View Full Version : Feign Death

01-22-2005, 04:59 AM
<DIV>Heya,</DIV> <DIV>Recently I gained the "feign death" ability with my brawler on the bad side of the tracks. (Freeport for those of you that don't want to figure that out)</DIV> <DIV>Anyway, I have noticed that any and everytime I use this ability while in a group, the mobs run directly at the rest of the party as soon as I hit the button. Even if I'm a good distant from the group when pulling. I'm not sure if the intent of feign death is the same as it is in eq1 where a talented monk could "split" mobs to bring only singles to the group, or in eq2's case one group, not the entire encampment of mobs. Or if there are others intentions here in eq2 ( such as making feign death only useable in a soloing situation )</DIV> <DIV>Any idea if this is working correctly as intended or do I have a borked ability on this guy?</DIV>

01-22-2005, 07:08 AM
They never intended to have FD be a means to split mobs in EQ1, and they fixed it in EQ2 so that can't happen. Its a means to save your own life. Be sure the priest gives you a feather so you can ressurect them later <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

01-22-2005, 04:17 PM
FD doesn't exist to split mobs in EQ2 like it does in EQ1. It isn't at all necessary though considering mobs aggro in a different way and you can easily pull 1 encounter out of several just using a ranged weapon.FD is great for many reasons and, apart from the obvious solo benefits, has it's place in groups too. Make sure you *always* get a rez feather from the healer and make it clear that if they die they don't revive because you can FD and ressurect them. It's also a great way of shedding aggro onto the main tank (assumming you aren't the main tank) if you have to off-tank a mob.

01-26-2005, 09:21 AM
<DIV>I dono I've got App 4 feign death at level 14...If I have one mob nearby, it usually works (unless its a group con mob)... but with multiple mobs, it almost never works (even if the encounter is rated solo)</DIV>

01-26-2005, 03:50 PM
<BR> <BLOCKQUOTE> <HR> Miral wrote:<BR> <DIV>I dono I've got App 4 feign death at level 14...If I have one mob nearby, it usually works (unless its a group con mob)... but with multiple mobs, it almost never works (even if the encounter is rated solo)</DIV><BR> <HR> </BLOCKQUOTE><BR> <P>try typing /feign after a successful feign death, you get a message a little something like this,</P> <P>GM: your feign death 21</P> <P>GM: mob see through feign death 17</P> <P>GM: feign death = True</P> <P>I am not sure if this feature is meant to be in the game or a left over from development, but I find it usefull for checking the see through ability of certain mobs.</P> <P>Target the mobs you will be fighting then FD at a safe distance and check your score, and see what your chances are of a succesful feign when it hits the fan! :smileyvery-happy:</P> <P>(BTW 21 is Adept I feign death.)</P><p>Message Edited by TheLivingPluto on <span class=date_text>01-26-2005</span> <span class=time_text>10:54 AM</span>

01-26-2005, 04:20 PM
<DIV>Thank you Pluto, I'd never tried that before!</DIV> <DIV> </DIV> <DIV>Basically, Feign Death can be used to end a fight (like when you're soloing and you can't win but also can't run) or it can be used like the scouts' Evade ability, causing the enemy to attack someone else in your group.  Keep in mind that once you lock an encounter (which happens anytime you do damage to an enemy) the enemies know where your entire group is and won't stop attacking until they die or you yell and get away.</DIV> <DIV> </DIV> <DIV>chant the mantra:  <EM>EQ2 is not EQ1.</EM></DIV>

01-26-2005, 09:47 PM
I've found that my FD with Adept 1 at level 22 works less than half the time on white and lower con'ed mobs. Obviously I have no hard statistics to back that up, thats solely my opionion. The ability seems to work less as the mob gets higher in level compared to me (i.e. I have yet to successfully FD against a red con mob 3 or more levels above me even with an Adept 1 FD). Personally, I kinda liked the EQ1 FD better, it seemed to work more often.

01-27-2005, 12:45 AM
<DIV>Yeah, the single biggest thing I would change about FD is its reliability.  Maybe that gets much better as you level up, I don't know.  If a level 19 brawler can barely do it right and even cons see through it 50% of the time, <EM>but</EM> a level 30 bruiser can FD very reliably against even yellow cons, then I think the way it works makes total sense.</DIV>