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View Full Version : Be prepared for June 14th, home owners.


Howlingmoon
06-04-2006, 06:25 PM
<font color="#E2BD01">I have some terrible news. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> I just talked to a Carpenter on Test, and he verified that halasian bearskin rugs HAVE been nerfed. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> They now have 55 reduction, instead of 400. And use 8 fuel to make. He also verified something else I had been thinking about. T5 common furniture recipes ALL require 8 fuel, rare ALL require 16 fuel. We see currently on Live that T7 common require 10 and rare 20 fuel. Does anyone else see the pattern ?So be expecting all the rest of the "used to be merchant purchased only, now Carpenter made" furniture get its' reduction nerfed in just over 10 days... <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />------I originally posted tis in the "Stealth removal of Carpenter status-reducing furniture" thread but, Didi suggested I post it here as well, so home owners who do not pay attention to Carpentry thread will see it, and be warned.We did get a warning a few months ago from that thread (<a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=a5&message.id=4527&view=by_date_ascending&page=1" target="_new">link</a>) but, I was still hoping it wouldn't happen. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

Anestacia
06-04-2006, 08:16 PM
Not very happy news <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />  Quick question if you know...Im sure this isnt the case but will already made ones stay 400 or is it a complete nerf to prexisting ones as well?<div></div>

Howlingmoon
06-04-2006, 08:37 PM
<blockquote><hr>Anestacia wrote:Not very happy news <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />  Quick question if you know...Im sure this isnt the case but will already made ones stay 400 or is it a complete nerf to prexisting ones as well?<div></div><hr></blockquote><font color="#E2BD01">The Carpenter I talked to on Test said he had a couple halasian bearskin rugs in his house when I asked him to check the reduction for me, so I believe they were already existing rugs. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

Cusashorn
06-04-2006, 09:05 PM
<BR> <BLOCKQUOTE> <HR> Howlingmoon wrote:<BR><FONT color=#e2bd01>I have some terrible news. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> I just talked to a Carpenter on Test, and he verified that halasian bearskin rugs HAVE been nerfed. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> They now have 55 reduction, instead of 400. And use 8 fuel to make.<BR><BR>He also verified something else I had been thinking about. T5 common furniture recipes ALL require 8 fuel, rare ALL require 16 fuel. We see currently on Live that T7 common require 10 and rare 20 fuel. Does anyone else see the pattern ?<BR><BR>So be expecting all the rest of the "used to be merchant purchased only, now Carpenter made" furniture get its' reduction nerfed in just over 10 days... <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><BR><BR>------<BR><BR>I originally posted tis in the "Stealth removal of Carpenter status-reducing furniture" thread but, Didi suggested I post it here as well, so home owners who do not pay attention to Carpentry thread will see it, and be warned.<BR><BR>We did get a warning a few months ago from that thread (<A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=a5&message.id=4527&view=by_date_ascending&page=1" target=_new>link</A>) but, I was still hoping it wouldn't happen. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><BR></FONT> <HR> </BLOCKQUOTE><BR>As a carpenter, I'm saddened by the fuel cost change, but as for the bear skin rugs... Meh. no personal loss there. I never use them. too ugly.

Bahann
06-05-2006, 12:09 AM
<DIV>True we will need more fuel... but people seem to forget... most (if not all) sub-components like washes, resins, etc... will all be eliminated.  You'll be crafting your finished items in one session (or almost...  would need confirmation from test people, but as far as I know that's what the devlopers want to end up with....  no sub-combines)   so if you calculate all the costs you go trough to make your subcomponents, prices shouldn't (hopefuly) be too different from the old system to the new.</DIV>

Lera
06-05-2006, 12:34 AM
<div><blockquote><hr>Cusashorn wrote:<div></div>As a carpenter, I'm saddened by the fuel cost change, but as for the bear skin rugs... Meh. no personal loss there. I never use them. too ugly.<hr></blockquote>A lot of people do use them, though, to reduce the status cost on their 5-room homes. They're 400 status each because they take 18 fuel (9 for the final combine). It's quite unfair to homeowners who have relied on them and paid quite a bit of money to suddenly take that away. If rares become more common, that'll help, but I have the worst luck at finding them, so reducing the status with rares is pretty much out of the question for me. I also don't find grinding writs to be fun, especially ones that involve a lot of waiting for respawns, but if it comes to that, well, at least it would only take 7-8 per week in the Sands.</div>

imphe2
06-05-2006, 04:39 AM
<DIV>This will also mean that Paladin braziers, the 100, 200, and 300 sp paintings, a variety of tables, and maybe even generic sconces and short milirary shelves will be nerfed. As a homeowner, this makes me really sad in the pants since my 3 room house requires 24000 sp to maintain.</DIV> <DIV> </DIV> <DIV>While I never used a lot of any of those items for status reduction, I did have a few. I've now removed them and looking to what I can use to replace them without totally screwing up the look of the place. Thank god I'm a carpenter and was smart enough to stockpile some ironwood. I really feel sorry for those people who don't have resources like mine.</DIV> <DIV> </DIV> <DIV>I'm also not that thrilled with the graphics on the new items - especially the beds. I've seen them in homes on Test and they lack detail and look very cartoony. There are some wonderful new home items items that  are quest rewards that I are gorgeous with lovely detail. So I know they can create intricate and beautiful items for the home. </DIV> <DIV> </DIV> <DIV>Bad Sony, no cookie.</DIV>

Dakkon_10
06-05-2006, 07:36 AM
This isn't so bad, I have only 1 bearskin rug in my home, can't stand them, and my rent status is 70000/50000 lol. Thank god for t7 rare furniture

crashzero
06-05-2006, 09:04 AM
I wouldn't go as far as saying they are nerfed. Just fixed. Its quite unreasonable for a common item to have so many status reduction, as it makes rare furniture more redundant imo. This change should encourage more usage of rares for furniture instead of keeping them solely for spells and armor and might spawn some novel ideas of house design. Let's just wait and see what happens <span>:smileywink:</span> <div></div>

Ceeamee
06-05-2006, 10:11 AM
<P>It also looks as though we are getting alot of rare T6 items to make up for the cost.  I do use some of these in my five room, so I will be taking them out tonight just to make sure I still have enough.  I'm pretty sure I am about 15k over what I need, so it should be ok.  </P> <P> </P> <P>I have been out harvesting in T6 in my free time just for this patch.  I'm happy to have saved up 5 or more of each rare, so it will be fun to have new items to play with.  I'm so giddy about the silly new furniture that everything else is just...meh.</P>

Lera
06-05-2006, 06:28 PM
<div><blockquote><hr>crashzero wrote:I wouldn't go as far as saying they are nerfed. Just fixed. Its quite unreasonable for a common item to have so many status reduction, as it makes rare furniture more redundant imo. This change should encourage more usage of rares for furniture instead of keeping them solely for spells and armor and might spawn some novel ideas of house design. Let's just wait and see what happens <span>:smileywink:</span> <div></div><hr></blockquote>No, this is a huge nerf, since the rugs are so fuel-heavy. 5-roon houses aren't limited to those who can afford to buy 50-100 rares or have the luck to find that many. It would take me months to find enough rares to replace the rugs, although things might improve with the new system. I spent three nights in the Feerrott harvesting ashen roots, teak, and pelts to make the rugs, and ended up with a couple flowers and stones, and three Strange Black Ores. So even when I do find several rares, it's the useless one.</div>

Howlingmoon
06-05-2006, 08:52 PM
<blockquote><hr>Lera wrote:I spent three nights in the Feerrott harvesting ashen roots, teak, and pelts to make the rugs, and ended up with a couple flowers and stones, and three Strange Black Ores. So even when I do find several rares, it's the useless one.<hr></blockquote><font color="#E2BD01">I just want to make sure you're harvesting the right nodes to get furniture rares. Rare pelts are not used by Carpenters in any tier for anything. They are used for bags and leather equip by Tailors (I think monk weapons too...). Wood, roots, and ore are the furniture rares for <b>most</b> tiers. Add stone rares to the mix in T6 and T7, and no rare T7 roots are used for furniture.

Lera
06-05-2006, 10:13 PM
<div><blockquote><hr>Howlingmoon wrote:<font color="#e2bd01">I just want to make sure you're harvesting the right nodes to get furniture rares. Rare pelts are not used by Carpenters in any tier for anything. They are used for bags and leather equip by Tailors (I think monk weapons too...). Wood, roots, and ore are the furniture rares for <b>most</b> tiers. Add stone rares to the mix in T6 and T7, and no rare T7 roots are used for furniture.</font><hr></blockquote>Oh, I know that, but since I needed pelts for the rugs (and other furniture), I harvested those, too. I did get one rare pelt, which besides being useless for furniture, seems to be one of the more common. I ended up with 300-400 teak, and not one oak. Admittedly, I don't harvest a lot, but a guildmate of mine quite often finds several rares in an hour or two of harvesting. A couple days ago, she found two ebon clusters in a half hour. Maybe since the new system is based on skill, I'll have better luck finding them in a couple weeks. </div>

Starby
06-05-2006, 10:38 PM
<P>Wow - thank you for posting Howling - I had no idea this nerf was coming up - it's gonna make a huge difference on the status for my house (I'm in one of the 5 bedroom)- I'm gonna go out and start harvesting asap and hopefully be able to make up the difference by the time the change comes around.</P> <P>I woulda been in serious trouble if you hadnt posted and I didn't know it was gonna happen - bye bye status for a new mount that I've been saving for- thanks again!</P>

msheaf
06-06-2006, 06:18 PM
One thing you may want to do is to write a /feedback on the issue of changing the preexisting items. I plan on writing a <b>polite</b> feedback stating why I feel they shouldn't be retroactivily changning the status items. They aren't changing armor and weapons why should they change stauts items. Tevia - 45 Carpenter Everfrost Ocepia - 41 Carpenter Test <div></div>

ary
06-06-2006, 06:21 PM
<DIV>I never relied on those rugs but I am going to have to check on the same graphics but higher sp furniture like the canvas and embellished rugs and try and up everything to the most SP available and my less then pristine stuff will also have to go but those were mostly the potraits I have to redo the ones that used tailoring instead of weaving. This should be no longer a problem but I have to look for the rares I used for them again. Like dandelion and oak roots .Those never did come out pristine but I take it that with the revamp I should be able to get them so since tailoring will not be needed for the subcombines. Hoping all this will add a bit more to SP plus of course the T6 rares.</DIV>

Jander23861
06-06-2006, 08:23 PM
<DIV>Wouldn't the easiest short term solution be to pay your rent in advance.  Then that'll buy ya some time until you can get your hands on some rares for real status reduction furniture.  I for one am looking forward to the new tier 6 advanced recipes been waiting a long time for them!</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Joyful  ~  Crushbone</DIV> <DIV>67 Woodworker</DIV> <DIV>Sharlajoy  ~  Crushbone</DIV> <DIV>67 Carpenter</DIV> <DIV>Outtaspells  ~ Crushbone</DIV> <DIV>69 Sage</DIV>

Pathin Merrithay
06-07-2006, 01:28 AM
<BR> <BLOCKQUOTE> <HR> Lera wrote:<BR> <DIV> <BLOCKQUOTE> <HR> crashzero wrote:<BR>I wouldn't go as far as saying they are nerfed. Just fixed. Its quite unreasonable for a common item to have so many status reduction, as it makes rare furniture more redundant imo. This change should encourage more usage of rares for furniture instead of keeping them solely for spells and armor and might spawn some novel ideas of house design.<BR><BR>Let's just wait and see what happens <SPAN>:smileywink:</SPAN><BR> <BR> <HR> </BLOCKQUOTE><BR>No, this is a huge nerf, since the rugs are so fuel-heavy. 5-roon houses aren't limited to those who can afford to buy 50-100 rares or have the luck to find that many. It would take me months to find enough rares to replace the rugs, although things might improve with the new system. I spent three nights in the Feerrott harvesting ashen roots, teak, and pelts to make the rugs, and ended up with a couple flowers and stones, and three Strange Black Ores. So even when I do find several rares, it's the useless one.<BR></DIV><BR> <HR> </BLOCKQUOTE>Fuel heavy? Fuel is, literally, chump change. That does not equate to the gross out of balance status reduction that came with the bear skin rugs.<BR>

Lera
06-07-2006, 06:32 AM
<div><blockquote><hr>Pathin Merrithay wrote:<div></div><blockquote><hr></blockquote>Fuel heavy? Fuel is, literally, chump change. That does not equate to the gross out of balance status reduction that came with the bear skin rugs.<hr></blockquote>3+ platinum worth of fuel? That's not chump change to me. It shouldn't require 50-100 plat to own a 5-room house with 0 status upkeep. Maybe that 400 reduction is odd, but the developers obviously intentionally made the rugs and the braziers and certain other items have more status. It's also hardly game-breaking to reduce my rent to 0 status through rugs. I also don't think anything should require grinding, and if it does, it's bad game design. I don't want my play time to turn into one big giant writ hunt every week - I have enough bills in real life to worry about, and not having to worry about that 50,000 status makes the game more fun. If they want to change it for future items, fine, but leave existing ones alone.</div>

Cusashorn
06-07-2006, 07:29 AM
<BR> <BLOCKQUOTE> <HR> Jander23861 wrote:<BR> <DIV>Wouldn't the easiest short term solution be to pay your rent in advance.  Then that'll buy ya some time until you can get your hands on some rares for real status reduction furniture.  I for one am looking forward to the new tier 6 advanced recipes been waiting a long time for them!</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Joyful  ~  Crushbone</DIV> <DIV>67 Woodworker</DIV> <DIV>Sharlajoy  ~  Crushbone</DIV> <DIV>67 Carpenter</DIV> <DIV>Outtaspells  ~ Crushbone</DIV> <DIV>69 Sage</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Pay it now or pay it when it's due. either way it'll cost the same and in the long run it would be better to just keep paying upkeep when it's due because you're not wasting time and money spent when you harvest for rare materials when you can't access your house.</P>

Howlingmoon
06-07-2006, 10:28 AM
<font color="#E2BD01">Um, I think Jander meant to pay your rent for four weeks with the status reduced to 0, then you'd have that four weeks to collect rares and get them placed to replace whatever high status, soon to be nerfed furniture you currently have in your house.Maybe I'm reading tis all wrong. /shrugs If so, ignore tis post. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> I'm tired, haven't had much sleep or eaten in a couple days. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Lera
06-07-2006, 06:27 PM
Do you know what the status reduction will be on the rare furniture? The T7 wood is currently 900; is that going to stay the same or will that be nerfed, too? <div></div>

Howlingmoon
06-07-2006, 06:32 PM
<blockquote><hr>Lera wrote:Do you know what the status reduction will be on the rare furniture?The T7 wood is currently 900; is that going to stay the same or will that be nerfed, too?<div></div><hr></blockquote><font color="#E2BD01">As far as I know, rare furniture reduction will not be changing. The only furniture that has been verified tis the halasian bearskin rugs, which currently on Live require 9 fuel for final combine, and have 400 reduction. On Test, they require 8 fuel (same as other T5 common recipes in the new system) and have 55 reduction (same reduction as other T5 common furniture). I am only assuming that other furniture like the paladin braziers (300 reduction on Live, 9 fuel for final combine) will follow the same trend with LU24.

imphe2
06-09-2006, 10:30 PM
<div></div>I went looking around On Test and I saw that the 100, 200, and 300 sp paintings were reduced to 35sp each and the paladin braziers were reduced to 55sp each. I know there are a few tables with high sp reductions but forgot to check them.Luckily I now have 6 ironwood, 3 pearls, and 1 vanadium so far so hopefully I won't get nailed with sp charges.ediited for icky grammer<div></div><p>Message Edited by imphe2 on <span class=date_text>06-09-2006</span> <span class=time_text>11:31 AM</span>

Fyre333
06-09-2006, 11:11 PM
<P>I have to say this is completely ridiculous.  I understand the plan to reduce the status reduction on these items but I DO NOT understand the mentality behind making it retroactive.  I spent a lot of time researching, harvesting and contracting out to various artisans to get lots of bearskin rugs, paladin braziers, paintings, shelves, tables, etc (all of the high status reducing items) to reduce the status cost of that 5 room house.  The reason?  I researched what would reduce my status and found those items to be my best bet.  Well, I finally accrued enough to bring the status cost way down and decided it was time to head on out to purchase my first large house.  I've owned it for a few weeks now, decorated the bedroom nicely and added several pieces of rare furniture.  Imagine my shock now to know that the 140 status reducing items I spent all that time on are now going to be worthless!  Not only that, who would want to buy them if I attempted to sell them to buy different items?</P> <P>I hear people saying "well they shouldn't have had such a high reduction to begin with".  Ok, that's a fair statement.  But they DID have that reduction for a long time so I assumed that's how they were supposed to be.  Should I now be punished for putting faith in the system the way it is?</P> <P>I can agree with future changes.  But please do not punish those of us that learned to use the system the way it is now by literally yanking the rug out from beneath us.</P>

Derloger
06-09-2006, 11:44 PM
<div></div>I posted a list of the changes I found on the test server up through level 40 recipes. <a href="http://mboards.eqtraders.com/eq2/showthread.php?t=5938" target="_blank">list found here</a>I'm not high enough to verify the paladin brazier, oil painting of a castle, or oil painting of a stone castle, but would guess they've all been reduced from 300 to 55 to match other tier 5 items.Mungo - level 40 test carpenter<div></div>

Cusashorn
06-10-2006, 04:28 PM
<BR> <BLOCKQUOTE> <HR> imphe2 wrote:<BR> I went looking around On Test and I saw that the 100, 200, and 300 sp paintings were reduced to 35sp each and the paladin braziers were reduced to 55sp each. I know there are a few tables with high sp reductions but forgot to check them.<BR><BR>Luckily I now have 6 ironwood, 3 pearls, and 1 vanadium so far so hopefully I won't get nailed with sp charges.<BR><BR>ediited for icky grammer<BR> <P>Message Edited by imphe2 on <SPAN class=date_text>06-09-2006</SPAN><SPAN class=time_text>11:31 AM</SPAN><BR></P> <HR> </BLOCKQUOTE> <P><BR>Oh that is NOT cool. ><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></P> <P> </P> <P>A good 7000 of my 5 room house's status reduction is from paintings, braziers, and tables.</P>

imphe2
06-11-2006, 10:29 AM
<DIV>Now items made by armorer, tailors, and jewelers BEFORE LU24 ( the T6 rares in particular) will not be hit with a retroactive nerf. In other words, those items will retain their pre-nerf stats. Only carpenter items will nerfed wholesale. </DIV> <DIV> </DIV> <DIV>I haven't really decided how I feel about this inequity. I agree in that I don't think they thought LU24 all the way through. I can't imagine coping with LU24 if I wasn't myself a carpenter. I do feel very bad for people who are going to get hammered by this change.</DIV>

ary
06-11-2006, 02:18 PM
<P>Just move to a smaller place if you cannot afford the status rent. I do not understand why this has to be the very end of things. Economies change all the time and that is what makes the game interesting.If you cannot afford it now just move and move back when you can. If you have been buffing sp with 100 carpets and paintings those houses were just not meant for you and that is not how they should be decorated .</P> <P>I remember there used to be this really nice house at the end of road when I was 12 or so but the owners used to let it go to waste with overgrown weeds and lalang and very pernacious type of weed.My dad would always say if we could afford the rent we would look after it so much better but we could not and although the current ownners were slobs they owned the place. So even if you may have the idea of using these huge number of rugs to decorate it does not always mean that you have to stay there. You can move and decorate with what you want not what you are forced to place for SP.</P>

Ahlia
06-11-2006, 09:40 PM
<P>This may not be much consolation to those who use rugs in this way, but if your faction status is high enough with the Ironforge exchange (I think amiable) you can purchase a halasian rug for 10k sp and 30silver, currently it gives 450 sp reduction.</P> <P>I checked test server and it remains at 450sp reduction so it would appear that hasn't been altered, only the player made ones.</P> <P>Although I appreciate that not too many people probably have high enough faction with Ironforge to be able to replace their rugs in this way  :smileysad:</P> <P> </P><p>Message Edited by Ahlia on <span class=date_text>06-11-2006</span> <span class=time_text>07:00 PM</span>

Liandra
06-11-2006, 10:43 PM
<BR> <BLOCKQUOTE> <HR> imphe2 wrote:<BR> <DIV>Now items made by armorer, tailors, and jewelers BEFORE LU24 ( the T6 rares in particular) will not be hit with a retroactive nerf. In other words, those items will retain their pre-nerf stats. Only carpenter items will nerfed wholesale. </DIV> <DIV> </DIV> <DIV>I haven't really decided how I feel about this inequity. I agree in that I don't think they thought LU24 all the way through. I can't imagine coping with LU24 if I wasn't myself a carpenter. I do feel very bad for people who are going to get hammered by this change.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>What you need to remember is that armourer/tailor/etc items all get attuned when used.  so eventually all the old style items will be used up and be gone from circulation.  </P> <P>However the rugs, etc are not.  they could be hanging around indefinitely with people selling them on to someone else as they get higher status items.</P>

Howlingmoon
06-12-2006, 01:16 AM
<blockquote><hr>Ahlia wrote:<P>This may not be much consolation to those who use rugs in this way, but if your faction status is high enough with the Ironforge exchange (I think amiable) you can purchase a halasian rug for 10k sp and 30silver, currently it gives 450 sp reduction.</P><P>I checked test server and it remains at 450sp reduction so it would appear that hasn't been altered, only the player made ones.</P><P>Although I appreciate that not too many people probably have high enough faction with Ironforge to be able to replace their rugs in this way  :smileysad:</P><P> </P><p>Message Edited by Ahlia on <span class=date_text>06-11-2006</span> <span class=time_text>07:00 PM</span><hr></blockquote><font color="#E2BD01">Besides that, why spend 10k status to save 450 status on your rent ? lol That wouldn't make any sense. Maybe in the long run but, I'd rather just pay the status rent if I were in that position. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />And before you edited it, you said (I subscribed to tis thread to get replies emailed to me. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />):<blockquote><hr>Found this on test server today while mooching about in the Ironforge Estate ts instance.I don't know whether this means some of the other items have found there way to other faction merchants, no time to check around as yet.<hr></blockquote>But, the truth tis that these rugs have always been part of the first tier rewards from Ironforge writ faction. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

imphe2
06-12-2006, 01:44 AM
<DIV><BR> <BLOCKQUOTE> <HR> Liandra wrote:<BR> <BR> <BLOCKQUOTE> <HR> imphe2 wrote:<BR> <DIV>Now items made by armorer, tailors, and jewelers BEFORE LU24 ( the T6 rares in particular) will not be hit with a retroactive nerf. In other words, those items will retain their pre-nerf stats. Only carpenter items will nerfed wholesale. </DIV> <DIV> </DIV> <DIV>I haven't really decided how I feel about this inequity. I agree in that I don't think they thought LU24 all the way through. I can't imagine coping with LU24 if I wasn't myself a carpenter. I do feel very bad for people who are going to get hammered by this change.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>What you need to remember is that armourer/tailor/etc items all get attuned when used.  so eventually all the old style items will be used up and be gone from circulation.  </P> <P>However the rugs, etc are not.  they could be hanging around indefinitely with people selling them on to someone else as they get higher status items.</P><BR> <HR> </BLOCKQUOTE><BR>Great point - I hadn't thought about the attuning issue.</DIV>

Ahlia
06-12-2006, 02:20 AM
<BR> <BLOCKQUOTE> <P></P> <HR> <P>Howlingmoon wrote:</P> <P><BR><FONT color=#e2bd01>Besides that, why spend 10k status to save 450 status on your rent ? lol That wouldn't make any sense. Maybe in the long run but, I'd rather just pay the status rent if I were in that position. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /><BR>And before you edited it, you said (I subscribed to tis thread to get replies emailed to me. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />):<BR></FONT></P> <BLOCKQUOTE> <HR> Found this on test server today while mooching about in the Ironforge Estate ts instance.<BR>I don't know whether this means some of the other items have found there way to other faction merchants, no time to check around as yet.<BR> <HR> </BLOCKQUOTE><BR>But, the truth tis that these rugs have always been part of the first tier rewards from Ironforge writ faction. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><BR> <HR> </BLOCKQUOTE> <P>:smileyvery-happy: Lol, you are quite right, I realised this was probably the case just after I'd posted so I did a quick edit in an attempt to counter my own stupidity :smileytongue:</P> <P>The point about spending 10k to gain 450 is also true and does seem pretty pointless.  I just threw it in there for folks (not me) who have more sp than they know what to do with.  But then again, if you have more than you can use then the loss of a few rugs isnt really going to affect you.</P> <P>I suppose the upshot is that it will hit the everyday folks quite hard.  The argument for or against using/stacking them is neither here nor there imo.  I think the reason folks will feel hard done by is that chances are they have paid quite a lot of gold for them (I know on Splitpaw they go for anything from 10g to 30g).  It does seem a shame for people to have effectively wasted their money.</P>

Lera
06-12-2006, 04:46 AM
<div><blockquote><hr>aryel wrote:<div></div> <p>Just move to a smaller place if you cannot afford the status rent. I do not understand why this has to be the very end of things. Economies change all the time and that is what makes the game interesting.If you cannot afford it now just move and move back when you can. If you have been buffing sp with 100 carpets and paintings those houses were just not meant for you and that is not how they should be decorated .</p> <hr></blockquote>It's 300,000 status to buy one of these houses, and you don't get that back (or the platinum) when you move out. The houses weren't meant to be limited to level 70 characters who have 50 or more rares - that's why they cut the price from 30 plat or so with LU13. The smaller houses are also way too small - I'm up to 250 items excluding rugs, and that doesn't include my 100 or so books, or the 40 bookcases I use for my maze. I'd like to buy another 5-room house for a furniture showroom, but I don't want to grind 100,000 status each week. I don't particularly find grinding to be fun, and it's also not fun for it to be one more bill - I have enough of those in real life. It's nice to be able to grind out 100 rugs, which takes several days (plus harvesting) and several platinum, and then not have to worry about it anymore. It takes 450 ashen roots to make them, and that's quite a time sink in itself. There's absolutely no reason for nerfing the rugs, other than it much more important to find rares.</div>

Howlingmoon
06-12-2006, 06:28 AM
<font color="#E2BD01">If you're planning on making a full-out showcase, Lera, there should be no worry about having to pay status rent for it. Just with one of every piece of furiture excluding T6 rares in my five room (50k a week) house has reduced it down to where I only needed 1,875 more reduction to get to 0. I realize that tis will change after Wednesday but, there should still be no issue with my reduction. Of course, that did take well over 100 rares to furnish with one of every piece of rare Carpenters make, too. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Galldora
06-12-2006, 06:49 PM
Has the rent remained the same on the test servers?  Do houses still cost the same in coin and status each week?  <div></div>

Lera
06-12-2006, 08:16 PM
<div><blockquote><hr>Howlingmoon wrote:<font color="#e2bd01">If you're planning on making a full-out showcase, Lera, there should be no worry about having to pay status rent for it. Just with one of every piece of furiture excluding T6 rares in my five room (50k a week) house has reduced it down to where I only needed 1,875 more reduction to get to 0. I realize that tis will change after Wednesday but, there should still be no issue with my reduction. Of course, that did take well over 100 rares to furnish with one of every piece of rare Carpenters make, too. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></font><hr></blockquote>Hmm... that's at least some good news. Of course, I still have to find and/or buy those rares, and I'm pretty sure rare resources see me coming and quickly run to another zone. Maybe they'll be easier to find with the new harvesting system. Currently I have all furniture through T5 except steel, feysteel, oak, ebon, cedar, and linen.Plus I'd still need the 300,000 status for the house, although furniture doesn't help with that. Maybe with no combines, grinding through Ironforge writs will do it. Do you know how much status those give?And does "every piece of furniture" include the broken bench? And isn't "pristine broken" a bit odd? <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></div>

Howlingmoon
06-13-2006, 01:36 AM
<blockquote><hr>Lera wrote:Hmm... that's at least some good news. Of course, I still have to find and/or buy those rares, and I'm pretty sure rare resources see me coming and quickly run to another zone. Maybe they'll be easier to find with the new harvesting system. Currently I have all furniture through T5 except steel, feysteel, oak, ebon, cedar, and linen.Plus I'd still need the 300,000 status for the house, although furniture doesn't help with that. Maybe with no combines, grinding through Ironforge writs will do it. Do you know how much status those give?And does "every piece of furniture" include the broken bench? And isn't "pristine broken" a bit odd? <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><hr></blockquote><font color="#E2BD01">There are houses which only cost 250,000 status to purchase. I spent about 20p buying 250k status worth in status loot so a mule can buy my second five room house to use for the furniture showcase.Ironforge writs are going away on Wednesday, and I'm not 100% sure how much status they currently give. I had to use a mule to buy the house, so writting wasn't an option for me.Aye, every piece of furniture does include the broken bench. I am very thorough. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> And I think pristine broken are oximoron's. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></font>

Howlingmoon
06-13-2006, 01:36 AM
<blockquote><hr>Galldora wrote:Has the rent remained the same on the test servers?  Do houses still cost the same in coin and status each week?  <div></div><hr></blockquote><font color="#E2BD01">I can check today, and let y'll know. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Fyre333
06-20-2006, 10:02 PM
<DIV>I checked the status rent cost on my 5 room today and it appears that the status reduction on Paladin Braziers, Halasian Bearskin Rugs, etc have not yet been reduced.  Are they still reduced on test?  Has anyone else noticed that the status reduction amount hasn't been reduced on these items?</DIV> <DIV> </DIV> <DIV>Well even if they do nerf these items, at least rares are dropping like bird poo on a freshly washed car.  I should have plenty of rare furniture in no time. :smileyvery-happy:</DIV>

Howlingmoon
06-20-2006, 10:05 PM
<font color="#E2BD01">The reduction on those pieces *has* changed. The amount of reduction in your house *has not* changed. I believe tis to be a bug that SoE will eventually fix. The reduction isn't being recalculated after the furniture's reduction has been changed.

Fyre333
06-20-2006, 10:32 PM
<BR> <BLOCKQUOTE> <HR> Howlingmoon wrote:<BR><FONT color=#e2bd01>The reduction on those pieces *has* changed. The amount of reduction in your house *has not* changed. I believe tis to be a bug that SoE will eventually fix. The reduction isn't being recalculated after the furniture's reduction has been changed.<BR></FONT> <HR> </BLOCKQUOTE><BR>Ah, I see.  Well then I better pay my rent as far out as I can again and get back to harvesting those rares!!  At least the Braziers give off decent light, I'll probably keep them around.  But I wonder if anyone will buy my rugs......

Tokam
06-21-2006, 07:15 PM
<BR> <BLOCKQUOTE> <HR> Howlingmoon wrote:<BR><FONT color=#e2bd01>If you're planning on making a full-out showcase, Lera, there should be no worry about having to pay status rent for it. Just with one of every piece of furiture excluding T6 rares in my five room (50k a week) house has reduced it down to where I only needed 1,875 more reduction to get to 0. I realize that tis will change after Wednesday but, there should still be no issue with my reduction. <FONT color=#ff0000>Of course, that did take well over 100 rares to furnish with one of every piece of rare Carpenters make, too. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><BR></FONT></FONT> <HR> </BLOCKQUOTE> <P>Pft - I'd have made 100 Warped Oak Tables - now that would have been a funky house :smileytongue:<BR></P> <P>More seriously whenever status rent and its reduction comes up on one or other of the forums people always start to mention the item limit. Without wanting to sound like a bum licker (I hate <FONT color=#9933cc>her</FONT> anyways because <FONT color=#9933ff>she</FONT> soooo needs about 100 Warped Oak Tables :smileysurprised: rar :smileysurprised: ) I think Moonie is right. The lag in houses needs to be sorted, and once this is done the devs need to raise the item limit. Sure we can hit the rent cap if we use a lot of rare furniture, but it makes the homes a bit too l33t for my liking, and can be a bit of a pinch to your creativity once you start adding stuff like staircases and extra rooms.</P> <P><FONT color=#9933ff>Edit: Fixed misgenderization - and also made up a brand new word... Bonus!!</FONT></P><p>Message Edited by Sulpeel on <span class=date_text>06-21-2006</span> <span class=time_text>04:21 PM</span>