoW. Well, not necessarily harder, but it will take much more time, even for a powergamer. Forget the WoW-standard for reaching level 60 in under 10 days played (for more or less experienced players).</p><p>Also tradeskilling takes *much* more time than in WoW. Really. The tradeskill system now requires endless hours of farming mats, what gets really annoying after lvl 40 - at least in my opinion. At this point it's no longer fun, it's a second job. A lot more inconvenient than in WoW. Trust me, when I say that it takes less time and money to get enchanting or dragon leatherworking to 60 in WoW than it takes reaching lvl 50 in any tradeskill in EQ2. I would consider the value 1:10 if not worse.</p><p>Even with few players (compared to WoW) it is easy to get groups for the famous instances like Fallen Gate or Runnyeye, especially as a healer type. So don't worry about your AA. The really cool mentoring system allows you to go to get to lower level any time you want, so you don't miss a thing. If you were not able to get a WC group at the appropriate level, well, do it at lvl 50, np.</p><p>Other than that, like in WoW every class can solo. Of course some are better than others. But here in EQ2 there is no solo/farming-god like the WoW hunter.</p><p>What makes EQ2 so different from WoW is the mature player base. That is great on PvE-servers, no one gets frowned upon for roleplaying, players usually are very familiar with the lore and background of the EQ-setting. No china farmers, no spam in the channels. Really. What is considered spam here in EQ2 would not even be noticed in WoW. This "adult" scheme is also reflected in the world. Here you won't find a blond, female NPC named Haris Pilton like in the new WoW expansion (I was a beta-tester for that, besides).</p><p>Just don't try EQ2 PvP servers. The "adults" will corpsecamp you for hours, I never experienced such horrible behaviour in all my time with the so called "WoW-kiddies" (and I have a 60 shaman on a PvP server), who just don't have the patience for seemingly endless grieving.</p><p>And one thing is really great, the GM support. I left WoW because of the horrible support there (my warrior lost thousands of honor points in PvP, because I made "too much" on one day, and no GM could help). Here the GMs really have powers, they can check logs and can return items. And that without waiting one bloody week and dozens of petitions (and then you get only standart copy/paste replies, gawd oh how I hated that).</p><p>One more thing. You need a really good machine for EQ2. System requirements are harder than for WoW (while the graphics look dull and oldfashioned at first glance, they are wonderful and realistic, at least for me, just stand at the docks in East Freeport and wait for the bird swarm flying by during a sunset). And if you plan to do instances like Serpent Sewer (what are soloable now besides, woohoo), you need a good graphics card to handle all the water reflecting effects stuff thingies light whatever, that would melt your old nvidia 5900 or less card.</p>

Eaeaden
02-27-2007, 11:09 PM
<blockquote>Fine to meet someone, who also raided PoT in EQ and kicked Ragnaros' butt in WoW. =)</blockquote> Indeed, well met.  Wonder how many of us there are.. hehe.   Thanks for the reply, that was a very good perspective from what I feel like is close to mine.  I have to say that the thing that has overwhelmed me the most is the community here.  Not understanding the mechanics of how the game now works, I can see how my initial questions might have gotten me flamed, but lo and behold everyone was polite and helpful. Oddly enough, I'm not sure I'm all that obsessed with racing to 70 and raiding any longer.  As I am seeing it here, the game is *gasp* actually fun all the way through.  So instead of trying to get back in the saddle on one of my 10-20's, I'm just gonna reroll and let the game open up as it wants to.  Right now..  having trouble picking a class, I keep rerolling to try out new ones.  I'm terrible about that kinda thing.. EDIT:  Safari seems to mangle my messages, grrrr