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Confuzzeled
02-21-2007, 09:00 PM
<p>Hey Everyone,</p><p>I was just thinking. Does anyone think we will ever see the planes of power again. I never got to play Eq1, but it seemed like a pretty cool place. What does everyone else think.</p><p>Thanks for any replies.</p>

Cadaveria
02-21-2007, 09:03 PM
I highly doubt we will, as the Gods no longer wish to be disturbed by mere mortals in their homes <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Jaxjags21
02-22-2007, 12:46 AM
Nope...it killed every other expansion in the game and travel became pointless...just find a book. No need for ports or wizards or druids for ports....put me out of a job!

ChildofHate
02-22-2007, 12:19 PM
<cite>Jaxjags2100 wrote:</cite><blockquote>Nope...it killed every other expansion in the game and travel became pointless...just find a book. No need for ports or wizards or druids for ports....<b>put me out of a job! </b></blockquote><p>LOL, i love this mentality.  makes me giggle every time.</p><p>Anywho, no the PoP are sealed off (hopefully forever) from the mortals.</p>

Bramwe
02-22-2007, 01:44 PM
Personally I loved PoP.  Pick-up raids were awesome and you could get to at least elemental just by doing them.  The expansion after PoP pretty much was where EQ1 pretty much went down hill IMO.  I think I bought it for the in-game map.  And, travel is almost as trivial now as it was then anyhow.  I am glad wizard/druids aren't spamming "Will port for small donations pst"

Jai
02-22-2007, 02:00 PM
OMG I loved/hated PoP. We had a regular player that organized "pick up" raids through all the flags...these were great. But I don't miss my macro..."LFG in BoT, PST!" By the gods I hated that zone, but *shrug* that was pretty much your life at 60. But then I quit before OoD came out (or shortly thereafter) so I don't know if that changed. Oh and I don't miss PoD. That place and it's rats were just gross to look at.

Gungo
02-22-2007, 03:02 PM
<p>Yes i would love highly themed zones w very defined progression and itemization. Eventually incorporating an open based system that allowed fully opened zones when complete tiers are cleared. </p><p>BUT i do not expect to ever delve into the realm of the gods as a future expansion. </p><p>Lets call this new expansion Tier 8. Ideally it would incorporate a PoP style expansion where when the top guild on your server clears the lesser zones consisting og 4 zones with 4 lesser raid mobs per zone and 1 end boss per zone. It opens up the mid tier to everyone on your server w different themed zones different rewards etc with 4 lesser raid mobs and 1 end mob per zone. Then finally when that tier is cleared it opens up a final raid zone w 10 lesser raid mobs 4 harder raid mobs and 1 final end boss. Each tier would have progressively more difficult and complex encounters with very progressive loot PER tier w less focus on individual mobs. </p><p>This is effectively tier 8 step 1 with 20 raid mobs. Tier 8 step 2 with 20 raid mobs and tier 8 step 3 with 15 raid mobs. </p>

tass
02-22-2007, 06:22 PM
<cite>Bramwell wrote:</cite><blockquote>Personally I loved PoP.  Pick-up raids were awesome and you could get to at least elemental just by doing them.  The expansion after PoP pretty much was where EQ1 pretty much went down hill IMO.  I think I bought it for the in-game map.  And, travel is almost as trivial now as it was then anyhow.  I am glad wizard/druids aren't spamming "Will port for small <span style="color: #cc3300">donations</span> pst" </blockquote><span style="color: #000000"><span style="color: #ffffff">heh ya donations. I once got into some people of why they called it a donation. They said it was some payment as compensation or whatnot. I stated a donation was something given for free but if I gave them cash I wanted my [Removed for Content] buffed and waxed. It went on for a bit until I got bored of the argument lol. </span> </span>

cronar
02-22-2007, 08:00 PM
<p>Where SoE went wrong is the order in which the expansions were developed and introduced.</p><p>Planes of power should have been one of the very last expansions to be introduced into the game. It makes very little sense, especially in terms of lore and mob power to go from smashing gods or their avatars to finding raid trash in other expacs that makes the dieties look like moss snakes. (nice run on sentance!)</p><p>Now that aside, i would love to see pop in some form brougt into eq2. They could easily tie in a quest series to find the true fate of the former residents of the planes.</p>

ailees
02-28-2007, 05:55 AM
[email protected] wrote: <blockquote>Personally I loved PoP.  Pick-up raids were awesome and you could get to at least elemental just by doing them.  The expansion after PoP pretty much was where EQ1 pretty much went down hill IMO.  </blockquote> yes, I agree. Killing Quarm has been such a hard job for my guild (semi hardcore only !) and such a big success and accomplishment that after it, raiding was not so fun, just hard. And 80% of the guild left for EQ2 or WoW when they started.

Daarom
02-28-2007, 07:20 AM
[email protected] wrote: <blockquote><p>Hey Everyone,</p><p>I was just thinking. Does anyone think we will ever see the planes of power again. I never got to play Eq1, but it seemed like a pretty cool place. What does everyone else think.</p><p>Thanks for any replies.</p></blockquote> Not Exactly PoP but you can find parts from the olde Plane of Sky in Pillars of Flame, and KoS <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

knightdant
03-04-2007, 04:24 AM
<p>I hope they do bring it back. The person who said pointless travel, I don't think the Plane of Tranquility is something that will be brought back. The "grinding" planes such as Valor and Storms or whatever were monotonous. I would say the more interesting Planes such as Disease, Innovation, Torment would be pretty cool with EQ2 graphics. Would the God raid not be cool in Everquest 2?</p><p>I have no idea about the Plane of Fire, Time, and that other one because I was not in an uber guild lol.</p>

Brigh
03-04-2007, 05:04 AM
[email protected] wrote: <blockquote>OMG I loved/hated PoP. We had a regular player that organized "pick up" raids through all the flags...these were great. But I don't miss my macro..."LFG in BoT, PST!" By the gods I hated that zone, but *shrug* that was pretty much your life at 60. But then I quit before<b> OoD</b> came out (or shortly thereafter) so I don't know if that changed. Oh and I don't miss PoD. That place and it's rats were just gross to look at. </blockquote>OoD? Lets see...Planes of Power....Gates of Discord...Dragons of Norrath....Depths of Darkhollow....Prophecy of Ro....The Serpent's Spine....now The Buried Sea.... I don't see any OoD there.

Brigh
03-04-2007, 05:08 AM
[email protected] wrote: <blockquote>[email protected] wrote: <blockquote><p>Hey Everyone,</p><p>I was just thinking. Does anyone think we will ever see the planes of power again. I never got to play Eq1, but it seemed like a pretty cool place. What does everyone else think.</p><p>Thanks for any replies.</p></blockquote> <b>Not Exactly PoP but you can find parts from the olde Plane of Sky in Pillars of Flame, and KoS </b><img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> </blockquote> KoS is NOT Plane of Sky! Devs have said that, the in-game DOF lore says it. The Caretaker djinna right in front of Poet's Palace and perhaps another place says that the Master brought the citadel from what some knew as the Plane of Sky into this plane of existance when the calamaties started happening or thereabouts. She says it is the last piece of PoS known to exist.

TaleraRis
03-04-2007, 06:02 AM
<cite>Brigh wrote:</cite><blockquote>[email protected] wrote: <blockquote>OMG I loved/hated PoP. We had a regular player that organized "pick up" raids through all the flags...these were great. But I don't miss my macro..."LFG in BoT, PST!" By the gods I hated that zone, but *shrug* that was pretty much your life at 60. But then I quit before<b> OoD</b> came out (or shortly thereafter) so I don't know if that changed. Oh and I don't miss PoD. That place and it's rats were just gross to look at. </blockquote>OoD? Lets see...Planes of Power....Gates of Discord...Dragons of Norrath....Depths of Darkhollow....Prophecy of Ro....The Serpent's Spine....now The Buried Sea.... I don't see any OoD there. </blockquote>It's probably Omens of War and it comes after Gates of Discord. That was the current expansion when EQ2 came out. You're also missing Legacy of Ykesha and Lost Dungeons of Norrath. Full list if I'm recalling correctly. It has been a bit. Ruins of Kunark Scars of Velious Shadows of Luclin Planes of Power Legacy of Ykesha Lost Dungeons of Norrath Gates of Discord Omens of War Dragons of Norrath Depths of Darkhollow Prophecy of Ro The Serpent's Spine The Buried Sea

daeaorn
03-05-2007, 06:12 PM
I would love to see atleast Plane of Fear opened now that we have the portal again and PoP was fun I loved to see each gods plane and wouldnt mind seeing them again.

initoci
03-05-2007, 07:15 PM
Well since they have done a awesome job on Unrest ( Best instance in game ). Maybe they will open the PoF and make something to similarity in design as a raid. I dont mean design by spookyness, or the mysteries but the Uniqueness of the zone brought to life a whole new Everquest2 for me.

ailees
03-06-2007, 03:20 AM
Unrest is fine, just as nektropos castle was. But i ti sonly a zone. When you will have done it 10 times, il will be boring. Planes of Power was really a great idea, with a nice and hard progression, a bit like DT access is but longer and harder.

Losstarot
03-09-2007, 02:34 AM
Personally, I liked the idea of the Planes of Power expansion <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> But I think the actual implemention of the content could be found lacking.

Bayne
03-09-2007, 08:50 PM
I find it interesting you guys are wanting something that was the catalyst of the Shattering of Norrath in the first place. The gods abandoned Norrath when it's denizens killed their avatars constantly by raiding their homes. The gods just came back. Do you think the will open up a portal to their homes again so they can go through what they did 500+ years ago? Aside from that... I did like PoP a lot, it was a great expansion even for people that hated raiding. There was so many options of various things to do. I don't think however it would be ideal for EQ2.

Dagorth07
03-09-2007, 09:00 PM
PON and POJ were 2 of my favorite zones in EQ1. The music in POJ just gave it that spooky feel, and every so aften the prisoners would scream, great stuff. 

Losstarot
03-10-2007, 12:46 AM
<cite>Dagorth07 wrote:</cite><blockquote>Every so aften the prisoners would scream, great stuff.  </blockquote>The first time I heard a prisoner scream, I think my heart skipped a beat and I about jumped out of my chair <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> 

TaleraRis
03-10-2007, 01:22 AM
[email protected] wrote: <blockquote> Aside from that... I did like PoP a lot, it was a great expansion even for people that hated raiding. There was so many options of various things to do. I don't think however it would be ideal for EQ2. </blockquote>4 xp zones with the rest locked behind raiding those zones boss mobs was a great expansion for people who hated raiding and gave an option of things to do? Because besides the books in PoK and what small content there was in PoK, that was it for the non-raider. You did not progress any farther than Plane of Justice, Innovation, Disease or Nightmare if you didn't raid.

Foolsfolly
03-10-2007, 04:24 PM
I loved the plains. Even before PoP, plains were a part of EQ1 from the begining. The plains of fear, hate, sky, nature and mischief were all a part of the game before PoP. However the major downside of the plains is that once you've battled the elemental gods, it just doesn't make sense for anything else to be more powerful after that. For that reason alone I doubt we will see the higher plains in EQ2 ever. But maybe there is some hope that we might visit plains of demigods someday. I know I would very much enjoy such an opportunity.

iceriven2
03-10-2007, 05:52 PM
Think ppl luv the idea of progression like pop offered but most will agree..planes themselves are highly unlikely to be something soe does in eq2.  If they do offer a expansion with hard progression  to allow some actually use of the content they would have to have those raids zone be all there is for a long while too.  B/c i just don't see them spending millions to get pop style expansion to only have it used by 10% of the gaming population to only be replaced when the new stuff comes.

forr
03-11-2007, 12:24 AM
lol i love nitpicky people who try and correct people and get stuff horribly wrong. (Brigh)

TheLopper
03-11-2007, 01:14 AM
<p>I would give anything for the PoP expansion to come to EQ2.</p><p>Same zones, same encounters, same use of keys and such, but just with EQ2 graphics and such ^_~</p><p>PoP was one of the best expansions with some of the best encounters.</p><p>Plus none of the instance bull, you could stop someone from getting PoTime flagged by just taking the mobs.</p>

zaun2
03-11-2007, 07:55 AM
PoP wasn't my favorite EQ1 expansion, but it had one thing that was good -- it had a very good plot arc. I sort of don't want to see the same planes that were in EQ1 in EQ2 for a while, expansion-wise.  Maybe in a while after the gods are coming back, and due to some extreme evil (Mistmoore?), have to re-open their abodes to let mortals in, would planes make sense.  I wouldn't mind some totally new planes (plane of health), and maybe some alternate realities (like the zones in Omens of War which were accessed through the Priests of Discord.) Even on Norrath, there are still a lot of missing continents.  Kunark, Taelosia, and Velious, for example.

TaleraRis
03-12-2007, 05:11 AM
<cite>TheLopper wrote:</cite><blockquote> <p>Plus none of the instance bull, you could stop someone from getting PoTime flagged by just taking the mobs.</p></blockquote> Yes, because c-blocking (EQ1 vets know what I mean here) should be a desired part of any expansion...

Illmarr
03-12-2007, 07:55 PM
Watch out Zaun2...Mentioning Taelosia can get you lynched in certain corners by the timid entitlement and/or hypocritical "we want to kill dragons, not aliens" crowds

TheLopper
03-13-2007, 01:02 AM
<cite>TaleraRis wrote:</cite><blockquote><cite>TheLopper wrote:</cite><blockquote> <p>Plus none of the instance bull, you could stop someone from getting PoTime flagged by just taking the mobs.</p></blockquote> Yes, because c-blocking (EQ1 vets know what I mean here) should be a desired part of any expansion... </blockquote> Oh most certainly, EQ2 is so carebear it makes me sick <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

ChildofHate
03-13-2007, 10:39 AM
<p>you can always go back if you can't handle <i>being forced to play nice.</i></p><p>I realize it's such a horrible thing that many players are able to achieve and advance just as easily as others on equal terms.  <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /> </p><p>Those gosh darn male children born to unwed parents!!!</p>

Valsehna
03-14-2007, 06:06 AM
Well...if someday there were a Planes of Power expansion, we the citizens of Norrath would have the opportunity to once again re-anger the gods to such a degree that they could once again have the opportunity to slink back into hiding, and potentially raining fire and brimstone down upon the hapless planet until.... EQIII ! <img src="/smilies/47941865eb7bbc2a777305b46cc059a2.gif" border="0" alt="SMILEY" />

Celmar
03-14-2007, 03:06 PM
Well bein EQ2 is a alternitive Plot line to the story of EQ1 basied 500 years in the furture after the SoL expansion, it could go either way. so there is no telling.

Scorched
03-14-2007, 07:16 PM
I say keep the natural progression going. Let's get Kunark and Velious back first. I'd like to see all the old-world zones done up all snazzy. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

TaleraRis
03-14-2007, 08:42 PM
<cite>ChildofHate wrote:</cite><blockquote><p>you can always go back if you can't handle <i>being forced to play nice.</i></p><p>I realize it's such a horrible thing that many players are able to achieve and advance just as easily as others on equal terms.  <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /> </p><p>Those gosh darn male children born to unwed parents!!!</p></blockquote> Can't really go back too much, anyway. There's far more instancing in EQ1 now than there is even in EQ2.

Saroc_Luclin
03-15-2007, 11:32 AM
Yeah the EQLive devs have been trying hard to balance instancing vs static content over the past few expansions. Sometimes they tend to go too far either way ( DoN was too much instancing, TSS was a bit too much static) but they generally have things well balanced now, with things to do in both static and instance content. As for bringing back PoP in EQII, I'd say no on that for now. We still have Kunark (soon), Velious (I still say the bedrock is there and there'll be SOMETHING left), Odus and Taelosia left to find on Norrath. And yes, I would love to see EQII's take on Taelosia; see how bad the Discord invasion was in this timeline (hints in lore indicate Mata Muram didn't get as far here as he did in EQLive's timeline). I'd love to see the Gardens of Barindu in their untouched state and so forth, meet Taelosians, hunt down hynids and turepa and pooka and even stonemites (all norrathan natives to Taelosia). Maybe even find out isolated groups of remaining Muramites. Taelosia could be a two faction area, Goodies sideing mainly with the Taelosians and Evils siding with the remaining nocs, aneuks, ma'tuk's, kyvs, etc.... from the invasion. Anyways, lets get Kunark and Velious and Odus out first then we can talk about Taelosia. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

GwenRelentless
03-19-2007, 03:36 AM
I try not to be a nay-sayer and generally try to keep a positive attitude on the boards but I would be very afraid of a PoP type of expansion in eq2. PoP ruined Eq1 for me and I quit after it. If your guild wasn't able to do the harder raids you were pretty much nothing and It was no fun to not be able to do anything fun without getting flagged first. I adore Eq2. My guild has DT access and we have done some of the end game content. We are looking foreward to mastering the EoF raids as well. I think EQ2 needs to keep going in the fashion they are already going and I will be a super happy camper. Especially since Eq2 was designed for the casual to moderate player, introducing an expansion that centers around raiding and raid progression would be a huge mistake and a turn off to many people. Unless you are in the top guild on your server (and possibly even then) you probably havent mastered all of the raid content in Eq2. On a good note, I did like the Plane of Knowledge included in the PoP expansion because It was very pretty and the Library where you could buy all of your spells was quite helpfull. I think the book travel system would be rediculus in Eq2 though since Eq2's Norrath feels much much smaller then EQ1 ever did and travel is already pretty easy.

Nink
03-19-2007, 12:19 PM
<cite>GwenRelentless wrote:</cite><blockquote>On a good note, I did like the Plane of Knowledge included in the PoP expansion because It was very pretty and the Library where you could buy all of your spells was quite helpfull. I think the book travel system would be rediculus in Eq2 though since Eq2's Norrath feels much much smaller then EQ1 ever did and travel is already pretty easy. </blockquote><p>I also liked the PoK zone as it was nice to meet up with other players. I think the teleporter books will be useful in future, currently yes the zones smaller than EQ1 but with EoF and now RoK (assuming it is similiar in size to the old EQ1 zones) then eventually there will need to be a new way to access the zones.</p><p>There is only a number of bells and carpets that Nek and TS docks can hold before it will get too complicated to manage. </p>

Leatherneck
03-19-2007, 03:13 PM
<cite>Brigh wrote:</cite><blockquote>[email protected] wrote: <blockquote>OMG I loved/hated PoP. We had a regular player that organized "pick up" raids through all the flags...these were great. But I don't miss my macro..."LFG in BoT, PST!" By the gods I hated that zone, but *shrug* that was pretty much your life at 60. But then I quit before<b> OoD</b> came out (or shortly thereafter) so I don't know if that changed. Oh and I don't miss PoD. That place and it's rats were just gross to look at. </blockquote>OoD? Lets see...Planes of Power....Gates of Discord...Dragons of Norrath....Depths of Darkhollow....Prophecy of Ro....The Serpent's Spine....now The Buried Sea.... I don't see any OoD there. </blockquote><p> Well.....</p><p>OoW and GoD were originally supposed to be one expansion, so OoD does fit, as would GoW.  :p</p>

Talz
03-19-2007, 03:52 PM
PoP killed the Luclin star much like video did radio. The expansion in itself wasn't bad.  What was bad was that warm bodies were more important than skill.  This wasn't to say skill wasn't needed.. far from it.  It just wasn't enough anymore.  I saw small guilds pull off amazing things from original era to Luclin.  This just wasn't possible in PoP.  It may be now but it certainly wasn't then and doing four or five expansion old content with current gear doesn't impress me at all.  It didn't block people from content because motivated people made alliances and got what they worked for but it really was the end of an era.