Demonskill
11-10-2005, 01:55 AM
http://patch.everquest2.com:7010/patch/eq2/motd/en/updates_live.htmlList of change that affect our class:- Dual-wield weapons now do additional damage, since they miss more auto-attack chances when using spells and combat arts. They also have a better chance to trigger their proc effects.- Fast weapons with a low delay are now less likely to cause a defender to riposte than slower weapons with a long delay.- Many Scout attacks that debuff more than one attribute now generate less hate.- All area-of-effect spells that do not target a specific encounter now affect a maximum of 8 targets.Assassin changes:- Cut Throat had its hit and damage bonus improved, and its stifle duration was increased.- Cripple is now a positional attack, and its recast time reduced from 3 minutes to 60 seconds. Its HO symbol is now a cloak.- Slaughter had its arc widened and lengthened, and its casting time was reduced from 3 to 1.5 seconds.- Bleeder's Talent had its DPS benefit doubled.- Blade Frenzy's proc now has an increased chance to hit.- Makeshift Weapon had its casting time reduced to 1 second, and it no longer has a positional requirement.- Hidden Assault had its casting time reduced to 1 second. Its DoT duration was halved, but its tick count was not decreased.- Head Shot and Cripple can now be performed before stealth breaks, instead of breaking stealth in order to use them.- Punch Blade will now function when Brigand's Run Through is active.- Numbing Strike had its damage slightly increased. The root effect now has a chance to break on damage rather than having a chance to break periodically.- Improvised Weapon and Contrived Weapon no longer have positional requirements.- Crippling Strike now requires that the Assassin be behind the target, and its HO icon was changed to a cloak.Predator changes:- Pounce had its arc widened and lengthened, and its casting time was reduced from 3 to 1.5 seconds.- Hunter's Instinct had its DPS benefit doubled.- Blade Flurry's proc now has an increased chance to hit.- Honed Reflexes is now more effective in granting temporary haste.- Shrouded Strike no longer has Sheathe Weapon as part of the ability, since stealth now automatically shuts off auto-attack.Scout changes:- Cheap Shot is now a maintained ability. Its stun duration is now a fixed amount that does not increase with additional levels.- The effects of Dirty Tricks can now be removed with physical trauma cures.