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View Full Version : Update In testing Oct 28,2005... LOL


Demonskill
11-01-2005, 08:54 PM
*** Spells and Combat Arts *** - Summoner, Conjurer, and Necromancer pets should receive additional improvements when they are summoned with a higher rank of spell. As the spell rank is improved, fighter pets will gain slightly more health, mage pets will receive a bit more power, and <b>scout pets will have a bit higher damage output.</b>LOL, /godmode summoner!!! =)

Lagge
11-01-2005, 09:02 PM
<DIV>What scout pets????</DIV> <DIV> </DIV> <DIV>If they are refering to my rat, any damage output would be nice <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></DIV>

Mahlyk
11-01-2005, 09:27 PM
<P>See this post for information on how to make your pet Rat useful for a change. :smileywink:</P> <P><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=40&message.id=9187" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=40&message.id=9187</A></P>

Almeric_CoS
11-01-2005, 10:27 PM
<DIV>They're talking about Summoner scout pets <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Summoners have different spells to make fighter, mage, and scout pets, each having different situational uses.  The scout versions of Summoner pets are getting a damage boost.  Has nothing to do with our rat.</DIV>

Gorhauth
11-01-2005, 11:38 PM
<div></div><span><blockquote><hr>Demonskiller wrote:*** Spells and Combat Arts *** - Summoner, Conjurer, and Necromancer pets should receive additional improvements when they are summoned with a higher rank of spell. As the spell rank is improved, fighter pets will gain slightly more health, mage pets will receive a bit more power, and <b>scout pets will have a bit higher damage output.</b>LOL, /godmode summoner!!! =)<hr></blockquote>Most of that is actually a slight nerfing.  Up until this update, the fighter pets were all at adept 3 quality in terms of health/power/ability.  So even your app 1 was really a kickass adept 3, with a different graphic.  This change is fixing that, those with adept 3 won't notice a difference, those with Master pets will get slightly better, while those below master 3 quality will be losing out. As far as scout pets... I never even use mine.  I can kill crap solo just fine and in a group, the mage pet works a lot better <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></span><div></div>

NerroVI
11-01-2005, 11:48 PM
/looks around confused as f0ck <div></div>

Fros
11-02-2005, 01:21 AM
I want to be a summoner pet <div></div>

Jvaloth
11-02-2005, 02:42 AM
<DIV>Amen to that.  </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I wouldnt mind if our 50 fluff spell looked like a necro's assassin pet too.   <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Demonskill
11-02-2005, 02:44 AM
ain't those scout pets doing constant 300 dps every fight just alone with the pet itself?

dea
11-02-2005, 02:56 AM
<span><blockquote><hr>Demonskiller wrote:ain't those scout pets doing constant 300 dps every fight just alone with the pet itself?<hr></blockquote>Aye. They are already providing strong DPS numbers in group situations where they are not holding aggro.</span><div></div>

Demonskill
11-02-2005, 03:04 AM
so they are continue powering up an already overpowered class... tier 2 DPS? can someone clarify with me?in numerical order, isn't it suppose to be:1,2,3,4,5,6,7,8,9but now it seems like the world's logic is:2,1,4,3,5,6,7,8,9I think im confused <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

Aienaa
11-02-2005, 04:37 PM
<DIV> <HR> </DIV> <DIV>ain't those scout pets doing constant 300 dps every fight just alone with the pet itself? </DIV> <DIV> <HR> </DIV> <DIV> </DIV> <DIV>I have parsed necro pets sustaining 350 DPS.... That is just the pet, that does not include the damage the necro is putting out....  </DIV> <DIV> </DIV> <DIV>I have not had the chance to parse other pets, but it's pretty sad when a pet can out DPS real players....   What is the point of having real players when you can get a army of pets (who don't have repair cost when they die, can be resummoned within seconds after death, don't require poisons/arrows and other consumables, don't complain, don't flirt with your girfriend/boyfriend, don't spam raid chat with HEAL ME !! )...</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Gwern - 60 Assassin</DIV>

wheato
11-02-2005, 08:55 PM
<DIV>This is why my Necro is starting to catch up in levels with my Assassin.  My necromancer is level 24 and only has Adept 3 pet, 1 adepts 3 spell and the master II spell from level 24 the rest are App IV or lower.  My Assassin has a Master 1, Master 2, and sveral adepts IIIs.  nothing lower than Adept 1.  I wouldn't even think of trying to solo an orange mob with My assassin, but last night I tried it on my Necro and was not even close to dying when the mob went down.  My favorite trick is to root the mob if my pet dies and summon another pet then buff it back up and send it back in to attack before the root breaks.  On top of that I hear that the assassin pet does not have to be stealthed or positioned to do its big damage spells.  This really makes me mad as an assassin.  Even at level 27.  Just thought this was a bit unbalanced and wanted to share.</DIV>

Demonskill
11-02-2005, 09:47 PM
and i assume their CA wont' break becuz of something as stupid as our stealth got broken when we get AEed

Tealdea
11-02-2005, 10:23 PM
LOL, another officer in my guild asked me today, "why arn't you into leveling much?" (53 still) I told him to read the assassin forums lol. <div></div>

Skratttt
11-02-2005, 10:59 PM
<DIV>Yeah the new improovement is that they actualy talk and say you dont need an assassin in group when u can have 2 summoners with pet :smileymad:</DIV> <DIV> </DIV> <DIV>Even a summoner friend of mine said they expect to be nerfed sometime soon (BTW....anyone see a a summoner Solo that ^^^ named Karnuk the Conqueror (think thats his name) in SC)....i have ...yes it took some skill. (rooting the mob, chain casting pets)..but hes a mob that will wipe  full groups if they not ready to take him</DIV>

Sonic X
11-03-2005, 11:23 AM
Uh if anything this is a NERF if some of you actually read the forums you would know.The pet's were not scaling appropriately based on the rank.  Right now:app1-4 was Adept 3.Adept 1 was Adept 3.Adept 3 was Adept 3.Master 1 was Adept 3.AFTER PATCH:The pets will scale appropriatelyApp1-4 = App 1-4Adept 1 is Adept 1Adept 3 is how all pets were before and if someone has that rank there pet will be the same except with minimal improvement.Master 1 pet's will be better.And uh /godmode my [expletive haxx0red by Raijinn] soloing with a assasin pet is plain stupid and successfully doing it with a tank pet takes up more time then it's worth killing something else.<div></div>

Demonskill
11-03-2005, 07:59 PM
<blockquote><hr>Sonic X wrote:Uh if anything this is a NERF if some of you actually read the forums you would know.The pet's were not scaling appropriately based on the rank.  Right now:app1-4 was Adept 3.Adept 1 was Adept 3.Adept 3 was Adept 3.Master 1 was Adept 3.AFTER PATCH:The pets will scale appropriatelyApp1-4 = App 1-4Adept 1 is Adept 1Adept 3 is how all pets were before and if someone has that rank there pet will be the same except with minimal improvement.Master 1 pet's will be better.And uh /godmode my [expletive haxx0red by Raijinn] soloing with a assasin pet is plain stupid and successfully doing it with a tank pet takes up more time then it's worth killing something else.<div></div><hr></blockquote>what make you think summoners are not in /godmode? I would like to hear it from a summoner class on how they look on their class right now

Lagge
11-03-2005, 08:04 PM
<DIV>Soz like</DIV> <DIV> </DIV> <DIV>But being able to solo any mob thats ^^^ and wipes complete groups with ease is well worth any amount of time if you can do it.  You obviously dont kill mobs like this for xp, but for loot and having it all to youself.... Cmon SOE get a [Removed for Content] grip on how unbalanced everything is for christs sake....</DIV> <DIV> </DIV> <DIV>So sick of it all ive loaded NWN back up and im currently playing that.  Really doubt there is much that can be done now to save the game.</DIV>

Fros
11-03-2005, 08:24 PM
I remember seeing thousand of assassin running around the server when the game just release, now the situation on my server is that the 2nd assassin that hit 60 on my server is like 3 weeks slower than me....everyone just kinda give up cept a few hardcore assassin, thats how sad the stats of assassin currently in, oh and najena had a huge [expletive haxx0red by Raijinn] population too... After playing my necro and seeing other summoner in action, you seriously think this changes will affect your dps by alot? and yay, its a huge nerf, summoners maybe have to spend 10 more sec soloing that ^^^ that just owned a full group infront of me keke!! <div></div>

Kaiser Sigma
11-03-2005, 08:29 PM
<BR> <BLOCKQUOTE> <HR> Skratttt wrote:<BR> <DIV> </DIV> <DIV>Even a summoner friend of mine said they expect to be nerfed sometime soon (BTW....anyone see a a summoner Solo that ^^^ named Karnuk the Conqueror (think thats his name) in SC)....i have ...yes it took some skill. (rooting the mob, chain casting pets)..but hes a mob that will wipe  full groups if they not ready to take him</DIV><BR> <HR> </BLOCKQUOTE> <DIV>Heh, I've seen a lvl 55 Troubador solo Karmuth the Conqueror which btw is a lvl 56 (whatever happened to not being able to solo ^^^ mobs?). He just had to stun, do 1k damage, rince and repeat. It's not that other classes are in /godmode, it's just that assassins are in /gimpmode.</DIV>

Demonskill
11-03-2005, 09:27 PM
"It's not that other classes are in /godmode, it's just that assassins are in /gimpmode."[expletive haxx0red by Raijinn] another good quote right there lol