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View Full Version : Best AA line for PvP...


skytzophren
10-08-2006, 02:59 PM
<DIV>Any PvP rangers out there have any suggestions on what AA lines to go, Right now im set up for AGI 4/4/4/5/8 and STR 4/4/4/4/8 but i have noticed a few rangers down the INT line. </DIV> <DIV> </DIV> <DIV>IMO its pretty obvious that a ranger HAS to take the AGI line but the secondary line is a bit confusing, i like the STR because sniper and rain comes up faster, i just dont know if im missing out on the INT line or not.  </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by skytzophrenic on <span class=date_text>10-08-2006</span> <span class=time_text>04:00 AM</span>

Nak
10-08-2006, 04:15 PM
<div></div>I don't play on pvp but I would imagine the way you have it would be best for the rain of arrows/ snipershot recast reduction and 15%dmg increase, plus, what if someone you were tying to kill had high pr! <span>:smileyvery-happy:</span> for the int line to be the best you need a lot of int, which would probably take alot out of your str, sta, and agi, which i guess would play a bigger role soloing around in pvp or in a small group, then in a well formed raid party which accomodates everything! <div></div><p>Message Edited by Naku9 on <span class=date_text>10-08-2006</span> <span class=time_text>05:18 AM</span>

nirav21
10-08-2006, 08:36 PM
<P>Int line is just not worth it as a Ranger i say.</P> <P>Especially for pvp. </P> <P>So what it improves your poison proc rate. But it is still percentage based to it still depends on luck for your poision to proc</P> <P>Str improves all your CA dmg. And it is not luck based. </P> <P>Agi is just speaks for it self with point blank shot (*rrrrr we can fight on griff towers now <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />*) and range crit chance.</P> <P> </P>

Issara
10-22-2006, 03:47 PM
imo avoid the str line because if u max it out.... you may become one of those guys who just sniper shots and evacs until sniper shot comes back up.  For pvp as a ranger i use...Agi - Max'ed out.  This give me great raid dps(a little is lost because of the final AA in STR) and it also allows me to fire off some CA's before the enemy can reach me.  Every second is critical in pvp, especially because its so fast in EQ2.  4.4.4.5.1Sta - Max'ed out to the final ability.  You will find that tsunami ability at the end of the line to be very usefull.  it can save raids if the tank goes down and the mob turns to you.  It gives the MT enough time to rez after your brawlers and yourself try to tsunami the mob.  Most importantly it will save you against those darn brigands.  You will parry their burst attack, but all brigand debuffs land no matter what(is this broken).  As a ranger i find myself being focus fired often at the begining of  the fights, so this skill has saved me often and allowed my group to conquer over the other group because I could run around in circles while the enemy tried to take my fame.  Timing this skill is critical as it is only 6 seconds long and you are completely stifled, to th epoiint wher e you cannot auto attack. 4.4.4.4.1I don't have a tsunami pvp belt anymore.  I'm exile.<div></div>

Torrin
10-22-2006, 09:07 PM
<div><blockquote><hr>skytzophrenic wrote:<div></div> <div>Any PvP rangers out there have any suggestions on what AA lines to go, Right now im set up for AGI 4/4/4/5/8 and STR 4/4/4/4/8 but i have noticed a few rangers down the INT line. </div> <div> </div> <div>IMO its pretty obvious that a ranger HAS to take the AGI line but the secondary line is a bit confusing, i like the STR because sniper and rain comes up faster, i just dont know if im missing out on the INT line or not.  </div> <div> </div> <div> </div> <div> </div> <div> </div><p>Message Edited by skytzophrenic on <span class="date_text">10-08-2006</span> <span class="time_text">04:00 AM</span></p><hr></blockquote>Depends on your play style really.Personally I have Sta maxed and debating on Str or Int as secondary.  I'm leaning toward the Str line for the Melee CA (Good Skill to open a fight with, as that extra damage at 80% is good), as well as the Parry Increases.. Int though is a deadly line, more so than people realize.  Int increases damage of both Poisons and your DoTs (Fatal Reminder), Note it does not increases the Direct Damage you do when you use the skill. Only the OT damage it does.  The Poison Debuff strike is excellent! Combine that with triple stacked poisons and you do very nice damage.. I mean seriously I had it up to 2000+ Poison debuff before I respec'd to get my Sta maxed.. My poisons were putting the hurt on everyone I attacked, just my defense was lacking so I respec'd.  Factor in the Poison Reactive Debuff and you can be a very useful group member, everything that hits you has a chance of having all their combat skills lowered (Meele, Ranged, Casting).. Tack on the One-shot Wonder Poison; who else hates being Poisoned + Vision Blur + All combat abilities lowered by quite a bit? Combine with the Poison Debuff and you hit fairly hard with that one hit.True Str / Agi are what most Rangers strive for and it does make them deadly in PvP ((Still debating on going for that in-combat speed boost)), but with Sta + Int IMO you'll be able to last longer in battle and be more viable as a group member. My Impenetrable skill has saved myself and my groupmates in a fight.. Note though: It does not Parry Bard strikes as they are considered Spells and Spells cannot be Parried.  I only wish I could find a nice T7 DW Spear to make use of the Spin Attack CA for the Sta line.. It seems like a waste.. and I have to turn off my Surrounding Attacks buff in a lot of cases as people like to fight near NPCs and I keep agro'ing every [expletive haxx0red by Raijinn] thing around me with it on.. but in group vs group it's useful for rushing in after blowing your timers on their casters / healers <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></div>

nirav21
10-22-2006, 09:14 PM
<DIV>Actaully i had a tought about STA line for PVP.</DIV> <DIV> </DIV> <DIV>The last skill impenetrable is priceless.</DIV> <DIV> </DIV> <DIV>I dunt have 50 points yet so i dunt have that skill yet. But from the description it looks amazzing.</DIV> <DIV> </DIV> <DIV>You parry all attacks for about 7 seconds.</DIV> <DIV> </DIV> <DIV>Now most people use there big attacks first within the 10 seconds or so i would say.</DIV> <DIV> </DIV> <DIV>So u parry all that then they are on recast timers so u procedd on to finish him.</DIV> <DIV> </DIV> <DIV>For example: I think this will work great against Brigands.</DIV> <DIV> </DIV> <DIV>Lets say he jumps u and opens with Flashy Throw. You stuned.</DIV> <DIV> </DIV> <DIV>Then as he is runing towards you and gets to u, turn on the skill impentrable.</DIV> <DIV> </DIV> <DIV>He will prolly go blackjack line but it will be parried, then he will try to dispatch and double up. but it will all be parried. </DIV> <DIV> </DIV> <DIV>Then he has nothing left. So you root him leap to distance and let the striking down began.</DIV> <DIV> </DIV>

Torrin
10-22-2006, 09:23 PM
<blockquote><hr>nirav21 wrote:<div>Actaully i had a tought about STA line for PVP.</div> <div> </div> <div>The last skill impenetrable is priceless.</div> <div> </div> <div>I dunt have 50 points yet so i dunt have that skill yet. But from the description it looks amazzing.</div> <div> </div> <div>You parry all attacks for about 7 seconds.</div> <div> </div> <div>Now most people use there big attacks first within the 10 seconds or so i would say.</div> <div> </div> <div>So u parry all that then they are on recast timers so u procedd on to finish him.</div> <div> </div> <div>For example: I think this will work great against Brigands.</div> <div> </div> <div>Lets say he jumps u and opens with Flashy Throw. You stuned.</div> <div> </div> <div>Then as he is runing towards you and gets to u, turn on the skill impentrable.</div> <div> </div> <div>He will prolly go blackjack line but it will be parried, then he will try to dispatch and double up. but it will all be parried. </div> <div> </div> <div>Then he has nothing left. So you root him leap to distance and let the striking down began.</div> <div> </div><hr></blockquote>Actually Dispatch i don't believe can be parried, neither can Assassinate / Decapitate.  but most other skills can, and it is 360degree Parry, not 180 like many people claim.. I have parried plenty of attacks from behind and sides with it (4v1 FTW!).. Also use Impen + Sprint Boost to get the distance fast, snare first of course.  makes it a pita for those melee classes to get on you.. then just chain snare them; Vines + Leg Shot + Cover fire (debuff).. as they start getting closer to you I like to sprint burst through them using Lunging as I do so it roots them followed by Fatal Reminder so I stick a DoT on em.. then I'm at distance again... the 70assassin I dueled was easy using that method.. no big damage attacks for him.. think i lost like 3% health 'cause he got the jump on me lol<div></div>

Recca[BK]
10-22-2006, 10:50 PM
decap can be parried

Torrin
10-23-2006, 05:53 AM
<blockquote><hr>Recca[BK] wrote:decap can be parried<hr></blockquote>Hmm I've never been able to parry it even with Impen going.. still hits through it.  I'll have to check it again.. if I can find a willing assassin to decap me heh shouldn't be too hard.. <div></div>

nirav21
10-23-2006, 06:40 AM
<P>Watch Faabio's pvp video.</P> <P>His master 1 decap got parried by Bruiser.</P>

Issara
10-23-2006, 02:15 PM
the final ability in the STA aa impenetrable will parry all physical attacks, decap, blackjacks, etc.BUT... this is a HUGE BUT!.....  All debuff attacks from a BRIGAND, and only a BRIGAND will land if u parry them.For example, you parry dispatch....  0 dmg taken, but you have the debuff dispatch on you.                      you parry blackjack.... 0 dmg, but you will be rooted.If a swash tries this, you will not get debuffed, but the swash will realize whats going on an en guarde you to death.  En Guarde is this skills key weakness.  En Guarde is a self proc that lasts for 36 seconds that causes the swash to "counter attack" on every skill that is checked successfully by avoidance(parries, deflects, dodges, etc) and grants a 15% chance to "counterattack" on auto attacks.Yea dont worry brigands are not overpowered or anything... Considering dispatch = 13 seconds v 6seconds or less of running impen.I've tested this with brigands in my exile guild.  Its gross.And yes if your wondering, th ebrigands band of thugs will taunt you, decap and dispatch you if your unlucky.The bruiser taunts and Ae's, the brig has a mediocre chance of dispatching you, adn the assassin has only tried to land a decap on me once, which i parried bc of impen.rangers are still better tha assassins imo.FEAR THE ROGUE!<div></div>

nirav21
10-23-2006, 08:17 PM
Its stupid that u still get rooted and dispatced however:U still wont take any dmg right?Brigands are still pretty low on dmg skills. So u parry there big hits they on recharge timers.The big advantage is that you wont recive dmg while u are rooted which is during the blackjack.([expletive haxx0red by Raijinn] how they made this a root where u cannot turn so kind of like a stun but called it a root to get under the stun immunity timer). You will have as much chance to land ur hit as he does. And You wont be fighitng lots of swashies as a Ranger.<div></div>

Issara
10-23-2006, 10:59 PM
you fight a lot of swashies if your me... = D!But yeah brigand skills are on low recast timers.  So you have to pray, cheapshot sprint cliffdive ->evac.  NEVER EVER CLIFF DIVE WITH THE INTENTION OF DYING.  I hate it when ppl do that...<div></div>