View Full Version : Slip Away in combat
Kabahl
11-09-2005, 07:48 AM
<DIV>Dear Sony Developers, Programmers, Powers-That-Be,</DIV> <DIV> </DIV> <DIV>For the love of all creatures great and small, PLEASE take off the "This effect cancels during combat" part of this ability so we can use it in combat . . . especially now that's there's no speed factors with invis . . . We need more ways to get into invis in combat, and and insta-cast invis will go a long way in helping our DPS . . . you don't even have to do much . . . just take off the "This effect cancels during combat" restriction . . . please? Pretty please with sugar on top? </DIV> <DIV> </DIV> <DIV>- Charn, 57 Assassin, Toxxulia</DIV>
khalysta
11-09-2005, 08:10 AM
<DIV>I would tend to think that to gain something like in combat usefulness you would have to trade something like the insta cast on it. So in my opinion I'd rather keep it unique and the way it is versus another stalk only without the deaggro effect.</DIV>
Phaethor
11-09-2005, 08:53 AM
<P>I agree,</P> <P>Khalysta has a great point... I'll keep it Insta Cast, we have several attacks anyhow, that end with Stealth we can use during a fight.</P> <P>Phae</P>
Kabahl
11-09-2005, 08:54 AM
<P>Why? Why do we HAVE TO trade off something? My whole point is, just take the 'no combat' restriction off it. Would this be game breaking? Would we suddenly be able to solo those ^^^ triple-up, yellow con, heroic mobs like wizards, rangers, etc. can solo? (I've seen them do it.) Not on your life. Will guilds suddenly be inundated with assassins 'cause this will allow us to kill those 64 epicx4 mobs? Highly doubtful . . . WHY would we have to trade off something? The hide is already there. We can already use it if we 'slipped away' before combat began . . . This would be a simple change and a nice addition to our combat skills. Please allow this. </P> <P> </P> <P>- Charn, 57 Assassin, Toxxulia</P>
Tealdea
11-09-2005, 08:59 PM
<div></div><div></div>Kabahl has a point too lol. The insta cast is nice, but makes it stupid because origanally it was suppose to be our fastest movement speed stealth, making us the kings of moving about stealthed, faster than other classes and the punishment was, no in-combat use (it wouldn't be out-of-combat only if the dev's paid more attention to it after the CU, I'm sure) It only fustrates me when I see my AE's going unused and Slip Away is always up but unable to use, Hunt is down, MoN is always down because I rotate between PB and Garrote, etc. same with Surviel... bah, I'm sure you've been there. Instant cast on the skill with 10 Second (Hunt is 10sec recast, 2 sec cast.. bit long =) recast wouldn't do anything to the class except change, not add, a new skill to the skill list. Clearly making it better. <div></div><p>Message Edited by Tealdeath on <span class="date_text">11-09-2005</span> <span class="time_text">09:01 AM</span></p><p>Message Edited by Tealdeath on <span class=date_text>11-09-2005</span> <span class=time_text>11:02 AM</span>
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