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Feaw
12-21-2004, 01:50 AM
<DIV>This may not be just a test server thing but my only crusader is on the test server so I wasnt sure.  I must say I didnt expect to really like the class but I do vary much now.   Here is my issue though.  Im doing all the quest I know of going through all the Qeynos districts and gradually getting better armor and stuff and I end up with a number of quest that offer a better 1 handed weapon than my current blackened sword but there is just one problem.   My crusader has no skill in axe or great axe.  One of the quest even offers only one weapon based on the class of the quester ( I know this because Ive done it on more than a few characters ) and she gives me a nice axe ... that I cant use because ... I cant use an axe.   Im thinking maybe its a level issue so I contact a couple of other crusaders of other races ( levels 18 and 16) and they dont have any skill in axe ether.  Now the official web site shows that crusaders can use axes ( its listed in their skills) and I now have sitting in the bank two axes that would be upgrades to my sword but can not use.   Ok so I think maybe they changed their minds and want me to be a two handed welder ( becaues if seen a few crusaders out there that are using two handed weapons) but then I ding 13 and get this nifty stun/ taunt combat art that <U>requires me to use a shield to use it.</U>   To do this of course I must use a one handed weapon.   So I am asking ( and hoping ) if this is an oversight and could we possibly fix it so crusaders can use axes sense all the clues seem to point the idea that crusaders should be able to use an axe.  Ive not seen a comperable quest reward so far that would give me an upgraded one hand sword (still too low to do the Willowood weapon quest ( lets hope its one handed reward isnt also and axe) ).  </DIV> <DIV> </DIV> <DIV>the other crusaders I talked to werent happy about it ether and told me they had similar experences with quest rewards.   </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>*looks longingly at the axes in the bank*   :smileysad:</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>  yes I did bug class spacific quest reward I mentioned</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

PlumpPython
12-21-2004, 02:04 AM
<DIV>Crusaders don't use axe, spear, or range weapons of any kind. It's just part of the class, although I can't figure out why they didn't let them use spears. They're supposed to be knights, knights use lances (spears) while on horseback.</DIV><p>Message Edited by PlumpPython on <span class=date_text>12-20-2004</span> <span class=time_text>01:06 PM</span>

Omegafoxx
12-21-2004, 05:21 AM
<DIV>The problem here is, the manual, the website and he updated manual state that we cna use all weapons, including polearms and axes, so when players choose the class expecting to beable to do such, its disapointing to find out we cant use half of the weapon stated thats avilible to us. I dont understand why we cant use axes, or pole arms, just doenst make sense.</DIV>

Feaw
12-21-2004, 08:07 AM
<DIV>It doesnt make any sense to me that a crusader cant use a one handed or two handed axe.   The only thing I can think of is that maybe the game doesnt differentiate between one handed and duel weild axes and as a bug crusaders would be able to use them for this reason.  I dont know this but Im guessing that may be why.   Why would Blacksmith Hegrenn give me a nice 1 handed axe when I cant use it?   I was thinking maybe because the crusader was supposed to be able to use it until someone figured out they could exploit the ID code and use duel weild axes.   It doesnt make any sense to me that I would be a priest / fighter hybred that only weilds priest weapons.</DIV> <DIV> </DIV> <DIV>purely speculation of course </DIV> <DIV> </DIV> <DIV>On that note anyone know of an upgrade to the blackened sword that a 14 Crusader can work on?  Im almost afraid to finish the Willowood weapon quest for fear it will only offer me another priest weapon.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>but hay sense this is test how about we try axes on crusaders?   LOL   :smileytongue:</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Morog
01-04-2005, 11:59 PM
<BLOCKQUOTE> <P>I hope they eventually allow Knights to use spears / lances. I can live without the use of an axe ... can even swallow an explaination of an axe not being an "honorable" weapon. But a spear / lance? Heck man, that's what I think of when I think of a Knight on a horse.</P> <P>Of course I could just be selfish since I finished the quest and got the Shiny Brass "Great Spear".  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P></BLOCKQUOTE><BR>

Miral
01-05-2005, 01:16 AM
<DIV>The ability to use all weapons ever available is what sets the Warrior class apart from the rest. brawlers get feign death, crusaders get LoH/HT, wards, Divine procs, horses, etc.... And Warriors get to be the masters of armor and weaponry.</DIV>

Morog
01-05-2005, 04:17 AM
<DIV>I am not talking about using every weapon available. I am talking about spears / lances and I don't think it is unrealistic to suggest and hope that they allow Knights to use them.</DIV> <DIV> </DIV> <DIV> </DIV>

Nt
01-05-2005, 05:24 AM
<DIV>:smileysad:</DIV> <DIV>Bards are supposed to be able to use blunts but they can't.  *sigh*</DIV>

Miral
01-05-2005, 09:13 AM
<DIV>But spears don't really fit into the Everquest 2 vision of Paladins and Shadowknights. Just because you have a horse and wear heavy armor doesn't make you a knight of camelot.</DIV>

Morog
01-05-2005, 05:04 PM
<DIV>Ok, I'm not going to get into it with a troll warrior and this isn't the right place for it anyways.</DIV><p>Message Edited by Morogon on <span class=date_text>01-05-2005</span> <span class=time_text>06:29 AM</span>

Os
01-06-2005, 12:25 AM
<DIV>Back to the original posters. I agree, we should have at least 1 other 1-handed weapon option for slashing damage.</DIV> <DIV> </DIV> <DIV>If I want to use a sword and a shield, I pretty much can only use a longsword. Thats it. There are a dozen different dual wield weapons a weaponsmith can make, but 1-h sword thats worth its spit? *Only* a Longsword. Thats it. My lvl 23 is running around with an ash tree for a weapon because you look at the broker and a Paladin can't use any weapons except a longsword that has any comparable dps to a small selection of blunt weapons.</DIV> <DIV> </DIV> <DIV>Why would an ash club that can be made at low 20s of a woodworker far exceed anything a weaponsmith can make for a heavy armor wearing character (except the longsword at 29). *doesn't make sense*</DIV> <DIV> </DIV> <DIV>Axes would at least give paladins an alternative, and if what you say, the class specific quest gave you an axe, then its bugged or we're bugged. My pally likes her sword and shield, I would like more options of what she can weild for it.</DIV>

Miral
01-06-2005, 01:05 AM
<DIV>I agree the quest shouldn't have given you an axe. I also agree that there should be more 1h swords. but... wait, did he just call me a troll warrior?</DIV> <DIV> </DIV> <DIV>Miral, 22 Teir'dal Necromancer</DIV> <DIV>Demagogue, 20 Northman Berserker</DIV> <DIV> </DIV> <DIV>ps. I hate trolls =P</DIV>

Morog
01-06-2005, 01:26 AM
<BR> <BLOCKQUOTE> <P>Troll : because you came into a Crusader thread that has some perfectly good suggestions and started talking about Sony's EQ2 vision (like you know what that is) and making snappy remarks about Kinghts of Camelot.</P> <P>Warrior: that was a guess - because I knew you had to have either a Guardian or a Beserker to jump in and start talking about why warriors are the masters of all weapons etc. Turns out I was right.</P> <P>At any rate - I stand by my opinion that spears and lances should be available for the Knight class. Have a nice day.</P> <P>Morogon , 27 Ogre SK</P> <P> </P></BLOCKQUOTE><BR> <p>Message Edited by Morogon on <span class=date_text>01-05-2005</span> <span class=time_text>12:26 PM</span>

ChristopherK
01-06-2005, 02:05 AM
<DIV>On the positive side...</DIV> <DIV> </DIV> <DIV>Level 20 "Sword of Thunder" (Berik quest)</DIV> <DIV>Level 30 "Ghoulbane" (Dusty blue stone quest)</DIV> <DIV> </DIV> <DIV>Both are very powerful, and both can only be wielded by fighter classes.</DIV>

Nt
01-06-2005, 02:15 AM
<DIV>:smileytongue:</DIV> <DIV>Correction, scouts can use Berik.  Not sure about ghoulsbane but if it is onehanded they can use that too.</DIV>

Miral
01-06-2005, 03:08 AM
<DIV>ghoulbane's powered form is actually paladin only isn't it? huh</DIV>

Feaw
01-06-2005, 04:47 AM
<DIV>I would just be happy if there were more nice quested swords out there.   So far I keep getting axes or blunts as weapon rewards.    I find that rather confusing .   Where are the swords?    I really dont want to limit my future pally to priest weapons.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Bihl
01-06-2005, 02:03 PM
<BR> <BLOCKQUOTE> <HR> Feawin wrote:<BR> <DIV>I would just be happy if there were more nice quested swords out there.   So far I keep getting axes or blunts as weapon rewards.    I find that rather confusing .   Where are the swords?    I really dont want to limit my future pally to priest weapons.</DIV> <DIV> <HR> </DIV></BLOCKQUOTE> <P>There are a number of things you are overlooking:</P> <OL> <LI>Some quests give the same reward to every single person who completes the quest (the Oakmyst Tempered Greataxe being one of them, but also the Nomad Walking Stick).  Just because you get the weapon, doesn't mean you should be able to use it.</LI> <LI>Paladins can use non-dual-wield swords and hammers.  That's it.  You could choose to see hammers as priest weapons, or because they are an integral part of who a paladin is supposed to be, you can see them as a signature paladin weapon.  I don't disagree with asking for what you want, but you should also embrace what you've got.</LI> <LI>If you don't like your quest results, sell them and get a crafter to make you something that you DO want!  Outfitters can make a nice iron greatsword, longsword, and battle hammer.  Craftsmen can make nice maple kite shields.  Weaponsmiths and woodworkers can do even better.  Don't limit yourself to quest results.</LI> <LI>There are good quest results out there for crusader weapons.  Here's a hint: talk to the high elf "Watcher" inside the Greystone Yard smithy.  You can get a great blunt weapon from her fairly easily.</LI> <LI>Being fairly specialized is a bit of a blessing in the right circumstances.  If you're in a guild (like Children of War on Test) then generally, your guildmates are more likely to save swords and hammers for the paladins than they are for berserkers and guardians, who could be using just about anything else.</LI></OL> <P>Though, I do agree with one main point: there are a lack of good sword quest rewards in Qeynos.  Thankfully, that only lasts for about 6 levels, then it just doesn't matter anymore.  There are some sorta good sword rewards if you're levels 16+, and by 18 you can use a quality 3 forged carbonite weapon.  Then at 20 you get one after finishing your halmark.</P> <P>Bottom line: things are a <EM>lot</EM> better than they seem.  Ask around, make friends, do a little research, and life will get good even if you don't get to use an axe.<BR></P>

Kerri
01-06-2005, 09:24 PM
Giving crusaders other weapons would in no way, shape or form unbalance the game. A 2.0 delay 2-9 axe does no more or less damage than a 2.0 delay 2-9 sword. It just makes crusaders less flavourful and restricted to not let us use axes and spears.

Seomon
01-06-2005, 10:11 PM
<DIV>We should be able to use Axes and Spears. If you go to the main page and click on the archeotypes link, then click on Crusaders, it'll say that we can (<a href="http://everquest2.station.sony.com/#archetypesFighter" target=_blank>CLICKY</a>). Also, on page 28/29 of the <a href="http://eq2players.station.sony.com/pdfs/EQII%20Revised%20Manual%20FINAL.PDF" target=_blank>Updated Manual</a> it says we can. </DIV>

Feaw
01-07-2005, 06:24 PM
<DIV>Blacksmith Hegrenn in South Qeynos for example gives different quest rewards for different classes (Ive done her quest many times on quite a few classes).  Ive run accross a few quest like that who give you a weapon for your class rather than a list to choose from or the same weapon to everyone.   However she gave my crusader an axe, hense the confusion.  My statement about the swords was simply because Ive noticed a large amount of blunt / axe / dagger type rewards and very few swords.   At least at the pre 20 level anyway.   If Ive missed good one feel free to point it out.   :smileywink:</DIV> <DIV> </DIV> <DIV> </DIV> <DIV></FONT> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Pheeb
01-08-2005, 01:34 AM
I also read the manual which states that a crusafer can use weapons such as polearms and axes - I found out in-game that it can't...A simple question to SOE is why? this makes no sense - if there is one then SOE please let us know of the reason(s) - I don't buy the "to make it more balanced" reason - You could still have allowed crusaders to equip these weapons and keep the balance at the same level, etc...I can summon a horse when I become a SK but I cant' equip a polearm (i.e. spear)?

Miral
01-08-2005, 04:45 AM
<DIV>exactly. you can summon a horse. and a guardian or berzerker can use polearms. and a monk and bruiser can fake their own death (well sk can too actually). Then you got your conjurers adn necros for summoning, (which SK's can also do, along with life taps), your priests for healing (hm Paladins get lay on hands...), your scouts for tracking and such, your sorcerers for nuking (which both pally and sk get DD's) etc, etc, etc...</DIV> <DIV> </DIV> <DIV>Basically its about class diferention. but as I was typing that out I added in all the ( ) which really shows that crusaders can already do pretty much anything but wield an axe, sneak, or track...</DIV>

Grumpy_Warrior_01
01-08-2005, 08:33 PM
<DIV>As it has been noted, most of the classes have some limitations regarding certain weapon types.  The cleric subclasses for example can only use blunt weapons, because opening the skin as with a blade is a form of violence which is not considered "priestly" in fantasy settings.  A Paladin (and remember you're a Crusader in this game, not so much a Knight) without his finely-crafted sword would be pretty ridiculous, but at the same time, the axe weapon type is not designed for honorable swordfighting.  Axes are designed for rearing back and splitting open your opponent like a watermelon, or hacking off an arm with one swing, a gruesome and sanguinary form of violence more fitting for the warriors.</DIV> <DIV> </DIV> <DIV>As far as the spears/pikes argument goes, I agree with the above poster that Norrath is not Camelot.  Yes, pikes were used in mounted combat very early on by what we are calling "knights," but the lances that I think you're referring to are more closely associated with jousting, which was a <STRONG>sport</STRONG>, not a combat technique.  The jousters would oppose each other on horseback and charge each other with these huge honkin' lances and try to flick the other guy off his horse with it.  There's no way you could be at all effective in combat with a lance of that type.  And frankly, I dont want paladins to feel compelled to be mounted in all outdoor combat situations, either.  The horses obstruct the view of the encounter for everyone else who is not also mounted.</DIV> <DIV> </DIV> <DIV>There is a reason behind the game designers' weapon choices and limitations for the various subclasses.  It was not haphazardly determined, and I doubt it will be adjusted in such a major way.  Would you want a conjuror using a longsword?  A healer dual-wielding?  A druid lugging around a tower shield?</DIV> <DIV> </DIV>

Pheeb
01-09-2005, 12:07 AM
A barbarian crusader cannot use an axe (even a single-handed one) - this is ridiculous...I would pass on the spear eventually but an axe, come one...Again, this is specified in the manual and the website - 2 sources indicating they should be allowed to.We are not talking about druids here...

Miral
01-09-2005, 01:29 PM
<DIV>the manual also says that you regain power faster by sitting, that level 10-19 scouts can use medium armor, and that priests get two over time heals before level 8.</DIV>

Grumpy_Warrior_01
01-09-2005, 04:04 PM
<BR> <BLOCKQUOTE> <HR> Pheebau wrote:<BR>A barbarian crusader cannot use an axe (even a single-handed one) - this is ridiculous...I would pass on the spear eventually but an axe, come one...<BR><BR>Again, this is specified in the manual and the website - 2 sources indicating they should be allowed to.<BR><BR>We are not talking about druids here...<BR> <HR> </BLOCKQUOTE><BR> <P>Pheebau, I'm not trying to get on your case here but I just want to point out that race does not impact weapon availability, only class does.  A barbarian crusader has the same access to axes (tower shield, dual wield, etc.) as a ratonga crusader.</P> <P>Just as a related side note, I recently was struck by the impression that there were an awful lot of barbarian paladins running around, so I did a "/who all paladin" and sure enough out of 85 paladins online on my server, 31 were barbarians!  I realize it was only a snapshot at that very moment, and only on one server, but that's well over one-third of paladins picking one race out of a possible 15, which is statistically enormous, given that race has nothing to do with performance.</P> <P>(PS I think all 85 of them were in Thundering Steppes racing me to harvest nodes :smileytongue: just kidding!)</P> <P>EDIT:  corrected "paladin" to read "crusader" in the first line.</P><p>Message Edited by Grumpy_Warrior_01 on <span class=date_text>01-09-2005</span> <span class=time_text>03:06 AM</span>

Pheeb
01-09-2005, 11:51 PM
You are right <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />It's always been my problem associating races to weapon availability - it is since I saw a Ratonga with a great-hammer - just kidding <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Nenavi
01-10-2005, 04:21 AM
<DIV>Why limit people to a particular set of weapons anyway?  Isn't it more fun to learn a skill in ANY weapon?</DIV>

Grumpy_Warrior_01
01-10-2005, 05:19 AM
<DIV>Same basic reason everybody can't learn the same spells.  A monk can't resurrect players, and a wizard can't run around swinging a weighted greataxe.</DIV> <DIV> </DIV> <DIV>PS:  I thought some fairly lucid reasons for class weapon limitations were presented on the first page of this thread.  Did they not answer this question satisfactorily?</DIV> <DIV> </DIV><p>Message Edited by Grumpy_Warrior_01 on <span class=date_text>01-09-2005</span> <span class=time_text>04:23 PM</span>

Nenavi
01-10-2005, 05:51 AM
<DIV>They weren't very good reasons.</DIV> <DIV> </DIV> <DIV>Restricting people isn't fun..freedom to do what you want is.</DIV> <DIV> </DIV> <DIV>It's not fun to have to start all over again just so you can use a pike.</DIV> <DIV> </DIV> <DIV>Your character should be able to learn other weapons...ANY weapon they want...and if they want to learn spells...they should get to learn spells by apprenticing in that class for a while.</DIV>

Nt
01-10-2005, 06:45 AM
<DIV>Pssst... I think you are talking about a different game.</DIV> <DIV> </DIV> <DIV>While I disagree with the claims that they can weild axes presented on the class page and in the manual, not everyone gets to use everything.</DIV> <DIV>If you wanted weapon choice go Warrior =P  That's just the way it is.</DIV> <DIV>If you do not like limitation, at the risk of sounding mean I say you go and make your own game or play one without limits.</DIV> <DIV> </DIV> <DIV>I would love to see more one-handed swords.  My bard uses exclusively 1h swords and that just leaves him with scimitars and longswords, not much to choose from but it was a personal choice so I have to accept the lack of them.  By now all you crusaders know that you can't use Axes so if it bothers you that much reroll.</DIV>

Miral
01-10-2005, 07:26 AM
<P>but then they'd lose their precious horses!</P> <P><BR> </P> <BLOCKQUOTE> <HR> Nenavist wrote:<BR> <DIV>They weren't very good reasons.</DIV> <DIV> </DIV> <DIV>Restricting people isn't fun..freedom to do what you want is.</DIV> <DIV> </DIV> <DIV>It's not fun to have to start all over again just so you can use a pike.</DIV> <DIV> </DIV> <DIV>Your character should be able to learn other weapons...ANY weapon they want...and if they want to learn spells...they should get to learn spells by apprenticing in that class for a while.</DIV><BR> <HR> </BLOCKQUOTE><BR> <DIV>I think perhaps Everquest 2 is not the game for you. I suggest you play Morrowind or Dungeon Siege or... well, I don't know of any MMO's that are like that, but I can assure you EQ2 is not nor will be. The idea isn't to make you start all over again if you want to use a pike, its to make your choices actually matter and to keep characters from being godly... well crusaders can already do almost anything (pets, lifetaps, procs, heavy armor, 1h and 2h weps, kite shields, healers, harm touch, freakin free horse, etc), let's not give them even more.... unless you wanna just turn every char into a crusader and let crusaders do EVERYTHING....</DIV>

Miral
01-10-2005, 07:32 AM
<DIV>Okay I saw the other thread and hthe game you are gettin the idea from is Wish.... why not play that if you are unhappy with how EQ2 has things?? I also thought of another game, can't believe I forgot it.... Ultima Online. you have 700 skill points you can use to level up any skills oyu want, with a maximum of 100 in each skill. And here the skills are leveled up by use</DIV>

Bihl
01-10-2005, 07:33 PM
<BR> <BLOCKQUOTE> <HR> Miral wrote:<BR> <DIV>Okay I saw the other thread and hthe game you are gettin the idea from is Wish.... why not play that if you are unhappy with how EQ2 has things?? I also thought of another game, can't believe I forgot it.... Ultima Online. you have 700 skill points you can use to level up any skills oyu want, with a maximum of 100 in each skill. And here the skills are leveled up by use</DIV><BR> <HR> </BLOCKQUOTE><BR> <P>Yup, and there are a number of player-run (read: free) <A href="http://www.oblivion2.com/" target=_blank>UO servers </A>that have no cap on the skill points you can learn, allowing you to be the most powerful mage in the best armor with the best weapon.</P> <P>So, someone asked, <STRONG>Why have limitations?</STRONG>  There are just gobs of reasons, and they are all very solid, good reasons that have to do with game balance.  A fantastic way to learn more about how to balance classes is to play just about any pen & paper RPG, specifically D&D or any other d20 game.  (EQ was, after all, based on a D&D campaign.)  If your end goal is to even out the strengths and weaknesses of all classes, allowing you to make a player's class decision to be based on personal preference and play style instead of just min/maxed numbers, then you have to remove certain abilities from classes.  A mage rawks with magic, and gets lots of melee combat penalties.  Crusaders get a lot more utility from spells and arts than the more focused guardians do, but they lose the ability to use almost any weapon that might drop, like a guardian can.</P> <P>In other words, instead of asking "why can crusaders <EM>not</EM> use axes?" you could ask, "why<EM> do </EM>warriors use axes?"  It's because they rely more strongly on melee damage than crusaders do (i.e. they have a weakness in that they cannot deal magic damage without using a HO), and therefore need to have some benefit to offset the penalty.</P> <P> </P> <BLOCKQUOTE> <HR> Ntuk wrote:<BR> <DIV>... I would love to see more one-handed swords.  My bard uses exclusively 1h swords ...<BR> <HR> </DIV></BLOCKQUOTE> <P> </P> <P>I'm just curious, why would you use 1H weapons as a bard?  Do you use a shield?  I play next to a bard very often and they rock for damage output while dual-wielding.  Also, he rarely gets attacked, and when he does he rarely gets hit, so I haven't seen any reason for this particular bard to ever strap on a shield.</P>

Nenavi
01-11-2005, 01:04 AM
"perhaps Everquest 2 is not the game for you. I suggest you play Morrowind or Dungeon Siege or... well, I don't know of any MMO's that are like that, but I can assure you EQ2 is not nor will be. The idea isn't to make you start all over again if you want to use a pike, its to make your choices actually matter and to keep characters from being godly... well crusaders can already do almost anything (pets, lifetaps, procs, heavy armor, 1h and 2h weps, kite shields, healers, harm touch, freakin free horse, etc), let's not give them even more.... unless you wanna just turn every char into a crusader and let crusaders do EVERYTHING...." So, instead of making suggestions..I should just sit in a pacified stuper and not say anything? Once again, some people seem to be have no idea what freedom is. Just because a player can use healing spells AND wear heavy armor...doesn't mean they can rush out into the world and kill stuff without having to worry about bringing a healer along. They wouldn't have near enough mana to do both. So your entire post is not well founded. Even if someone WANTED to be a Crusader/Mage They would STILL need to group to survive and gain any kind of XP. I can't understand for the life of me why some are so strictly against fun and freedom in gameplay...heaven forbid someone has FUN trying out new things *gasp!!* Again...it won't make EQ2 a solo game...infact, NOTHING would change in that area...so why do you possibly think it would??

Nenavi
01-11-2005, 01:06 AM
Marai..maybe because..for some STRANGE reason...I like to make suggestions rather then just sit back and keep my head in the sand. Maybe I like to offer ideas. Maybe I think that allowing people to make their OWN choices might...just MAYBE be...oh..I don't know..fun? Maybe I like the freedom to suggest what I want to suggest and possibly change things. (because of peoples crazy misconceptions about how freedom would suddenly change the entire game)

Nt
01-11-2005, 02:35 AM
<BR> <BLOCKQUOTE> <BLOCKQUOTE> <HR> Ntuk wrote:<BR> <DIV>... I would love to see more one-handed swords.  My bard uses exclusively 1h swords ...<BR> <HR> </DIV></BLOCKQUOTE> <P> </P> <P>I'm just curious, why would you use 1H weapons as a bard?  Do you use a shield?  I play next to a bard very often and they rock for damage output while dual-wielding.  Also, he rarely gets attacked, and when he does he rarely gets hit, so I haven't seen any reason for this particular bard to ever strap on a shield.</P><BR> <HR> </BLOCKQUOTE>Purely cosmetic reasons.  :smileywink:  And I use a buckler in conjunction with the sword, not a round shield.  Why?  Because I think it looks neat, especially when I begin to shriek and he shield goes over his chest.  :smileytongue:  Damage isn't that bad either but of course first thing I do is upgrade all my skills to Adept 1 + so that tends to equalize me a bit.  :smileyhappy:  Also, on a lesser note: bards rely on INT as well as AGI.  As a result from the INT on my shield and one-hand weapon my shrieks stick more often not to mention the power boosting qualities of having more INT.<BR>

Miral
01-11-2005, 01:56 PM
<DIV>you know you can use a dual wield wep and a shield, at least I could back when my necro was level 17ish... had the nomad walking stick and a tome.</DIV>

Nt
01-11-2005, 01:57 PM
<BR> <BLOCKQUOTE> <HR> Miral wrote:<BR> <DIV>you know you can use a dual wield wep and a shield, at least I could back when my necro was level 17ish... had the nomad walking stick and a tome.</DIV><BR> <HR> </BLOCKQUOTE>You can but you only get half the "Attack" so it's not worth it.  Not to mention the damage won't stack up to a one-hander.

Miral
01-12-2005, 12:15 AM
<DIV>yeah but you using a shield cuts your attack in the first place =P just sayin</DIV>

Fellgaze
01-15-2005, 01:37 AM
<BR> <BLOCKQUOTE> <HR> Miral wrote:<BR> <P>but then they'd lose their precious horses!</P> <P><BR> </P> <BLOCKQUOTE> <HR> Nenavist wrote:<BR> <DIV>They weren't very good reasons.</DIV> <DIV> </DIV> <DIV>Restricting people isn't fun..freedom to do what you want is.</DIV> <DIV> </DIV> <DIV>It's not fun to have to start all over again just so you can use a pike.</DIV> <DIV> </DIV> <DIV>Your character should be able to learn other weapons...ANY weapon they want...and if they want to learn spells...they should get to learn spells by apprenticing in that class for a while.</DIV><BR> <HR> </BLOCKQUOTE><BR> <DIV>I think perhaps Everquest 2 is not the game for you. I suggest you play Morrowind or Dungeon Siege or... well, I don't know of any MMO's that are like that, but I can assure you EQ2 is not nor will be. The idea isn't to make you start all over again if you want to use a pike, its to make your choices actually matter and to keep characters from being godly... well crusaders can already do almost anything (pets, lifetaps, procs, heavy armor, 1h and 2h weps, kite shields, healers, harm touch, freakin free horse, etc), let's not give them even more.... unless you wanna just turn every char into a crusader and let crusaders do EVERYTHING....</DIV> <P><BR> <HR> </P> <P>A little envious of Crusaders are we?</P></BLOCKQUOTE><BR>