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View Full Version : Qeynos enchanter class quest


Miral
12-18-2004, 03:50 AM
<DIV>When doing this quest if you die (which is easy to do without the HO's that this game was balanced with) you become stuck with nowhere to revive.</DIV><p>Message Edited by Miral on <span class=date_text>12-17-2004</span> <span class=time_text>02:51 PM</span>

Miral
12-18-2004, 05:26 AM
<DIV>Ah log out and in 20 times or so and im finally in SQ with revive point there. However what disturbs me is that a GM replied to my CS ticket basically saying that "some zones are not supposed to have revive points"... This frightens me ecause that could mean theres zones where your character is gone forever if you die... by design!</DIV>

Sorvani
12-18-2004, 09:53 AM
<blockquote><hr>Miral wrote:<DIV>Ah log out and in 20 times or so and im finally in SQ with revive point there. However what disturbs me is that a GM replied to my CS ticket basically saying that "some zones are not supposed to have revive points"... This frightens me ecause that could mean theres zones where your character is gone forever if you die... by design!</DIV><hr></blockquote>well if you die attempting the first part of the betrayal quest, it has a revive point in anothe zone. In live it is in Qeynos Harbor, in beta it was out in antonica. so technically that zone didn't have it's own revive point. maybe that's what the GM meant. i'd /bug the details, and suggest a revive point in whatever city zone the quest originated in.I'll suicide once when i try my class quest for shaman in qeynos, and see what happens.

Miral
12-19-2004, 04:01 AM
<DIV>apparently they took out the /killme command.... my new char was stuck in a spot in IOR and i wanted to suicide out of it but it wouldnt let me <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV>