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Siclone
02-20-2007, 04:04 PM
<p>Is there power leveling in this game like there is in eq1? </p><p>What people did in that game was heal a lower level toon as he took on the red con, and onces the red con got down under 50 percent, he would kill it, and the low toon good the xp for the kill.</p><p>So my question is if a level 20 is fighting and the encounter is grayed out to the level 70, and the level 70 comes along and kills the mob, does the level 20 get the xp? </p><p>Is there power leveling and how does it work? </p><p>Also on a completely different topic, I returned recently and they took away my master race strikes.  I guess you get one "sinister strike" and have to quest for the mob that you want it to work for?? Anyway, I could not find a search on this new forum anyone point me to the information quests or what ever so I can learn what I need to do,,,,thanks </p>

DngrMou
02-20-2007, 04:14 PM
<cite>Siclone wrote:</cite><blockquote><p>Is there power leveling in this game like there is in eq1? </p><p>What people did in that game was heal a lower level toon as he took on the red con, and onces the red con got down under 50 percent, he would kill it, and the low toon good the xp for the kill.</p><p>So my question is if a level 20 is fighting and the encounter is grayed out to the level 70, and the level 70 comes along and kills the mob, does the level 20 get the xp? </p><p>Is there power leveling and how does it work? </p><p>Also on a completely different topic, I returned recently and they took away my master race strikes.  I guess you get one "sinister strike" and have to quest for the mob that you want it to work for?? Anyway, I could not find a search on this new forum anyone point me to the information quests or what ever so I can learn what I need to do,,,,thanks </p></blockquote><p>I have'nt played eq1...but here I don't think anyone is going to have an easy time hitting a red con mob.  Around here, red means run away fast.  The best way to power level someone is to mentor to their level, and go out hunting....white, yellow, and orange con mobs, and it works pretty fast.</p><p>Your enemy master strikes are now all consolidated into one single strike, the creatures it's effective against is based on which ones you've done the Lore and Legend quests on....so you can have all of them, all on a single hot bar icon.  It's a pretty handy feature. </p>

Hammerlock
02-20-2007, 04:16 PM
Don't know about the power leveling, but for the Master strikes you arre looking for Lore & Legend quests.  Most EQII info sites will have lists of these. each time you complete one you will get the master strike for that species.

Jai1
02-20-2007, 04:28 PM
I mentor and duo heriocs for PLing.  Exp is pretty fast.

Siclone
02-20-2007, 04:32 PM
<cite>DngrMouse wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><p>Is there power leveling in this game like there is in eq1? </p><p>What people did in that game was heal a lower level toon as he took on the red con, and onces the red con got down under 50 percent, he would kill it, and the low toon good the xp for the kill.</p><p>So my question is if a level 20 is fighting and the encounter is grayed out to the level 70, and the level 70 comes along and kills the mob, does the level 20 get the xp? </p><p>Is there power leveling and how does it work? </p><p>Also on a completely different topic, I returned recently and they took away my master race strikes.  I guess you get one "sinister strike" and have to quest for the mob that you want it to work for?? Anyway, I could not find a search on this new forum anyone point me to the information quests or what ever so I can learn what I need to do,,,,thanks </p></blockquote><p>I have'nt played eq1...but here I don't think anyone is going to have an easy time hitting a red con mob.  Around here, red means run away fast.  <u><b>The best way to power level someone is to mentor to their level</b></u>, and go out hunting....white, yellow, and orange con mobs, and it works pretty fast.</p><p>Your enemy master strikes are now all consolidated into one single strike, the creatures it's effective against is based on which ones you've done the Lore and Legend quests on....so you can have all of them, all on a single hot bar icon.  It's a pretty handy feature. </p></blockquote><p>is it? That is what I am trying to figure out.  say a level 20 is fighting mob A and the encounter is greyed out to everyone else.  another person comes by and kills mob A does that level 20 person get xp for the kill since it was his encounter??</p><p>unless you know the answer to that question, I dont think you an make the above underlined statement.  Cause if he does get xp for that kill the best way to level someone would be to have him take on heroic ^^^ of equal level and have a level 70 follow him wait for the encounter to be greyed and then kill the mob.  </p><p> thanks for the legend and lore thing.  </p>

Mareth
02-20-2007, 04:50 PM
<cite>Jai1 wrote:</cite><blockquote>I mentor and duo heriocs for PLing.  Exp is pretty fast.</blockquote>That's what me and a friend has been doing for my warden, very, very fast xp <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

DngrMou
02-20-2007, 04:53 PM
<cite>Siclone wrote:</cite><blockquote><cite>DngrMouse wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><p>Is there power leveling in this game like there is in eq1? </p><p>What people did in that game was heal a lower level toon as he took on the red con, and onces the red con got down under 50 percent, he would kill it, and the low toon good the xp for the kill.</p><p>So my question is if a level 20 is fighting and the encounter is grayed out to the level 70, and the level 70 comes along and kills the mob, does the level 20 get the xp? </p><p>Is there power leveling and how does it work? </p><p>Also on a completely different topic, I returned recently and they took away my master race strikes.  I guess you get one "sinister strike" and have to quest for the mob that you want it to work for?? Anyway, I could not find a search on this new forum anyone point me to the information quests or what ever so I can learn what I need to do,,,,thanks </p></blockquote><p>I have'nt played eq1...but here I don't think anyone is going to have an easy time hitting a red con mob.  Around here, red means run away fast.  <u><b>The best way to power level someone is to mentor to their level</b></u>, and go out hunting....white, yellow, and orange con mobs, and it works pretty fast.</p><p>Your enemy master strikes are now all consolidated into one single strike, the creatures it's effective against is based on which ones you've done the Lore and Legend quests on....so you can have all of them, all on a single hot bar icon.  It's a pretty handy feature. </p></blockquote><p>is it? That is what I am trying to figure out.  say a level 20 is fighting mob A and the encounter is greyed out to everyone else.  another person comes by and kills mob A does that level 20 person get xp for the kill since it was his encounter??</p><p>unless you know the answer to that question, I dont think you an make the above underlined statement.  Cause if he does get xp for that kill the best way to level someone would be to have him take on heroic ^^^ of equal level and have a level 70 follow him wait for the encounter to be greyed and then kill the mob.  </p><p> thanks for the legend and lore thing.  </p></blockquote>You asked about red con mobs, I answered your question.  <shrug>  And yes, you still get better xp while mentored.  And you're welcome.

Siclone
02-20-2007, 05:01 PM
<p>UGH! can someone answer my question anyone know?</p><p>if a level 20 is engagaged with a mob, and is greyed out to everyone else and a level 70 comes along and kills that mob, does that level 20 get xp from the kill?</p><p>I just need to know that</p><p>cause if that is true,,,,NO WAY MENTORING IS BETTER XP.....at level 70 i can one shot a level 20 I could kill them as fast as he can pull them.  Not the case while mentoring,,,, 1 level 20 + 1 level 70 is > 2 level 20's all day long</p><p>very simple stuff </p>

DngrMou
02-20-2007, 05:09 PM
<cite>Siclone wrote:</cite><blockquote><p>UGH! can someone answer my question anyone know?</p><p>if a level 20 is engagaged with a mob, and is greyed out to everyone else and a level 70 comes along and kills that mob, does that level 20 get xp from the kill?</p><p>I just need to know that</p><p>cause if that is true,,,,NO WAY MENTORING IS BETTER XP.....at level 70 i can one shoot a level 20 I could kill them as fast as he can pull them.  Not the case while mentoring,,,, 1 level 20 + 1 level 70 is > 2 level 20's all day long</p><p>very simple stuff </p></blockquote><p>Ok...I'll assume you're just....impatient.  Yeah.  Here's what happens, your hypothetical level 20 must do some damage to the mob to get credit for the kill....it's not just a single hit, it's in the neighborhood of 50%, or more.  Taking on ^^^ white con mobs is difficult, in the best of times, if not impossible for most players.  Assuming you have a few out of group level 70's to keep him healed, they're going to be there for a long while...it's still one player against a very tough mob, remember.  Once the damage is done, I believe that your level seventies can finish the mob off.  Of course your level 20 is also out of power....have to wait a bit for that to regen, then start again.</p><p>Let's look at mentoring.  A seventy mentored to 20 is going to be much more powerful than he or she was at level 20, and your mentored player is also going to recieve bonus xp by being mentored.  Now you have two or more players against that single mob, all but one of those players are going to be very strong...that mob will go down much faster, and your level twenty player will not be depleted of power.  Thus allowing you to take on the next mob that much sooner. </p>

mellowknees72
02-20-2007, 05:19 PM
<cite>Siclone wrote:</cite><blockquote><p>UGH! can someone answer my question anyone know?</p><p>if a level 20 is engagaged with a mob, and is greyed out to everyone else and a level 70 comes along and kills that mob, does that level 20 get xp from the kill?</p><p>I just need to know that</p><p>cause if that is true,,,,NO WAY MENTORING IS BETTER XP.....at level 70 i can one shot a level 20 I could kill them as fast as he can pull them.  Not the case while mentoring,,,, 1 level 20 + 1 level 70 is > 2 level 20's all day long</p><p>very simple stuff </p></blockquote><p> Powerlevelling does not work in EQ2 the way it did in EQ1.  While it may be true if you're fighting a red con mob and someone much more powerful comes by and deals the final blow, there's a CHANCE you might get the experience for it, the experience you get will be significantly reduced.  This is true even if you are grouped with people who are much higher level than you are but do not have to mentor in order for you to get XP (i.e. a level 55 can group with a level 70 and go out and kill things that are red con to the level 55, but the level 55 is going to get absolutely MARGINAL experience for the kills).</p><p>You will find that the experience is much better with a higher level person mentoring you in this game than having them sit out and heal you.  There are many reasons:</p><p>1) EQ2 is designed that if you do somehow kill a mob that you normally shouldn't be able to (i.e. a red con), your experience gain is trivialized.  The game knows you shouldn't be able to kill that thing on your own and it will reward you accordingly.</p><p>2) It's much much MUCH tougher to actually hit or have a spell land on a red con mob in this game than it was in EQ1 - it would take you such a long time to even land the appropriate amount of hits/spells to kill the thing more than 1/2 way, your experience gain will be trivial.  In other words, you'll get much FASTER experience with your friend mentoring you and killing things that are blue, white, and yellow cons.</p><p>Finally, just on a side note, try not yelling at the people who are giving you the answers - just because they're not the exact answers you want is really no reason to lay into them.  If you want help, try being nice!  Honestly, MENTORING IS BETTER EXP for a lower level character.  Perhaps you should actually try it and see for yourself.</p>

Ji
02-20-2007, 05:21 PM
<p>No powerleveling in EQ2 like there was in EQ1. Shortly after launch we could do that but everything has changed since then.</p><p>There are zones and mobs you can kill that I feel are faster than others. For example the Forest Ruins in Qeynos give a nice exp bonus. Theres enough named in zone to keep one person running in circles picking up ?'s and killing the named. Named mobs give more exp than do normal mobs. Do the F.R. run till you ding 17-18. By this time you have some money and can buy collections.</p><p>COLLECTION TURN-IN'S ARE THE FASTEST WAY TO LEVEL YOUR TOON !! </p><p>Their not cheap by any means (and for good reason). I bought my alts to level 30 with collections. From start to 30 in less than 2 seconds of turn in. There are somewhere near 250 total collections to date. On average to buy your way to 30 it cost me about 22-25 platinum. It took hours and hours of shopping. I look back at it and wonder if I had grinded up to 10, bought 10 levels with quick purchase on broker, then grinded the next day up to 30. I think I would have spent about the same amount of time and same myself 15 or so platinum. </p><p>But if you got a ton of money to spend and buy some platinum on the internet (not allowed but possible) You could practically buy your way to 40 and make about 10-15 plat back right after turn in (you get rewards). I'm going to guess and say if you spent $130 or so on platinum off the internet, you would essentially save yourself weeks of gameplay. Keep in mind if you get caugt buying plat SOE can freeze or ban your account. I've never heard of anyone getting caught but it's always possible.</p><p>So what's your time worth I guess? And is it worth the risk?</p>

Siclone
02-20-2007, 05:23 PM
<p>ah yes that was what I was asking from the first post, <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />  50 percent or more is what the rule in EQ1 is.</p><p>however  thats not hard, ...........</p><p>level 20 pulls the mob, encounter gets greyed out, level 70 then stuns mob gets argo, taunt or stun or what ever class it is, mob turns and hits level 70 while level 20 takes him down to 49 percent of health, level 70 one shots for the kill at 49 percent, level 20 gets the xp, as if he just soloed a ^^^  of equal level.</p><p>That is how powerleveling works on EQ1 and from what I see it should work here as well, if that 50 percent rule as you say still applies .  </p><p>I can see how this method can be way better then mentoring.  </p><p>(i posted this before i saw them up there, thanks for info guy)</p>

FightGame
02-20-2007, 05:24 PM
<p>One way to find out, much quicker than this, is to try it yourself.  But, in my experience with doing this, the original person to engage the mob needs to do 50%+ of the damage to get the xp.  If you're running around solo, or even a few of you, trying to kill triple up orange and reds, it's gonna take quite some time to do 50%+ of the damage, before the level 70 out of group can kill it.  When mentored, you get extra xp from that.  Plus the person mentoring is still somewhat overpowered since they should have alot more aa's, etc, so killing should go faster, and you'll get extra xp from being mentored.</p><p>Again, try it yourself.</p>

Ji
02-20-2007, 05:26 PM
<p>Here's something I forgot to add...</p><p>A level 10 player can pull a level 15 orc. Said player MUST deal some damage. As long as the damage has been done and the encounter isnt locked (in-game option) then a level 70 and kill it and the level 10 player gets the credit. Keep in mind that I tried this with a friend I talked into leaving WoW and he got about the exact same experience from a yellow mob as he did red. So I dont believe in color con in EQ2 at all and think it's something imaginary. I've had greenies 10 levels below me woop my azz!</p><p>Remember... the newb HAs to pull and deal damage. Then anyone can kill it and he still gets credit.</p>

Ji
02-20-2007, 05:30 PM
It's not 50% even though it was supposed to be during one of our last updates. Last week my buddy used stoneskin, pulled an epic level 30^^^ and I killed it. He got master chest and everything. All you have to do is MAKE SURE puller deals damage and survives at least one hit. I'm a conj so I AE nuke/stun and I now have agro. Kill it and he got credit.

Ji
02-20-2007, 05:33 PM
Sorry that wasnt epic it was a named quest mob 30^^^

Delameko Stone
02-20-2007, 05:36 PM
<cite>Jixx wrote:</cite><blockquote><p>Here's something I forgot to add...</p><p>A level 10 player can pull a level 15 orc. Said player MUST deal some damage. As long as the damage has been done and the encounter isnt locked (in-game option) then a level 70 and kill it and the level 10 player gets the credit. Keep in mind that I tried this with a friend I talked into leaving WoW and he got about the exact same experience from a yellow mob as he did red. So I dont believe in color con in EQ2 at all and think it's something imaginary. I've had greenies 10 levels below me woop my azz!</p><p>Remember... the newb HAs to pull and deal damage. Then anyone can kill it and he still gets credit.</p></blockquote>That's because yellow is the best XP you can get.  Orange and red give the same XP as a yellow. Also, a green ^^^ 10 levels below you is still a tough fight to solo, that's as intended, as its a group mob.

kellan123
02-20-2007, 05:37 PM
nt

Rast
02-20-2007, 05:44 PM
also, some mobs become autolocked once engaged (the Djinn for the carpet quest is a good example).  I would still say that mentoring down is far and away the best way to do it though as they keep all their better abilities and alot of the 70s have gotten masters that a lower level player wouldn't bother getting (unless they were lucky and got it as a drop).  I mentored down to a bezerker just this weekend to help him out and still have more than 800hps more than he did, all my higher end abilities (scaled down) including onces I wouldn't even have had at that point.

Pelda
02-20-2007, 06:19 PM
<p>Alot of it depends on the class you are trying to power level.  If you have a dps class then mentoring is certainly not the best option.  If your leveling a healer that can't dps or another class low on the dps then mentoring is the best.  I power level my alts alot.  As long as you have a tank that will taunt the mob and kill it once its below 50% then the lower level will get all the exp.  It is by far a better way to power level but like I said it must be for a dps class otherwise you will be there forever.</p><p> Yes you do not need to do 50% damage to get credit and possibly a chest.  The amount of exp you get is drastically reduced as well as the chance to gain a chest if you don't do 50% of the damage.  I've done it both ways depending on how quickly we were killing.  Also when doing this you do not want to do anything higher than a yellow con'd mob otherwise again your going to take forever to kill it.  Evens and low yellows are the best to do.</p>

Mareth
02-20-2007, 06:27 PM
<cite>Peldaar wrote:</cite><blockquote><p>Alot of it depends on the class you are trying to power level.  If you have a dps class then mentoring is certainly not the best option.  If your leveling a healer that can't dps or another class low on the dps then mentoring is the best.  I power level my alts alot.  As long as you have a tank that will taunt the mob and kill it once its below 50% then the lower level will get all the exp.  It is by far a better way to power level but like I said it must be for a dps class otherwise you will be there forever.</p><p> Yes you do not need to do 50% damage to get credit and possibly a chest.  <b>The amount of exp you get is drastically reduced as well as the chance to gain a chest if you don't do 50% of the damage. </b> I've done it both ways depending on how quickly we were killing.  Also when doing this you do not want to do anything higher than a yellow con'd mob otherwise again your going to take forever to kill it.  Evens and low yellows are the best to do.</p></blockquote>Where is this from? I've heard it a hundred time in-game and on the forums, but not from a safe source. Can anyone provide that? Or if someone has done some extensive testing on it?

Jai1
02-20-2007, 06:33 PM
<p>If a 70 has agro against the mob and say they taunt to keep agro,  I'm pretty sure you're not going to get sqat for experience even if the PLvlee did 50% damage because 1) they are out of group 2) They kept agro.  I was a big PLer in EQ and I like to do the same here but I haven't found it to work out the same.  EQ you could use chanters, mages, druids, clerics and even tanks to get fast exp.  I imagine you could still do the outside healing method but the OP is talking about the tank method it seems.  I leveled a bard to 55 in EQ with a tank taunting and me doing the damage.  I just don't think the mechanics are the same in EQ2.</p><p>Try, if you like, to work 2 different games the same way and then try duoing green heriocs under a high level mentor.  It's pretty fast exp cause I can go through 100 vitality(2 levels) in a couple of hours.  Totally throw out the concept of killing reds.  You can't hit them and they will tear into that low level faster than the exp you'd be getting.  I just haven't found PLing to work the same between the games but try it and tell us how it worked out for you.</p>

Adrinanna
02-20-2007, 07:01 PM
<cite>Mareth wrote:</cite><blockquote><cite>Peldaar wrote:</cite><blockquote><p>Alot of it depends on the class you are trying to power level.  If you have a dps class then mentoring is certainly not the best option.  If your leveling a healer that can't dps or another class low on the dps then mentoring is the best.  I power level my alts alot.  As long as you have a tank that will taunt the mob and kill it once its below 50% then the lower level will get all the exp.  It is by far a better way to power level but like I said it must be for a dps class otherwise you will be there forever.</p><p> Yes you do not need to do 50% damage to get credit and possibly a chest.  <b>The amount of exp you get is drastically reduced as well as the chance to gain a chest if you don't do 50% of the damage. </b> I've done it both ways depending on how quickly we were killing.  Also when doing this you do not want to do anything higher than a yellow con'd mob otherwise again your going to take forever to kill it.  Evens and low yellows are the best to do.</p></blockquote>Where is this from? I've heard it a hundred time in-game and on the forums, but not from a safe source. Can anyone provide that? Or if someone has done some extensive testing on it?</blockquote><p>This was from DoF, think it was Update #12; It was in september '05. * The first group or person to attack a creature will receive any reward it grants upon death, including loot and experience. * Other players can assist in your fight by damaging your enemies or healing you. * You will receive a reduced XP reward if your group contributes less than 50% of the damage needed to kill something. * You can change group options and add/remove people from groups while fighting (note that fighting raid encounters still prevents this). * Damage credit is correctly tracked if you add people helping you to the group before something dies.</p><p>And then Update #19: -Iem drop rates now obey the same rules as experience does when damage is contributed by people or creatures other than the group or person that engages an encounter. That is, you will be less liekly to find treasure chests on creatures who players outside of your group help fight. The more damage they do, the less likely you will be to obtain loot. </p>

Pelda
02-21-2007, 12:28 AM
<cite>Jai1 wrote:</cite><blockquote><p>If a 70 has agro against the mob and say they taunt to keep agro,  I'm pretty sure you're not going to get sqat for experience even if the PLvlee did 50% damage because 1) they are out of group 2) They kept agro.  I was a big PLer in EQ and I like to do the same here but I haven't found it to work out the same.  EQ you could use chanters, mages, druids, clerics and even tanks to get fast exp.  I imagine you could still do the outside healing method but the OP is talking about the tank method it seems.  I leveled a bard to 55 in EQ with a tank taunting and me doing the damage.  I just don't think the mechanics are the same in EQ2.</p><p>Try, if you like, to work 2 different games the same way and then try duoing green heriocs under a high level mentor.  It's pretty fast exp cause I can go through 100 vitality(2 levels) in a couple of hours.  Totally throw out the concept of killing reds.  You can't hit them and they will tear into that low level faster than the exp you'd be getting.  I just haven't found PLing to work the same between the games but try it and tell us how it worked out for you.</p></blockquote> As long as the person doing the power leveling does the pulling then the level 70 can taunt it off and you would still get exp based on how much damage you did.  It works I've done it with many alts and friends. 

Azan
02-21-2007, 12:58 AM
Kind of a tangent, but isn't PL'ing going to [Removed for Content] your AA's? It's not like EQ1 where you can just PL to 70 and then spend all your time grinding AA's, here you have to do quests etc to get achievement XP. Or am I missing something?

Ji
02-21-2007, 01:46 AM
<p>Easier to obtain AAs at higher levels. Thats why we never got "back AA experience" when AA's were launched.</p><p>I tried it just to confirm my previous post and they didnt nerf it. I just 2 boxed my friends alt and heres how it went....</p><p>Level 22 Paladin pulled a heroic 23 gnoll by running up and hitting said mob 4-5 times causing less than 5-10% damage. I (70 Conjuror) watched gnoll take a few hits and launched an AE dot. I instantly got agro and the gnoll ran over to me. I kill said gnoll and the 22 Paladin got credit and looted gnoll.</p><p>I did this repeatedly with the same effect.</p><p>Dont believe me? Go try it!</p>

Nuhus
02-21-2007, 02:35 AM
I think loot and XP run off different rules. Loot is whoever gets first hit, xp is 50% damage or more.

Valkira
02-21-2007, 03:35 AM
<p>I don't get the question?</p><p>Why would someone want to powerlevel...isn't the point of the game to play it? If you powerlevel through it .... why bother?</p><p>I'm young, maybe I just don' understand?</p>

Nastharl
02-21-2007, 04:02 AM
No you're right <span style="color: #999900">Valkira</span> <b>, </b>i've no idea why people PL in EQ2. To each their own though. I avoid people like that when i play though, usually have bad personalities, and crappy gear <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

stgninja
02-21-2007, 10:24 AM
<p>nt</p>

Pelda
02-21-2007, 10:53 AM
There are lots of reasons to PL.  I've already gone through the low end content enough that I don't care to see it again.  Also I've done it for needed classes for raiding.  I like the high level game and not the low level game so I prefer not to have to run through that for every alt.

TheBu
02-21-2007, 12:26 PM
<p>chest still drop even if u do not do 50% of the damage. I believe the update allows u get to full exp if u do 50% or more of the damage. other wise it is scaled.</p><p>Also yes u have to be able to hit the mob to do the 50% of the damage( or some buff on u does it) in BB ther was a wee litlte frog attacking some bird so i deside to give a healping heal. but the little guy could not even damage the mob so he just moved on.</p>

Caliga
02-21-2007, 01:14 PM
<cite>TheBuzZ wrote:</cite><blockquote><p>chest still drop even if u do not do 50% of the damage. I believe the update allows u get to full exp if u do 50% or more of the damage. other wise it is scaled.</p><p>Also yes u have to be able to hit the mob to do the 50% of the damage( or some buff on u does it) in BB ther was a wee litlte frog attacking some bird so i deside to give a healping heal. but the little guy could not even damage the mob so he just moved on.</p></blockquote>I guess many people haven't noticed this but there is an exp cap.   The reason the EQ1 method of PLing doesn't work is because killing a high level red gives you exp as if you were killing an orange at best.  And in the time it takes you to take down one orange you could be tearing up blues causing you to level way faster.  The easiest way to PL in this game is to simply turn in a bunch of high level collections.   Second is to have high levels mentor you.  There are so many blocks set up against PLing using red mobs it would be a total waste of time even to try.

Poetelia
02-21-2007, 01:14 PM
<p>To make it clear:</p><p>1. If the lower character does the initial damage to the mob, ANY damage, then the encounter is closed and she gets the credit for the killing (quest wise) including AA points AND loot, even if later the high level companion does 99.99% of the damage needed for the kill.</p><p>2. The exp the lower level gets, tho, seems to be gimped the less they actually contribute to the kill.</p><p>Powerleveling as in EQ1 is not possible. You just can grow faster mentoring than going solo or using standard groups, but the fact remains you still have to work for the levels.</p><p>Lately I have found 2 boxing fun. I have used a guardian and a fury. The fury was 48 when it all began and the guardian was like 14. The progression of the guardian has been fast and I must confess Ive had a lot of fun. But the few times where just the same level duo-team wasnt able to take a named to finish a quest or for the loot, I just pulled and damaged with the guardian and actually nuked the mob to death with an out of group, non mentoring, high level fury. And every time it worked just fine.</p><p>So for credit and loot... yes its possible. For regular exp, just not worth it. Mentoring is a better option... and dont forget the high level character gets exp also... While the guard is already 42, the fury turned 53 just doing stuff with the duo.</p><p>I think SoE did well with this system trying to avoid blatant powerleveling. If you have fun playing your toon the journey is bound to be a nice one.</p><p>Poetelia Roseknight</p><p>Paladin of Qeynos</p>

Murkie
02-21-2007, 01:53 PM
<p>Im a little dubious of the loot rules when PLing from outside the group.  I know people are getting different results, so I can only give mine... A couple days ago I was Pling my 40 assassin by 2boxing my 70 bruiser.  The assassin killed 2 named mobs and niether dropped a chest or body loot.  The method I was using at the time was to pull with a ranged skill from the assassin and taunt the mob with the bruiser as it approached.  After this the assassin did very little damage.  A couple time using this method I would get the body loot icon, but when I went to click the body I was told "there was no loot to get".</p><p>After a while switched my attention to doing more damage from the assassin while the bruiser taunted to hold aggro.  The drop rate increased significantly.  So I can only guess that the loot chance is indeed related to the amount of damage done.</p>

Fumbles
02-21-2007, 02:22 PM
<p>It's first hit for experience, not 50%. When a out of group deals 50% or more damage the chance for drops is reduced. I think you would find most people would rather mentor you then pl from out of group. </p>

Ji
02-21-2007, 02:41 PM
<p>I must confess that buying my toons (collections) to level 30 was appealing so I didnt have to go thru newbie stuff again. BUT to be hones I have no idea how to play my fury. I dont think my level 30 Fury has killed anything at all and to make it worse he is still in his gear I got from Isle of Refuge. [Removed for Content]</p><p>He makes a killer provisioner though. <img src="/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" /></p>

Azan
02-21-2007, 04:48 PM
<cite>Jixx wrote:</cite><blockquote><p>Easier to obtain AAs at higher levels. Thats why we never got "back AA experience" when AA's were launched.</p></blockquote> How so? Isn't it easier to just do quests as you level up, or is there some way of farming AA's at L70 that I'm not yet aware of? Not being argumentative, I'm genuinely curious how people are getting AA's at 70 when the number of quests etc. you can do is finite.

Targ
02-21-2007, 05:56 PM
<cite>Poetelia wrote:</cite><blockquote><p>To make it clear:</p><p>1. If the lower character does the initial damage to the mob, ANY damage, then the encounter is closed and she gets the credit for the killing (quest wise) including AA points AND loot, even if later the high level companion does 99.99% of the damage needed for the kill.</p><p>2. The exp the lower level gets, tho, seems to be gimped the less they actually contribute to the kill.</p><p>Powerleveling as in EQ1 is not possible. You just can grow faster mentoring than going solo or using standard </p></blockquote><p>The exp that the lower level get is gimped not by the damage it does but by the fact the target was way out of its range. One of the dev's recently mentioned that exp credit given on collection turn in's is reduced if the collection is above the toon's level, the exp received will be brought down to even con.  From the experimenting I have done this same mechanism I believe is in place for exp given in combat. </p><p>I have found that power leveling from out side the group works but it is like you are killing even con mobs, it is faster just to mentor and kill yellows.  </p>

Ruben
02-21-2007, 06:40 PM
<p>When I bought my second account I tried the pl your talking about where low one pulls and damages then high one kills and yes it was faster than just fighting.</p><p>Once they added mentoring I began to do that and what I found was that a 62 paladin and 64 swashie make really nice mentors. Mentor person and goto heroic area where they are low blue and or green. Pull lots of these mobs, even better find groups (gnolls are great for the mid teens) then let loose with the aoe's and the exp flows like mad. Last character i did this to was 11 and in one night (3 hours or so) we went to 20 just on the gnolls around antonica killing with the swashie.</p><p>I also help my friends out alot to catch up their alts to mine and believe me its alot more fun to mentor than to stand there like a bump on a log healing and killing after a certain amount. It also doesnt feel as fast as it does mentoring.</p>

Hollywood
02-21-2007, 07:26 PM
<cite>Siclone wrote:</cite><blockquote><p>ah yes that was what I was asking from the first post, <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />  50 percent or more is what the rule in EQ1 is.</p><p>however  thats not hard, ...........</p><p>level 20 pulls the mob, encounter gets greyed out, level 70 then stuns mob gets argo, taunt or stun or what ever class it is, mob turns and hits level 70 while level 20 takes him down to 49 percent of health, level 70 one shots for the kill at 49 percent, level 20 gets the xp, as if he just soloed a ^^^  of equal level.</p> </blockquote>...and you just wasted 5+ minutes doing so, hacking away at a red con mob and missing 99% of the time, while if the level 70 mentored you the two of you could have taken down many, many mobs in the same amount of time and received way more xp.  You obviously just don't want to hear that, however.

Siclone
02-21-2007, 07:49 PM
<cite>Hollywood wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote><p>ah yes that was what I was asking from the first post, <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />  50 percent or more is what the rule in EQ1 is.</p><p>however  thats not hard, ...........</p><p>level 20 pulls the mob, encounter gets greyed out, level 70 then stuns mob gets argo, taunt or stun or what ever class it is, mob turns and hits level 70 while level 20 takes him down to 49 percent of health, level 70 one shots for the kill at 49 percent, level 20 gets the xp, as if he just soloed a <u><b>^^^  of equal level.</b></u></p> </blockquote>...and you just wasted 5+ minutes doing so, hacking away at a red con mob and missing 99% of the time, while if the level 70 mentored you the two of you could have taken down many, many mobs in the same amount of time and received way more xp.  You obviously just don't want to hear that, however. </blockquote><p>yea when I said "red con" I was telling of how it was done in EQ1...I do understand in EQ2 you dont want a red con mob, its a different game with differeny combat system, yellow is what you want.  </p><p>the post that you quoted says,,,,"^^^ of equal level" which of course would be white not red.  </p>

Flotten
02-22-2007, 04:39 PM
<cite>Siclone wrote:</cite><blockquote><p>I can see how this method can be way better then mentoring.  </p><p>(i posted this before i saw them up there, thanks for info guy)</p></blockquote><p>And you would once again be incorrect!  Why do you fail to believe what everyone has told you multiple times?  This is not EQ1 and you will not be getting exp faster, heck you wont even be hitting the mob let alone fdo 50%, it doesnt work that way. </p>

Flotten
02-22-2007, 04:40 PM
Mentoring is the fastest way in EQ2, period.

Delameko Stone
02-23-2007, 05:13 PM
<cite>Azanth wrote:</cite><blockquote><cite>Jixx wrote:</cite><blockquote><p>Easier to obtain AAs at higher levels. Thats why we never got "back AA experience" when AA's were launched.</p></blockquote> How so? Isn't it easier to just do quests as you level up, or is there some way of farming AA's at L70 that I'm not yet aware of? Not being argumentative, I'm genuinely curious how people are getting AA's at 70 when the number of quests etc. you can do is finite. </blockquote> When you hit 70 all of your XP becomes AXP.  So you can just grind to a 100 achievements...

DeathRider69
02-23-2007, 07:42 PM
<cite>Siclone wrote:</cite><blockquote><p>UGH! can someone answer my question anyone know?</p><p>if a level 20 is engagaged with a mob, and is greyed out to everyone else and a level 70 comes along and kills that mob, does that level 20 get xp from the kill?</p><p>I just need to know that</p><p>cause if that is true,,,,NO WAY MENTORING IS BETTER XP.....at level 70 i can one shot a level 20 I could kill them as fast as he can pull them.  Not the case while mentoring,,,, 1 level 20 + 1 level 70 is > 2 level 20's all day long</p><p>very simple stuff </p></blockquote> Look at the game update notes going back a few or so.  If I remember correctly they fixed this to where the XP given to the toon is supposed to be propotional to the damage done to the toon.  So if you have a level 20 killing a level 20 ^^^ and your 70 one-shots the mob, then the 20 get little or no experience.  It also seems to affect chests.   I know I took a noob toon out and attacked a ^^^ named mob that what blue to me and had my 66 Zerker burn it down.  Normally the mob jobs at least a treasured chest, but usually a Ornate or Equisite.  This time I did not get a XP gained message or a chest.  One caveat that I have found is that if you use a tank-class to pull and hold aggro while the toon burns the mob down you do seem to get full XP and loot. On the converse, if I mentor the noob toon, I was able to easy burn down the ^^^ mob the noob could not even hope to touch.  It was also giving good XP to the noob as well.  There are so many AA point buffs and spells that just are not available to noob toons.  I mean a level 10 Necro only has 1 pet and 1 pet buff, but my level 62 has 3 pets and 3 encounter pets I can send in plus all of the special spells from the levels of 50+.  I can seriously burn down a mob when mentored and get bonus XP for the noob toon.  So to answer the question, the best way is to get 5 toons to mentor you and go burn white-con ^^^ mobs.  Also go and get all of the Red con quests that you can.  I know that even though i was not getting the XP, I was able to get quest updates by starting a fight and then using the high-level toon to pull off the aggro and burn the mob with the baby toon.  I know I did the Mara quests in my 30s and they are level 50s quests.  Got 50%+ XP on some of them. 

Vy
02-24-2007, 04:48 PM
<p>Wow, it is quite interesting reading so much info after the question seems to have been answered.</p><p>I do however have an interesting story that adds to the general consenus (spelling?):</p><p>Recently my brother wanted help PLing his low toon with my higher level Swashie, and I told him that his method wasn't worth while, that we should group and mentor.  He would have nothing of it, (really no clue why).  He proceeded to get another friend to do the same thing. Around that time another guildie logged on and wanted to just hunt and kill with her low toon.  I decided to show my brother the difference mentoring could do when leveling.</p><p>He was in low 20's, my group mate was in upper teens. He went out and had help hunting lvl 2-27ish mobs that were mostly too high for him. My groupmate and I went to the Caltorsis Ruins (fav spot) and killed undead there, 12+ groups of white to yellow con encounters. By the time my brother (using out of group partner) got around 30% exp or so, my groupmate had gained a level and a half.</p><p>He at least tended to take my word about that point thereafter <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

DwarvesR
02-26-2007, 04:14 AM
<cite>DeathRider69 wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote>I know I did the Mara quests in my 30s and they are level 50s quests.  Got 50%+ XP on some of them.  </blockquote></blockquote> I call BS on this one.  The questgivers in Mara won't even talk to you until your adventure level is 50+

denmom
02-26-2007, 08:16 AM
[email protected] wrote: <blockquote><cite>DeathRider69 wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote>I know I did the Mara quests in my 30s and they are level 50s quests.  Got 50%+ XP on some of them.  </blockquote></blockquote> I call BS on this one.  The questgivers in Mara won't even talk to you until your adventure level is 50+</blockquote>There are the tradeskilling quests, could be what Siclone meant.  Just a guess. For the actual adventuring quests on Mara, you may be able to get those at L45 the lowest, I think.  I know that it's L50 for the one at the docks that starts it all.  For some quests out there, you can get the quest when you're 5 levels below the actual level for it.  A friend wanted to get the kobold lang quest but couldn't at L20.  She could when she gained in levels and was 5 below it.  Then there are some like Words Of Pure Magic lang quest where you can get it much earlier on.  I was on my L26 Paladin, talked to one of the dwarves near Kaladim, and he offered me a L60 quest. About powerleveling, tho...best way is to have 5 higher up players mentor to you and go running madly doing quests and killing things bigger than you.  I've done that with alts...gained many levels and AA's that way from finishing quests and killing named. Just my few cents.

DwarvesR
02-26-2007, 09:12 AM
<cite>denmom wrote:</cite><blockquote>[email protected] wrote: <blockquote><cite>DeathRider69 wrote:</cite><blockquote><cite>Siclone wrote:</cite><blockquote>I know I did the Mara quests in my 30s and they are level 50s quests.  Got 50%+ XP on some of them.  </blockquote></blockquote> I call BS on this one.  The questgivers in Mara won't even talk to you until your adventure level is 50+</blockquote>There are the tradeskilling quests, could be what Siclone meant.  Just a guess. For the actual adventuring quests on Mara, you may be able to get those at L45 the lowest, I think.  I know that it's L50 for the one at the docks that starts it all.  For some quests out there, you can get the quest when you're 5 levels below the actual level for it.  A friend wanted to get the kobold lang quest but couldn't at L20.  She could when she gained in levels and was 5 below it.  Then there are some like Words Of Pure Magic lang quest where you can get it much earlier on.  I was on my L26 Paladin, talked to one of the dwarves near Kaladim, and he offered me a L60 quest. About powerleveling, tho...best way is to have 5 higher up players mentor to you and go running madly doing quests and killing things bigger than you.  I've done that with alts...gained many levels and AA's that way from finishing quests and killing named. Just my few cents. </blockquote><p>I took my 70 jeweler in there with adventure level 47.  No one would talk to me, not even the TS questgiver.  I tired again at 48, and 49.  No one would talk to me to give a quest at all until my adventure level hit 50, and then like magic, everyone offered their quests. </p>

denmom
02-26-2007, 09:32 PM
[email protected] wrote: <blockquote><blockquote> </blockquote><p>I took my 70 jeweler in there with adventure level 47.  No one would talk to me, not even the TS questgiver.  I tired again at 48, and 49.  No one would talk to me to give a quest at all until my adventure level hit 50, and then like magic, everyone offered their quests. </p></blockquote>Ah, alrighty, thanks for the confirmation. I couldn't remember what level my Fury was when I picked up the starter quest in Mara.

HairyDustBall
02-27-2007, 01:05 PM
Just some notes on XP that makes power leveling a little less desireable 1. You get less XP for killing Red mobs then Yellow or Orange.  (This is to discourage powerleveling) 2. You get a bonus XP for having 3 or more in the group (this is to encourage small groups) 3. Higher levels in the group soak up XP so its best if everyone in the group is hte same level 4. Some dungeons have XP bonuses (wailing caves and cazic thul are good examples). So the fastest way to get exp is to find 2 high levels have them mentor you and go kill  yellow con heroic mobs in one of the high XP bonus dungeons.

zixtent
02-27-2007, 03:58 PM
<cite>HairyDustBall wrote:</cite><blockquote>Just some notes on XP that makes power leveling a little less desireable 1. You get less XP for killing Red mobs then Yellow or Orange.  (This is to discourage powerleveling) 2. You get a bonus XP for having 3 or more in the group (this is to encourage small groups) 3. Higher levels in the group soak up XP so its best if everyone in the group is hte same level 4. Some dungeons have XP bonuses (wailing caves and cazic thul are good examples). So the fastest way to get exp is to find 2 high levels have them mentor you and go kill  yellow con heroic mobs in one of the high XP bonus dungeons. </blockquote> Yes I found that mentoring is the best fun way to pl. I love to mentor people with my level 70 wizard. The only thing that really sucks is when my spells do so much damage cause me to take agro from the little tank I am mentoring lol. I still die as fast when I get the agro lol. So much fun though to see how fast they die when you are mentoring someone.

Eluzay
02-27-2007, 04:08 PM
5 70's mentored to a guy in an instance (because i am on a pvp server instance is important for this) killing orange ^^^ heroics will be about the best pl in the game.

Jai1
02-27-2007, 05:19 PM
<p><i>Ssslick wrote:</i></p><p>5 70's mentored to a guy in an instance (because i am on a pvp server instance is important for this) killing orange ^^^ heroics will be about the best pl in the game. </p><hr /><p>Does the increased percantage of that go to 25% or is it maxed out at something else?</p>

gradyma
02-28-2007, 01:45 PM
Power leveling is pretty much useless. It's better just to do it the old fationed way...Earn it. Sure you can Mentor and you can also turn in collections and take your lvl 12 toon and make him a lvl 28 in no time....But your spells wont have much if any effect on mobs your same lvl because your skill set doesnt power level. The only way to build it up is to use it. Example you try your new lvl 28 Slashing spell.....Dosent really do any damage on this mob at your new high lvl....Why because your Slashing skills are still at 12 of 150.