View Full Version : Walk the Plank Change- Root on TS
MaestroX
05-12-2006, 02:59 AM
<DIV>Can we get a conformation about how this is working on TS right now? Is it a root in place or spin 180 and root in place? The root in place without the spin would be a crippling nerf to a nice AA skill, reducing it to a slightly better stun that would still break if it takes damage.</DIV>
Myrcul
05-12-2006, 08:34 PM
<DIV>Do we know that it breaks on taking damage?</DIV> <DIV> </DIV> <DIV>As to the other, the whole purpose of Walk the Plank is to force a facing change, so I don't think, logically, they would get rid of that.</DIV> <DIV> </DIV> <DIV>If it breaks on damage though, thats completely stupid.</DIV> <DIV> </DIV> <DIV>M</DIV>
MaestroX
05-13-2006, 01:51 AM
I really don't know how the changes effect the skill, but I picked up on another brigand suggesting that the change on test would just root it in place. My understanding of most roots is that they all have a chance of breaking with damage.
Owwiee
05-16-2006, 09:50 PM
In PvP WTP was disapointing. PvP is so fast paced that I never really noticed any effect from it. I was so unimpressed with that ACH. line I respeced to Stam. (since i am the tank of our PvP trio) I picked up a nice shield and 1 hander and 800 hps with incressed Mit. As well as a group taunt. I'm liking it more and more in PvE and haven't missed WTP in PvP at all.
MaestroX
05-17-2006, 10:23 PM
<P>Well of course, as a mini-tank brigand the stamina is the MUST HAVE AA line. When I solo, WTP has been revolutionary for me in my ability to handle green heroics and even the green ^^^ Bixie in TT, but that is all beside the point.</P> <P>I still hear other rogues that read this TU as being a root instead of a stun and turn the mob 180, but no definative answer from anyone on the TS.</P>
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