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View Full Version : Did they test this hidden patch on test first?


CuriousGeorge
12-18-2004, 11:00 AM
<DIV>Just asking because it seems like if they did then this problem caused by  this "hidden" patch shouldn't have slipped by. This leads me to think that they differentiate between what they consider important patches (that need the test server) and what they consider unimportant ones. Or perhaps they feel that these hidden patches need to get to Live without the delay that proper testing would introduce.</DIV> <DIV> </DIV> <DIV>Just worried that if they continue to fail to use the Test server properly that events like todays rollback will happen again.</DIV> <DIV> </DIV> <DIV>Note - I say "hidden patch" because it is obvious that they changed something either in the databases or in server code that caused this problem. I could be wrong but I doubt it very much.</DIV>

Ru
12-18-2004, 01:13 PM
With the test server booting everyone on the use of an HO, i am astounded that they would even use it. Putting yesterday's patch on test and calling it ok would explain why the main servers have now been down for 17 hours. I've no experience other than the last month with SOE, but can't believe any company would use a server unstable in even the most basic form as a test bed.

KroviusTu
12-18-2004, 01:35 PM
<DIV>I'm not entirely sure the live servers saw the same patch as the Test servers, as CuriousGeorge is eluding to.  Otherwise, people would be getting booted from the servers but still able to play.</DIV><p>Message Edited by KroviusTuri on <span class=date_text>12-18-2004</span> <span class=time_text>12:35 AM</span>

Weekapaug
12-18-2004, 01:55 PM
<BR> <BLOCKQUOTE> <HR> Ruhx wrote:<BR>With the test server booting everyone on the use of an HO, i am astounded that they would even use it. Putting yesterday's patch on test and calling it ok would explain why the main servers have now been down for 17 hours. <BR><BR>I've no experience other than the last month with SOE, but can't believe any company would use a server unstable in even the most basic form as a test bed.<BR> <HR> </BLOCKQUOTE><BR> <P>Weclome...You're in their world now.</P> <P><--5+ year eq player.</P> <P>To say they never test anything would be technically untrue.  Technically.</P> <P>This kind of thing is par for the course.....Actually kind of makes me nostalgic for the old eq days of waiting around for the servers to come up, jonsing to play, etc.  Except then we'd all sit around and watch the old EQ Server Status utility (back when they allowed 3rd parties to access that info before it became a big secret), "The Big Board" as my friend called it......Now we just play WoW and check back. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>All sarcasm aside, welcome to EQ2 and SOE.....The bottom line is they deliver a great product, will give you hours of enjoyment possibly for years, but will still manage to give you an ulcer along the way......Next week the servers will be stable but they'll make content changes (like nerfs) that will feed your ulcer instead....Or they will offer an expansion that brings features you thought were going to be in the orginal game but aren't, or fixes bugs that should have been done originally but weren't or offers content you don't need but some utility ability that warrants the purchase (there was an EQ expansion that was virtually useless for most players except it gave the ability to use maps).....Good example....Only give you enough char slots to play 1/6h of the class content of the game then offer to double them for "station access" subscribers who pay double normal subscribers.......That kind of thing......Pick your poison.....They have have always had this distinct knack for managing to do things to keep at least half the player base ticked off most of the time.  The communtity relations people, as they come and go over the years, will generally say thing's like "with so many players we can't keep everyone happy all the time" which is true, but I can say as a gamer of 25+ years that I've never seen a game company manage to consistently rub more people the wrong way, just in the way they relate to us, conduct their business and offer their service.......Not testing patches being one of the more common ways they do that.</P> <P>One would think experience would teach but who knows.....Welcome nontheless. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>

Weekapaug
12-18-2004, 01:56 PM
<P>sorry double post</P><p>Message Edited by Melyodas on <span class=date_text>12-18-2004</span> <span class=time_text>12:57 AM</span>