PDA

View Full Version : Race and class that needs to come back into play!


Hnin
02-19-2007, 01:06 AM
To be honost i miss the Vah shir and the beastlord class. Sure the Kerran are the cat race but im way to fond of the vah shir anyways. I mean they brought back the frogloks. What says there are still some vah shir out there alive that didnt die from the explosion of luclin. Im sure there could be some hidden out there somehwere. And the class of beastlord was great cause it was almost an all around class but still had its own unique features from the other classes. If there is a new expansion in the feature ((which im 110% sure there will be)) id like to see 1 if not both back in the game play. Cause id rather seen the vah shir been discorvered that some slime inffected frogloks.

Loolee
02-19-2007, 01:48 AM
<cite>Hnin wrote:</cite><blockquote>To be honost i miss the Vah shir and the beastlord class. Sure the Kerran are the cat race but im way to fond of the vah shir anyways. I mean they brought back the frogloks. What says there are still some vah shir out there alive that didnt die from the explosion of luclin. Im sure there could be some hidden out there somehwere. And the class of beastlord was great cause it was almost an all around class but still had its own unique features from the other classes. If there is a new expansion in the feature ((which im 110% sure there will be)) id like to see 1 if not both back in the game play. Cause id rather seen the vah shir been discorvered that some slime inffected frogloks. </blockquote>You be nice! <img src="/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" alt="SMILEY" /> Some of us happen to love those frogloks!  According to the lore, the Vah Shir were destroyed along with the moon of Luclin.  It seems to me, to be highly unlikely that they were all destroyed, but perhaps those that were left on Norrath melded into the Kerran society and have since become one race.  As far as Beastlords go, I'd love to see them come back as well.  This isn't a new concept as you can imagine, and this subject has been discussed since the game was released 3 years ago.  The developers haven't ever mentioned it as far as I can recall, and if history has taught us anything, they won't until they are ready to. 

Metal_Starz
02-19-2007, 01:48 AM
 Was that eq1 stuff?

Ogrebe
02-19-2007, 01:49 AM
They allready said that there most likely will not be adding any more classes. (One of the dev's said they wouldn't until all  the classes where prefect (which would be like never)).

Hnin
02-19-2007, 01:56 AM
still they said the vah shir on the moon of luclin were destroyed....i HIGHLY DOUBT all vah shir were on the moon when it went boom cause that would just be to convenount (spell check) if that happened. And to the beastlord class....please all these other classes are getting boring now. They are almost to much the same in some aspects

Mirander_1
02-19-2007, 02:21 AM
<cite>Hnin wrote:</cite><blockquote>still they said the vah shir on the moon of luclin were destroyed....i HIGHLY DOUBT all vah shir were on the moon when it went boom cause that would just be to convenount (spell check) if that happened. </blockquote>Correct, and the Vah Shir that were on Norrath all bred into the Kerra population on Odus, hence why EQ2 Kerra don't really look like the EQlive Kerra.

Hnin
02-19-2007, 10:44 AM
hence forth there are some still alive.. THANK YOU for answering my statement

Zagats
02-19-2007, 11:43 AM
<p>No, the VahShir are not alive.  They are Kerrans.  The Kerrans are in game currently.</p><p>After many generations of breeding, the % of Vah Shir blood in the Kerrans has decreased, leaving behind cat-people that are primarily Kerran, not Vah Shir.</p><p> My ancestors were german, irish, american indian, etc etc. Over the years, the traits from each of those races has all blended together.  I'm not a german-american, or native american, or irish-american... I'm a blend of those.  I am White Male American. (or White Guy for short).</p>

Zarador
02-19-2007, 12:16 PM
having played a Beastlord in EQ-1 I think they are faced with two problems with the class: <ol><li>If they make a Beastlord like they did in EQ-1 many people will cry out that they are far too over-powered.</li><li>If they make a Beastlord less powerful than the ones in EQ-1 many people will cry out that they made a nerfed gimped out watered down version and failed. </li></ol>

Hnin
02-19-2007, 01:21 PM
If people whine and complain about stupid stuff like that they dont need to be playing the game in the first place. Also before Bst came out people whined and complained necro and mages were to powerful ok woopty doo i could give a flying flip what class is better or not. Bst class was fun. It needs to come back. And if people whine about it leave the game and find a new one. Go play the childish WoW game that little kids play.

ChildofHate
02-19-2007, 01:21 PM
<p>similar thread already exists -- >  <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=347001" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=347001</a></p><p>Beastlords will not return.  Way overpowered for EQ1 to begin with.  That and there is no real reason to introduce yet another playable class.  The game isn't missing any elements that an additional class would bring to the table.</p><p>Vah Shir will not return.  Kerran already exist.  Would be as redundant as making the Roekillik (sp?) a playable race.</p>

Zagats
02-19-2007, 06:43 PM
<p>Roekillik actually are different than ratonga.  Roekillik have metal claws and great psyonic powers, where the Ratonga do not.</p><p>Vah Shir were originally Kerrans.  They simply got transported to the moon and increased in strength and knowledge.  However, it's basically the same. </p>

Hnin
02-19-2007, 11:59 PM
to many classes in Eq2 are redundant...almost to much alike most of the time. If they dont bring back the Bst they need to freakin make the classes better seperated. And bst were not over powered. Bst was just another pet race out there that was like the mage shm and necro that could solo better than the non pet type classes. Plain as that, get over it.

StarryEyedElf
02-20-2007, 12:05 AM
<cite>Hnin wrote:</cite><blockquote>to many classes in Eq2 are redundant...almost to much alike most of the time. If they dont bring back the Bst they need to freakin make the classes better seperated. And bst were not over powered. Bst was just another pet race out there that was like the mage shm and necro that could solo better than the non pet type classes. <b>Plain as that, get over it.</b></blockquote> Out of line. If you're going to create threads here, you need to understand not everyone will agree with you. Telling people to "get over it" will not be met with a nice reply. If you want this thread to remain open, I reccomend you change your attitude.

Norrsken
02-20-2007, 07:01 AM
<cite>Hnin wrote:</cite><blockquote>to many classes in Eq2 are redundant...almost to much alike most of the time. If they dont bring back the Bst they need to freakin make the classes better seperated. And bst were not over powered. Bst was just another pet race out there that was like the mage shm and necro that could solo better than the non pet type classes. Plain as that, get over it.</blockquote>Whee Devs stated they might think about adding BL when everything in the game is balanced and bug free. And it was just a long way of saying "It aint gonna happen".

Farzmek
02-20-2007, 10:31 AM
<p>Okay, so it's been about 3 years since I've played EQ.</p><p>What are the differences between the Kerra and the Vah Shir?</p><p>Pictures would be nice...</p>

liveja
02-20-2007, 10:38 AM
Farzmek wrote: <blockquote><p>What are the differences between the Kerra and the Vah Shir?</p></blockquote><p>Kerra are living beings. Vah Shir are slowly expanding clouds of gas.</p><p>You can see Kerra all over Norrath, but you'll probably need a good spectral thermascope to see the Vah Shir.</p><p>I say no to Beastlords, & am very happy that SOE appears to do so as well.</p>

Rast
02-20-2007, 11:09 AM
<p>The Vah Shir breed back into the Kerra giving the Kerra the increased strength and wisdom that they developed while on Luclin, while the Kerra maintained a good deal of their agility.  This allows the more diverse class base that is allowed in EQ2.</p><p>The Vah Shir are in game, they are called Kerra.  As for the beast lord...  feh, not needed.</p><p>From the offical EQ2 site (<a href="http://www.everquest2.com/" target="_blank" rel="nofollow">http://www.everquest2.com/</a>:</p><p>During the civil war between the Erudites and the Heretics, a huge explosion of mystical forces teleported an entire kerra village to the dark side of the moon of Luclin. Vah Kerrath survived this journey and renamed his lost tribe the Vah Shir. The kerra on Norrath scattered; some went west to settle Kerra Isle, others east to a tiny island in Erud's Crossing, and others fled deep into the Stonebrunt Mountains. Much later, a path to Luclin was breached and some of the Vah Shir returned to Kerra Isle, breeding a new, stronger people.</p>

ChildofHate
02-20-2007, 11:50 AM
<cite>Hnin wrote:</cite><blockquote>to many classes in Eq2 are redundant...almost to much alike most of the time. If they dont bring back the Bst they need to freakin make the classes better seperated. And bst were not over powered. Bst was just another pet race out there that was like the mage shm and necro that could solo better than the non pet type classes. Plain as that, get over it.</blockquote><p> I'd call that an admission by a player ofa BL that the class is overpowered and just doesn't want to see it get nerfed.  </p><p>ROFL,  Anytime someone gets THAT defensive about something, it's because they are trying to protect it.</p><p>Friends don't let friends want beastlords in EQ2.  BL - Just say no.  Only you can prevent to implimentation of an overpowered class into EQ2.  Only You.  /points like Smokey the Bear</p><p>/doesn't get over it.</p><p>Besides that, there's already another thread about this elsewhere.</p>

Mirander_1
02-20-2007, 01:35 PM
<cite>Farzmek wrote:</cite><blockquote><p>Okay, so it's been about 3 years since I've played EQ.</p><p>What are the differences between the Kerra and the Vah Shir?</p><p>Pictures would be nice...</p></blockquote>Vah Shir <img src="http://eqbeastiary.allakhazam.com/pics/Animist_Poren.JPG" border="0"> Kerra <img src="http://eqbeastiary.allakhazam.com/pics/kerran_mujahed.jpg" border="0">

ChildofHate
02-20-2007, 01:50 PM
there is no true difference.  The pics above don't really apply to how the two are differen't.  The kerra pic is the older artwork / model.  The Vah Shir is the newer style / model.  They basically are the same race.  It's Coke and Pepsi, Ford and Chevy, Eq and Vanguard, "Po-TAY-To ... Po-TAH-To", 6 or half a dozen.

Ba
02-20-2007, 05:03 PM
<p><b><u>Vah Shir</u></b> I agree with many of the other posters. With current lore and the Kerran race there is no need to create a seperate Vah Shir race. They were originally an off-shoot of the Kerran race anyway -- Kerrans were transported to the moon Luclin during an Erudite experiment where they bred & evolved differently to survive in their environment. The Vah Shir that were left on Norrath when Luclin exploded either died off naturally or were re-integrated back into the parent Kerran race.</p><p><b><u>Beastlord / Beastmaster</u></b> I am not opposed to this. But those wishing to relive the EQ1 class may be sorely disappointed. The EQ2 class would likely be TOTALLY different in terms of overall spells and abilities.</p><p>Our current "pet classes" (Summoners -- and to some extent Illusionist) are mage classes that summon and command the pet to do their bidding while they stand back and fling spells and magic at their enemies. Their pets are just servants forced to obey their masters whims. </p><p>I would envision a Beastmaster class as one who would be melee orientated (fighter archetype) who would fight alongside his beloved animal companion(s). I would imagine a lot of his arts/abilities would be based around that symbiotic link (buffs, temporary haste/dps for the companion, special attacks for him and the companion working in unison, etc). Similiar to the spirit dog enhancements/abilities in the Shaman AA tree. The companion itself would probably be fairly powerful too (at least on par with the pets for the current major pet classes).</p><p>The problem with adding one new class is you'd really have to add FOUR new classes in total to balance it out. One each for Fighter (Beastmaster), Mage (???), Priest (???) and Scout (???).</p><p>That is a lot of work for the devs. Especially considering they still have a way to go on some of the existing classes before they are all complete with no bugged abilities.</p>

ChildofHate
02-20-2007, 07:01 PM
<p>Bayl's post has great points.  Imparticular the one about EQ2 players longing for the overpowered BL's from EQ1 to be mirror imaged into the shattered world of EQ2 will be incredibly disappointed.</p><p>I imagine, were the BL class indeed be translated to EQ2, it would be similar to the SK class in how the pet works and how the BL's skills are modified for the new realm... much like how the SK's skills were altered.</p><p>I forsee many more complaints, tantrums and unlimited posts of people bawling about how EQ2 BL's aren't anywhere near what EQ1 BL's were and blah blah blah were this to happen.  In the end, there isn't any need for the additional class except to fulfill the wants of the minority</p>