View Full Version : twinking advice(pvp)
Agust
09-22-2006, 07:54 AM
<DIV>I've got most of the gear I need, and I plan on twinking pretty low. he is 10 right now. If I plan on going no further than 14 for the time being, what adept 3 skills should I invest into? Money -is- an issue, but if they all drastically would help me, I would eventually get them all, and if that were the case, please give me an order. The main reason I ask is because I don't want to buy the raw lapis lazuli or rough coral and find out the skill is upgraded 2-3 levels later.</DIV> <DIV> </DIV> <DIV>Much appreciated,</DIV> <DIV>tim</DIV>
Cocytus
09-22-2006, 08:46 AM
If you plan on locking, lock at 20. Most important masters/adept III's = poke, viscerate, route, quick flurry, cold throw, flamboyant swathe.
EscapedGo
09-22-2006, 10:14 AM
<blockquote><hr>Cocytus wrote:<div></div>If you plan on locking, lock at 20. Most important masters/adept III's = poke, viscerate, route, quick flurry, cold throw, flamboyant swathe.<hr></blockquote>Don't listen to this man! start locking at 14 is the best move. Why? because faction is so DAMNED easy to get farming the newbie areas. Here you have lots of juicy lvl 10-11-12's running around totally untwinked, and you are allmost immune to higher lvl characters comming for you. Stay at 14 until you have enough faction for lvl 23-30 pvp gear. This will take a while, but you won't regret it when you hit the 20's.I find it important to have Route, the large back attack and quick flurry Master I, adept III is also good. I open every fight with route from behind, then the back attack that debuffs agi then quick flurry.
Agust
09-22-2006, 10:44 AM
<BR> <BLOCKQUOTE> <HR> EscapedGoat wrote:<BR><BR> <BLOCKQUOTE> <HR> Cocytus wrote:<BR> If you plan on locking, lock at 20. Most important masters/adept III's = poke, viscerate, route, quick flurry, cold throw, flamboyant swathe.<BR> <HR> </BLOCKQUOTE><BR>Don't listen to this man! start locking at 14 is the best move. Why? because faction is so DAMNED easy to get farming the newbie areas. Here you have lots of juicy lvl 10-11-12's running around totally untwinked, and you are allmost immune to higher lvl characters comming for you. Stay at 14 until you have enough faction for lvl 23-30 pvp gear. This will take a while, but you won't regret it when you hit the 20's.<BR><BR>I find it important to have Route, the large back attack and quick flurry Master I, adept III is also good. I open every fight with route from behind, then the back attack that debuffs agi then quick flurry.<BR><BR> <HR> </BLOCKQUOTE><BR>I've heard Lv14 before, but why? Do Swashies get a certain skill at 14? Most Mastercrafted Gear is available at 10 or 12.
Scotti
09-22-2006, 12:25 PM
Please don't lock your level =(
my guess would be for the master 2 choice<div></div>
Agust
09-22-2006, 01:30 PM
<BR> <BLOCKQUOTE> <HR> Licit wrote:<BR>my guess would be for the master 2 choice<BR><BR> <BR> <HR> </BLOCKQUOTE><BR>oh heh.
<BR> <BLOCKQUOTE> <HR> Stripe7 wrote:<BR> Please don't lock your level =(<BR> <HR> </BLOCKQUOTE><BR>Hi Fable! Come play!
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