View Full Version : Drink when thirsty overwrites current drink

02-20-2005, 01:57 PM
<DIV>Had this happen a couple times today... both times it cost me a rare drink. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Scenerio: Have a 3 hour playermade drink buff on, but I do not want to drink another afterwards, so I go to my trusty stack of store bought drinks and choose "Drink when thirsty". Lo and behold, it didn't wait until I was thirsty, it overwrote the 3 hour drink immediately. </DIV> <DIV> </DIV> <DIV>Did this a couple times after as well to test, same results each time. It doesn't wait until you are thirsty.</DIV>

02-21-2005, 12:50 AM
I have seen this a lot lately. I only use store bought stuff and when I "replenish" my stack, it often stops updating. If I replenish and then select the stack for use, it always uses it immediately.

02-21-2005, 06:43 PM
<DIV>A good way to do this is to use /stopdrink</DIV> <DIV> </DIV> <DIV>That will keep you from drinking automatically when what you have is gone. </DIV> <DIV> </DIV>

02-21-2005, 07:24 PM
<DIV>I have noticed the same symptoms even with store bought stuff.</DIV> <DIV> </DIV> <DIV>I have yet to make the leap to player food because - a) it is hard to find - b) Death causes you to loose it and have to start another - c) FD does the same thing (actually FD seems to strip you of all buffs).  I see long duration player made food as a huge money sink.  If they fix it so that 3 Hour food actually lasts 3 full hours no matter what, I might be willing to leap onto player food.  Other than that I will stick to store bought and live with lower regens.</DIV> <DIV> </DIV> <DIV>Rondari <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV>