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WindFre
12-21-2004, 09:57 PM
<DIV>I am trying to sift through this board and all I find are.</DIV> <BLOCKQUOTE dir=ltr> <DIV>Is this Fixed?</DIV> <DIV>How about this?</DIV> <DIV>And this></DIV> <DIV>And my graphics?</DIV> <DIV> </DIV></BLOCKQUOTE> <DIV>Blah blah blah.  If you want to know log on test.</DIV> <DIV> </DIV> <DIV>So here is my question.</DIV> <DIV> </DIV> <BLOCKQUOTE dir=ltr> <DIV>How do you get live players to shut up and allow test discussion to happen?</DIV> <DIV> </DIV> <DIV>Trolling is OK - just not posting.  I am a live player mostly myself and I want to know the issues with the patches comming up but I can't find that info cause everyone wants to know if their outdated video card that only sold 27 units is supported or not - JUST BUY A NEW ONE.</DIV> <DIV> </DIV></BLOCKQUOTE> <DIV>Sorry /rant off</DIV>

Dub
12-21-2004, 10:20 PM
<BR> <BLOCKQUOTE> <HR> WindFreak wrote:<BR> <DIV>I am trying to sift through this board and all I find are.</DIV> <BLOCKQUOTE dir=ltr> <DIV>Is this Fixed?</DIV> <DIV>How about this?</DIV> <DIV>And this></DIV> <DIV>And my graphics?</DIV> <DIV> </DIV></BLOCKQUOTE> <DIV>Blah blah blah.  If you want to know log on test.</DIV> <DIV> </DIV> <DIV>So here is my question.</DIV> <DIV> </DIV> <BLOCKQUOTE dir=ltr> <DIV>How do you get live players to shut up and allow test discussion to happen?</DIV> <DIV> </DIV> <DIV>Trolling is OK - just not posting.  I am a live player mostly myself and I want to know the issues with the patches comming up but I can't find that info cause everyone wants to know if their outdated video card that only sold 27 units is supported or not - JUST BUY A NEW ONE.</DIV> <DIV> </DIV></BLOCKQUOTE> <DIV>Sorry /rant off</DIV><BR> <HR> </BLOCKQUOTE><BR> With people like you on the test server, no wonder why things get screwed up. Its really not all that hard to skip over the question threads believe it or not.

Kwoung
12-21-2004, 10:34 PM
<BR> <BLOCKQUOTE> <HR> Dubel wrote:<BR><BR> <BLOCKQUOTE> <HR> WindFreak wrote:<BR> <DIV>I am a live player mostly myself.... <HR> </DIV></BLOCKQUOTE> With people like you on the test server, no wonder why things get screwed up. Its really not all that hard to skip over the question threads believe it or not.<BR> <HR> </BLOCKQUOTE> <DIV><STRONG>Read his post, he isn't a Test Player, he plays on live. </STRONG></DIV> <P>If you would like to rag the people that play on test, please find one of our threads in which to do it at least. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P><p>Message Edited by Kwoung on <span class=date_text>12-21-2004</span> <span class=time_text>09:36 AM</span>

WindFre
12-21-2004, 10:41 PM
<DIV>Maybe a way of checking hrs played on test to determine posting rights?  I myself probably wouldn't qualify to post and I'm not that interested in posting just would like to read actual testers thoughts on patches and changes.</DIV>

BrickyardRac
12-21-2004, 11:08 PM
<DIV>If you want to know log on test.</DIV> <DIV> <HR> </DIV> <DIV>That's a good answer for some things, but for other fixes, the bugs don't appear until after level 20 (or level 30) crafting is achieved.</DIV> <DIV> </DIV> <DIV>Telling someone who has a level 30 armorer on a live server that they must start a character on test, get them to level 30 armorer, and test the fix itself is a bit moronic.</DIV> <DIV> </DIV> <DIV>People ask here because there's a (however small) chance that someone might have the levels (be it level 20 armorer, in a guild, whatever) to test.  </DIV> <DIV> </DIV> <DIV><FONT size=5><STRONG>Many people wouldn't ask here if the patch notes were posted in full.  </STRONG></FONT></DIV> <DIV> </DIV> <DIV><FONT size=3>But there was apparantly too many fixes to actually list them all, whatever that means (someone didn't want to take the time to copy/paste them into a post?).</FONT></DIV> <DIV> </DIV> <DIV>And there's always a chance a dev might see the post and answer.</DIV> <DIV> </DIV> <DIV>But also, just because something makes the patch notes, doesn't mean the fix actually works.</DIV>

Shazzbott_Feldercarb
12-21-2004, 11:38 PM
<blockquote><hr>BrickyardRacer wrote:<DIV>If you want to know log on test.</DIV><DIV><HR></DIV><DIV>That's a good answer for some things, but for other fixes, the bugs don't appear until after level 20 (or level 30) crafting is achieved.</DIV><DIV> </DIV><DIV>Telling someone who has a level 30 armorer on a live server that they must start a character on test, get them to level 30 armorer, and test the fix itself is a bit moronic.</DIV><DIV> </DIV><DIV>People ask here because there's a (however small) chance that someone might have the levels (be it level 20 armorer, in a guild, whatever) to test. </DIV><DIV> </DIV><DIV><FONT size=5><STRONG>Many people wouldn't ask here if the patch notes were posted in full. </STRONG></FONT></DIV><DIV> </DIV><DIV><FONT size=3>But there was apparantly too many fixes to actually list them all, whatever that means (someone didn't want to take the time to copy/paste them into a post?).</FONT></DIV><DIV> </DIV><DIV>And there's always a chance a dev might see the post and answer.</DIV><DIV> </DIV><DIV>But also, just because something makes the patch notes, doesn't mean the fix actually works.</DIV><hr></blockquote>Test Patch Notes, how much more information did you need.http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=4Shazz

Dub
12-21-2004, 11:52 PM
<BR> <BLOCKQUOTE> <HR> Kwoung wrote:<BR> <BR> <BLOCKQUOTE> <HR> Dubel wrote:<BR><BR> <BLOCKQUOTE> <HR> WindFreak wrote:<BR> <DIV>I am a live player mostly myself.... <HR> </DIV></BLOCKQUOTE> With people like you on the test server, no wonder why things get screwed up. Its really not all that hard to skip over the question threads believe it or not.<BR> <HR> </BLOCKQUOTE> <DIV><STRONG>Read his post, he isn't a Test Player, he plays on live. </STRONG></DIV> <P>If you would like to rag the people that play on test, please find one of our threads in which to do it at least. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>Message Edited by Kwoung on <SPAN class=date_text>12-21-2004</SPAN> <SPAN class=time_text>09:36 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR> Yes read his post. He MOSTLY plays on the live servers. So whats that mean?  He must spend some time on a test server.  Not to hard to figure out is it?<p>Message Edited by Dubel on <span class=date_text>12-21-2004</span> <span class=time_text>10:54 AM</span>

Genthiel
12-22-2004, 12:05 AM
<BR> <BLOCKQUOTE> <HR> Dubel wrote:<BR><BR> With people like you on the test server, no wonder why things get screwed up. Its really not all that hard to skip over the question threads believe it or not.<BR> <HR> </BLOCKQUOTE> <P>The board was created so the people who need the feedback don't have to wade through all of these threads.  </P> <P>If someone has legitimate feedback, or bug reports to post...and it gets bumped to page 3 because of a bunch of useless posts, there is a chance that it will be overlooked by the people who need to see it.</P> <P>I'd hate to see this "tool" become useless because it is more trouble than it is worth.</P> <P>So to ammend the quote:</P> <P>"With people like these on the test feedback server message boards, no wonder why things get screwed up"</P> <P>I sure hope a mod steps up and sets people strait.<BR></P> <DIV>The description of the board:</DIV> <DIV> </DIV> <DIV><STRONG><FONT size=3>This board is intended for players on the Test server to provide feedback on new features and content. It is not a general server board, nor is it a place for non-testers to ask general questions or post opinions.</FONT></STRONG></DIV> <DIV><STRONG><FONT size=3></FONT></STRONG> </DIV> <DIV><STRONG><FONT size=3>---</FONT></STRONG></DIV>

BrickyardRac
12-22-2004, 12:16 AM
<DIV>Test Patch Notes, how much more information did you need.</DIV> <DIV> <HR> </DIV> <DIV>There are some major bugs affecting armorers that are not listed there.</DIV> <DIV> </DIV> <DIV>The single one that is listed isn't even a bug.</DIV> <DIV> </DIV> <DIV>"- Pristine versions of Carbonite Vanguard armor can now be created."</DIV> <DIV> </DIV> <DIV>I've made dozens of pieces of pristine carbonite vanguard armor.</DIV> <DIV> </DIV> <DIV>However, 3 of the 4 recipies in the Armorer level 20 book are using weaponsmith skills instead of armoring skills (bars, rings and plates).  And tier 4 recipies are bugged with a typo, so that the rare item is required to make non-rare items.</DIV> <DIV> </DIV> <DIV>I would like to direct you to this post:</DIV> <DIV> </DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=testfeed&message.id=41#M41" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=testfeed&message.id=41#M41</A></DIV> <DIV> </DIV> <DIV>Where Moorgard states:</DIV> <DIV> </DIV> <DIV>" <DIV>Be aware that there are additional fixes not mentioned in this list. Seriously, there was no way we could list every single bug fix and change that was included in this update.</DIV> <DIV> </DIV> <DIV>Additionally, there are lots and lots of changes to spells and combat arts that are not listed.</DIV> <DIV> </DIV> <DIV>Please do not start complaining if some fix you have been waiting for isn't listed. Log into Test and see for yourself whether the issue has been addressed, or wait until the testers respond with concrete feedback."</DIV> <DIV> </DIV> <DIV>Now as the bugs I'm specifically wondering about aren't listed, and don't come into play until armorer level 20 (or 30), I very much doubt I'm going to take the time to level an armorer up to 30 to simply check something that a line or three of text could simply answer.</DIV> <DIV> </DIV> <DIV>Of course since someone actually fixed more than was listed, it's bogus to say they couldn't list every single bug fix.  It's a cop out.</DIV> <DIV> </DIV> <DIV>Add in that they fixed a bug that didn't exist, and I personally am wondering if anyone at SOE actually knows what the armorer bugs are, regardless that some of them have existed since at least a month before release.  But they're still, currently, not fixed, and not listed as fixed.</DIV> <DIV> </DIV> <DIV>It's a little frustrating, to say the least.</DIV></DIV>

Sebastien
12-22-2004, 12:21 AM
<blockquote><hr>Shazzbott_Feldercarb wrote:Test Patch Notes, how much more information did you need.http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=4Shazz<hr></blockquote>"- Fixed a bug that caused rare mastery quest items not to drop from solo encounters."I have been working on several masteries for over a week now. I don't know if this note means 'solo player' or 'solo mob', but I have fought every possible combination of solo/grouped mobs/players, and never gotten the drop. So what is this note talking about?"- The experience gained when completing catalog quests has been modified."Increased or decreased?"- Class and Subclass "Vitae" lines of spells should now stack correctly."Correctly? What was the intended effect? Does this mean a cleric's class BoV will now stack with one subclass vitae at a time? Or does it mean that any number of vitae can stack? Does the fact that "vitae" is in quotes mean that they are applying this to other class/subclass supplementary heals (ie, Wards and Regens), or is this specifically a change to make clerics.. err.. does it make them better or worse? Does it mean that Vitae now stack with Arcane Purification (another bug reported by Wardens)? I have no idea."- There were many additional updates and fixes to address spell bugs and balance issues."feedback = ???Those were the ambiguities that pertain to issues/bugs that effect me. I'm sure there are many other such grey areas for other readers.

Kwoung
12-22-2004, 12:33 AM
<BR> <BLOCKQUOTE> <HR> Sebastien wrote:<BR><BR>Those were the ambiguities that pertain to issues/bugs that effect me. I'm sure there are many other such grey areas for other readers.<BR> <HR> </BLOCKQUOTE> <DIV>That is exactly why they ask you log into Test (if you so wish) to get your questions answered first hand. Because if every player comes to this forum and asks about their pet issues, the point of the forum becomes moot, as there is no way the devs will be able to find the actual feedback from the people who actually did log in to Test and tested a change/fix/whatever.</DIV>

BrickyardRac
12-22-2004, 01:17 AM
<DIV> <DIV>That is exactly why they ask you log into Test (if you so wish) to get your questions answered first hand. Because if every player comes to this forum and asks about their pet issues, the point of the forum becomes moot, as there is no way the devs will be able to find the actual feedback from the people who actually did log in to Test and tested a change/fix/whatever.</DIV> <DIV> <HR> </DIV> <DIV>But for those that would need a month to get a character to the level where they could get their answers first hand, is that really a valid suggestion?</DIV> <DIV> </DIV> <DIV>I would gladly clone my character on the test server if I could.  I could test the things not listed (but hinted at) in about 10 minutes tops.  Or test the numerous things that affect me, but aren't as important as the armorer bugs, in under an hour (like the afformentioned catalogue quests, etc).</DIV> <DIV> </DIV> <DIV>They could even freeze the XP gain on my character so he's always a level 29 defiler/25 armorer.  I don't want to PLAY on the test server, but am perfectly willing to TEST on the test server.  I'm just not willing to grind 30+ total levels to test things out.</DIV></DIV>

WindFre
12-22-2004, 03:44 AM
<DIV>HaHaHa</DIV> <DIV> </DIV> <DIV>So there seems to be a live/test people argument going on.</DIV> <DIV> </DIV> <DIV>All the pro live flooding questions are getting 5 stared by all the live flooders and the anti live flooders are getting 1 stared.</DIV> <DIV> </DIV> <DIV>Whatever makes you sleep better...</DIV>

Sebastien
12-22-2004, 04:21 AM
Amazing..(a) Some people here ask questions AND have characters on Test. Do you understand? Repeat: some people post here, have questions AND play on Test already.(b) Asking for clarification of patch notes is a perfectly valid thing to do when testing. There is nothing wrong with this.(c) This is a forum. If the Devs had wanted nothing more than a one-way report from you, they would not have made a forum. They would have told you to PM them, or /bug it, or /feedback it. They did not choose this route. They chose to make a forum. That means DISCUSSION IS OK.(d) The Devs chose to make this forum accessible to the entire community, even those without an active character on Test. That is their choice, not yours. You do not run this show, SOE does. GET OVER IT.(e) Having a character on Test does not make you part of some elite, members-only club. The Test server is open to the entire player community. You are not, in ANY way, better, smarter, or more special because you happen to have a character here. What right do you think you have to be so incredibly arrogant and disrespectful to other people (who are ALSO HUMAN BEINGS, like you)?If none of the above makes sense, and you find that you have a Test-superiority-complex, then please just get over yourself. That pretty much covers (a) through (e) in a nutshell.

Kwoung
12-22-2004, 08:06 AM
<BR> <BLOCKQUOTE> <HR> Sebastien wrote:<BR>(d) The Devs chose to make this forum accessible to the entire community, even those without an active character on Test. That is their choice, not yours. You do not run this show, SOE does. GET OVER IT. <HR> </BLOCKQUOTE> <DIV>Read the huge notice at the top of the forum, that is what this forum is for. BTW, even though it is available to the entire community, they have asked that only those players that test something post here, that is the forum rule, it has nothing to do with anyone feeling superior to anyone else, it has everything to do with the devs being able to get uncluttered feedback on the things they need tested.</DIV> <DIV> </DIV> <DIV>Log into Test, test something out... then someone has the right to post here... according to the HUGE notice at the top of the forum. It says nothing about playing on Test full time, being elite, having a superiority complex or anything else.. it simply says to please keep the posts here limited to stuff you have actually tested... and if you haven't tested anything, don't post. Someone can log in to Test for 5 minutes and if they find something wrong, post it here. Nothing says they have to convert to a so called Tester, Test Regular, Full Time Test Player or anything else.. it just says to Test something before posting here is all... someone can accomplish that in 5 minutes total on Test server (if they find something wrong), if someone really feels the need to post in this forum.</DIV>

BrickyardRac
12-22-2004, 10:06 AM
<DIV>Someone can log in to Test for 5 minutes and if they find something wrong, post it here. Nothing says they have to convert to a so called Tester, Test Regular, Full Time Test Player or anything else.. </DIV> <DIV> <HR> </DIV> <DIV>I would gladly test every single issue I've come across that's bugged and what I would consider severe, if able.</DIV> <DIV> </DIV> <DIV>Unfortunately I WOULD have to become a full-time tester to do so, to grind out the levels to get to where I can actually test them.</DIV>

Kwoung
12-22-2004, 12:20 PM
<BR> <BLOCKQUOTE> <HR> BrickyardRacer wrote:<BR> <DIV>Someone can log in to Test for 5 minutes and if they find something wrong, post it here. Nothing says they have to convert to a so called Tester, Test Regular, Full Time Test Player or anything else.. </DIV> <DIV> <HR> </DIV> <DIV>I would gladly test every single issue I've come across that's bugged and what I would consider severe, if able.</DIV> <DIV> </DIV> <DIV>Unfortunately I WOULD have to become a full-time tester to do so, to grind out the levels to get to where I can actually test them.</DIV><BR> <HR> </BLOCKQUOTE> <P>Bugs start at level 1. The point isn't to be a duplicate of your live character, the point is to test whatever it is you are able to. There will be plenty of folks that do level up in short order, there will be many more that only drop in occassionally on Test that will also level up over the course of the next few years. Some folks may only pop in once or twice and only be able to test the lower levels, but their input is just as valuble as anyone elses.</P> <P>Just because you are not a duplicate of your regular character and able to test the things that effect your main, doesn't mean you can't still be a valuble part of the process on Test server when you feel like logging in there to help.</P> <P>Edit: And I wanted to add, if you are unable to Test the exact things that affect your main character, post your concerns in the correct forum, be it class, quest, crafting, abilities or whatever... as the folks that are able to test those things for you do read those forums, as do the devs who are responsible for instigating any changes that may be needed. Posting concrens in this forum does not get anyones pet issue sent to the head of the line, it has the exact opposite effect.. it tends to get it ignored because it was off topic and may even have ticked off the person (dev/designer) who had to wade through it while trying to find information here to get his current project/task at hand handled. They are regular people who have a job and huge responsibility who are trying to make a better game, hindering their productivity isn't going to make them want to help you.</P><p>Message Edited by Kwoung on <span class=date_text>12-21-2004</span> <span class=time_text>11:31 PM</span>

Kit_Oturea
12-22-2004, 02:33 PM
<DIV>The two most simple methods to get "Live" people to stop posting here are:</DIV> <DIV> </DIV> <DIV>1)  Make a board SPECIFICALLY for requests for information regarding patch notes they can ask questions on.</DIV> <DIV>2)  Make this an elite, test play only board.</DIV> <DIV> </DIV> <DIV>Since I have a 5th level test character, can I now post concerns and questions to other higher level testers regarding the patch?    If so do I post it here (assume not with the big warning post) or on the test server general boards?  Most of my question regard 20+ level issues and it would take over a month to find out via full time leveling on test, but I only have a week at most before they go live.</DIV> <DIV> </DIV> <DIV>And hince the issue.  There are a number of problems (from what I can tell, for most classes there are 1-3 major issues, and tons of little minor ones) people want to find out about early.  Both for curiousity and for, more commonly, acknowledgement(sp?) that the staff knows it is an issue.  Those people actually are a pretty signifigant portion of the posting population and have no place to post concerns and (to their eyes) have a real chance of reply.  The class boards are, to many, a vacuum since it is rare if ever a dev posts to them.   To them, HERE is a place to post concerns because they can actually have a chance that someone will respond, since testers on test are far more likely to chat then Dev's.</DIV> <DIV> </DIV> <DIV>As for complete patch notes, it can't really happen in these large patches because there are so many abiguities(sp?) as listed by another posted in this thread.  But what about those who would like clarification?  That is an important aspect of testing, to know what you are testing, is it not reasonable to ask about these issues so that testers know the issue to work on?  I would say yes, even if the guy is not a "elite tester" but knows of a vague area.</DIV> <DIV> </DIV> <DIV>Many testers and probably the Dev's see this invasion as a problem, it is, but not the one your thinking of.  It is not that the live-ers just need to stay away, it is that these type of questions (what about X getting fixed, or what does this patch note mean) are common, and there needs to be a board for it.</DIV> <DIV> </DIV> <DIV>See ya,</DIV> <DIV>Kitirat</DIV>

Kit_Oturea
12-22-2004, 02:34 PM
<DIV>One other thing I just want to clarify.  Many people are not posting concerning getting dev's to answer.  Most just want info from higher level testers.</DIV> <DIV> </DIV> <DIV>See ya,</DIV> <DIV>Kitirat</DIV> <DIV> </DIV><p>Message Edited by Kit_Oturea on <span class=date_text>12-22-2004</span> <span class=time_text>01:36 AM</span>

BrickyardRac
12-22-2004, 06:06 PM
<DIV><EM>post your concerns in the correct forum, be it class, quest, crafting, abilities or whatever</EM></DIV> <DIV> <HR> </DIV> <DIV>Been doing that for over a month.  Still not fixed.  Beta testers were doing that in beta.  Still not fixed.</DIV> <DIV> <HR> </DIV> <DIV><EM>Posting concrens in this forum does not get anyones pet issue sent to the head of the line, it has the exact opposite effect</EM></DIV> <DIV> <HR> </DIV> <DIV>Just curious how you know this, really.</DIV>

Miral
12-22-2004, 09:46 PM
<DIV>I'll say this one more time. The patch notes Are Not even meant for players of live to look at. They are for the testers to make sure the listed fixes are working correctly. This patch WILL be going to live in a few days, However it will not be exactly the same. Stuff that did not work right will be removed or redone, And a current and more complete list of patch notes will be posted in the live patch log.</DIV> <DIV> </DIV> <DIV>So finally, if You want to know If Your Bug Was Fixed In The Patch, either obtain the appropriate prerequisites on test, or be patient for a few days until this patch makes it to the live severs.</DIV>

Miral
12-22-2004, 09:52 PM
<BR> <BLOCKQUOTE> <HR> BrickyardRacer wrote:<BR> <DIV>Add in that they fixed a bug that didn't exist, and I personally am wondering if anyone at SOE actually knows what the armorer bugs are, regardless that some of them have existed since at least a month before release.  But they're still, currently, not fixed, and not listed as fixed. <HR> </DIV></BLOCKQUOTE>Here's what you do. Log in to either test or the live server of your choice. target the forge of your choice. type /bug and fill out a descriptive description (sorry I love that redundancy <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> ), and send it in. Tada! You can now be sure that SOE knows of your bug!<BR>

Jher
12-23-2004, 07:33 PM
<BLOCKQUOTE><HR>BrickyardRacer wrote:<DIV><DIV>That is exactly why they ask you log into Test (if you so wish) to get your questions answered first hand. Because if every player comes to this forum and asks about their pet issues, the point of the forum becomes moot, as there is no way the devs will be able to find the actual feedback from the people who actually did log in to Test and tested a change/fix/whatever.</DIV><DIV><HR></DIV><DIV>But for those that would need a month to get a character to the level where they could get their answers first hand, is that really a valid suggestion?</DIV><DIV> </DIV><DIV>I would gladly clone my character on the test server if I could.  I could test the things not listed (but hinted at) in about 10 minutes tops.  Or test the numerous things that affect me, but aren't as important as the armorer bugs, in under an hour (like the afformentioned catalogue quests, etc).</DIV><DIV> </DIV><DIV>They could even freeze the XP gain on my character so he's always a level 29 defiler/25 armorer.  I don't want to PLAY on the test server, but am perfectly willing to TEST on the test server.  I'm just not willing to grind 30+ total levels to test things out.</DIV></DIV><HR></BLOCKQUOTE><P>My thoughts exactly. I have a limited amount of playtime, most of which I devote to my character on a live server. I do however have concerns about various problems I come across in live, and would like to lend a hand testing the fixes as they are developed - after all, if the fix does not work, or causes further/different problems, it is back to the drawing board and the start of a new patch cycle (with a flurry of angry posts from the playerbase); much better to get things right first time on live.</P><P>The 1-star bandits seem to be out in force on this thread, and I know how sensitive the issues of 'character copy' programs are on test servers through many MMOs - many people feel if you can't be bothered to level a character on test, and contribute to the community, you should not be there. Others also feel that the influx of temporary high level characters can have a destabilising effect on test-world economies etc, making it a less realistic environment within which to test - I do feel however that something should be done to allow 'casual testing' of higher level ability fixes, which wouldn't involve the prior timesink of a level grind. Whether that be in the form of character-copying from live to the current test server, or a temporary copy in a 'gimped' format, where the character expired after say 24 hours, and during that time could not trade items from inventory, or spend money so as not to influence the economy whilst still being able to test high level quests, ability fixes/combat balance etc.</P><P>The simplest fix of all for the influx of live players asking questions on this forum? An extra test forum specifically designed for community questions (with no dev feedback).</P>Edit: Woohoo, the 1-star [Removed for Content] strikes again. Freak.<p>Message Edited by Jherad on <span class=date_text>12-24-2004</span> <span class=time_text>12:25 PM</span>

LordMun
12-24-2004, 08:45 PM
<DIV>Simple answer to the thread topic:  give people from live an appropriate board on which to ask about/discuss upcomming changes to the game.</DIV>

Shazzbott_Feldercarb
12-24-2004, 08:57 PM
What about here?http://eqiiforums.station.sony.com/eq2/board?board.id=003This would be a good place to ask the question of test players.Shazz

Mimzel
12-27-2004, 05:45 AM
<BR> <BLOCKQUOTE> <HR> WindFreak wrote:<BR> <DIV>I am trying to sift through this board and all I find are.</DIV> <BLOCKQUOTE dir=ltr> <DIV>Is this Fixed?</DIV> <DIV>How about this?</DIV> <DIV>And this></DIV> <DIV>And my graphics?</DIV> <DIV> </DIV></BLOCKQUOTE> <DIV>Blah blah blah.  If you want to know log on test.</DIV> <DIV> </DIV> <DIV>So here is my question.</DIV> <DIV> </DIV> <BLOCKQUOTE dir=ltr> <DIV>How do you get live players to shut up and allow test discussion to happen?</DIV> <DIV> </DIV> <DIV>Trolling is OK - just not posting.  I am a live player mostly myself and I want to know the issues with the patches comming up but I can't find that info cause everyone wants to know if their outdated video card that only sold 27 units is supported or not - JUST BUY A NEW ONE.</DIV> <DIV> </DIV></BLOCKQUOTE> <DIV>Sorry /rant off</DIV><BR> <HR> </BLOCKQUOTE><BR> <P>Perhaps you dont know it all? Perhaps it is EXCELLENT that people who play the game on a daily basis get to ask the questions that are important to them, because PERHAPS they are not alone in experiencing the bugs of this game? If you play a 20 SK on live, what would you know about the problems of provisioners or tailors ie.? And even if you were one, perhaps the problems are so varied and big, that it would be GOOD for you who play on the test server to listen to the questions of others in the same boat, because that question MIGHT reveal something that has been overlooked.</P> <P>Dont feel so threatened by questions - they might help more than you think.</P><p>Message Edited by Mimzel on <span class=date_text>12-27-2004</span> <span class=time_text>01:48 AM</span>

Linolil
12-27-2004, 06:10 AM
<blockquote><hr>Mimzel wrote:<P>Perhaps you dont know it all? Perhaps it is EXCELLENT that people who play the game on a daily basis get to ask the questions that are important to them, because PERHAPS they are not alone in experiencing the bugs of this game? If you play a 20 SK on live, what would you know about the problems of provisioners or tailors ie.? And even if you were one, perhaps the problems are so varied and big, that it would be GOOD for you who play on the test server to listen to the questions of others in the same boat, because that question MIGHT reveal something that has been overlooked.</P><P>Dont feel so threatened by questions - they might help more than you think.</P><p>Message Edited by Mimzel on <span class=date_text>12-27-2004</span> <span class=time_text>01:48 AM</span><hr></blockquote>You missed his point completely. There are specific places for a 20 SK to report and discuss his/her problems. Those problems may/may not ever show up on Test. Using these forums for status checks on your pet issue simply increases the noise to signal ratio. It is counter productive. Post your issues in the specific forums that have been setup to address those issues. Make SOE report on the status of your pet bug, not the people on Test. This is especially frustrating given the fact that many things on test never make it to Live and many things on Live are fixed a long time before Test gets patched.<p>Message Edited by Linolil on <span class=date_text>12-26-2004</span> <span class=time_text>05:11 PM</span>