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View Full Version : Returning after 3 month's where is everyone?


boogar
02-23-2007, 09:54 PM
I just returned yesterday after taking a 3 month break from the game.It is 8:00pm est. and there are 7 people LFG on the Mistmoore server.Did I miss something?

Forsaken Falc
02-23-2007, 10:02 PM
Vanguard......

Bayne
02-23-2007, 10:15 PM
you didn't get the memo?

Bawang
02-24-2007, 04:24 AM
Forsaken Falcon wrote: <blockquote>Vanguard......</blockquote>I've been reading the Vanguard boards and according to estimates they have at most 250,000 players.  EQ2 players are missing, but we don't know where they went.  Maybe people just got bored with the game.  At any rate, Venekor, where I play is close to rigor mortis lately.  There's no activity in the chat channels, no groups forming.  I've lost all desire to log in lately although I'm holding out for the possibility that it's a seasonal thing and people will come back soon.  I'll keep my fingers crossed but it doesn't look good.

AntLi
02-24-2007, 08:24 AM
Forsaken Falcon wrote: <blockquote>Vanguard......</blockquote>Don't worry most will be back. I've been playing VG for the free month you get with your retail and I'll not be paying a sub to play a game that unfinished and bland, a lot of people are looking at VG through rose coloured glasses. I'm sticking with EQ2. It far more entertaining and accessible when you've got a real life to get on with too.

Lord_Quaymar
02-24-2007, 11:15 AM
<cite>Bawang wrote:</cite><blockquote>Forsaken Falcon wrote: <blockquote>Vanguard......</blockquote>I've been reading the Vanguard boards and according to estimates they have at most 250,000 players.  EQ2 players are missing, but we don't know where they went.  Maybe people just got bored with the game.  At any rate, Venekor, where I play is close to rigor mortis lately.  There's no activity in the chat channels, no groups forming.  I've lost all desire to log in lately although I'm holding out for the possibility that it's a seasonal thing and people will come back soon.  I'll keep my fingers crossed but it doesn't look good.</blockquote><p> Vanguard ROCKS!</p><p>Yes, if you played the game, you would know that MOST of the players came over from EQ2. That estimate of 250,000 is just that....an estimate that is very likely to be wrong. Let's assume that it is correct for a moment....if 250,000 is correct and let's say that just 50% (low estimate) of them are from EQ2 then that would mean that EQ2 has lost over 50% of their population eh? Since the estimates floating around out there say that EQ2 only has about 225,000 or so eh?</p>

Lord_Quaymar
02-24-2007, 11:17 AM
<cite>AntLion wrote:</cite><blockquote>Forsaken Falcon wrote: <blockquote>Vanguard......</blockquote>Don't worry most will be back. I've been playing VG for the free month you get with your retail and I'll not be paying a sub to play a game that unfinished and bland, a lot of people are looking at VG through rose coloured glasses. I'm sticking with EQ2. It far more entertaining and accessible when you've got a real life to get on with too. </blockquote><p> Unfinished and bland??? ROFLMAO....quite the opposite. Sure, there are some bugs that need to be worked out but it's a FANTASTIC game. It's not for the instant gratification types that shy away from challenge though...that's for sure.</p><p>I am probably one of the most casual players you will ever meet and I'm having a BLAST playing that game.</p>

Spyderbite
02-24-2007, 01:00 PM
Bawang wrote:<blockquote>At any rate, Venekor, where I play is close to rigor mortis lately.  There's no activity in the chat channels, no groups forming.</blockquote> Huh? I play Venekor and I seem to have no problems bumping in to people no matter what time of the day I login. The Freeport channel is so busy I can rarely keep up with the conversations. And, its a rare occasion when I zone in somewhere and <b>don't</b> find somebody waiting for my immunity to expire. XD

sayitaintso
02-24-2007, 02:16 PM
<cite>Bawang wrote:</cite><blockquote>Forsaken Falcon wrote: <blockquote>Vanguard......</blockquote>I've been reading the Vanguard boards and according to estimates they have at most 250,000 players.  EQ2 players are missing, but we don't know where they went.  Maybe people just got bored with the game.  At any rate, Venekor, where I play is close to rigor mortis lately.  There's no activity in the chat channels, no groups forming.  I've lost all desire to log in lately although I'm holding out for the possibility that it's a seasonal thing and people will come back soon.  I'll keep my fingers crossed but it doesn't look good.</blockquote>250,000 players is 90,000 more than EQ2 has.... An I doubt most will be back..People knew up front what kind of a game vanguard is...More challenge, more complex, more like EQ1...a lot of people want that kind of thing...Some will be back, I doubt MOST will be back..

sayitaintso
02-24-2007, 02:19 PM
<cite>Lord_Quaymar wrote:</cite><blockquote><cite>Bawang wrote:</cite><blockquote>Forsaken Falcon wrote: <blockquote>Vanguard......</blockquote>I've been reading the Vanguard boards and according to estimates they have at most 250,000 players.  EQ2 players are missing, but we don't know where they went.  Maybe people just got bored with the game.  At any rate, Venekor, where I play is close to rigor mortis lately.  There's no activity in the chat channels, no groups forming.  I've lost all desire to log in lately although I'm holding out for the possibility that it's a seasonal thing and people will come back soon.  I'll keep my fingers crossed but it doesn't look good.</blockquote><p> Vanguard ROCKS!</p><p>Yes, if you played the game, you would know that MOST of the players came over from EQ2. That estimate of 250,000 is just that....an estimate that is very likely to be wrong. Let's assume that it is correct for a moment....if 250,000 is correct and let's say that just 50% (low estimate) of them are from EQ2 then that would mean that EQ2 has lost over 50% of their population eh? Since the estimates floating around out there say that EQ2 only has about 225,000 or so eh?</p></blockquote>Actually prior to Vanguard it was rumored that EQ2 had only 160,000 active subscribers...I saw that number talked about on several MMO gaming boards... I can tell you Guk has lost a crap load of players...I did a unscientific census a few nights back of the most popular adventuring zones and came up with less than 250 players....out of about 9 top zones....from DoF to EoF....that's pitiful

tass
02-24-2007, 02:56 PM
FFA FTW.  lol just had to say that. Anyway eq2 pvp is dying. I made a toon on both sides on naggy as its load was medium while ven was light. I used the search tool to get the numbers of each archtype fighter, preist, scout and mage. As no archtype went over 100 I didnt have to seach each class individually. What I found after adding the numbers up was that each sider had about 250 give or take abut 15. Then take about 100 from that from people who stay in instances. What great about vanguard is THERE ARE NO INSTANCES. THERE ARE NO ZONES. The entire world is just that a world. Traveling from 1 contenent to the next. And travel will definatly take you a bit of time as itas so dam huge. It may have its bugs and lag much like eq2 in its beginning days but it just never gets old. And I think the thing I love most about ffa pvp is the unbalance. That right unbalance. A world where by some screwed up balancing ur class is like all the other with 1 class raining supreme because of there abilities. Nope every class has its role and you soon learn all those roles and what classes not to screw with without some help pending ur class. Now for the odds. I give this thread to the end of the day to be closed. Monday at the latest if the devs take weekends off.

Darian
02-24-2007, 03:29 PM
Oh didn't want to hear this, was going to start playing again, haven't played since dec, and I play on Mistmoore guess I won't be coming back. This is why I hate there are so many MMO's out.

Spyderbite
02-24-2007, 04:58 PM
[email protected] wrote: <blockquote>Oh didn't want to hear this, was going to start playing again, haven't played since dec, and I play on Mistmoore guess I won't be coming back. This is why I hate there are so many MMO's out. </blockquote> Meh.. its all about perspective. Most people who claim its dying are sitting by the spires waiting for people to pop through (on pvp servers) or spam LFG in their level chat. In reality.. there are tons of people who are in established guilds or playing lower levels (whether new to the game or re-rolled alts) who don't have high standards to who they can group with and what they can go do. e.g. "LFG.. Lvl 70 [insert class here] to compliment a Raid". /shrugs If you've leveled out and are bored.. re-roll.. there are lots of us newer to EQ2 looking for groups & fun. Especially on the PvP servers. Too many level locked peeps that need to be put in to place there! XD I can simply walk through East Freeport and talk to anyone around the mariner bells and I've got a group of 10+ ready to head over to Antonica or Zek or whatever and it ends up being an evening of fun PvP, questing or whatever. Be open minded.. it helps a lot. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Maroger
02-24-2007, 05:12 PM
<p>Wait until the VG 30 free days runs out -- people will be back. I have a copy of VG sitting on desk but I am waiting at least 3 months for them to finish the game, and finish all the nerfs they are making. I doubt, howver, that it will take up more of my time than EQ2 -- I like EQ2 and have more fun with it. Played the VG beta and it sucked.</p><p>Went back to EQlive and found it depressingly the same -- althought the crowds in POK are thinner now and I suspect the game has fewer players than it used to have.</p><p>But I like EQ2 and am looking forward to the Kunark Expansion ( hopefully a Luclin expansion with the discovery of Shar Vahl will come along with Beastlords.!!)</p>

sayitaintso
02-24-2007, 05:39 PM
[email protected] wrote: <blockquote>[email protected] wrote: <blockquote>Oh didn't want to hear this, was going to start playing again, haven't played since dec, and I play on Mistmoore guess I won't be coming back. This is why I hate there are so many MMO's out. </blockquote> Meh.. its all about perspective. Most people who claim its dying are sitting by the spires waiting for people to pop through (on pvp servers) or spam LFG in their level chat. In reality.. there are tons of people who are in established guilds or playing lower levels (whether new to the game or re-rolled alts) who don't have high standards to who they can group with and what they can go do. e.g. "LFG.. Lvl 70 [insert class here] to compliment a Raid". /shrugs If you've leveled out and are bored.. re-roll.. there are lots of us newer to EQ2 looking for groups & fun. Especially on the PvP servers. Too many level locked peeps that need to be put in to place there! XD I can simply walk through East Freeport and talk to anyone around the mariner bells and I've got a group of 10+ ready to head over to Antonica or Zek or whatever and it ends up being an evening of fun PvP, questing or whatever. Be open minded.. it helps a lot. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> </blockquote>Sure there are, that's why I counted 237 people on a weeknight at peak playtime on Guk...TONS of people...all hiding in the city zones or raiding...or maybe they are just doing trade skills...I am sure they will all just run right out and want to group....the game is losing population left and right...just keep smiling and nodding...eventually you will be left with a fe hold outs, plat farmers and node bots.....grats..

Wyeth
02-24-2007, 05:41 PM
[email protected] wrote: <blockquote>I just returned yesterday after taking a 3 month break from the game.It is 8:00pm est. and there are 7 people LFG on the Mistmoore server.Did I miss something?</blockquote><p> I've seen no discernable drop in population on Everfrost.</p>

Norrsken
02-24-2007, 06:56 PM
And that number, 250k subscribers to vanguard, isnt that what braid said they needed, and have not yet accomplished, to break even? that is , not bleed cash.

Amitee
02-24-2007, 08:46 PM
I took a two month break and just came back last week.  Najena is a bit quieter than normal as far as running around town goes, but there is still plenty of group action that I am seeing on my main.  Pretty quiet in Kelethin running around on my baby dirge though.  But that's not a bad thing for me.  I am following Vanguard right now and from what I can tell, that's a whole mess of upset people.  Someone got to digging around in statistics across the servers (using VG players) and posted what they thought to be around 100k players (as of a week ago).    I was going to play VG, and even bought the Collector's Edition (waste).  But I'm just sitting back and watching all the nerfs and problems they are having, and there is no way I want to be that frustrated playing a game anymore.   So VG will sit there for awhile.  I have no idea when I will be interested enough to pull it out.   I don't mind "hard", but I do mind frustration.  We mustn't forget about the WoW expansion also.  I would bet that probably pulled more people away than VG did.  In all reality, I will stay put in EQ2, unless they pull another combat change again.  Nothing upsets me more than game play changes to the degree they have been pulling in EQ2.   If another combat change comes down the pike, I'm heading to Huxley!  *looks at the 90$ CE VG sitting on the desk*

Bawang
02-24-2007, 11:54 PM
<cite>Norrsken wrote:</cite><blockquote>And that number, 250k subscribers to vanguard, isnt that what braid said they needed, and have not yet accomplished, to break even? that is , not bleed cash.</blockquote> Yeah, I realized that after I posted that number.  Thanks for pointing it out.  They're nowhere near there yet and from reading their forums I get a sense that there many more players there from WoW than from EQ2.

Spyderbite
02-25-2007, 12:43 AM
[email protected] wrote: <blockquote>Sure there are, that's why I counted 237 people on a weeknight at peak playtime on Guk...TONS of people...all hiding in the city zones or raiding...or maybe they are just doing trade skills...I am sure they will all just run right out and want to group....the game is losing population left and right...just keep smiling and nodding...eventually you will be left with a fe hold outs, plat farmers and node bots.....grats.. </blockquote>Hardly a Fanbois here.. even as new to the game as I am.. I've seen worse. *chuckles* <img src="http://i38.photobucket.com/albums/e101/DJSpyderBite/Humor/laughing_cat.jpg" border="0">

AntLi
02-25-2007, 06:25 AM
<cite>Lord_Quaymar wrote:</cite><blockquote><cite>AntLion wrote:</cite><blockquote>Forsaken Falcon wrote: <blockquote>Vanguard......</blockquote>Don't worry most will be back. I've been playing VG for the free month you get with your retail and I'll not be paying a sub to play a game that unfinished and bland, a lot of people are looking at VG through rose coloured glasses. I'm sticking with EQ2. It far more entertaining and accessible when you've got a real life to get on with too. </blockquote><p> Unfinished and bland??? ROFLMAO....quite the opposite. Sure, there are some bugs that need to be worked out but it's a FANTASTIC game. It's not for the instant gratification types that shy away from challenge though...that's for sure.</p><p>I am probably one of the most casual players you will ever meet and I'm having a BLAST playing that game.</p></blockquote> I applaud your WOW kiddie opening statement in your reply it gives you away as nothing more than an teenager or at least the mentality of one sat at his computer whilst attempt to single me out as the WOW kiddie and you the uber hardcore MMO player.  I was an Ultima online, SWG and Linage 2 player back in the day I’m the last person who expects instant gratification when playing a MMO. I’m not alone in saying VG world just feels bland. Sure in some chunks it can look nice but nothing to justify the performance hit you get in some places on high end rigs and then it’s hardly a vista that makes your jaw hit the ground.  Try take off those rose colored glasses for a moment and take a good look at VG in its current state. A lot people don’t hate the game itself they hate its short coming from a premature release and graphics that are so two years ago. Before you use the vanboi argument of “it’s got potential” what good is potential if not used? They’ve had over four years of development to get the potential right for launch.  People like you will be paying to play a premature game for a awhile before its anymore near polished and has content beyond quests that just involve go kill x and bring me five of it toes. You can be sure most quests you do has a spider in it somewhere. Its ridicules the world is just full of spiders that make up the majority of fauna. Climb up a hill to look over to see more Spiders oh and the odd bear possibly a deer! Also you do realize the MMO you consider hardcore has faster XP gains than WOW? There’s already level 50’s and it’s not even in to its second month of release. 

Iseabeil
02-25-2007, 01:28 PM
<p>I find it quite amusing that people love to stick the tag 'paying for beta' on eq2 whenever a bug or unbalanced gameplay shows up, but Ive never seen anyone willing to stick that tag on vanguard yet (not to say noone has, just never seen it so far). I havent tried it myself as it never held any interest to me whatsoever, but from all I heard from friends that tried it, that is pay for beta for real.</p><p>Anyways, Ive seen no population issues on AB except the ones that came when most euros left for more regional servers making some times of the day quiet. On US prime times I see people all over from all categories (sometimes more then Id like <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> ), but AB has always been a high pop server.</p>

steelbadger
02-25-2007, 02:03 PM
It is worth it to bear in mind that /who all results, thanks to plat spammers I'd say a very large proportion of players are either /role or /anon in which case those level range whos wont get anywhere. Runnyeye seems to be pretty healthy, on saturday night at 10pm gmt there where about 200 people in Bonemire. It got a bit lagsome. And as far as Vanguard is concerned I can say that in a guild of 140 unique accounts only a single person has largely quit eq2 for Vanguard, and he has begun to have doubts raised in his mind...

tass
02-25-2007, 02:08 PM
Whats with all the is eq2 losing players to vangaurd threads. This place is starting to sound like those [Removed for Content] of 10 year olds from wow. Who cares if all but 100 people flip pve or (pvp) the bird and head out. Would you follow them if the game died? Or would you still continue to play this game? Either way it doesnt matter. Buy a ststaion pass and play em all.

sayitaintso
02-25-2007, 02:13 PM
<cite>Iseabeil wrote:</cite><blockquote><p>I find it quite amusing that people love to stick the tag 'paying for beta' on eq2 whenever a bug or unbalanced gameplay shows up, but Ive never seen anyone willing to stick that tag on vanguard yet (not to say noone has, just never seen it so far). I havent tried it myself as it never held any interest to me whatsoever, but from all I heard from friends that tried it, that is pay for beta for real.</p><p>Anyways, Ive seen no population issues on AB except the ones that came when most euros left for more regional servers making some times of the day quiet. On US prime times I see people all over from all categories (sometimes more then Id like <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> ), but AB has always been a high pop server.</p></blockquote> VSOH has been released for 1 month, EQ2 has been out for 2.5 years...You are comparing apples and oranges..new games go through growing pains, it's expected...EQ2 on the other hand still has issues that have not been repaired since beta..I don't know if you played EQ1 or any other SOE games, but SOE has always had a bad problem with releasing it's product with bugs and issues that were so obvious that they should have easily been found and repaired in beta...SO the term "Paying for Beta" really does apply to EQ2 and virtually all other SOE products...

boogar
02-25-2007, 02:16 PM
<p>Yah I forgot about the new WoW expansion coming out,I've read somewhere that it sold about 2 million copie's on it's first day of release.I guess it's safe to say a few people from EQ2 are playing that as well as Vanguard.</p><p>   Player's are loosing interest in this game for a number of reason's,the main killer is the lack of custamization with the look of our armor and mount's.Nothing has really changed as far as look's since this game launched.</p>

tass
02-25-2007, 02:16 PM
except this isnt an soe product its sigil. The main differance is soe cant do anything to the game to change it. They make suggestions, market it on shelves, maybe even help sort out bugs. But no, no changing. Probably why I dont log in and find my sorcerer has been beat the hell out of with a stick to match the dmg of other mages.

RJO
02-25-2007, 06:31 PM
EQ2 just isn't in the spot light at the moment, SOE just dumped loads of money to get people to play vanguard and then there is the wow expansion... People are off playing with their new shineys (for the most part im one of them as well) but they'll come back to EQ2 (as I'm doing now) sooner or later... this is a great game that is well established... Also I think we'll have an expansion announcement within a fairly short time (1-3 months) that will help drive excitement back towards the ol' EQ2!

sayitaintso
02-25-2007, 10:17 PM
[email protected] wrote: <blockquote>EQ2 just isn't in the spot light at the moment, SOE just dumped loads of money to get people to play vanguard and then there is the wow expansion... People are off playing with their new shineys (for the most part im one of them as well) but they'll come back to EQ2 (as I'm doing now) sooner or later... this is a great game that is well established... Also I think we'll have an expansion announcement within a fairly short time (1-3 months) that will help drive excitement back towards the ol' EQ2! </blockquote>I think you are wrong about people coming back from Vanguard. People who pay attention knew Vanguard was very different than EQ2. It take's patience and persistence to achieve things in Vanguard. It's a much harder game. I don't think too many people who left didn't know that they would have to really put forth an effort to achieve. Unlike EQ2, Vanguard is not fast leveling and instant gratification. This who left know this won't be back. The WoW players probably will. but it may be too late...Other MMOs are hitting the market very soon...Lord of the Rings Online looks promising, and there are a few others...EQ2 is bleeding players right now...by the time those who left for WoW do decide to come back, there might only be 4 PVE servers left for them....The worst thing that can happen to an MMO is for the population at large to get teh feeling that the game is failing...if SOE is forced to merge servers due to low population, that is exactly what will happen..

Fortai
02-26-2007, 12:12 AM
People like what is new, fresh, and most importantly, undiscovered content, and I would be lying if I said that I wasn't playing some Vanguard on the side myself. This always happens at this point in an expansion cycle.  People have played EoF, and are now bored of it.  It is also the end of a GU cycle.  SOE needs to keep coming up with fresh ideas, new content, and feed it to the masses...  because to put it bluntly, people get bored easy. Things will pick up a little when: "Swords of Destiny" series quest goes live "Unrest" goes live "Rise of Kunark" goes live.

sayitaintso
02-26-2007, 01:51 AM
[email protected] wrote: <blockquote>People like what is new, fresh, and most importantly, undiscovered content, and I would be lying if I said that I wasn't playing some Vanguard on the side myself. This always happens at this point in an expansion cycle.  People have played EoF, and are now bored of it.  It is also the end of a GU cycle.  SOE needs to keep coming up with fresh ideas, new content, and feed it to the masses...  because to put it bluntly, people get bored easy. Things will pick up a little when: "Swords of Destiny" series quest goes live "Unrest" goes live "Rise of Kunark" goes live. </blockquote> Most people have limited play time...Getting anything accomplished in vanguard takes time. Those who enjoy the challenged VSOH brings with it probably aren't going to have time to go back to EQ2 to play for quite awhile. With several new titles being released in 2007 others will leave EQ2 to try them out, some will return some won't. Call it a death of a thousand cuts, but EQ2 is bleeding subscribers....Mainly because SOE puts forth so little effort in marketing this product...It's almost like they want EQ2 to fail

Zard
02-26-2007, 02:40 AM
<blockquote><p>Call it a death of a thousand cuts, but EQ2 is bleeding subscribers....Mainly because SOE puts forth so little effort in marketing this product...It's almost like they want EQ2 to fail </p></blockquote><p> QFT.</p><p>The retail stores I've seen EQ2 in -- including ones that specialize in computer games like EB -- have very little visible support for it and the clerks, unless they actively play, know next to nothing about it. No posters, no strategy guides, limited information for the retailers, it's very sad. SOE has such a great game but appear to be investing nothing to market it.</p>

Kendricke
02-26-2007, 02:48 AM
[email protected] wrote: <blockquote>[email protected] wrote: <blockquote>[email protected] wrote: <blockquote>Oh didn't want to hear this, was going to start playing again, haven't played since dec, and I play on Mistmoore guess I won't be coming back. This is why I hate there are so many MMO's out. </blockquote> Meh.. its all about perspective. Most people who claim its dying are sitting by the spires waiting for people to pop through (on pvp servers) or spam LFG in their level chat. In reality.. there are tons of people who are in established guilds or playing lower levels (whether new to the game or re-rolled alts) who don't have high standards to who they can group with and what they can go do. e.g. "LFG.. Lvl 70 [insert class here] to compliment a Raid". /shrugs If you've leveled out and are bored.. re-roll.. there are lots of us newer to EQ2 looking for groups & fun. Especially on the PvP servers. Too many level locked peeps that need to be put in to place there! XD I can simply walk through East Freeport and talk to anyone around the mariner bells and I've got a group of 10+ ready to head over to Antonica or Zek or whatever and it ends up being an evening of fun PvP, questing or whatever. Be open minded.. it helps a lot. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> </blockquote>Sure there are, that's why I counted 237 people on a weeknight at peak playtime on Guk...TONS of people...all hiding in the city zones or raiding...or maybe they are just doing trade skills...I am sure they will all just run right out and want to group....the game is losing population left and right...just keep smiling and nodding...eventually you will be left with a fe hold outs, plat farmers and node bots.....grats.. </blockquote><p> More than 30 members of the Legion were on tonight.  Most of us were raiding.  I noted similar numbers with quite a few of the larger or more organized guilds.  If you're on Guk and not seeing anyone, I'd be curious as to where you're looking.  </p>

Fortai
02-26-2007, 03:43 AM
Yes, I've always been surprised at the lack of marketing for this game.  Perhaps they don't have an advertising budget, that's understandable, but they never will unless they, well, advertise.  It's discouraging going to any store that sells computer games to see 5 shelves of WoW, a shelf of Guild Wars, a shelf of Vanguard, and one copy of a very lonely and deprived EQ2.

rakki
02-26-2007, 09:01 AM
Advertising won't help this game in the long run anyways so its a waste, and soe knows this. This games restrictive mechanics are flawed from the ground up. The only thing they have going for them is the solid looking models and relatively bug free game.  This game won't appeal to 90% of gamers because is slow and tedious and lacks fun things to do outside of raids and trying to gear up which can turn into full-time jobs really quick. I posted this on another forum about 5 minutes ago and will repost it here" "EQ2's whole problem is its 90% forced grouping after level 20 if you wanna get anything remotely fun done. I.E hit max level, raid, fabled/mastered loot, spells and signature/heritage quests.. With its dwindling population they need to streamline combat and like some mentioned in here, they need to reduce the redundant spells and make 1 spell do what it now would take 3 or 4 spells to do. They need to make it so instead of casting 3 melee attacks and doing 600 dmg over 6 secs, make it so players cast one attack that does 600 damage in 3 seconds. Speed combat up, add interesting animations but increase the xp requirements for each level so players don't level any faster or slower than what we level at now. Its all a balancing act and they seem unwilling to do anything about it. For every 1 thing they change, they need to counter balance it with another change and its alot of work.. People also fail to realize when alot of people make new suggestions to change something that alot of times they don't mention cause and effect and what needs to be counter balanced. So when I say speed things up, I don't mean leveling.. I mean speed up encounters and adjust xp attained so leveling up is the same as it was prior to the change.. They can do all the advertising in the world it won't help them in the long run, and they know that, thats why they're not doing it. The games still flawed by the healer/tank/dps forced group paradigm for levels 20-70. Now I have to defend my position on this group paradigm which I will say is really fun and tactical in raids.. But forcing new players into random pickup groups is not how to keep them around, after so many bad guilds/pickup groups they will look for greener pastures to graze in. People don't wanna play with people who can't do their group role wether it be tanking or healing etc.. If one of the key components to the paradigm can't play their class well, the group will fall apart and as quickly as it begins, so it ends.. They will quit and never look back. I say leave the forced grouping to raids and 55-60+ zones/instances. Make the rest of the game completely solo/duo/trio friendly where 3 of any class can accomplish the same as any other 3 classes. Allow new players below level 60 to fable and master their spells easily and force them into raids and group content at 60 so by the time they hit 70 they know how to play, understand what spells do what and can opt to join raiding guilds or whatever.. I was playing my 80% mastered/fabled 70 defiler(I was a 6 night a week raid defiler for 3 months) tonight just helping some low 60's out in the kos zone and it was painful to play with them. They didn't know how to pull, they didn't realize how weak they actually were in all treasured/master crafted crap. They didn't realize it cost me an arm and leg every time I have to repair my fabled gear.. I had to leave the group it was so bad.. My point is, if at lvl 60 you can't play your class, why are they forcing people into groups as early as lvl 20 with these same people who have no understanding of how to play but worse yet, get offended when you try to teach them proper playing tactics? It will just deter new players that much more from sticking around.. I seriously hope they do fix this game as its at a point now where the engine and game are running really well on todays mid end machines. Whereas, back at launch 80% of its target audience had to play wow due to pc restrictions.. I run a x1900xt 512mb 256 bit card and the game runs as smooth as glass even with my low system ram (1.2 gigs).. The models and graphics are superb IMO but its wasting away on dead and dying servers which house a very restrictive rule-set which only deters new players from joining a 2.5 year old game, and overly inflated game economy which only benefits plat farmers/botters, not real players..."

steelbadger
02-26-2007, 09:32 AM
If I am honest Rakki, those changes you suggest would completely kill the game for me, and many many others. What you are saying is, basically, that this game should completely change it's mechanics, so that it becomes as simple as Guild Wars or World of Warcraft. Ever think that there is a reason why people play EQ2 instead of World of Warcraft? Because we like to learn how to play our class, we like to learn how best to use our skills. If people cannot play the game at lvl 60 I think that tells you something. That they have NOT been grouping. I have friends in my guild that got ALL of the way from 1-69 solo. "Forced-grouping" yah, yah, yah. There is none. People who want to be able to solo with the same results as a well oiled group say that. It is wrong. It is just as wrong as those people who say that "everything is solo in this game, no-one has to learn their class cos they never play in a group" Restrictive Ruleset? You say it is restrictive because we have too many skills? Sorry, but having more options is NOT restrictive. As I say anyone can solo to 70. That is not restrictive, mainly because it is a non-existant restriction. Must have certain classes? That too is pretty much wrong. You don't. A scout can tank, a summoner can tank, a healer can tank. A necro can heal, a pally can heal, an SK can heal. Your point of view seems to be from that of a powergamer. A person that has to have the 100% right group setup, has to have everyone with whom they group working their class to the absolute max, has to level up in the most time efficient way. Sorry, but those suggestions you make completely destroy the game. Where is the fun if a tank can hit a single button and never lose aggro in a fight? Where is the fun if a mage can 2-shot a heroic mob? Where is the fun if a healer just needs to hit one button every 5 minutes? The extent you seem to wish this game simplified makes it cease to be a game, a challenge. Where is the sense of achievement for the tank? Where is the sense of achievement for the healer? Nowhere, it ceases being a game because the whole thing is tailored to the lowest common denominator, the person who does not know how to taunt at lvl 70. EVERYONE above that level of intelligence would find the game a boring grind, no challenge, no interest, no difficulty. No Fun.

Windowlicker
02-26-2007, 10:04 AM
Well, we're on the Mistmoore server and our population is fine.  Our online members are actually even higher lately then before Christmas. We're even showing record attendances at raids, and since christmas haven't required pickups for anything. Edit: In fact, our players that ARE in Vanguard are spending most of their time in EQ2.  It seems the majority of people are flat out dissapointed with it. Personally I wish they made anything Vanguard or WoW related bannable on these boards.

Kizee
02-26-2007, 10:20 AM
<cite>rakki wrote:</cite><blockquote> "EQ2's whole problem is its 90% forced grouping after level 20 if you wanna get anything remotely fun done. I.E hit max level, raid, fabled/mastered loot, spells and signature/heritage quests.. </blockquote><p> Dunno when you leveled you defiler but I can say you are so wrong about having to group past 20. This game is so solo friendly its not even funny.</p><p>I actually shut my exp off on my mystic that I solo all the time and I am still gaining levels very quickly just messing around doing quests. I can just imagine how easy it would be I was playing a dps class.</p>

CHIMPNOODLE.
02-26-2007, 10:51 AM
<p>Population is high on Unrest, don't know about the other servers though.</p><p>Vanguard didn't seem to interest a lot of people in my circles, very few bothered to try it...and all but 1 returned that I know of, with another 3 or 4 still dabbling with it as a secondary game to EQ2 when they feel like it.</p>

Sebastien
02-26-2007, 10:58 AM
<p>I have read a lot in this thread that I totally disagree with lol.</p><p>First of all, I noticed no significant change in population on Permafrost when Vanguard released.  It sounds like OP is comparing the populations today to those that the game had nearer to release.  Yes there is a drastic difference there.  Release of Vanguard?  Not much of a difference, and regardless of whether you think the game is good or bad, it's true that many of those who did move from EQ2 to Vanguard will be back and forth.</p><p>Second, the game is extremely solo friendly, well past level 20.  That was just a patently wrong statement.</p><p>Thirdly, for the person that said Guildwars and WoW are simple.. Guildwars is not "simple". =P  You can easily spend a year learning to play competitively and still have tons to learn afterwards.  It's beauty is that it uses simply mechanics, but the game itself is remarkably sophisticated and nuanced (much like chess is a very sophisticated game even tho its rules are fairly simple).</p><p>OK, as for things I agree with:</p><p>SOE has done such a wonderful job with EQ2 at this point, but there were some really bad moves made shortly before and shortly after release.  There's no way to beat around that bush, and the result of those bad moves is the reduced population we see today.  Yes it's partly due to the appeal of WoW, but when these two games first released, there was a genuine sense that each had it's camp.  Over those first 6 months, though, SOE lost a lot of customers to WoW.  If they had been as in-tune with players then as they are now, things would have turned out differently.  But at that time there was a real arrogance, imo, and I truly believe the execs at SOE thought EQ2 was a sure-thing, guaranteed to succeed, and didn't take WoW seriously until it was too late.  But hindsight is 20/20 eh?</p><p>The encouraging thing is that there are new players joining this game every day.  I dunno if some of you are unable to see that, but it's quite true.  Many of those new players say they are from WoW.  That's nice news for SOE too.. WoW can certainly afford to "bleed" 50,000 subscribers and barely notice it, but for EQ2 right now such an influx is nice (just hypothetical number).</p><p>I do think that SOE should consider more aggressive promotion of the game at this point.  The play-the-fae trial is their best bet, as imo the new content is the most appealing to a new player.  The biggest problem with play-the-fae is the ungodly download times.  So, SOE should consider publishing a little CDROM in a cheap little printed sleeve that has play-the-fae on it.  Distribute them to some retailers.  Offer them online for a $5 shipping and handling fee, but if someone orders it online give them an adventure pack for free ($5 value), so that you can say the disc is sort of "free" in the end.</p><p>Get that disc out to people and you'll get new subscribers; simple.  But you have to remember that a lot of people who left EQ2 after release, people like me, left thinking that you guys (SOE) would NEVER figure out how to make a game.  I know that sounds mean but you need to know this.  So people like me can only be convinced to come back (as I was) if you give them a generous trial of some sort.  I would not have bothered to endure the long download times if it weren't for the fact that I had a friend playing the trial who was raving about it.  So that brings us to grassroots tactic #2:</p><p>Give a referral incentive for friends to get friends to play.  Give players a code that they can give to one friend that allows that friend to play for 1 month for free.  Etc.</p><p>SOE you should not be shy about this game right now and you should consider relatively inexpensive methods such as those I mention above.</p><p>As for player populations on particular servers, I think perhaps they should consider additional mergers, although that does send a negative signal to outsiders.</p>

Ganlu
02-26-2007, 11:00 AM
Anyone who thinks EQ2 is a forced grouping game must be playing a different version of it than I am.  That may have been the case back when the game was released, but I started playing back in August of '05 and solo'd 95% of my way to 70. I do think that there are a few too many CA/spells that are somewhat redundant, so combat usually revolves more around watching my many hotbars for refreshes than actually watching the combat. As far as population goes, I know a grand total of 2 people that left for Vanguard out of many people I talk to all the time in the game.

baddogshaun
02-26-2007, 11:00 AM
<p>My GF and me duo or solo almost everything (maybe 10% group time) and apart from missing out on the specific group content (which is clearly marked as such and represents 20% maybe of what we see) we run through levels and hundreds of quests with no problems, and have never come close to running out of content.</p><p>And then theres PVP to play, which is a whole free alternative game mode.</p><p>I simply cannot see this restrictive or overly hard game that people talk about.</p>

Marcos
02-26-2007, 11:03 AM
Oasis has seen a significant drop off of people who raid.  All the raiding guilds are trying to recruit and most have had to form alliances in order to raid.  People say they see no significant drop in population but are you raiding or not.  Alot of raiders have gone to Vanguard and are no longer in EQ2.

azekah
02-26-2007, 11:25 AM
Maybe it's just me, but I saw a significant decline in lower level groups when EoF came out. I know that seems weird since a lot of people were making new faylings, but I think most were playing their higher level alts in the new zones. It got quiet, real quiet for a while, but it's been slowly getting better. I find it easier and easier to find lower level groups, since most of my alts are lower level. There will always be times when it's impossible to get a group, but it doesn't usually happen very often. To say this game is over, or dead, or obsolete is a exaggeration. People are still playing EQ1...

rakki
02-26-2007, 11:38 AM
<cite>Ganluan wrote:</cite><blockquote>Anyone who thinks EQ2 is a forced grouping game must be playing a different version of it than I am.  That may have been the case back when the game was released, but I started playing back in August of '05 and solo'd 95% of my way to 70. I do think that there are a few too many CA/spells that are somewhat redundant, so combat usually revolves more around watching my many hotbars for refreshes than actually watching the combat. As far as population goes, I know a grand total of 2 people that left for Vanguard out of many people I talk to all the time in the game. </blockquote> "EQ2's whole problem is its 90% forced grouping after level 20 if you wanna get anything remotely fun done. I.E hit max level, raid, fabled/mastered loot, spells and signature/heritage quests.." Did you understand this? If things were as easy as you all claim, 1-70 master spells would not be selling for 1-300 plat. I would be able to hit the broker and buy whatever I wanted because since things are so easy, everything is in abundance.. The market would be flooded with good loot instead of overpriced junk and those plat farming [Removed for Content] would be out of business. Restrictive as in No trade items. Restrictive as in needing groups to attain half decent loot. Restrictive as in needing groups for 90% of the content in this game. If things were as easy all you all claim, this game would have 5 million subs.. Stop deluding yourselves. This game has major problems and all you yes ma'am forum [Removed for Content] need to open your eyes to a dead and dieing game. What I said, and quoted here is if you want to hit max level, raid, want master spells, fabled gear, or run the good quests, each of those things require groups I.E the game is 90% forced grouping leaving 10% for solo grinding (typically 1-20) which no one in the right mind does anyways (except 1-20) because its so painfully boring and slow. Meatbaal No Hit 155k Heal On Tarinax Parse Furybutt.. lol. Bottom line is this game flat out sucks for any soloers and you can't do squat in this game (except solo grind and pissant quests for junk) without help which translates to dead and dieing servers. I don't know why you guys are crying, you know they won't change this game lol.. The combat upgrades and changes they did and do make, were not even noticeable to me, a  day 1 off and on player.. Combat upgrades in this game are a joke to an ex swg vet. You people haven't seen what sony is capeable of yet lol...... As numbers dwindle, changes will be made, I'm sure of it. Bring on the EQ2 NGE lol.

Lord_Quaymar
02-26-2007, 11:45 AM
<cite>AntLion wrote:</cite><blockquote><cite>Lord_Quaymar wrote:</cite><blockquote><cite>AntLion wrote:</cite><blockquote>Forsaken Falcon wrote: <blockquote>Vanguard......</blockquote>Don't worry most will be back. I've been playing VG for the free month you get with your retail and I'll not be paying a sub to play a game that unfinished and bland, a lot of people are looking at VG through rose coloured glasses. I'm sticking with EQ2. It far more entertaining and accessible when you've got a real life to get on with too. </blockquote><p> Unfinished and bland??? ROFLMAO....quite the opposite. Sure, there are some bugs that need to be worked out but it's a FANTASTIC game. It's not for the instant gratification types that shy away from challenge though...that's for sure.</p><p>I am probably one of the most casual players you will ever meet and I'm having a BLAST playing that game.</p></blockquote><p> I applaud your WOW kiddie opening statement in your reply it gives you away as nothing more than an teenager or at least the mentality of one sat at his computer whilst attempt to single me out as the WOW kiddie and you the uber hardcore MMO player. </p><p><b>Huh? I disagree with you and all of a sudden you want to start throwing around lame insults? Sorry, but kneejerk reactions and pointless, child like attacks such as this only serve to hurt your credibility, not mine. </b>  I was an Ultima online, SWG and Linage 2 player back in the day I’m the last person who expects instant gratification when playing a MMO. I’m not alone in saying VG world just feels bland. Sure in some chunks it can look nice but nothing to justify the performance hit you get in some places on high end rigs and then it’s hardly a vista that makes your jaw hit the ground.</p><p><b>Every game, including EQ2 has areas that give you "performance hits". Qeynos Harbor is one for example. I have seen plenty of jaw dropping vistas....you do have to travel a bit outside the newbie areas to see some really cool stuff though.</b>  Try take off those rose colored glasses for a moment and take a good look at VG in its current state. A lot people don’t hate the game itself they hate its short coming from a premature release and graphics that are so two years ago. Before you use the vanboi argument of “it’s got potential” what good is potential if not used? They’ve had over four years of development to get the potential right for launch. </p><p><b>The graphics are nowhere near "2 years ago" unless your video card is "2 years ago". Every game has bugs. From what I have seen, Vanguard is no worse than EQ2 was at launch. Vanboi? LOL...yet another silly and pointless insult...nice.</b>  People like you will be paying to play a premature game for a awhile before its anymore near polished and has content beyond quests that just involve go kill x and bring me five of it toes.</p><p><b>Oh? Well....if I'm having this much fun playing a premature game, I can't wait to see how much better it will be when it's "mature". Oh...and there are tons more quests than just the kill x or the fed ex types. Guess you didn't have the patience to seek them out.</b> </p><p>You can be sure most quests you do has a spider in it somewhere. Its ridicules the world is just full of spiders that make up the majority of fauna. Climb up a hill to look over to see more Spiders oh and the odd bear possibly a deer! Also you do realize the MMO you consider hardcore has faster XP gains than WOW? There’s already level 50’s and it’s not even in to its second month of release.  </p><p><b>Meh...there are always a few sleepless people that race to max level. The first level 50 game wide just made it a couple days ago. Quite pointless if you ask me since the majority are still in their teens. Heh...in WoW, you can hit 60 within a month playing CASUALLY. Spiders? Yeah, I've seen some...so what? If I was a newbie that had only ever seen Antonica, I would think that EQ2 was all gnolls and beetles lol.</b> </p></blockquote>

steelbadger
02-26-2007, 11:56 AM
I'm so sorry, obviously you know my own mind better than I do. I'm obviously deluded, thinking that I have enjoyed this game for a year. My friends are deluded for enjoying this game for a year or more. My family members are deluded for thinking that hey have enjoyed this game for a year. No, I think you are wrong. I know that I enjoy this game, I enjoy having to think to accomplish things. Would you like a function like give_character [char-name] [item-name] ? Sounds like it. What is even mildly interesting about a game where everyone can afford everything and everyone can get the same stuff? Everyone is the same, all geared the same, all specced the same. No-one can work to be better, because you personally resent people getting a benefit for investing extra time and effort into their class? This is EQ2, where an achievement is just that. There are no cheat-codes, no insta-win strats. YOU decide how successful you are in Norrath, just as YOU decide how successful you are in the real world. You seem to want a world where Mr I Can't Be Arsed To Learn My Class and Mr Read Forums And Works Hard To Be The Best are equal. They are not, and should not be. We do NOT want a game where everyone has 100% of their master 1 spells. We do not want a game where everyone has the best gear possible. This is an MMORPG, not a Single-player RPG. It is in the very nature of the game to have people of varying levels of ability, it gives people something to strive for, something to aim for, and something to be proud of when they achieve it. In the game you envision there are no achievements of merit, nothing to strive for, nothing to be proud of. Why would anyone play an MMO like that?

Miele
02-26-2007, 12:19 PM
Vanguard has about 100k+ subs now, nowhere near 250k. Some are leaving after the free month, cause it's a buggy game and very hardware demanding. EQ2 population on my server increased for EoF and is stable since then. I bet that the Burning Crusade has a lot more to do with the perceived decline of population than Vanguard.

interstellarmatter
02-26-2007, 12:20 PM
<p>They need to make a free Island Trial CD and distributed it to the stores.  Let people who are in the stores browsing at the games see this free CD for them to take home.  That's an easy hook to get them to try it.  People like free.  Even though you can download it, how are they suppose to know to look for it?</p><p>A visible Island Trial CD in the store would be a great booster.  EQ2 may be getting old in age but it's still a very solid game.  The influx of new players is dying down because you've maxed out your current advertising channels.</p>

Guy De Alsace
02-26-2007, 12:39 PM
<p>I've lost interest in EQ2 but mainly because I've played it to death. I've been lucky enough to have been able to be off work for 18 months without being ill (redundacy compensation for the win <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> ) so I've really hammered EQ2. It says something for a game I've played since April 05 for many hours a week to have kept me interested in it for such a long time. </p><p>My guild has lost almost all of its 90 odd members. Not left the guild, but left the game. I know some have gone back to WoW since the new expansion came out. All the officers have gone to Vanguard and many have had personal issues to deal with and put EQ2 on the back burner. It seems to me a number of things have come together to give the impression EQ2 is losing players when its not really losing that many.</p><p>I'm playing Vanguard but my computer isnt powerful enough for it at the moment. Unfortunately I'm also finding it intensely boring since many hours/minutes are spent simply galloping along a road trying to get somewhere and the quests at the moment are uninspired for the most part. I dont know why its been given this "hardcore" label. Hardly, it plays to me like a very faffy version of EQ2 with even more fairly pointless timesinks. I do like the diplomacy feature though. </p><p>Of all things I'm actually getting in to DDO. I know the game has a really bad rep at the moment but its a refreshing change to the way most of these MMO's work - enough to keep me interested anyway. I think its more hardcore than Vanguard to be honest. I love the fact that you can spend a long time on a decent length adventure but if you all die at the end you get no experience at all for it heh heh. Makes it imperative that you live through it all. </p>

Jai1
02-26-2007, 01:10 PM
<p>I played Vanguard on Sat trying to get to 14.  I got one group that was far away and in hostile teritory so I couldn't do quests.  I am kinda [Removed for Content] that I did all those quests befor they tripled the XP.   I'm sure I would be a lot higher level.  </p><p>I'm not sure everyone went to play vanguard.  I don't seem to have a lot of luck grouping with people in a , 'group centric' game.  I was grouping by 6 and up in EQ.  Maybe because there weren't really quests to level on.  So a lot of the people group for one quest. Hell, I say group but I mean teaming with one other.  Best luck I have is running into someone at the quest point.</p><p>I'm still playing a lot of EQ2 and definately have better luck finding groups.  EQ2 is not so quest focused so ppl will definately group for longer.  Both the games are fun and I'm trying to get my fiance to play Vanguard so I'd have someone to group with.  She has either some hatred of the game or like EQ2 better.  So we play EQ2 and I solo Vanguard.  I like the game but sometimes you have to rely on EQ2 for fast progression.</p>

rakki
02-26-2007, 01:37 PM
Guy De Alsace wrote: <blockquote>Of all things I'm actually getting in to DDO. I know the game has a really bad rep at the moment but its a refreshing change to the way most of these MMO's work - enough to keep me interested anyway. I think its more hardcore than Vanguard to be honest. I love the fact that you can spend a long time on a decent length adventure but if you all die at the end you get no experience at all for it heh heh. Makes it imperative that you live through it all. </blockquote>I think I will re-sub to that one next month myself. I almost did this month but reluctantly came back here checking on how badly its population has degraded, and all i see is a dead and dying game with a great engine going to waste because of a few vocal minority raiders here on the forums expressing strict devotion to an outdated and explicitly flawed rule set.

interstellarmatter
02-26-2007, 01:43 PM
<cite>rakki wrote:</cite><blockquote>Guy De Alsace wrote: <blockquote>Of all things I'm actually getting in to DDO. I know the game has a really bad rep at the moment but its a refreshing change to the way most of these MMO's work - enough to keep me interested anyway. I think its more hardcore than Vanguard to be honest. I love the fact that you can spend a long time on a decent length adventure but if you all die at the end you get no experience at all for it heh heh. Makes it imperative that you live through it all. </blockquote>I think I will re-sub to that one next month myself. I almost did this month but reluctantly came back here checking on how badly its population has degraded, and all i see is a dead and dying game with a great engine going to waste because of a few vocal minority raiders here on the forums expressing strict devotion to an outdated and explicitly flawed rule set. </blockquote> We'll be so sad to see you go

Fenix
02-26-2007, 02:28 PM
<cite>Lord_Quaymar wrote:</cite><blockquote><cite>AntLion wrote:</cite><blockquote><cite>Lord_Quaymar wrote:</cite><blockquote><cite>AntLion wrote:</cite><blockquote>Forsaken Falcon wrote: <blockquote>Vanguard......</blockquote>Don't worry most will be back. I've been playing VG for the free month you get with your retail and I'll not be paying a sub to play a game that unfinished and bland, a lot of people are looking at VG through rose coloured glasses. I'm sticking with EQ2. It far more entertaining and accessible when you've got a real life to get on with too. </blockquote><p> Unfinished and bland??? ROFLMAO....quite the opposite. Sure, there are some bugs that need to be worked out but it's a FANTASTIC game. It's not for the instant gratification types that shy away from challenge though...that's for sure.</p><p>I am probably one of the most casual players you will ever meet and I'm having a BLAST playing that game.</p></blockquote><p> I applaud your WOW kiddie opening statement in your reply it gives you away as nothing more than an teenager or at least the mentality of one sat at his computer whilst attempt to single me out as the WOW kiddie and you the uber hardcore MMO player. </p><p><b>Huh? I disagree with you and all of a sudden you want to start throwing around lame insults? Sorry, but kneejerk reactions and pointless, child like attacks such as this only serve to hurt your credibility, not mine. </b></p> <p><span style="color: #000099"><b><span style="color: #0000cc">Actually, it’s not because you disagree with him…it’s your ROLFLMAO. I mean what’s so funny?  To me and many other people Vanguard is unfinished game, just read the review around the web. So yea you do sound a bit like a wow kid. </span> </b></span>  I was an Ultima online, SWG and Linage 2 player back in the day I’m the last person who expects instant gratification when playing a MMO. I’m not alone in saying VG world just feels bland. Sure in some chunks it can look nice but nothing to justify the performance hit you get in some places on high end rigs and then it’s hardly a vista that makes your jaw hit the ground.</p> <p><b>Every game, including EQ2 has areas that give you "performance hits". Qeynos Harbor is one for example. I have seen plenty of jaw dropping vistas....you do have to travel a bit outside the newbie areas to see some really cool stuff though. </b></p> <p><b><span style="color: #0000cc">True, but my problem is I meet and the recommended requirement and I have poor performance in every area of the game. Not just the main towns like QH.</span></b></p> <p>  Try take off those rose colored glasses for a moment and take a good look at VG in its current state. A lot people don’t hate the game itself they hate its short coming from a premature release and graphics that are so two years ago. Before you use the vanboi argument of “it’s got potential” what good is potential if not used? They’ve had over four years of development to get the potential right for launch. </p> <p><b>The graphics are nowhere near "2 years ago" unless your video card is "2 years ago". Every game has bugs. From what I have seen, Vanguard is no worse than EQ2 was at launch. Vanboi? LOL...yet another silly and pointless insult...nice. </b></p> <p><b><span style="color: #0000cc">Like I said, for many players Vanguard is the worst mmo lunch ever and just so you know. My CG is not ‘2 year ago’ and Vanguard need to look like a crap  (worst then wow) to have decent game play…when I don't  crash  to Windows of course. </span></b></p> <p><b><span style="color: #0000cc"> </span></b>  People like you will be paying to play a premature game for a awhile before its anymore near polished and has content beyond quests that just involve go kill x and bring me five of it toes.</p> <p><b>Oh? Well....if I'm having this much fun playing a premature game, I can't wait to see how much better it will be when it's "mature". Oh...and there are tons more quests than just the kill x or the fed ex types. Guess you didn't have the patience to seek them out.</b> </p> <p><b><span style="color: #0000cc">Well I can’t speak for him, but yes between the lag, performance issue, crash, server down time and roll back got to admit I didn’t had the patience to continue to pay for a beta. But anyway, I’ am wandering, if Vanguard is SO great why are you on the EQ2 forum?  Oh yea, sorry I forgot, Sigil didn’t bother to make official forum for their game.  </span></b> </p> </blockquote> </blockquote>

rakki
02-26-2007, 02:28 PM
[email protected] wrote: <blockquote>I'm so sorry, obviously you know my own mind better than I do. I'm obviously deluded, thinking that I have enjoyed this game for a year. My friends are deluded for enjoying this game for a year or more. My family members are deluded for thinking that hey have enjoyed this game for a year. <span style="color: #006600"><b><i>You are deluded because your trying to convince me and entice others that this game is A: solo friendly (a lie), B: The game is in great shape population wise (another lie) C: you distorted just about everything I implied in my posts either cause of your lingual handicap or ignorance.. I really don't know what your problem is with me expressing my opinions on this game and its current state. So as I said earlier, stop misleading others points of views and deluding yourself and other unsuspecting potential players reading this thread. </i></b> </span> No, I think you are wrong. I know that I enjoy this game, I enjoy having to think to accomplish things. <span style="color: #006600"><i><b>How are you thinking when a group of 5 other people are holding your hand in every instance? Yes you enjoy the grouping action the game offers and so do I to an extent but the balance of grouping vs solo content in this game is favoured to you, not me. </b></i> </span> Would you like a function like give_character [char-name] [item-name] ? Sounds like it. <span style="color: #006600"><b><i> No. I Would like to attain good items without the help from people like yourself for my sub 60 characters.</i></b></span> What is even mildly interesting about a game where everyone can afford everything and everyone can get the same stuff? Everyone is the same, all geared the same, all specced the same. <span style="color: #006600"> <i><b>You failed to read or understand my post in its entirety. I said allow 1-60 gear and spells to be more attainable than what is currently without having to spend tons of plat for stuff I want to use. After 60 force people into groups and raids or whatever floats your boat.. </b></i></span> No-one can work to be better, because you personally resent people getting a benefit for investing extra time and effort into their class? <span style="color: #006600"> <i><b>It has very little to do with time or devotion and everything to do with forced grouping..</b></i></span> This is EQ2, where an achievement is just that. There are no cheat-codes, no insta-win strats. YOU decide how successful you are in Norrath, just as YOU decide how successful you are in the real world. <b><i><span style="color: #006600">Actually, the game dictates a persons status in game. The player can chose to either group/guild and get things done faster, or not and suffer a painfully slow level grind, item grind and spell grind throughout their entire 1-70 play time, if infact they stick around till 70. But the fact remains, the games rules bind or restrict the players and the ones who suffer are the ones who wish to opt out of guilds and groups for whatever reasons. Yes this is an MMO, but who are you to care how someone wishes to play? </span> </i></b> You seem to want a world where Mr I Can't Be Arsed To Learn My Class and Mr Read Forums And Works Hard To Be The Best are equal. <span style="color: #006600"><b><i>I play all my classes really well and never had any complaints except once there was an issue with adept 3 taunts not pulling a mob off a warlock. </i></b></span> They are not, and should not be. We do NOT want a game where everyone has 100% of their master 1 spells. We do not want a game where everyone has the best gear possible. <i><b> <span style="color: #006600"> Again your bringing up a point I very clearly already said "after 60" the game can be the tedious item and spell grind for masters and fabled loot. Prior to 60 should not be and its killing the population. Can you fathom this? </span></b></i> This is an MMORPG, not a Single-player RPG. It is in the very nature of the game to have people of varying levels of ability, it gives people something to strive for, something to aim for, and something to be proud of when they achieve it. <b><i>I agree..</i></b> In the game you envision there are no achievements of merit, nothing to strive for, nothing to be proud of. <span style="color: #006600"> <b><i>Untrue fabrications.. But thanks for implying your ignorance.</i></b></span> Why would anyone play an MMO like that? <span style="color: #006600"><i><b>Ask the 5 million who play WoW.. IDK I've never played it.</b></i></span> </blockquote>

Brigh
02-26-2007, 02:30 PM
<cite>tass wrote:</cite><blockquote>FFA FTW.  lol just had to say that. Anyway eq2 pvp is dying. I made a toon on both sides on naggy as its load was medium while ven was light. I used the search tool to get the numbers of each archtype fighter, preist, scout and mage. As no archtype went over 100 I didnt have to seach each class individually. What I found after adding the numbers up was that each sider had about 250 give or take abut 15. Then take about 100 from that from people who stay in instances. </blockquote><p> People tend to conveniently forget that anyone with anon on do not show up in who lists.</p><p>You should know that most people are anon on PVP servers.</p>

MaryJane666
02-26-2007, 03:42 PM
<p>Wow.  All sorts of little rays of sunshine here! (hehe) </p><p>All joking aside, it seems many people are saying that reciently there has been a decline in server populations.  I would like to point out that it seems that most players of EQ2 are in RL are in their 20's.  Many people in their 20's are in college.  It's just about midterms, spring break is comming up.  Maybe some of the decline is just RL stuff such as....MIDTERMS! (YAY MIDTERMS!)  I'm sure there will be an increase of players during Spring Break.  I'm not saying that is the whole reason that there are less people playing, just that it is probably one of them.  I have also noticed that in life EVERYTHING seems to happen at once.  Everyone and their brother decide to go to lunch at the same time, every one goes to the store at the same time...etc.  So maybe everyone just have RL stuff going on.  Plus as it has been stated before, there are several new releases out...give things time to even out.</p><p>As for Riki (i'm sorry if i spelled your name wrong) I have to disagree with you about grouping to do anything remotely fun.  Granted, I don't have the absolute best gear in the game, but I throughly enjoy myself nonetheless.  There are many quests, classes and areas to explore.  I don't group for the most part because I have a 2 year old and so I'm going afk all the time, so that wouldn't be fair to a group (case in point: it has taken me 10mins to get this far and I type pretty fast).   Yes it would be nice to have the "uber loot" and stuff but my fun is not dependant on that.  I have noticed that spell wise, many adept IV are almost the same or are the same as Adepts and that many Adept III are again, almost the same or are exactly the same as Masters.  I harvest, so I often have rares, for my Adept III spells which I get made for me and it's all peachy keen <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" />.  While you are welcome to your opinion that the game sucks, please don't get angry with people that have a differing opinion.  This game is ment to be in between.  Not as easy as WoW, but not as hard as EQ1.  I personally don't see the appeal of WoW, but obviously I have different tastes than the upteen million people who play it.  That doesn't mean I am deluded, just that I have fun differently than they do.  I play for the community and the quests and the challenge and diversity.  I play all 10 slots of characters because I enjoy the different play styles required for the different classes.  Yes, there are improvements that can be made, but I'm not going to say the game is horrible and everyone needs to ditch it because of them.  If you are not enjoying the game, don't play it.  And don't insult people because they disagree with you.  I am not deluded because I like EQ2.  I just obviously have a different opinion of what is fun and enjoyable.</p><p> Now you must excuse me, my 2 yr old has decided to take off her diaper and now I must chase her and force one on her before she piddles on the floor.</p>

Slapfish
02-26-2007, 04:08 PM
[email protected] wrote: <blockquote>I just returned yesterday after taking a 3 month break from the game.It is 8:00pm est. and there are 7 people LFG on the Mistmoore server.Did I miss something?</blockquote> Without you there was just no reason to log in any more.

steelbadger
02-26-2007, 04:13 PM
Rakki on all but 2 things there I think we disagree simply because we have completely different expectations of an MMO. One thing however: WoW is a game of "forced raiding" if you wish to progress once you have reached the level cap, and before the level cap, it is quite easy to solo in either game. And I'm also going to echo my previous post and say again that the server I play on has more than ample populations, at the levels of all my alts.

Kiester
02-26-2007, 04:45 PM
...I'll throw in my 2cents... I mainly play my 59 zerker and I've soloed about 70% of the way.  I don't know how everybody else plays but its fun to solo.  I've done just about every quest in Sinking Sands and I've been working on quests in Pillars of Flames/Maj Dul (sp?).  I did some of the basket quests in TT but haven't done much KoS content yet.  In my 30's/40's I lived in EoF.  All the quests in Butcherblock Mountains are awesome.  I did all the solo quests and waited until I leveled to do the green heroic ones.  I group when I see people looking to do instances (Meldrath Mines, CoI, ect.) and once in a while I group to check out higher level areas like New Tunaria.  I have decent gear: 2 masters, a few adept3s but the rest are adept1s.   I tried the WoW trial twice and I just can't get into the game.   The only thing that sounds appealing about Vanguard is the somebody mentioned that there is no zoning?  That is my major gripe with EQ2.

Lord_Quaymar
02-26-2007, 05:22 PM
<cite>Fenix91 wrote:</cite><blockquote><blockquote><blockquote><p><span style="color: #000099"><b><span style="color: #0000cc">Actually, it’s not because you disagree with him…it’s your ROLFLMAO. I mean what’s so funny?  To me and many other people Vanguard is unfinished game, just read the review around the web. So yea you do sound a bit like a wow kid. </span> </b></span> </p><p>So...let me get this straight. ROFLMAO = Wow kid. Yeah...sure...ok. I like Vanguard so I ROFLMAO at his claim as I do yours...it's a disagreement. Using "Wow kid" as some sort of retort is quite lame.</p><p><b><span style="color: #0000cc">True, but my problem is I meet and the recommended requirement and I have poor performance in every area of the game. Not just the main towns like QH.</span></b></p><p>I don't.../shrug. </p><p><b><span style="color: #0000cc">Like I said, for many players Vanguard is the worst mmo lunch ever and just so you know. My CG is not ‘2 year ago’ and Vanguard need to look like a crap  (worst then wow) to have decent game play…when I don't  crash  to Windows of course.</span></b></p><p><span style="color: #0000cc">The same was said at EQ1, EQ2 and Wow launch too. </span></p><p><b><span style="color: #0000cc">Well I can’t speak for him, but yes between the lag, performance issue, crash, server down time and roll back got to admit I didn’t had the patience to continue to pay for a beta. But anyway, I’ am wandering, if Vanguard is SO great why are you on the EQ2 forum?  Oh yea, sorry I forgot, Sigil didn’t bother to make official forum for their game.  </span></b> </p>I post on their forums too. </blockquote> </blockquote> </blockquote>

Lord_Quaymar
02-26-2007, 05:38 PM
<cite>rakki wrote:</cite><blockquote>[email protected] wrote: <blockquote><p>I'm so sorry, obviously you know my own mind better than I do. I'm obviously deluded, thinking that I have enjoyed this game for a year. My friends are deluded for enjoying this game for a year or more. My family members are deluded for thinking that hey have enjoyed this game for a year. <span style="color: #006600"><b><i>You are deluded because your trying to convince me and entice others that this game is A: solo friendly (a lie), B: The game is in great shape population wise (another lie) C: you distorted just about everything I implied in my posts either cause of your lingual handicap or ignorance.. I really don't know what your problem is with me expressing my opinions on this game and its current state. So as I said earlier, stop misleading others points of views and deluding yourself and other unsuspecting potential players reading this thread. </i></b> </span> <span style="color: #0000ff">It is solo friendly...not a lie. The cities and exp areas are quite crowded....unlike EQ2 lol. You have your opinion, he has his and I have mine. You are the one going on the attack against any who happen to disagree.</span> No, I think you are wrong. I know that I enjoy this game, I enjoy having to think to accomplish things. <span style="color: #006600"><i><b>How are you thinking when a group of 5 other people are holding your hand in every instance? Yes you enjoy the grouping action the game offers and so do I to an extent but the balance of grouping vs solo content in this game is favoured to you, not me. </b></i></span></p><p><span style="color: #006600"><span style="color: #0000ff">Grouping and soloing are both viable gameplay options in EQ2 and Vanguard equally.</span> </span> Would you like a function like give_character [char-name] [item-name] ? Sounds like it. <span style="color: #006600"><b><i> No. I Would like to attain good items without the help from people like yourself for my sub 60 characters.</i></b></span></p><p><span style="color: #0000ff">Unlike EQ2, you can craft some of the best gear in the game if you choose to and you can do that with NO help from others.</span> What is even mildly interesting about a game where everyone can afford everything and everyone can get the same stuff? Everyone is the same, all geared the same, all specced the same. <span style="color: #006600"> <i><b>You failed to read or understand my post in its entirety. I said allow 1-60 gear and spells to be more attainable than what is currently without having to spend tons of plat for stuff I want to use. After 60 force people into groups and raids or whatever floats your boat.. </b></i></span> <span style="color: #0000ff">I don't get it...there is nothing that you can't go out and get for yourself in EQ2 or Vanguard.....at ANY level. Don't want to group? Then don't expect group rewards. Don't want to raid? Then don't expect raid level rewards. It's a simple concept really.</span> No-one can work to be better, because you personally resent people getting a benefit for investing extra time and effort into their class? <span style="color: #006600"> <i><b>It has very little to do with time or devotion and everything to do with forced grouping..</b></i></span> <span style="color: #0000ff">Nope...wrong.</span> This is EQ2, where an achievement is just that. There are no cheat-codes, no insta-win strats. YOU decide how successful you are in Norrath, just as YOU decide how successful you are in the real world. <b><i><span style="color: #006600">Actually, the game dictates a persons status in game. The player can chose to either group/guild and get things done faster, or not and suffer a painfully slow level grind, item grind and spell grind throughout their entire 1-70 play time, if infact they stick around till 70. But the fact remains, the games rules bind or restrict the players and the ones who suffer are the ones who wish to opt out of guilds and groups for whatever reasons. Yes this is an MMO, but who are you to care how someone wishes to play? </span></i></b></p><p><span style="color: #0000ff">I soloed to 70 in EQ2 and have all legendary and fabled gear. I also have over 120p in cash (2.5kp sold to date) and I have grouped maybe 5 times total. So far, Vanguard is no different.</span> You seem to want a world where Mr I Can't Be Arsed To Learn My Class and Mr Read Forums And Works Hard To Be The Best are equal. <span style="color: #006600"><b><i>I play all my classes really well and never had any complaints except once there was an issue with adept 3 taunts not pulling a mob off a warlock. </i></b></span> They are not, and should not be. We do NOT want a game where everyone has 100% of their master 1 spells. We do not want a game where everyone has the best gear possible. <i><b> <span style="color: #006600">Again your bringing up a point I very clearly already said "after 60" the game can be the tedious item and spell grind for masters and fabled loot. Prior to 60 should not be and its killing the population. Can you fathom this? </span></b></i> <span style="color: #0000ff">Welcome to all MMO's.</span> This is an MMORPG, not a Single-player RPG. It is in the very nature of the game to have people of varying levels of ability, it gives people something to strive for, something to aim for, and something to be proud of when they achieve it. <b><i>I agree..</i></b> In the game you envision there are no achievements of merit, nothing to strive for, nothing to be proud of. <span style="color: #006600"> <b><i>Untrue fabrications.. But thanks for implying your ignorance.</i></b></span> <span style="color: #0000ff">Implying ignorance....hmmm (scratches head).</span> Why would anyone play an MMO like that? <span style="color: #006600"><i><b>Ask the 5 million who play WoW.. IDK I've never played it.</b></i></span></p><p><span style="color: #0000ff">He wasn't referring to WoW.</span> </p></blockquote> </blockquote>

MaryJane666
02-26-2007, 05:54 PM
<p>One more thing I forgot to mention.  There are people complaining about how we don't have as many people as WoW and such, but do you really want that???   I personally rather enjoy not seeing "PWNED SUKKA" and L33T all over the place.  I also rather enjoy the fact that I can play most of the time without hearing a bunch of wining from a bunch of kids that have had everything handed to them by mommy and daddy so they think they are entitled to absolutely everything.  </p><p>"What work for something???!!! You've got to be kidding me you Noob! Go dunk your head ^%^&%^&$%^"  Yeah thats just what I want to see in the chat channels all the time.  That is another reason I play EQ2 rather than WoW.  The population is by and large a more mature and considerate group.  I havn't played on any other server than Lucan D'Lere, but for the most part I don't see that crap unless peeps are joking around.  Ok I'm done for now.</p>

Forsaken Falc
02-26-2007, 05:57 PM
This is an MMORPG, not a Single-player RPG. It is in the very nature of the game to have people of varying levels of ability, it gives people something to strive for, something to aim for, and something to be proud of when they achieve it. I can 50% agree too that.. However I'v seen atleast 5 guildload's worth of People quit eq2 or play it very mildly casuely due too they know they can't deck themself's out what so ever with there current life style / play time's and just give up on one day hopeing to experence what it's like to fianly become uber. Seriously I think the concept of apprentice1s too master 1s (2s) seriously stuffed this game over ppl can not be stuffed tryna max out all there skills when majority of them are highly ripped off and eithen worse if ppl have multiply toon's. I'd love it if skill's upgraded by how many time's u used them, Or if not that atleast have 1 NPC per citie that sell's ALL Master 1s so the option is there to get that skill when ever You want so long as You had the plat for it, Allso that would give some form of guidlines to ppl selling them on broker so we don't get BS randomly high priece's. As for the comment of we do not want every 1 decked out in best possible gear... That's a utter lie...I for sure would rather group/raid with ppl with the upmost of skill lvl n gear to help out the team.....It's BS when u are a dps tryna dps with a treasured tank...or when a Fabled tank is getting heals by treasured healer's...

Lord_Quaymar
02-26-2007, 06:10 PM
Forsaken Falcon wrote: <blockquote>This is an MMORPG, not a Single-player RPG. It is in the very nature of the game to have people of varying levels of ability, it gives people something to strive for, something to aim for, and something to be proud of when they achieve it. I can 50% agree too that.. However I'v seen atleast 5 guildload's worth of People quit eq2 or play it very mildly casuely due too they know they can't deck themself's out what so ever with there current life style / play time's and just give up on one day hopeing to experence what it's like to fianly become uber. Seriously I think the concept of apprentice1s too master 1s (2s) seriously stuffed this game over ppl can not be stuffed tryna max out all there skills when majority of them are highly ripped off and eithen worse if ppl have multiply toon's. I'd love it if skill's upgraded by how many time's u used them, Or if not that atleast have 1 NPC per citie that sell's ALL Master 1s so the option is there to get that skill when ever You want so long as You had the plat for it, Allso that would give some form of guidlines to ppl selling them on broker so we don't get BS randomly high priece's. As for the comment of we do not want every 1 decked out in best possible gear... That's a utter lie...I for sure would rather group/raid with ppl with the upmost of skill lvl n gear to help out the team.....It's BS when u are a dps tryna dps with a treasured tank...or when a Fabled tank is getting heals by treasured healer's... </blockquote> If someone quits because they cannot get Fabled gear without raiding, they have no business playing MMO's to begin with imho. I never raided in EQ2 and I managed to get Fabled and Legendary geared as well as fully Mastered all on my own. Could it be that they just want it handed to them rather than working for it whether it be soloing, grouping or raiding? I am as casual a player as you can imagine and I managed to do it. So, in my mind, nobody has ANY excuse for not having good gear and spells....they are only limited by themselves.

Forsaken Falc
02-26-2007, 06:22 PM
No You are wayyyy off the boat. Some of them maybe, However Majority of player's I encounter infact majority of them I would say work harder then some raider's and for what rewards? absolutely nothing. The way it's all set atm ppl whom can not attent to raid's and spend 3-5hrs a night on them are geting rediculeard there isnt any othere way of saying it.... from 60-70 there is what? 2 fabled items that drop out side of raids and 1 is a halfed [I cannot control my vocabulary] robe from nest. Majority of these ppl quest there [I cannot control my vocabulary]'s off and get utter junk then after WEEKS of playing and saveing they are lucky to buy 1 master, good legendry gear...Or 1 of the way too few fabled TRADEABLE wepons... Then u get ppl who log in only for raids play 3hrs of raiding and have 100% m1s and fabled gear. I dont see how that is perticularly WORKING harder for it then those othere ppl. (just so u know i am a raider so im not tryna surguest things that would just benifit me, this is a legitament statement, I play wayyy too much however the benifit of that is I'v meet a ton of different ppl who play this, 1 thing i can say is this community doesnt know [I cannot control my vocabulary] it wants)

Illmarr
02-26-2007, 06:23 PM
<p>Seems pretty simple really. Three months ago EoF was the shiny new thing with no competition. Three months later there is a new MMO and a new expansion to the leading MMO within the last month. Rocket science this isn't folks. There is a segment of the MMO world that plays multiple games. When something new comes out, they sample it. </p>

interstellarmatter
02-26-2007, 06:27 PM
Forsaken Falcon wrote: <blockquote> Then u get ppl who log in only for raids play 3hrs of raiding and have 100% m1s and fabled gear. </blockquote><p> Masters and fable gear is suppose to be geared towards raiding.  They raid to get the gear to be able to raid progressively.</p><p>If you solo and group, you get the gear that is in line with group dungeons/instances.  I don't even raid and I understand this much.  I really don't understand the problem.</p>

azekah
02-26-2007, 06:33 PM
Everyone is entitled to their opinions of all games... but flaming about a game on its forums after you have already quit is kind of pointless. If you don't like it move on, and play what you like. Don't bust on other people because they enjoy it. EVERY game has flaws and advantages, pick the game that has the flaws you mind the least, and the advantages you like the most... Bickering over who is right and wrong about a game is kind of pointless considering it only really matters the person playing, you... Trying to convince others probably means you are trying to convince yourself.

Forsaken Falc
02-26-2007, 06:42 PM
<cite>interstellarmatter wrote:</cite><blockquote>Forsaken Falcon wrote: <blockquote> Then u get ppl who log in only for raids play 3hrs of raiding and have 100% m1s and fabled gear. </blockquote><p> Masters and fable gear is suppose to be geared towards raiding.  They raid to get the gear to be able to raid progressively.</p><p>If you solo and group, you get the gear that is in line with group dungeons/instances.  I don't even raid and I understand this much.  I really don't understand the problem.</p></blockquote><p> That doesn't prove though that the raider's specifily worked harder for those item's. & from what I'v seen master 1s drop more off instence's then raid mobs, It's just You have 1 in 6 chance of wining it if no 1 can use it, Then often when You do win 1 its worth 3p at most...</p><p> There needs to be more fabled tradeable gear that drops out side of raids more frequently imho just dont have the stats too be same with raided fabled is all.</p><p> 1 more thing, Never have I played a game where it can cost more in most case's to buy 1 skill upgrade then buying some of the best items outright,,,,Too me thats just wrong from a gamer standpoint. </p>

Lord_Quaymar
02-26-2007, 06:51 PM
Forsaken Falcon wrote: <blockquote><p> Some of them maybe, However Majority of player's I encounter infact majority of them I would say work harder then some raider's and for what rewards? absolutely nothing.</p><p><b><span style="color: #0000ff">Then they are working hard at the WRONG things. </span></b> The way it's all set atm ppl whom can not attent to raid's and spend 3-5hrs a night on them are geting rediculeard there isnt any othere way of saying it.... from 60-70 there is what? 2 fabled items that drop out side of raids and 1 is a halfed [I cannot control my vocabulary] robe from nest.</p><p><b><span style="color: #0000ff">I have 7 Fabled items....all bought from the broker. The rest are Legendary. </span></b> Majority of these ppl quest there [I cannot control my vocabulary]'s off and get utter junk then after WEEKS of playing and saveing they are lucky to buy 1 master, good legendry gear...Or 1 of the way too few fabled TRADEABLE wepons... <b><span style="color: #0000ff">Again...they are working their arses off doing the WRONG things.</span></b> Then u get ppl who log in only for raids play 3hrs of raiding and have 100% m1s and fabled gear. <b><span style="color: #0000ff">I log in once in awhile for 2 hours or so of soloing and have 100% M1's and Fabled/Legendary gear. Again...anyone who doesn't have this can only blame themselves. I only soloed and never bought any money and never cheated in any way so it isn't impossible. I'm not bragging, just pointing out that those that don't have the same can only blame themselves....nothing else.</span></b> I dont see how that is perticularly WORKING harder for it then those othere ppl. (just so u know i am a raider so im not tryna surguest things that would just benifit me, this is a legitament statement, I play wayyy too much however the benifit of that is I'v meet a ton of different ppl who play this, 1 thing i can say is this community doesnt know [I cannot control my vocabulary] it wants)</p><p><b><span style="color: #0000ff">OK....I have just come to the realization that I am arguing with a kid (See typing and grammar above) so I am finished. Arguing with a kid is like arguing with a dog...pointless.</span></b></p></blockquote>

Gorhauth
02-26-2007, 07:21 PM
rakki wrote:<blockquote> "EQ2's whole problem is its 90% forced grouping after level 20 if you wanna get anything remotely fun done. I.E hit max level, raid, fabled/mastered loot, spells and signature/heritage quests.." </blockquote>Let me see if I got this right... You are complaining about needing to group... to raid?

sayitaintso
02-26-2007, 07:40 PM
[email protected] DLere wrote: <blockquote><p>One more thing I forgot to mention.  There are people complaining about how we don't have as many people as WoW and such, but do you really want that???   I personally rather enjoy not seeing "PWNED SUKKA" and L33T all over the place.  I also rather enjoy the fact that I can play most of the time without hearing a bunch of wining from a bunch of kids that have had everything handed to them by mommy and daddy so they think they are entitled to absolutely everything.  </p><p>"What work for something???!!! You've got to be kidding me you Noob! Go dunk your head ^%^&%^&$%^"  Yeah thats just what I want to see in the chat channels all the time.  That is another reason I play EQ2 rather than WoW.  The population is by and large a more mature and considerate group.  I havn't played on any other server than Lucan D'Lere, but for the most part I don't see that crap unless peeps are joking around.  Ok I'm done for now.</p></blockquote> One certain way to cause the death of an MMO is to allow the active population of your servers fall too low. Even if there are enough players to keep an some what active economy going, the perception of the lack of players is reality. If you knew that the active population on your play server at peak times was less than 500 people wouldn't you think that there might be a problem? EQ2 is a game to the players, but to Sony it's a product, like any other product they make...And if it doesn't turn a profit they will do with it just like they do with anything that becomes a financial liability...pull the plug....Bandwith is not cheap...not by a long shot...and neither are the salaries of those that devlope and support the game... No one wants the server populations to be so high that there is lag in every zone, but too few people is a MUCH worse problem for any game developer...more servers can always be brought online...There is no solution for too few people..Server mergers just show the player base how fragile the game has become...EQ2 had it's first server merger about a year after release....To compare, EQ1 didn't have a server merger due to low population until it was 6 years old....That in itself should make people think about just what kind of shape the game is actually in..

Jai1
02-26-2007, 08:24 PM
<p>There are always nay-sayers that think the game is falling into the crapper. I guess it's worse on other servers but I don't seem to see much difference in the population.  I will have to respectively disagree with LQ who thinks VG servers are a bustle of activity.  My group making skills have no hold on that playerbase.  Even if you get a group together and everyone can figure out how to meet up, chances are you can't get everyone to work on the same things.  I had one guy I grouped with this weekend... so I ran up to meet him(8ish minutes) and when I got there the guy disbanded.  I had to ask him out of curiousity,"Why did you disband?", him..."You didn't come when I said so".</p><p>It just happened that there were mobs in the last 50 yards between me and him.  I had to kill them.  I asked him if he'd rather me train him for which I got no answer.  Forgive me for liking the EQ2 community better. Afterwards, I did a quick zone survey of who had been following the game for years.  I also asked if they were Sony fans.  Did they like the game and such.  </p><p>To my surprise, there was a lot of people following the game for years.  There was also a vaccum for love for Sony.  I asked myself,"Do I really want to subject myself to this croud?"  Personally, I don't think game skills are anything that I value anymore than recreationally.  No real world value unles you get a trip out of it.  I believe there is a portion of the VG population that ARE elitist.  My first group I grouped with a person who pulled 4 mobs and told me to mez.  </p><p>She disbanded when she died in the middle of a camp and I ran out.  Good first go at it. I guess she though I actually had mezzes.  Either way, the hard part of playing in Vanguard is grouping.  The mechanics, albiet different, are rendundant and essentially easy.  Then there are huge timesinks like harvesting.  I'm not much into killing mobs in that game unless they are quest oriented so I do have to usually group to get quests done.  If they had more players playing that wouldn't be and issue.  More of a pack to run with but I wind up running around and into quests Im not of level yet to do.  Doesn't stop me from wasting 20 mins to check it out.  I just don't see the bustling population on Shidreth.  Other servers may vary.</p><p>Edit: Thought about this on the drive home... Don't get me wrong, I've had a few good grouping experiences.  They usually aren't from having LFG up but when I just happen to meet someone at the quest point doing the same or related quests it turns out well.  I have always followed up with,"We have anymore quests we can work on together?" but there's usually not.  I like the game and will play it.  I see it for what it is which is a game to put in some time on.  It will be harder to progress the character especially if my grouping luck doesn't get better.</p>

sayitaintso
02-26-2007, 10:53 PM
[email protected] wrote: <blockquote><p>There are always nay-sayers that think the game is falling into the crapper. I guess it's worse on other servers but I don't seem to see much difference in the population.  I will have to respectively disagree with LQ who thinks VG servers are a bustle of activity.  My group making skills have no hold on that playerbase.  Even if you get a group together and everyone can figure out how to meet up, chances are you can't get everyone to work on the same things.  I had one guy I grouped with this weekend... so I ran up to meet him(8ish minutes) and when I got there the guy disbanded.  I had to ask him out of curiousity,"Why did you disband?", him..."You didn't come when I said so".</p><p>It just happened that there were mobs in the last 50 yards between me and him.  I had to kill them.  I asked him if he'd rather me train him for which I got no answer.  Forgive me for liking the EQ2 community better. Afterwards, I did a quick zone survey of who had been following the game for years.  I also asked if they were Sony fans.  Did they like the game and such.  </p><p>To my surprise, there was a lot of people following the game for years.  There was also a vaccum for love for Sony.  I asked myself,"Do I really want to subject myself to this croud?"  Personally, I don't think game skills are anything that I value anymore than recreationally.  No real world value unles you get a trip out of it.  I believe there is a portion of the VG population that ARE elitist.  My first group I grouped with a person who pulled 4 mobs and told me to mez.  </p><p>She disbanded when she died in the middle of a camp and I ran out.  Good first go at it. I guess she though I actually had mezzes.  Either way, the hard part of playing in Vanguard is grouping.  The mechanics, albiet different, are rendundant and essentially easy.  Then there are huge timesinks like harvesting.  I'm not much into killing mobs in that game unless they are quest oriented so I do have to usually group to get quests done.  If they had more players playing that wouldn't be and issue.  More of a pack to run with but I wind up running around and into quests Im not of level yet to do.  Doesn't stop me from wasting 20 mins to check it out.  I just don't see the bustling population on Shidreth.  Other servers may vary.</p><p>Edit: Thought about this on the drive home... Don't get me wrong, I've had a few good grouping experiences.  They usually aren't from having LFG up but when I just happen to meet someone at the quest point doing the same or related quests it turns out well.  I have always followed up with,"We have anymore quests we can work on together?" but there's usually not.  I like the game and will play it.  I see it for what it is which is a game to put in some time on.  It will be harder to progress the character especially if my grouping luck doesn't get better.</p></blockquote>No one is saying that you shouldn't continue to play and enjoy it, like everything it will eventually come to an end..Unless something is done to reverse the issues now confronting us, cheaters, mechanic changes, lack of high level content, and the slow speed in which new content is added to the game (whatever happened to the "New Adventure Pack" every 4-6 months that was talked about before Splitpaw was released? That was nearly 2 years ago and we have had what?? 2 adventure packs? ) The player loss will continue unabated, and eventually there will be very few honest players left to go around...The first sign of a problem will be the lack of pick up groups (already happening) next will be the slow colapse of the economy. There will be too few players to keep so many tradeskillers in work, then you will see guilds falling completely apart...A server merger can help slow down the problems, but it won't stop them...Attacking the problems that the players are talking about MIGHT...if it's not too late...

Cuz
02-27-2007, 12:56 AM
VG is EQ2 but seamless and boring. The community there is the opposite from WoW, instead of being "infantile" they're elitist pricks. Eq2's community isn't all roses, but it seems to be a happier medium.

rakki
02-27-2007, 03:15 AM
<cite>Gorhauth wrote:</cite><blockquote>rakki wrote:<blockquote> "EQ2's whole problem is its 90% forced grouping after level 20 if you wanna get anything remotely fun done. I.E hit max level, raid, fabled/mastered loot, spells and signature/heritage quests.." </blockquote>Let me see if I got this right... You are complaining about needing to group... to raid? </blockquote>Not exactly complaining but more or less explaining why the population is dwindling and I then offered some tips to revive the population somewhat as advertising most likely won't help this game in the long run because its core mechanics are flawed. Its been my experience in this game, that if you really want to experience most of the game, you need groups to do 90% of the content. I then went on to explain that by allowing players in the 1-60 range, even 1-55 range, to have an easier time outfitting and mastering their spells without the need for groups or massive amounts of plat. This means increased drop rates of master and legendary items with the possibility of fabled gear dropping for levels 1-55 or 1-60 (all mobs, all zones 1-60). After 60 is when the game should be forced raiding for fabled and master spells or forced grouping to run instances for legendary or master spells. The last tier would not change in difficulty and by offering better loot to new incoming players up to level 55 or 60, it would allow them to enjoy the game that much more because they could do increased damage, taunt better, tank better, heal better, and have an overall improved time in game and still be able to group or run solo/duo/trio with friends and attain the same stuff. The only way I can see anyone having a serious issue with this, is they rely on farming sub 60 zones for master and legendary items with which they make money from, and the increased loot puts a dent in their profits so they are opposed to this. But if I'm soe contemplating this idea, I rather gain and retain 10 new players @ 15/month than keep 1 plat farmer @ 15/month. More money = increased profits and hired help to make new content quicker and perhaps even put out adventure packs for free which keeps people that much more happy and playing the game longer. It all comes down to how they manage and run this game. Right now its being run into the ground with the help of a vocal minority here on the forums who are basically telling sony things are fine, stay the course and let us weed out the ones who show dissent towards the game. If I'm Sony right now, I seriously think about making some changes and perhaps taking this core game engine, revamping it into something more viable, re-box it under a new name,change the setting a bit and put it out there with its own servers. 1 or 2 at first, and see how things progress. What that means is leaving this version alone but making a new version with new servers. If this version we have now is as good as is being claimed, the servers here would not change in population.. The game would stand on its own as it is now. I think its time to face facts and come to the realization that this game doesn't have mass appeal. Otherwise I wouldn't be in a thread titled "Returning after 3 month's where is everyone?".

rakki
02-27-2007, 04:17 AM
<cite>Lord_Quaymar wrote:</cite><blockquote>Forsaken Falcon wrote: <blockquote><p> Some of them maybe, However Majority of player's I encounter infact majority of them I would say work harder then some raider's and for what rewards? absolutely nothing.</p><p><b><span style="color: #0000ff">Then they are working hard at the WRONG things. </span></b> The way it's all set atm ppl whom can not attent to raid's and spend 3-5hrs a night on them are geting rediculeard there isnt any othere way of saying it.... from 60-70 there is what? 2 fabled items that drop out side of raids and 1 is a halfed [I cannot control my vocabulary] robe from nest.</p><p><b><span style="color: #0000ff">I have 7 Fabled items....all bought from the broker. The rest are Legendary. </span></b> Majority of these ppl quest there [I cannot control my vocabulary]'s off and get utter junk then after WEEKS of playing and saveing they are lucky to buy 1 master, good legendry gear...Or 1 of the way too few fabled TRADEABLE wepons... <b><span style="color: #0000ff">Again...they are working their arses off doing the WRONG things.</span></b> Then u get ppl who log in only for raids play 3hrs of raiding and have 100% m1s and fabled gear. <b><span style="color: #0000ff">I log in once in awhile for 2 hours or so of soloing and have 100% M1's and Fabled/Legendary gear. Again...anyone who doesn't have this can only blame themselves. I only soloed and never bought any money and never cheated in any way so it isn't impossible. I'm not bragging, just pointing out that those that don't have the same can only blame themselves....nothing else.</span></b> I dont see how that is perticularly WORKING harder for it then those othere ppl. (just so u know i am a raider so im not tryna surguest things that would just benifit me, this is a legitament statement, I play wayyy too much however the benifit of that is I'v meet a ton of different ppl who play this, 1 thing i can say is this community doesnt know [I cannot control my vocabulary] it wants)</p><p><b><span style="color: #0000ff">OK....I have just come to the realization that I am arguing with a kid (See typing and grammar above) so I am finished. Arguing with a kid is like arguing with a dog...pointless.</span></b></p></blockquote> </blockquote>Just because he has poor spelling, it doesn't denote his age in anyway. This is your whole problem. You have a very narrow point of view and fail to realize he may not even be native to the English language. Next, even if he is a kid, he's also a paying customer and his opinion should count just as much as you think yours should. Lastly, if you noticed I failed to respond to what you quoted of mine in green typing.. Its not that I don't have answers, its your failure, to yet again understand rudimentary English syntax and your response to mine being way out in left field to the topic at hand. The topic isn't Vanguard.. It's "Returning after 3 month's where is everyone?".

Sebastien
02-27-2007, 10:41 AM
<cite>Cuz wrote:</cite><blockquote>VG is EQ2 but seamless and boring. The community there is the opposite from WoW, instead of being "infantile" they're elitist pricks. Eq2's community isn't all roses, but it seems to be a happier medium. </blockquote><p> I was totally amazed at how terrible the forum community was for VG during beta.  I'd actually say they are worse than WoW's kids.  At least WoW's kids are just playing around / looking for fun.  But the so-called "hardcore" elitist PvE'ers are really some of the most rotten kids (and adults =/) that you will ever interract with.</p><p>Anyway, I really don't think EQ2's current population has anything to do with Vanguard, and honestly I only assign 50% of the responsibility to WoW.  It has more to do with the way the game was at release, and the way it was handled from there.  Those first few months were very chaotic, and it didn't help that SOE's people were preaching to us from an "ivory tower", when we could clearly see how haphazard the design decisions were.</p><p>But now it's a totally different story, and I'm so glad I tried the Fae trial and started to play again.  So I really think SOE's best effort is to just target former subscribers and try to entice them to a trial.</p><p>I would go so far to say:</p><p>1. e-mail all former subscribers</p><p>2. tell them they can play the EoF expansion for 14 days (with NO level limit) for free</p><p>3. tell them if they are unable to download the files you will mail them a CD at their request</p><p>4. at the end of 14 days offer a discounted purchase price of EoF</p><p>Guys honestly that is an extremely cheap marketing plan compared to TV and in-store advertisements. =P</p><p>Just do some grass roots things like this and subscriptions will continue to rise (I believe they have risen since EoF was released).</p>

Lord_Quaymar
02-27-2007, 11:14 AM
<cite>rakki wrote:</cite><blockquote><cite>Lord_Quaymar wrote:</cite><blockquote>Forsaken Falcon wrote: <blockquote><p> Some of them maybe, However Majority of player's I encounter infact majority of them I would say work harder then some raider's and for what rewards? absolutely nothing.</p><p><b><span style="color: #0000ff">Then they are working hard at the WRONG things. </span></b> The way it's all set atm ppl whom can not attent to raid's and spend 3-5hrs a night on them are geting rediculeard there isnt any othere way of saying it.... from 60-70 there is what? 2 fabled items that drop out side of raids and 1 is a halfed [I cannot control my vocabulary] robe from nest.</p><p><b><span style="color: #0000ff">I have 7 Fabled items....all bought from the broker. The rest are Legendary. </span></b> Majority of these ppl quest there [I cannot control my vocabulary]'s off and get utter junk then after WEEKS of playing and saveing they are lucky to buy 1 master, good legendry gear...Or 1 of the way too few fabled TRADEABLE wepons... <b><span style="color: #0000ff">Again...they are working their arses off doing the WRONG things.</span></b> Then u get ppl who log in only for raids play 3hrs of raiding and have 100% m1s and fabled gear. <b><span style="color: #0000ff">I log in once in awhile for 2 hours or so of soloing and have 100% M1's and Fabled/Legendary gear. Again...anyone who doesn't have this can only blame themselves. I only soloed and never bought any money and never cheated in any way so it isn't impossible. I'm not bragging, just pointing out that those that don't have the same can only blame themselves....nothing else.</span></b> I dont see how that is perticularly WORKING harder for it then those othere ppl. (just so u know i am a raider so im not tryna surguest things that would just benifit me, this is a legitament statement, I play wayyy too much however the benifit of that is I'v meet a ton of different ppl who play this, 1 thing i can say is this community doesnt know [I cannot control my vocabulary] it wants)</p><p><b><span style="color: #0000ff">OK....I have just come to the realization that I am arguing with a kid (See typing and grammar above) so I am finished. Arguing with a kid is like arguing with a dog...pointless.</span></b></p></blockquote> </blockquote>Just because he has poor spelling, it doesn't denote his age in anyway. This is your whole problem. You have a very narrow point of view and fail to realize he may not even be native to the English language. Next, even if he is a kid, he's also a paying customer and his opinion should count just as much as you think yours should. Lastly, if you noticed I failed to respond to what you quoted of mine in green typing.. Its not that I don't have answers, its your failure, to yet again understand rudimentary English syntax and your response to mine being way out in left field to the topic at hand. The topic isn't Vanguard.. It's "Returning after 3 month's where is everyone?". </blockquote><p>Well, people who don't speak English as their native language don't use text speak like "tryna"...kids do. So it is you that has the narrow mindedness.</p><p>Yes...kids do have a right to their own opinion and this is where YOU fail to comprehend simple English. I said it's pointless to argue with a kid, not that his opinion is invalid. How did you miss that??? Perhaps it is you that is lacking understanding of basic, rudimentary English? </p><p>You failed to respond because you know I am right and your ego won't allow you to admit it. And...yes...the topic is Vanguard because that is the answer to the question of "Where is everyone?" </p>

Loki_d20
02-27-2007, 12:51 PM
[email protected] wrote: <blockquote>I just returned yesterday after taking a 3 month break from the game.It is 8:00pm est. and there are 7 people LFG on the Mistmoore server.Did I miss something?</blockquote> Honestly, only a very few number of people use the FLG tools.  Most just spam the level range channels for groups.  Mistmoore is very healthy, even with Vanguard.

Gargamel
02-27-2007, 02:30 PM
<p>I bought VG... I have station access.  Alot of people that play EQ are picking it up for the same reason.</p><p>It will be there still when it gets some MUCH NEEDED polish.  I can't take the engine, the framerates give me a headache.</p><p>It did seem fun, but it will only be better when they iron out some bugs and improve it.  Like all MMO's, the first 6months are going to be rough.  Even EQ2 was having some pretty basic things fixed/put in all the way up to the second expansion.</p><p>Antonia Bayle is populated... nobody uses the LFG tag that much though, never did... its designed HORRIBLY.  (needs to have a prefered zone, perhaps prefered quest or mob, perhaps an ETA on how much time you are looking to play, or even an 'offline' scheduling thing to help people form groups for heroic quest lines (claymore, etc)</p><p>Lastly... with Unrest and new L&L and all going in tomorrow, I'd expect it to be quite busy the next 7 days.</p>

sayitaintso
02-27-2007, 06:02 PM
[email protected] wrote: <blockquote>[email protected] wrote: <blockquote>I just returned yesterday after taking a 3 month break from the game.It is 8:00pm est. and there are 7 people LFG on the Mistmoore server.Did I miss something?</blockquote> Honestly, only a very few number of people use the FLG tools.  Most just spam the level range channels for groups.  Mistmoore is very healthy, even with Vanguard. </blockquote>I don't know about your server, but on Guk people do both. The LFG tool shows maybe 12-15 people on average LFG across all level ranges and every so often someone will use chat channels to LFG..BUT...it still is taking upwards of 3 hours to find a group...Where it might be true that some people don't use teh LFG while looking for group, Most groups looking for a player or 2 DO use the LFG tool to try to find others...The state of the population on Guk server is pitiful...Zones that were over flowing with toons just 3 months ago now contain maybe 3 groups and few farmers...Go to city zones...2-3 people in them. go from TS instance to TS instance to find them devoid of TSers and maybe a couple people using the brokers...Where is everyone? Vanguard..WoW...and it's only going to get worse when LotR online goes live....soon...

Jeger_Wulf
02-27-2007, 07:32 PM
<p>I have not had problems finding groups on Najena. /shrug</p><p>It would be interesting to know actual numbers, but we never will.</p>

interstellarmatter
02-27-2007, 07:55 PM
<cite>rakki wrote:</cite><blockquote> If I'm Sony right now, I seriously think about making some changes and perhaps taking this core game engine, revamping it into something more viable, re-box it under a new name,change the setting a bit and put it out there with its own servers. 1 or 2 at first, and see how things progress. What that means is leaving this version alone but making a new version with new servers. If this version we have now is as good as is being claimed, the servers here would not change in population.. The game would stand on its own as it is now. </blockquote><p> Yes, make a NGE for EQ2.  That works well for a game.  SWG is a smashing success.</p><p>The game is fine.  It's one of the better MMOs on the market.  The population is low because Sony isn't pushing the game hard enough.  Many vets are moving on because they've just played too long.  They need to bring in fresh blood by pushing the marketing of the product.</p><p>Look at pushing it at the stores.  Free Island Trial CDs at stores like GameStop, Bestbuy, etc would be a good start.</p>

Forsaken Falc
02-27-2007, 08:01 PM
<cite>Lord_Quaymar wrote:</cite><blockquote><cite>rakki wrote:</cite><blockquote><cite>Lord_Quaymar wrote:</cite><blockquote>Forsaken Falcon wrote: <blockquote><p> Some of them maybe, However Majority of player's I encounter infact majority of them I would say work harder then some raider's and for what rewards? absolutely nothing.</p><p><b><span style="color: #0000ff">Then they are working hard at the WRONG things. </span></b> The way it's all set atm ppl whom can not attent to raid's and spend 3-5hrs a night on them are geting rediculeard there isnt any othere way of saying it.... from 60-70 there is what? 2 fabled items that drop out side of raids and 1 is a halfed [I cannot control my vocabulary] robe from nest.</p><p><b><span style="color: #0000ff">I have 7 Fabled items....all bought from the broker. The rest are Legendary. </span></b> Majority of these ppl quest there [I cannot control my vocabulary]'s off and get utter junk then after WEEKS of playing and saveing they are lucky to buy 1 master, good legendry gear...Or 1 of the way too few fabled TRADEABLE wepons... <b><span style="color: #0000ff">Again...they are working their arses off doing the WRONG things.</span></b> Then u get ppl who log in only for raids play 3hrs of raiding and have 100% m1s and fabled gear. <b><span style="color: #0000ff">I log in once in awhile for 2 hours or so of soloing and have 100% M1's and Fabled/Legendary gear. Again...anyone who doesn't have this can only blame themselves. I only soloed and never bought any money and never cheated in any way so it isn't impossible. I'm not bragging, just pointing out that those that don't have the same can only blame themselves....nothing else.</span></b> I dont see how that is perticularly WORKING harder for it then those othere ppl. (just so u know i am a raider so im not tryna surguest things that would just benifit me, this is a legitament statement, I play wayyy too much however the benifit of that is I'v meet a ton of different ppl who play this, 1 thing i can say is this community doesnt know [I cannot control my vocabulary] it wants)</p><p><b><span style="color: #0000ff">OK....I have just come to the realization that I am arguing with a kid (See typing and grammar above) so I am finished. Arguing with a kid is like arguing with a dog...pointless.</span></b></p></blockquote> </blockquote>Just because he has poor spelling, it doesn't denote his age in anyway. This is your whole problem. You have a very narrow point of view and fail to realize he may not even be native to the English language. Next, even if he is a kid, he's also a paying customer and his opinion should count just as much as you think yours should. Lastly, if you noticed I failed to respond to what you quoted of mine in green typing.. Its not that I don't have answers, its your failure, to yet again understand rudimentary English syntax and your response to mine being way out in left field to the topic at hand. The topic isn't Vanguard.. It's "Returning after 3 month's where is everyone?". </blockquote><p>Well, people who don't speak English as their native language don't use text speak like "tryna"...kids do. So it is you that has the narrow mindedness.</p><p>Yes...kids do have a right to their own opinion and this is where YOU fail to comprehend simple English. I said it's pointless to argue with a kid, not that his opinion is invalid. How did you miss that??? Perhaps it is you that is lacking understanding of basic, rudimentary English? </p><p>You failed to respond because you know I am right and your ego won't allow you to admit it. And...yes...the topic is Vanguard because that is the answer to the question of "Where is everyone?" </p></blockquote><p> Were Argueing now? rofl get over You'r self dude.</p><p>FYI many adult's use the term "Tryna" Turn the PC off n go experience the real world ~.~</p>

Ba
02-27-2007, 11:24 PM
<p>Can't really say I've noticed a decrease in the number of players on my server. Plenty of people LFG, lots of people out running amuk in the zones I am in.</p><p>I finally uninstalled VG last night. I gave it a good go, played it for a few weeks -- even managed to finally get it to run semi-smooth on my high end system. Not a game for me the way it stands right now. They shouldn't be releasing a game in that state, it needs at least 6 months of hard development and polish. Its very lackluster compared to Lord of the Rings (which is actually fairly polished except for the current style of the UI -- which is very simplistic and needing some touching up). All my friends who were playing it have quit VG too, most are now still playing LoTR beta.</p><p>If I had to rate EQ2 vs VG on a scale of 1000 then it would be EQ2 (800) vs VG (200). I predict LoTR will be the next *decent* MMORPG on the market -- definately a game worth close scrutiny in the next few months.</p>

sayitaintso
02-28-2007, 12:23 AM
<cite>interstellarmatter wrote:</cite><blockquote><cite>rakki wrote:</cite><blockquote> If I'm Sony right now, I seriously think about making some changes and perhaps taking this core game engine, revamping it into something more viable, re-box it under a new name,change the setting a bit and put it out there with its own servers. 1 or 2 at first, and see how things progress. What that means is leaving this version alone but making a new version with new servers. If this version we have now is as good as is being claimed, the servers here would not change in population.. The game would stand on its own as it is now. </blockquote><p> Yes, make a NGE for EQ2.  That works well for a game.  SWG is a smashing success.</p><p>The game is fine.  It's one of the better MMOs on the market.  The population is low because Sony isn't pushing the game hard enough.  Many vets are moving on because they've just played too long.  They need to bring in fresh blood by pushing the marketing of the product.</p><p>Look at pushing it at the stores.  Free Island Trial CDs at stores like GameStop, Bestbuy, etc would be a good start.</p></blockquote>Broken game mechanics that SOE calls working as intended     Backing up speed of mounts     new combat revamp that made it nearly impossible for most classes to solo anything but greens Server wide rendering bug that has been here for going on 3 months     Mobs/NPCs rendering after they attack you so you die to the greens that you MIGHT Have been able to solo Cheaters that aren't dealt with     Plat spammer advertising in game for illegal coin sales     People using scripts and 3rd party software to make their toons little robotic farmers     People using scripts to play their toons while they are not at their keyboard for hours at a time     People buying plat from coin sellers and buying high end spells and equipment to get an undue advantage population declining to the point it takes quite a long time to find or put together a PUG (at least on Guk)     mid level zones totally devoid of Players     high end zones with 12-18 players, total server population of 500 or less at peak times     lack of new players TOTAL LACK of Customer service     Petitions that go unanswered     Forced to exit game to send petitions     Only able to send in one petition at a time     Recieving answers to some petitions from people who obviously do not play the game and barely speak               english Economy in shambles after game mechanic changes that ruined it     Low level treasured items priced for transmuters, not for low level players     Low level  Mastercrafted equipment price gouging because everything else is priced out of reach of new             players Lack of marketing or advertising to bring in new players     Speaks for itself. The population is failing, no new players...don't bury your head in the sand. Eventually this will be the demise of this game...No one will play forever. As new games come online people will leave...If no one takes their place how long can the game last? Other than these issues, the game is fine...

Nastharl
02-28-2007, 12:48 AM
<blockquote> Entire Last Post </blockquote> Basically everything here is false.

boogar
02-28-2007, 01:14 AM
<p><span style="color: #000033"> </span><span style="color: #000000"> </span><span style="color: #ffffcc">I think it has alot to do with the lack of advertising.There is for the most part no advertising for this game.If you go to any gaming store or large retail store alot of them have very few if any copies of EQ2.How is this game suppossed to lure in the new player's if most people never see it or even know about it?</span></p><p><span style="color: #ffffcc">  SOE has to realise this and it boggles me as to why they don't work on this.Considering that this game is roughly three year's old now they better get into gear about it because in another year from now store's will not stock the game anyway because it is considered to old and nobody really buy's old game's.Right now the population is far from being in a critical state but in a year or two from now it may be critical .</span></p><p><span style="color: #ffffcc">I also think the armor/skeleton model re-vamp is taking way to long,I think alot of people leave due to having the same looking armor since level 20,this game has the worse looking armor  model's out there.New type's of mount's wouldn't hurt either.I mean really you would think expert's in the field of video game's would of figured out this revamp by now....<img src="/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" /></span></p><p><span style="color: #ffffcc"> Maybe they just don't care because they know were just going to buy there new produc/game when it come's out anyway.</span></p>

sayitaintso
02-28-2007, 01:36 AM
<cite>Nastharl wrote:</cite><blockquote><blockquote> Entire Last Post </blockquote> Basically everything here is false. </blockquote>LOL right...everything is wrong....the game is perfect....My mistake... Great response....ranks right up there with the best ones on these boards... I suppose SOE could revert your toons to level one and you would support them for doing that...

Lord_Quaymar
02-28-2007, 04:19 AM
Forsaken Falcon wrote: <blockquote><p> Were Argueing now? rofl get over You'r self dude.</p><p>FYI many adult's use the term "Tryna" Turn the PC off n go experience the real world ~.~</p></blockquote><p> You don't think we were arguing? And why would me thinking that we are arguing have anything to do with me needing to get over myself? That makes absolutely no sense.</p><p>"Tryna" was just one clue of many. Your response is further proof of the utter pointlessness of having a discussion with a kid. No adults that I know of use that term either.</p>

Llach
02-28-2007, 04:29 AM
[email protected] wrote: <blockquote><p><span style="color: #000033"> </span><span style="color: #000000"> </span><span style="color: #ffffcc">I think it has alot to do with the lack of advertising.There is for the most part no advertising for this game.If you go to any gaming store or large retail store alot of them have very few if any copies of EQ2.How is this game suppossed to lure in the new player's if most people never see it or even know about it?</span></p><p><span style="color: #ffffcc">  SOE has to realise this and it boggles me as to why they don't work on this.Considering that this game is roughly three year's old now they better get into gear about it because in another year from now store's will not stock the game anyway because it is considered to old and nobody really buy's old game's.Right now the population is far from being in a critical state but in a year or two from now it may be critical .</span></p><p><span style="color: #ffffcc">I also think the armor/skeleton model re-vamp is taking way to long,I think alot of people leave due to having the same looking armor since level 20,this game has the worse looking armor  model's out there.New type's of mount's wouldn't hurt either.I mean really you would think expert's in the field of video game's would of figured out this revamp by now....<img src="/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" /></span></p><p><span style="color: #ffffcc"> Maybe they just don't care because they know were just going to buy there new produc/game when it come's out anyway.</span></p></blockquote> I have to agree on the marketing front. I run one of the largest independent computer shops in Cornwall (England) and recently contacted SoE (two months ago) about marketing tools and game cards etc for the UK.  The reply I received telling me that the international marketing manager would be in contact was the last I heard.  It's absolutely pathetic service, there is no marketing strategy that I can see.

Chirpaa
02-28-2007, 05:33 AM
<p>All the mud flinging back and forth between EQ2 fans and Vanguard fans is pretty silly.  At the end of the day, Vanguard may survive and turn a profit, but it will never be a huge commercial success.  Neither will EQ2. </p><p>It's all well and fine to want the rest of the world to agree with your opinions, and some of you feel very strongly about whichever of the two is your favorite.  That's nice...but have some perspective on what the actual commercial market for games wants.  WoW.   And neither game caters squarely to that mass market.</p><p>Personally, I'm glad about this, as I don't like WoW.  I'm glad other game developers are willing to make games that won't have the same level off mass appeal.    That being said, it ALSO means that people who like those games will not be in a majority.  If you like either game, accept that, and get rid of the need to rant and rave at everyone who doesn't agree with you.   You're going to wear yourself out.</p><p>If you like EQ2 and hate Vanguard, great! Play EQ2!</p><p>If you like Vanguard and don't like EQ2, great!! Play Vanguard.  (But get the <a href="mailto:[email protected]#" target="_blank" rel="nofollow">[email protected]#%</a> off our EQ2 boards)</p><p>If you like BOTH, GREAT!!! play both... (although, heaven's, I wish I had that kind of time too.  /jealous)</p><p>If you like NEITHER, why are you here in this forum?!?!  /shoo</p><p>As far as server populations goes, AB's population has been growing, at least at the lower spectrum of the level ranges, over the last few months.  I can't speak for the high end game.  I'm not there yet, and am majorly taking my time getting there.  I like the journey, the destination is usually far less enjoyable.</p>

MaryJane666
02-28-2007, 08:20 AM
<cite>TheresaN wrote:</cite><blockquote><p>All the mud flinging back and forth between EQ2 fans and Vanguard fans is pretty silly.  At the end of the day, Vanguard may survive and turn a profit, but it will never be a huge commercial success.  Neither will EQ2. </p><p>It's all well and fine to want the rest of the world to agree with your opinions, and some of you feel very strongly about whichever of the two is your favorite.  That's nice...but have some perspective on what the actual commercial market for games wants.  WoW.   And neither game caters squarely to that mass market.</p><p>Personally, I'm glad about this, as I don't like WoW.  I'm glad other game developers are willing to make games that won't have the same level off mass appeal.    That being said, it ALSO means that people who like those games will not be in a majority.  If you like either game, accept that, and get rid of the need to rant and rave at everyone who doesn't agree with you.   You're going to wear yourself out.</p><p>If you like EQ2 and hate Vanguard, great! Play EQ2!</p><p>If you like Vanguard and don't like EQ2, great!! Play Vanguard.  (But get the <a href="mailto:[email protected]#" target="_blank" rel="nofollow">[email protected]#%</a> off our EQ2 boards)</p><p>If you like BOTH, GREAT!!! play both... (although, heaven's, I wish I had that kind of time too.  /jealous)</p><p>If you like NEITHER, why are you here in this forum?!?!  /shoo</p></blockquote><p>/cheer  /clap  /bravo!!!</p><p>Well said. </p>

Yycck
02-28-2007, 12:37 PM
I read back some post and saw the decline population in Najena server.. i feel abit worried should i re-sub to 3 months or 1 month? Since my main is a lvl 30 berserker .. sigh, i shouldnt stop playing EQ2 for WoW expansion and Vanguard .. /cries.

Killerbee3000
02-28-2007, 12:52 PM
where is everyone? good question.... most raiders have 100 aa's at this time and therefore dont login anymore besides at raditime, some classes can solo what others need groups for, so they are not avalaible to group with. (same goes for two boxing / duoing) the high lvl players that started an alt have either allrdy hit the cap with them or are solo'ing. many people refuse to group with non guildies. the bunch of 70's in qh / efp are afk at school / work while they have nothing to do (i.e. its not raidtime yet in their guild)... some left the game to go to vanguard, but, the some allrdy came back.... the people are still there, they just dont need to talk / group cause they overpowered to the point where they dont have a use for a group.....

SenorPhrog
02-28-2007, 01:53 PM
[email protected] wrote: <blockquote><cite>Nastharl wrote:</cite><blockquote><blockquote>Entire Last Post </blockquote> Basically everything here is false. </blockquote>LOL right...everything is wrong....the game is perfect....My mistake... Great response....ranks right up there with the best ones on these boards... I suppose SOE could revert your toons to level one and you would support them for doing that... </blockquote><p>I'm just going to be sad if you aren't going to make it to FF, so I can see if you are just as jaded in RL as you are about SOE.  I still hope you can make it because we need to get some drinks in you.</p><p>Nobody is going to lie and say "OMG there are people everywhere!!!"  Groups have been harder to find, and I've had friends go.  Find a tight knit guild and involve yourself is the best advice I could give. </p>

morinfir
02-28-2007, 05:14 PM
Someone early on mentioned they haven't seen a drop in Permafrost population but I would definitely beg to differ. In the last few weeks, 90% of the time when I run through a zone it will have less than 20 people in it--sometimes just 4-5 people. I'm talking big zones with lots going on, like Steamfont, Nek or Lavastorm. New Tunaria never has more than 1-2 people in it at a given time. I play on East coast time during prime playing times and so that really surprises me. I rarely see big raids forming in any of the zones I am in or in chat. Sure I can always snag a pickup group for MMC or group-based quests but just in general things seem to have really slowed down. I very rarely see raids forming for huge epic mobs these days. I used to have to race to beat people to glowies on the ground. Now I see them ALL over...which means fewer people are picking them up. The broker is much much slower than it was even a month ago. Many of my guildmates are saying that they hope Sony does a server merge soon--I would say that's an issue if people are talking about how they WANT something along those lines.

rakki
02-28-2007, 05:35 PM
Instead of server merges... I wonder if it would be viable to store all our characters on a remote server or all servers, so when I get up at midnight EST, I can log into my server, see how dead it is, and also log into other servers with higher populations on the same toon? Like a cross server character feature while maintaining the same servers. Example, I log into the game, pick the character I wanna play with. See a list of servers and factual #'s regarding populations on that server or even a high/med/light option.. And then proceed to log into whatever server seems to have more action.. Its not like were worried about player cities and stuff.. Everything is instanced anyways.. Idk, server merges are probably coming soon anyways..

Sakicia
02-28-2007, 05:58 PM
I just returned to EQ2 after two years away. I really missed the sense of adventure and the need for good group tactics. However I am now back and I get really down when there is no one at all around. I can't find anyone at all to do the Antonica dungeons (BB or SH), every level of the sewers below Qeynos had ZERO people in them apart from myself, and even in the new city where I have a Fae I have only managed to get in a group once (I am level 18 ). It has been really depressing to be honest. I appreciate the game is a few years old now but it's <b>excellent</b>, and has a lot more engaging feel to it than WoW, which is busy still all over. I actually am enjoying redoing the Antonica quest paths as they are a lot of fun and bring back a lot of great memories, but I don't know if I can stomach it much more when I am the only one doing it. Finding a tank for BB used to take all of one minute. I gave up after an hour earlier today and logged off. The only idea I have is to merge servers. I am sure I could share my adventure with someone else if that was the case. As it stands I may have to sadly just let it go and find something else, which I really don't want to do.

Lord_Quaymar
03-01-2007, 12:15 PM
<cite>TheresaN wrote:</cite><blockquote><p>All the mud flinging back and forth between EQ2 fans and Vanguard fans is pretty silly.  At the end of the day, Vanguard may survive and turn a profit, but it will never be a huge commercial success.  Neither will EQ2. </p><p><b><span style="color: #0000ff">The only thing I disagree with here is in regards to Vanguard's success. I believe that once they get the rest of the bugs ironed out and continue to improve performance (Which has drastically improved already), it will be a great success....over the long term. Just read the latest reviews...some predict that it will unseat WoW even lol. I think that's pushing it but I do know it will be quite successful.</span></b></p><p>If you like EQ2 and hate Vanguard, great! Play EQ2!</p><p>If you like Vanguard and don't like EQ2, great!! Play Vanguard.  (But get the <a href="mailto:[email protected]#" target="_blank" rel="nofollow">[email protected]#%</a> off our EQ2 boards)</p><p>If you like BOTH, GREAT!!! play both... (although, heaven's, I wish I had that kind of time too.  /jealous)</p><p><b><span style="color: #0000ff">I like both. I don't have much time to play either but there really isn't much to do for me atm in EQ2 other than "play the broker" or chat with guildies. So when I want to play and progress a character, I play VG.</span></b></p></blockquote>

Wyeth
03-01-2007, 12:45 PM
[email protected] wrote: <blockquote>I think you are wrong about people coming back from Vanguard. People who pay attention knew Vanguard was very different than EQ2. It take's patience and persistence to achieve things in Vanguard. It's a much harder game. I don't think too many people who left didn't know that they would have to really put forth an effort to achieve. <b>Unlike EQ2, Vanguard is not fast leveling and instant gratification</b>. </blockquote>Well, they have had players hit the level cap in 3 weeks.  I'd say that qualifies as "fast leveling".

Lord_Quaymar
03-01-2007, 12:51 PM
<cite>Wyeth wrote:</cite><blockquote>[email protected] wrote: <blockquote>I think you are wrong about people coming back from Vanguard. People who pay attention knew Vanguard was very different than EQ2. It take's patience and persistence to achieve things in Vanguard. It's a much harder game. I don't think too many people who left didn't know that they would have to really put forth an effort to achieve. <b>Unlike EQ2, Vanguard is not fast leveling and instant gratification</b>. </blockquote>Well, they have had players hit the level cap in 3 weeks.  I'd say that qualifies as "fast leveling".</blockquote>One player who (By his own admission) never sleeps and has TONS of free time made it to 50 just a few days ago....that's it. Oh...and he did it solo. So much for the forced grouping rumors. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

Wyeth
03-01-2007, 12:58 PM
<cite>Lord_Quaymar wrote:</cite><blockquote><cite>Wyeth wrote:</cite><blockquote>[email protected] wrote: <blockquote>I think you are wrong about people coming back from Vanguard. People who pay attention knew Vanguard was very different than EQ2. It take's patience and persistence to achieve things in Vanguard. It's a much harder game. I don't think too many people who left didn't know that they would have to really put forth an effort to achieve. <b>Unlike EQ2, Vanguard is not fast leveling and instant gratification</b>. </blockquote>Well, they have had players hit the level cap in 3 weeks.  I'd say that qualifies as "fast leveling".</blockquote>One player who (By his own admission) never sleeps and has TONS of free time made it to 50 just a few days ago....that's it. Oh...and he did it solo. So much for the forced grouping rumors. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> </blockquote><p>However he did it, he was able to hit the cap in 3 weeks, which is <b>ridiculously</b> fast.  From all accounts, it was suppose to be difficult to level.  It seems they have a lot of work to do to slow things down.  </p><p> I'm sure that guy is working on the "how to level fast and sell your character on e-bay" guide now. </p>

Lord_Quaymar
03-01-2007, 01:06 PM
<cite>Wyeth wrote:</cite><blockquote><cite>Lord_Quaymar wrote:</cite><blockquote><cite>Wyeth wrote:</cite><blockquote>[email protected] wrote: <blockquote>I think you are wrong about people coming back from Vanguard. People who pay attention knew Vanguard was very different than EQ2. It take's patience and persistence to achieve things in Vanguard. It's a much harder game. I don't think too many people who left didn't know that they would have to really put forth an effort to achieve. <b>Unlike EQ2, Vanguard is not fast leveling and instant gratification</b>. </blockquote>Well, they have had players hit the level cap in 3 weeks.  I'd say that qualifies as "fast leveling".</blockquote>One player who (By his own admission) never sleeps and has TONS of free time made it to 50 just a few days ago....that's it. Oh...and he did it solo. So much for the forced grouping rumors. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> </blockquote><p>However he did it, he was able to hit the cap in 3 weeks, which is <b>ridiculously</b> fast.  From all accounts, it was suppose to be difficult to level.  It seems they have a lot of work to do to slow things down.  </p><p> I'm sure that guy is working on the "how to level fast and sell your character on e-bay" guide now. </p></blockquote>Well...it is difficult to level...for your average player. Any hardcore player can max out in a month (Not 3 weeks) in EQ2 and WoW as well but I do agree that it shouldn't be that easy.

Chirpaa
03-01-2007, 01:12 PM
<cite>Lord_Quaymar wrote:</cite><blockquote><blockquote><p><b><span style="color: #0000ff">The only thing I disagree with here is in regards to Vanguard's success. I believe that once they get the rest of the bugs ironed out and continue to improve performance (Which has drastically improved already), it will be a great success....over the long term. Just read the latest reviews...some predict that it will unseat WoW even lol. I think that's pushing it but I do know it will be quite successful.</span></b></p><p>If you like EQ2 and hate Vanguard, great! Play EQ2!</p><p>If you like Vanguard and don't like EQ2, great!! Play Vanguard.  (But get the <a href="mailto:[email protected]#" target="_blank" rel="nofollow">[email protected]#%</a> off our EQ2 boards)</p><p>If you like BOTH, GREAT!!! play both... (although, heaven's, I wish I had that kind of time too.  /jealous)</p><p><b><span style="color: #0000ff">I like both. I don't have much time to play either but there really isn't much to do for me atm in EQ2 other than "play the broker" or chat with guildies. So when I want to play and progress a character, I play VG.</span></b></p></blockquote> </blockquote><p>Well I certainly understand your point, but remember that similiar claims of great success were made regarding EQ2 back when it was released.  I've got a pretty good understanding of what the "mass market" wants despite not personally agreeing with it.  Business and marketting is what I do for a living....something that most game developers and most game players dont' seem very good at; reason being they seem to view things through their own eyes rather than striving to understand what it is the masses want.</p><p>Like I said, I personally don't agree with the masses...I'm glad games are released that are not going to be HUGE commercial successes, so that I have games that I enjoy playing.   That doesn't change the fact that they won't be hugely successfuly.  I predict that Vanguard won't even come close to being a WoW breaker.   I do think that within the next 12 to 18 months, with all the MMO's being published, one of them will be, but I don't think it's Vanguard.</p><p>I wouldn't mind if I proved to be wrong regarding Vanguard; I'd like nothing more than to see the people that point to WoW as if it were the holy grail of MMO's be left holding a tin cup.  lol</p>

Wyeth
03-01-2007, 02:22 PM
<cite>Lord_Quaymar wrote:</cite><blockquote>Well...it is difficult to level...for your average player. Any hardcore player can max out in a month (Not 3 weeks) in EQ2 and WoW as well but I do agree that it shouldn't be that easy. </blockquote> Really?  Hmmmm.....didn't know you could do that (well at least not in a month anyway).  Wouldn't lack of vitality really slow you down?  I figured it would make it hard to get anywhere fast with that mechanism in place.

sayitaintso
03-01-2007, 02:44 PM
<cite>Wyeth wrote:</cite><blockquote><cite>Lord_Quaymar wrote:</cite><blockquote>Well...it is difficult to level...for your average player. Any hardcore player can max out in a month (Not 3 weeks) in EQ2 and WoW as well but I do agree that it shouldn't be that easy. </blockquote> Really?  Hmmmm.....didn't know you could do that (well at least not in a month anyway).  Wouldn't lack of vitality really slow you down?  I figured it would make it hard to get anywhere fast with that mechanism in place.</blockquote>A hardcore player, someone who plays every day for a minimum of 6-8 hours can reach level 70 in 3 weeks...I have 4 level 70 toons, one has 15.5 days played so that's roughly 370 hours...but it weas streched over a long period of time because I only get to play 4 nights a week for 3 or so hours a night.. lack of vitality can be somewhat mitigated by going to kill higher level things with a guild group... But generally it's done by veteran players who want to level up fast to be able to play with their high level friends...

Lord_Quaymar
03-01-2007, 06:13 PM
<cite>Wyeth wrote:</cite><blockquote><cite>Lord_Quaymar wrote:</cite><blockquote>Well...it is difficult to level...for your average player. Any hardcore player can max out in a month (Not 3 weeks) in EQ2 and WoW as well but I do agree that it shouldn't be that easy. </blockquote> Really?  Hmmmm.....didn't know you could do that (well at least not in a month anyway).  Wouldn't lack of vitality really slow you down?  I figured it would make it hard to get anywhere fast with that mechanism in place.</blockquote> Yep, as already mentioned above, it can be done quite easily. Heck, you can get to 30 just turning in collections but that's only if you already have a high level main. Being brand new, it can still be done just not as easily. Yes, lack of vitality would slow you down a bit but not so much that it would prevent you from hitting 70 within a month. Don't forget the exp bonus potions that you get too.

Wyeth
03-02-2007, 04:38 PM
<p>More than one 50 now in Vanguard.  So far there are 29 of them across all servers.  155 total in the 40-50 levels.</p><p>Name Server Adventure Level </p><p>Chrol Woefeather Warrior(50) Chrol Flamehammer Rogue(50) Chrol Gelenia Rogue(50) Gebron Gelenia Sorcerer(50) Jamlamin Woefeather Sorcerer(50) Jamlamin Gelenia Sorcerer(50) Jamlamin Frengrot Warrior(50) Maklorx Woefeather Sorcerer(50) Nethe Flamehammer Dread Nethe Aldric Dread Nethe Infineum Dread Nethe Infineum Psionicist(50) Nethex Hilsbury Dread Nethex Gelenia Psionicist(50) Polkadots Flamehammer Necromancer(50) Tiarax Frengrot Sorcerer(50) Tiarax Gelenia Sorcerer(50) Vdladbard Aldric Bard(50) Veritynz Gulgrethor Cleric(50) Veritynz Thunderaxe Cleric(50) Volson Flamehammer Shaman(50) Volson Varking Shaman(50) Volson Frengrot Shaman(50) Zraklex Woefeather Paladin(50) Zraklex Tharridon Paladin(50) Zraklex Varking Paladin(50) Zraklex Gelenia Paladin(50) Zraklex Frengrot Paladin(50) Zweet Gelenia Shaman(50)</p>

sayitaintso
03-02-2007, 11:39 PM
<cite>Wyeth wrote:</cite><blockquote><p>More than one 50 now in Vanguard.  So far there are 29 of them across all servers.  155 total in the 40-50 levels.</p><p>Name Server Adventure Level </p><p>Chrol Woefeather Warrior(50) Chrol Flamehammer Rogue(50) Chrol Gelenia Rogue(50) Gebron Gelenia Sorcerer(50) Jamlamin Woefeather Sorcerer(50) Jamlamin Gelenia Sorcerer(50) Jamlamin Frengrot Warrior(50) Maklorx Woefeather Sorcerer(50) Nethe Flamehammer Dread Nethe Aldric Dread Nethe Infineum Dread Nethe Infineum Psionicist(50) Nethex Hilsbury Dread Nethex Gelenia Psionicist(50) Polkadots Flamehammer Necromancer(50) Tiarax Frengrot Sorcerer(50) Tiarax Gelenia Sorcerer(50) Vdladbard Aldric Bard(50) Veritynz Gulgrethor Cleric(50) Veritynz Thunderaxe Cleric(50) Volson Flamehammer Shaman(50) Volson Varking Shaman(50) Volson Frengrot Shaman(50) Zraklex Woefeather Paladin(50) Zraklex Tharridon Paladin(50) Zraklex Varking Paladin(50) Zraklex Gelenia Paladin(50) Zraklex Frengrot Paladin(50) Zweet Gelenia Shaman(50)</p></blockquote>take a look at those names...They are redundant over and over again...Are you sure those aren't GMs that cross servers to act as CSRs? That looks mighty funny..and I don't mean funny haha

Lord_Quaymar
03-03-2007, 11:57 AM
[email protected] wrote: <blockquote><cite>Wyeth wrote:</cite><blockquote><p>More than one 50 now in Vanguard.  So far there are 29 of them across all servers.  155 total in the 40-50 levels.</p><p>Name Server Adventure Level </p><p>Chrol Woefeather Warrior(50) Chrol Flamehammer Rogue(50) Chrol Gelenia Rogue(50) Gebron Gelenia Sorcerer(50) Jamlamin Woefeather Sorcerer(50) Jamlamin Gelenia Sorcerer(50) Jamlamin Frengrot Warrior(50) Maklorx Woefeather Sorcerer(50) Nethe Flamehammer Dread Nethe Aldric Dread Nethe Infineum Dread Nethe Infineum Psionicist(50) Nethex Hilsbury Dread Nethex Gelenia Psionicist(50) Polkadots Flamehammer Necromancer(50) Tiarax Frengrot Sorcerer(50) Tiarax Gelenia Sorcerer(50) Vdladbard Aldric Bard(50) Veritynz Gulgrethor Cleric(50) Veritynz Thunderaxe Cleric(50) Volson Flamehammer Shaman(50) Volson Varking Shaman(50) Volson Frengrot Shaman(50) Zraklex Woefeather Paladin(50) Zraklex Tharridon Paladin(50) Zraklex Varking Paladin(50) Zraklex Gelenia Paladin(50) Zraklex Frengrot Paladin(50) Zweet Gelenia Shaman(50)</p></blockquote>take a look at those names...They are redundant over and over again...Are you sure those aren't GMs that cross servers to act as CSRs? That looks mighty funny..and I don't mean funny haha </blockquote>Aye...most of those are GM's LOL. Polkadots was the first one to 50...he's on that list. There have been a couple that weren't too far behind him but that's about it.

Novusod
03-03-2007, 03:03 PM
The biggest problem I see is bad marketing. I talked to a few people who are new to the game and and they ended up buying the original retail box. These people are missing the "good" content because SoE still has thousands of old boxes floating around. To me that is an unacceptable failure of marketing. I think SoE sould upgrade everyone's account to include DoF, KoS, and EoF reguardless of if they bought those expansions or not. I am tired forming up groups and then having people drop because they don't have the right expansions. Everyone should be on the same page and not have to worry about who has what. IMO this is why server are very low and are falling.

sayitaintso
03-03-2007, 04:19 PM
<cite>Novusod wrote:</cite><blockquote>The biggest problem I see is bad marketing. I talked to a few people who are new to the game and and they ended up buying the original retail box. These people are missing the "good" content because SoE still has thousands of old boxes floating around. To me that is an unacceptable failure of marketing. I think SoE sould upgrade everyone's account to include DoF, KoS, and EoF reguardless of if they bought those expansions or not. I am tired forming up groups and then having people drop because they don't have the right expansions. Everyone should be on the same page and not have to worry about who has what. IMO this is why server are very low and are falling. </blockquote>If they do that I wan't a refund on the expansions I purchased...

TuHideous
03-03-2007, 08:30 PM
<cite>Maroger wrote:</cite><blockquote><p>Wait until the VG 30 free days runs out -- people will be back. I have a copy of VG sitting on desk but I am waiting at least 3 months for them to finish the game, and finish all the nerfs they are making. I doubt, howver, that it will take up more of my time than EQ2 -- I like EQ2 and have more fun with it. Played the VG beta and it sucked.</p><p>Went back to EQlive and found it depressingly the same -- althought the crowds in POK are thinner now and I suspect the game has fewer players than it used to have.</p><p>But I like EQ2 and am looking forward to the Kunark Expansion ( hopefully a Luclin expansion with the discovery of Shar Vahl will come along with Beastlords.!!)</p></blockquote><span style="font-size: x-large">Beastlords FTW!!!!!!!!!</span>

sayitaintso
03-03-2007, 11:09 PM
<cite>TuHideous wrote:</cite><blockquote><cite>Maroger wrote:</cite><blockquote><p>Wait until the VG 30 free days runs out -- people will be back. I have a copy of VG sitting on desk but I am waiting at least 3 months for them to finish the game, and finish all the nerfs they are making. I doubt, howver, that it will take up more of my time than EQ2 -- I like EQ2 and have more fun with it. Played the VG beta and it sucked.</p><p>Went back to EQlive and found it depressingly the same -- althought the crowds in POK are thinner now and I suspect the game has fewer players than it used to have.</p><p>But I like EQ2 and am looking forward to the Kunark Expansion ( hopefully a Luclin expansion with the discovery of Shar Vahl will come along with Beastlords.!!)</p></blockquote><span style="font-size: x-large">Beastlords FTW!!!!!!!!!</span> </blockquote> Right, just what we need, more rehashed EQ1 zones...Can't the Dev's get creative enough to give us NEW content....What's next after Kunark? Luclin? Going to put teh moon back together again? Then what? Velious and then maybe PoP? What ever happened to Adventure packs every 4-6 months like they promised? We have TWO....How about so new MoB models....new skills, new content, Not rehashing stuff that was done 7 years ago.

Vizhar
03-04-2007, 02:40 AM
Ive recently asked Sony how many people currently play EQ2 they said approximatly 1-2 Million people still play EQ2 but as many have said Vanguard so id say minus 250k from that so about 1,500,000 people left thats still alot.

Lord_Quaymar
03-04-2007, 03:53 AM
<cite>Vizharan wrote:</cite><blockquote>Ive recently asked Sony how many people currently play EQ2 they said approximatly 1-2 Million people still play EQ2 but as many have said Vanguard so id say minus 250k from that so about 1,500,000 people left thats still alot.</blockquote> LOL...yeah....suuuure you did. Sony doesn't release subscription numbers. Nice try though.

Vizhar
03-04-2007, 02:02 PM
acually yes they do ive asked be4 for SWG and EQOA numbers and theyve told me idc if u don't believe me cause i did and they said the numbers.

sayitaintso
03-04-2007, 03:57 PM
<cite>Lord_Quaymar wrote:</cite><blockquote><cite>Vizharan wrote:</cite><blockquote>Ive recently asked Sony how many people currently play EQ2 they said approximatly 1-2 Million people still play EQ2 but as many have said Vanguard so id say minus 250k from that so about 1,500,000 people left thats still alot.</blockquote> LOL...yeah....suuuure you did. Sony doesn't release subscription numbers. Nice try though.</blockquote>There was a report that was posted in 3 different gamers magazines around Christmas time. It has estimated subscriptions for 6 or so MMOs...I wish I could find it.... EQ2 had an estimated 160,000 active subscriptions down from an all time high of approx 400,000..If there were 1.5 million active players they would need a heII of a lot more servers AND the servers wouldn't be barren... EQLive still has more subscribers than EQ2... 160,000 and that was BEFORE the WoW expansion and the release of Vanguard...What's the release of LotR online going to do to those numbers?? Like Quay said....Nice Try..

Spyderbite
03-04-2007, 07:06 PM
[email protected] wrote: <blockquote>160,000 and that was BEFORE the WoW expansion and the release of Vanguard...What's the release of LotR online going to do to those numbers?? Like Quay said....Nice Try.. </blockquote> UO has been bouncing between 90k and 100k of subscribers for the past 10 years... with no plans to shut it down in the near future. EQ2 isn't going any where soon and it is 10x the game UO is. There will always be a "newer and better" game released that will supposedly shut down all the others. It happens every year. And, every year, half the people that flock to this new game return to the one they're comfortable with after "sewing their wild oats" elsewhere. If the "there's a new game out.. [insert doomed game title here] is finished" people had any clue as to how the game industry works and were accurate in their Prophet-Like Predictions.. Every game out there wouldn't have lasted longer than a year. XD

Maroger
03-04-2007, 07:48 PM
<cite>Vizharan wrote:</cite><blockquote>Ive recently asked Sony how many people currently play EQ2 they said approximatly 1-2 Million people still play EQ2 but as many have said Vanguard so id say minus 250k from that so about 1,500,000 people left thats still alot.</blockquote>I read somewhere ( silky venom I think) that Vanguard only sold about 100K boxes and who knows how many will drop after the free 30 days.  I think they will be hard pressed to every hit 250K subscribers -- esp. given the reviews they are getting and the current state of the game.

sayitaintso
03-04-2007, 11:05 PM
[email protected] wrote: <blockquote>[email protected] wrote: <blockquote>160,000 and that was BEFORE the WoW expansion and the release of Vanguard...What's the release of LotR online going to do to those numbers?? Like Quay said....Nice Try.. </blockquote> UO has been bouncing between 90k and 100k of subscribers for the past 10 years... with no plans to shut it down in the near future. EQ2 isn't going any where soon and it is 10x the game UO is. There will always be a "newer and better" game released that will supposedly shut down all the others. It happens every year. And, every year, half the people that flock to this new game return to the one they're comfortable with after "sewing their wild oats" elsewhere. If the "there's a new game out.. [insert doomed game title here] is finished" people had any clue as to how the game industry works and were accurate in their Prophet-Like Predictions.. Every game out there wouldn't have lasted longer than a year. XD </blockquote>I don't want EQ2 to go away...What I want is a viable server population, wether that is by adding new subscribers OR by merging servers so that there are enough people to actually group and play with. I also want SOE to stop making all the unneccesary mechanics changes to the game. the mount back up speed, the Fae Glide while on a carpet, and the Fury Feast heal are all recent examples of SOEs ongoing changes that don't do anything for teh game, but anger people and they leave...They can't afford to have people leaving..

sayitaintso
03-04-2007, 11:08 PM
<cite>Maroger wrote:</cite><blockquote><cite>Vizharan wrote:</cite><blockquote>Ive recently asked Sony how many people currently play EQ2 they said approximatly 1-2 Million people still play EQ2 but as many have said Vanguard so id say minus 250k from that so about 1,500,000 people left thats still alot.</blockquote>I read somewhere ( silky venom I think) that Vanguard only sold about 100K boxes and who knows how many will drop after the free 30 days.  I think they will be hard pressed to every hit 250K subscribers -- esp. given the reviews they are getting and the current state of the game. </blockquote>This is true, 100K was the number reported, with 250K needed to break even. Unfortunatley, Vanguard was released with a lot of bugs, and with game specs FAR below what it actually took to run the game. The engine used seems to be good, if you have a very high end video card. I know people don't want to hear this, but someone needs to learn from Blizzard...Sometimes.....Less IS more...

Pendant
03-04-2007, 11:30 PM
<blockquote>I don't want EQ2 to go away...What I want is a viable server population, wether that is by adding new subscribers OR by merging servers so that there are enough people to actually group and play with.</blockquote><p>I don't want EQ2 to go away, either, me. I love this game. It does seem as though the populations are less than they were a while ago - but then that *could* be simply to do with the opening up of new areas of Norrath, which will - naturally - tend to thin out the populations in other areas of the world.</p><p>If they <b>do</b> do another server merge... I hope they consider setting aside one of the servers this frees up as a 'one-player-one-toon' server, to give an additional optional playstyle to those who want to play in an alt-less EQ2 society. My favourite hobbyhorse <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  ... cue the toons who'll rant on implying that I'm trying to somehow force people into a playstyle they don't want, ho hum...</p>

Bawang
03-05-2007, 10:37 AM
<cite>Pendant wrote:</cite><blockquote> <blockquote>It does seem as though the populations are less than they were a while ago - but then that *could* be simply to do with the opening up of new areas of Norrath, which will - naturally - tend to thin out the populations in other areas of the world.</blockquote></blockquote> You don't judge the population by the people around your zone, you judge it by the amount of activity on the chat channels, and using that measure stick, the game has gone silent for long stretches on my server.  Worst of all is the fact that you see very few groups forming.

Allisia
03-05-2007, 11:32 AM
I only came back to EQ2 a little over a month ago. While my new guild seems to be going through low activity numbers, the server as a whole (Kithicor) seems to be doing fine. I had to turn off the 60-69 chat as it was excessive and loaded with Unrest spoilers. I suspect a lot of the population issues are due to a lack of level increase in EoF. For people that were already 70, there wasn't a whole lot to do in EoF. Achievement Points and more Fabled gear will only hold your interest so long. I suspect a lot of the "high enders" have gone to do something else for a bit. Just my opinion though.

boogar
03-05-2007, 12:27 PM
<p>I think alot of it this to do with marketing,I looked around for quite a while looking for the EOF expansion.I checked out 3 gaming store's and a Walmart and neither of them carried it.I ended up having to go to Best Buy and they had 2 copies.Even if they would start advertising very hard,you have to realise that this game is now 3 year's old and that consumer's are more then likely going to buy newer games.I think it is about a year and a half to late for this game to bring in alot more subsribtion number's.</p><p>   Just like Vanguard ,EQ2 had a buggy launch and required a high end PC to make the game look pretty.Requiring a high end PC really hurt both of these games considering the majority of the public does not have high end PC's they are just to expensive.I know you can get a decent PC nowaday's that will play EQ2 fairly well for cheap money,but then again this game is 3 year's old and potential new subscriber's are more then likely going to buy a newer game.</p>

Spyderbite
03-05-2007, 12:52 PM
[email protected] wrote: <blockquote>I don't want EQ2 to go away...What I want is a viable server population, wether that is by adding new subscribers OR by merging servers so that there are enough people to actually group and play with. </blockquote> This is where I'm confused. I hear this constantly in various other threads that people can't find anyone else to group with. Yet, I've personally never, ever had a problem with this. I've never once sent out a shout or tell to a level/city channel or used the LFG feature. But, I am still able to pick up a group to do just about anything I want. So, is this problem exclusive to high level characters only? I'm only in the 30ish range on my main. I'm in a very large guild on my server, but find myself playing with a variety of people from various other guilds more often than not. Also, myself and some friends noticed that finding groups is almost never a problem on our server which is PvP/RP. So, is this perhaps a problem with the PvE servers exclusively as well? Most of the time, when I'm in a PvP fight (or getting in the way of one.. hehe), at the end all my newly met "friends" almost always ask "hey what do you guys wanna do now?" and I find myself off monster bashing with yet another group of people. Bottom line... There's obviously a factor missing here.. cause not <b>everyone</b> is having a problem finding people to play with on their servers. I don't know any of the people personally that have brought this up over and over again claiming the entire populations have completely vanished without a trace.. so it wouldn't be right to assume that they just have abrasive personalities or don't wear deodorant and thus deter people from wanting to play with them. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Lizzoraus
03-05-2007, 01:02 PM
<p>Actually playing vanguard made me come back to EQ2. On kithicor it seems decent for population.</p>

Devout Disciple
03-05-2007, 03:52 PM
<p>syth I was one player that left Mistmoore almost a year ago after the frustration of having my pally weakened and thereafter having trouble finding a group in DoF/KoS when they arrived.  Geeze LU 13 really hit me hard....  </p><p>That's neither nor there I guess...just one player's perspective...anyway back to the thread...</p><p>When trying to start over again after EoF came out, <span style="color: #cc3300">EDIT</span>: on another server <span style="color: #cc0033">END EDIT </span>,I chose to play a necro on the Freeport side.  Hardly anyone moves around on that side now.  When I went to help my bro for his fae conjuror Stormhold had a wopping 6 people in it.  Yeah 6 people and they were already grouped up of course.</p><p>I liked Rakki's suggestions and think this poster is on the right track in this thread.  Something has to be done.</p><p> Some of my ideas would be:</p><p><span style="color: #339900">Make the armor quest for the 20's all solo. (Edgewater on FP side and Crypt on Qeynos side are solo so why do the other mobs have to be heroic?  Makes no sense to me.  Players don't seem to do these much anymore anyway.  Most are on higher characters.)</span></p><p><span style="color: #336600">Make that armor from the 20's armor quest upgradable </span><span style="color: #ff0000">EDIT:</span> <span style="color: #336600">through the tiers except the final tier of course.</span> <span style="color: #ff0000">END EDIT </span><span style="color: #336600">(Something I've heard my brother saying to me every day now since I've come back, "They should make the armor upgradable for what you have to go through)</span>   </p><p><span style="color: #336633">Yes I'm aware you'd have to adjust the numbers on the upgrades to make sure mastercrafted isn't completely shafted through the tiers but something that allows competition for goodness sake. </span></p><p><span style="color: #336633">Borrow a line from Vanguard and let everyone have a horse near the beginning.  Not for this plat nonsense like we have now but for a reasonable price.  Sure this beginning mount would have to have its numbers adjusted, and all other mounts as well, but like is said before.  Something needs to be done. </span></p><p><span style="color: #ff0000">EDIT</span>: <span style="color: #336633">At least let them quest for a mount. (Not talking about waiting for the capet in DoF either)  The mount thing I'm suggesting would a slower mount of course but a mount nonetheless and yes I know crusaders get a mount fun spell.  That would prolly have to be adjusted too.</span> <span style="color: #cc0033">END EDIT</span></p><p><span style="color: #000000"><span style="color: #cc0033">EDIT:</span> <span style="color: #336600">For goodness sake at give us tradeskill xp in the writs too.  Mastercrafted is already meaningless at the final tier so why have the timesink to get to it?</span> </span><span style="color: #cc0033">END EDIT</span></p><p>@Kulssin</p><p>Play on a PVE and be a tank at 70.  Better yet be a crusader.  Unless you're decked out in fable they won't want ya for grouping.  want Legendary?  Nope have to be raid equipped too for them to have their easy mode farming gear run.  I'm willing to endure the deaths and learn my way but others are not.  </p><p>That's part of what's wrong.  If you're not friends with someone in real life no one wants to group with each other in game.  It's a standard that sets itself up for defeat.  With the new looking for group ideas that are going to spring out from the thread on that subject it will only get worse.</p>

Spyderbite
03-05-2007, 05:05 PM
Devout Disciple wrote: <blockquote>@Kulssin<p>Play on a PVE and be a tank at 70.  Better yet be a crusader.  Unless you're decked out in fable they won't want ya for grouping.  want Legendary?  Nope have to be raid equipped too for them to have their easy mode farming gear run.  I'm willing to endure the deaths and learn my way but others are not.</p></blockquote> Meh.. I'm in no hurry to get to level 70 and limit myself to raiding as the only activity in the game. I'm taking my sweet time and enjoying all the content that EQ2 has to offer along the road to those higher levels. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> As for PvE servers.. I have characters on Mistmoore that I play infrequently due to my personal preference of enjoying a bit of risk in the game. But, even when I login to those characters to play with friends who don't enjoy a PvP server, we <b>still</b> don't have any problems picking up people to fill out our group. In all the groups I've participated in, almost daily, I don't think I've grouped with the same people more than twice in a row. So, again, this is where I'm confused. Why do I have no problem finding people to play with, yet according to those who claim extinction has engulfed EQ2, there is nobody to group with thus they sit in their house or inn room and sing sad songs to themselves? *scratches head*

sayitaintso
03-05-2007, 05:51 PM
[email protected] wrote: <blockquote>[email protected] wrote: <blockquote>I don't want EQ2 to go away...What I want is a viable server population, wether that is by adding new subscribers OR by merging servers so that there are enough people to actually group and play with. </blockquote> This is where I'm confused. I hear this constantly in various other threads that people can't find anyone else to group with. Yet, I've personally never, ever had a problem with this. I've never once sent out a shout or tell to a level/city channel or used the LFG feature. But, I am still able to pick up a group to do just about anything I want. So, is this problem exclusive to high level characters only? I'm only in the 30ish range on my main. I'm in a very large guild on my server, but find myself playing with a variety of people from various other guilds more often than not. Also, myself and some friends noticed that finding groups is almost never a problem on our server which is PvP/RP. So, is this perhaps a problem with the PvE servers exclusively as well? Most of the time, when I'm in a PvP fight (or getting in the way of one.. hehe), at the end all my newly met "friends" almost always ask "hey what do you guys wanna do now?" and I find myself off monster bashing with yet another group of people. Bottom line... There's obviously a factor missing here.. cause not <b>everyone</b> is having a problem finding people to play with on their servers. I don't know any of the people personally that have brought this up over and over again claiming the entire populations have completely vanished without a trace.. so it wouldn't be right to assume that they just have abrasive personalities or don't wear deodorant and thus deter people from wanting to play with them. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></blockquote>It appears to depend on what server you play on. Some people say the population on their play server is just fine. I know the pop on Guk is in the trash can...A couple of my guildies and I did a little impromptu census about 2 weeks ago. In the top 12 or so zones we counted less than 375 players...total...Now we didn't count city zones or trade skill instances..But we estimate the total number of people on our server peak time, week nights somewhere about 600. That is pitiful..I can't explain why some servers appear to have more than others...The only thing I can tell you is right after SOE turned off the Asian servers, Guk had a large influx of asian players...and now it seems most of them are gone...But it's more than that...I know our guild once numbered more than 500 individuals with 700+ accounts and we are down to about 35 active players... I have leveled 4 toons to 70, and currently have 2 more in their 60s. I have been having MUCH more trouble finding groups with these 2 than with the previous 4. Generally it takes on average of 45 minutes to an hour to find a group needing a member, sometimes I have waited over 3 hours...I have tried to put together groups, some times successfully, other times you couldn't find a tank or a healer available for hours..Part of the problem putting together a group is that the game has become so Instantly gratifying for some, that they don't want to sit around trying to find people to fill up a group...so they leave when they see an opening in a group already formed. Another more recent development is the "Healer for Hire"...A healer asking for coin or items to stay with the group....or the even more annoying..."we died and i'm out of here" tank...SOE needs to do something...

Vizhar
03-05-2007, 10:09 PM
what are the servers Pop atm i know a few months ago say 5 they were all on High like most of the time are they still like that or have they dropped to medium/low?

Dragowulf
03-05-2007, 10:37 PM
Ehh. Arguments scattered. That being said i'll give my 2cp I played VG beta. It was [Removed for Content].  I can't beleive I thought it was going to be "so cool", and when I played it I was so dissapointed(of course after the 75mil hours of DL).  1) SLUGgish 2) Performance Issue even w/ balanced on a High-End PC 3) Somewhat boring 4) Spell effects mad me  [I cannot control my vocabulary] myself, they sucked so much I almost cried.  It l ooked worse then LOTRO(im in beta) and EQ1, no lie . I played the bard class, which I found to be quite interesting/fun compared to EQ, EQ2, etc. I can't lie but for some reason, when I play games like lotro, and VG-more it gives me a sluggish feeling.  EQ2 doesn't have that.  I'm not talking about the lag, but just the way you and everything else moves.  I can't explain it but I know 90% of the people who have played VG would agree with me in 1 way or another. I do agree with the amount of you people saying EQ2 is not being advertised, because well...it's not.  I went to wallmart, EB Games, GameStop, and a couple other places and EQ2/EOF wasn't there, even in Best Buy.  I just decided to get it online. EQ2's main problem is no attention, it is the Producer's fault, I beleive.  We need more advertisement.  You see EQ2 on the shelves and you [I cannot control my vocabulary] yourself looking at the graphics as a new player.  Once you look at the graphics and it looks alright to you you go and try it.  If you like it, you stay, otherwise you leave.  But not too many people are being brought it. Anyways, VG looks promising to make it through to EQ2 pop, if not more.  LOTRO might make it because of the "cartoonyness".  EQ2 is bleeding players, they are starting to decline gradually.  I'm currently playing in Kithikor, Befallen, and Nagafen and it is sad how bad it's been, compared to when KOS came out, and Launch.

sayitaintso
03-05-2007, 10:45 PM
<cite>Vizharan wrote:</cite><blockquote>what are the servers Pop atm i know a few months ago say 5 they were all on High like most of the time are they still like that or have they dropped to medium/low?</blockquote>I rolled an Assasin last week. It said all the populations were medium BUT my wife rolled a new toon like 3 hours later and it said HIGH for all the servers...So I think that changes according to population of the server at teh time of creation... There is also some debate as to what SOE considers low/medium/high. There was a "discussion" here recently about SOE changing their definition of those terms to make it appear that there are more people on the servers than there actually are. I take the numbers at character creation with a grain of salt...It's fairly easy to see that a server's population is low (or high) simply by looking at the amount of chat in the chat channels, how many people are LFG, and how many people are in the top played zones... The thing that worries me the most isn't the low server population right now...It's that there aren't enough new players starting toons to make up for the ones that are leaving...So the server population isn't rebuilding..It's at least flat, and more than likely declining rapidly...

Lord_Quaymar
03-06-2007, 12:02 PM
<cite>Dragowulf2 wrote:</cite><blockquote>Ehh. Arguments scattered. That being said i'll give my 2cp I played VG beta. It was [Removed for Content].  I can't beleive I thought it was going to be "so cool", and when I played it I was so dissapointed(of course after the 75mil hours of DL).  1) SLUGgish 2) Performance Issue even w/ balanced on a High-End PC 3) Somewhat boring 4) Spell effects mad me  [I cannot control my vocabulary] myself, they sucked so much I almost cried.  It l ooked worse then LOTRO(im in beta) and EQ1, no lie . I played the bard class, which I found to be quite interesting/fun compared to EQ, EQ2, etc. I can't lie but for some reason, when I play games like lotro, and VG-more it gives me a sluggish feeling.  EQ2 doesn't have that.  I'm not talking about the lag, but just the way you and everything else moves.  I can't explain it but I know 90% of the people who have played VG would agree with me in 1 way or another. I do agree with the amount of you people saying EQ2 is not being advertised, because well...it's not.  I went to wallmart, EB Games, GameStop, and a couple other places and EQ2/EOF wasn't there, even in Best Buy.  I just decided to get it online. EQ2's main problem is no attention, it is the Producer's fault, I beleive.  We need more advertisement.  You see EQ2 on the shelves and you [I cannot control my vocabulary] yourself looking at the graphics as a new player.  Once you look at the graphics and it looks alright to you you go and try it.  If you like it, you stay, otherwise you leave.  But not too many people are being brought it. Anyways, VG looks promising to make it through to EQ2 pop, if not more.  LOTRO might make it because of the "cartoonyness".  EQ2 is bleeding players, they are starting to decline gradually.  I'm currently playing in Kithikor, Befallen, and Nagafen and it is sad how bad it's been, compared to when KOS came out, and Launch. </blockquote> Vanguard has DRASTICALLY improved over what it was in Beta FYI. It's no longer accurate to even look at what it was in Beta. Performance has increased dramatically and many of the bugs are gone. The graphics are beautiful...EQ1, 2 and WoW don't even come close imho.

big perm
03-06-2007, 12:35 PM
[email protected] wrote: <blockquote>Oh didn't want to hear this, was going to start playing again, haven't played since dec, and I play on Mistmoore guess I won't be coming back. This is why I hate there are so many MMO's out. </blockquote> If you love the game, you need to find others that do as well. Try finding a guild that you will fit in with, and that shares your passion and goals.

sayitaintso
03-06-2007, 06:00 PM
<cite>Dragowulf2 wrote:</cite><blockquote>Ehh. Arguments scattered. That being said i'll give my 2cp I played VG beta. It was [Removed for Content]. </blockquote>Intelligent arguement....so insightful...... guess you told us....

SilverclawII
03-06-2007, 06:25 PM
<p>Going to be gone from the game for about a year or so, most likely longer.  It's been only two months now and I'm definitelly going to be expecting some changes when I return.  I wouldn't be suprised to see new faces and few old faces when I return.</p><p>My suggestion for when leaving for a good period of time and planning a return is keep in contact with your usual friends or guild.  I do this through forums and exchange with e-mail adresses if I feel comfortable enough.  The worst you can do is disappear without a trace.</p><p>I look to a return someday.  In the meantime, back with life and my character's history.</p>

Devout Disciple
03-06-2007, 07:55 PM
[email protected] wrote: <blockquote> Meh.. I'm in no hurry to get to level 70 and limit myself to raiding as the only activity in the game. I'm taking my sweet time and enjoying all the content that EQ2 has to offer along the road to those higher levels. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> As for PvE servers.. I have characters on Mistmoore that I play infrequently due to my personal preference of enjoying a bit of risk in the game. But, even when I login to those characters to play with friends who don't enjoy a PvP server, we <b>still</b> don't have any problems picking up people to fill out our group. In all the groups I've participated in, almost daily, I don't think I've grouped with the same people more than twice in a row. So, again, this is where I'm confused. Why do I have no problem finding people to play with, yet according to those who claim extinction has engulfed EQ2, there is nobody to group with thus they sit in their house or inn room and sing sad songs to themselves? *scratches head* </blockquote><p> Nah you mistunderstood me.  I don't just sit there doing nothing all day while looking for groups.  I'll craft and try to hit 70 in that or I'll go do writs for the guild/factions in Freeport while looking for groups.</p><p> The acceptance thing I speak of is not raids, but they want you in raid gear to do heroic content.  Least on Befallen that's the way it seems.</p>