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DruVir
03-09-2005, 03:14 AM
<DIV>I'm curious as to all the spires which have popped up around Norrath suddenly. There seems to be many of them scattered all around the place! </DIV> <DIV> </DIV> <DIV>There's one in Antonica, Thundering Steppes, Commonlands, Nektulos Forest, and Feerrott I believe. Might have missed one or two. </DIV> <DIV> </DIV> <DIV>How did these get here? As we all know, the spires cannot just be built. Spire building was a lost art that left with the Combine era. Only in EQ1, we were able to utilize them, and to an extent Al'Kabor was able to re-align them for Luclin access.</DIV> <DIV> </DIV> <DIV>Is it possible they fell from Luclin after the explosion? They are indestructable after all.</DIV> <DIV>Or was the knowledge of how the build these spires discovered than lost again.</DIV> <DIV>Or possibly were they just uncovered at some point during the Rendering and Shattering.</DIV> <DIV> </DIV> <DIV>Any ideas on the matter?</DIV>

JayemJa
03-09-2005, 03:19 AM
I think they are supposed to mark where the druid spires were in EQLive, but actually it should be a pyramid of some sort...never played EQLive so im not sure <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

troodon311
03-09-2005, 03:19 AM
<DIV>I think they're supposed to be the old Combine Spires, just re-envisioned. </DIV>

DruVir
03-09-2005, 03:52 AM
<DIV>I'm sure they're supposed to be the Combine spires of old, but there are too many. In EQ1 there was one in Odus, one in Antonica, one in Faydwer, one in Velious, and one in Kunark. Thats 5 total, but since when did all the other area's get Combine spires if they aren't able to be made?</DIV>

troodon311
03-09-2005, 04:03 AM
<BR> <BLOCKQUOTE> <HR> DruVirus wrote:<BR> <DIV>I'm sure they're supposed to be the Combine spires of old, but there are too many. In EQ1 there was one in Odus, one in Antonica, one in Faydwer, one in Velious, and one in Kunark. Thats 5 total, but since when did all the other area's get Combine spires if they aren't able to be made?</DIV> <HR> </BLOCKQUOTE>No, those are only the Luclin ones.  There were other wizard spires in the Commonlands, in Sro, um, and some others I think :smileyhappy:

Kamimura
03-09-2005, 04:54 AM
<DIV>The ones in South Ro, West Commons, etc were all minor spiries.. they looked more like pyramids with a flat top, and a few small spires around them. The ones used for going to Luclin were made up of 4 large spiries.</DIV>

Daeanor
03-09-2005, 05:39 AM
The Combine Empire was discovered to be on Luclin when that expansion was released. I just assumed they regained the ability and made new ones. They don't even look remotely the same, and, as was noted, there are too many of them. Some, like the one in TS, actually look like they fell from the sky, considering the crater it's on the bottom of. They are just new additions since EQ1 time, but before the Shattering.

Sorvani
03-09-2005, 05:44 AM
the ruined spires you see in game are the ruins of the old pyramid style platforms from EQL. they are in all the same places.

Kamimura
03-09-2005, 06:05 AM
<BR> <BLOCKQUOTE> <HR> Daeanor wrote:<BR>They don't even look remotely the same, and, as was noted, there are too many of them. <BR> <HR> </BLOCKQUOTE>Where are the 'extra' ones? I havent found any that werent in a spot close to their EQL locations (same zone/area at least).<BR>

Sorvani
03-09-2005, 06:11 AM
<blockquote><hr>Kamimura wrote:<BLOCKQUOTE><HR>Daeanor wrote:They don't even look remotely the same, and, as was noted, there are too many of them. <HR></BLOCKQUOTE>Where are the 'extra' ones? I havent found any that werent in a spot close to their EQL locations (same zone/area at least).<hr></blockquote>/agree you don't see ANY of the big massive Luclin capable spires. you only see the lesser pyramid spires. as for them looking different.. umm get over it. i'm much happier they tweak the images for everything to actually LOOK good with this kick butt graphics engince we got.. i mean do you want to see a blocky pyramid? and if you recall all of the old pyramids did have spires around them.. i spent many an hour standing on them in SRO waiting to port to Hate..<p>Message Edited by Sorvani on <span class=date_text>03-08-2005</span> <span class=time_text>05:12 PM</span>

DruVir
03-09-2005, 07:10 AM
<DIV>Well, I hope you don't think I said anything concerning how they look like.</DIV> <DIV> </DIV> <DIV>Because I didn't. I love how they look now. I'm just talking about positions.</DIV> <DIV> </DIV> <DIV>And what you guys are talking about, ones in SRo and such, aren't those wizard pyramids? I'm not remembering if there are any spires at all attached to 'em. Especially since the middle part of the destroyed spires look as if theres a chamber.</DIV> <DIV> </DIV> <DIV>As for the 'extra' ones I keep mentioning, by combine spires there was one per continent. And by the looks of how places fit into each other, and the different spires around, theres almost double or triple the amount.</DIV> <DIV> </DIV> <DIV>However. . if they did change the wizard pyramids into mini spires then that'd make a lot more sense. There were pyramids in Nektulos, just like spires now, and in WC, just like in CL now. WK too. </DIV> <DIV> </DIV> <DIV>I only bring this up, not to just stir up arguement, but because I was wondering if these were made to be used for anything else than simple teleportation.</DIV>

DreamerClou
03-09-2005, 08:35 AM
<DIV>The wizard pyramids, like in SRO, Nek forest etc, did have spires around them.  Some were slightly buried but still sticking out.  Others were knocked down, but you could still see the pieces on the ground. (talking about EQ1)</DIV>

Kamimura
03-09-2005, 08:53 AM
<BR> <DIV>Yes, they were smaller than the spiries in Gfay, Toxx, and the like though. It is possable that between then and when the spiries stoped working they were added onto or changed. Or it could be the art team making them look nice for some other reason. Dont really know. Where the spires are now match where the old pyramids use to be.</DIV>

Sorvani
03-09-2005, 10:17 AM
and as Dream and myself have both stated. the EQL pyramids all had spires around them.. except maybe the onein CT. been a LONG time since i ported into there, since before PoP came out for sure... i don't rightly remember if that one had spires around the pyramid or not.

Dan
03-09-2005, 07:56 PM
<DIV>there are some in el (misty thicket) and zek (jagged pine forest) too (and zek has a druid ring as well)</DIV>

Jaca
03-11-2005, 11:06 PM
<DIV>There were actually 6 major spires in EQL.</DIV> <DIV> </DIV> <DIV>Also, <A href="http://eqforums.station.sony.com/eq/board/message?board.id=Lore&message.id=3241" target=_blank>http://eqforums.station.sony.com/eq/board/message?board.id=Lore&message.id=3241</A> a whole thread trying to discuss who built the spires. </DIV>

Sorvani
03-12-2005, 05:58 AM
<b>There are 5 Major Spires</b>Faydwer(Greater Faydark)Antonica(North Karana)Kunark(Dreadlands)Velious(Great Divide)Odus(Tox Forest)<b>There are more minor spires which all had pyramids built in the middle of them.</b>Antonica- Nektulos Forest- North Ro- South Ro- West Karana- Temple of Cazic Thule- West CommonlandsFaydwer- None (wizards ported to the Major Spire)Odus- None (wizards ported to the Major Spire)- There was a port in added for Legacy of Yekesha to an empty location in the Stonebrunt MountainsKunark- None (wizards ported to the Major Spire)- There was also an "evac" type port to Emerald Jungle, originally only usable from certain placesVelious- Wizards could port to the Dragon Circles in Great Divide, Cobolt Scar, and Iceclad Ocean. It is assumed the spire builders never got a real foothold on Velious, only building the one Major Spire to aid the Rallosian Army(assumption) on their first journey into the planes.Taelosia- The spire builders never made it here. All wizard portation to Taelosia was impossible until the discovery of new magics.

Kamimura
03-12-2005, 11:56 AM
<DIV>What about the hugeeee spires in DL. Wonder if those will still be around if we ever get back to kunark..</DIV>

Sorvani
03-13-2005, 12:48 AM
i specifically didn't list that because it is not an active teleportation spire. depending on the lore you agree with, one version states the Great Spires in Dreadlands are the spires used (maybe even built) by the Combine Empire to flee to Luclin. This lore is semi-confirmed bby a story in Luclin that the Great Spires half built in Mon Letalis were also built by the Combine Empire in an effort to return to Norrath. The reason they were never completed was because Luclin (the goddess) intervened and made Grieg (the builder) go mad...at least that's one story. though i think the most likely one of all the different things i've heard.so if you want to add that to my list it would be<b>There is 1 Greater Spires</b>- Dreadlands- There is also an uncompleted Greater Spires on Luclin in Mons Letalis

Thax
04-20-2005, 08:30 PM
<DIV>I know I'm resurrecting an old thread, but here's some new info...</DIV> <DIV> </DIV> <DIV>If you do the solo quests in Zek, you eventually do quests for a treant.  In either his first quest or the last quest of the prior npc, they mention the spires.  I can't remember exactly the name he used for them, but he called them failed Erudite teleportation spires.  It basically sounds like after the Nexus was destroyed and the Combine spires ceased working that the Erudites tried to come up with a teleportation system of their own and failed.</DIV>

iceriven2
04-21-2005, 03:09 AM
Druid rings are still up and there are only 4-5 luclin ones..... So my guess on the broken spires we see are just differently designed wizzie spired.  Maybe the did some remodeling, the ones in eq2 look way cooler.  Just imagine  a wizzie council came togther and said hey are spires look really bad lets update them.........

Taldor
04-21-2005, 05:11 PM
Yes there is a gnome NPC that calls the spires in Zek the failed Erudite teleportation spires. Perhaps this is a clue as to one of the events that lead to the change in the erudites from dark skinned smart guys with big heads to creatures that appear totally alien. <DIV> </DIV> <DIV>This would also help explain why there is a broken spire in both Antonica and Lavastorm when in EQ1 there were no spires (even small ones) in either Qeynos Hills or Lavastorm (at least that I recall).</DIV> <DIV> </DIV> <DIV>I would also like to mention that in EQOA there is a spire being built by the elves near one of their cities. I wonder how or if this is ever explained anywhere. I claimed for ages that EQOA really messed with the game lore, but maybe I'm wrong, maybe there is a reason why it is being portrayed that the elves built (or at least can build) the spires. Anyone have any ideas?</DIV>

Duhulk
04-21-2005, 07:29 PM
<P>I'm pretty sure they're all suppose to just be the wizard spires of EQ1, big and small. Don't get too hungup on EXACT looks.</P> <P>That said, maybe they were all in EQL but underground and were unearthed in The Rending. :smileytongue:</P>

Sorvani
04-23-2005, 02:12 AM
The one in Lavastorm could easily be the one nearish to fayspires, what with the rending moving things about. As for why it wasn't in EQL, that simple. it wasn't accessable then. there are a number of section of the word that have been in game per lore, but never implemented in EQL to date. A planet IS a huge place..  you're gonna make me fire up my PS2 & EQ:OA darnit... good thing i have the all access station account.. not sure about zek though. the druid ring i can accept as the "port in" location and the EQL team never made the stone art to put it in. It's always possible the one in Surefall moved with zek, though unlikely based on the lore i've found so far. Thew on in antonica is easy. it's the one from West Karana. and TS is the old North, South, & East Karana's. or at least portions there of. Antonica is not simply Qeynos Hills. <div></div>

Taldor
04-23-2005, 04:10 PM
<DIV>All the NPCs and lore I've found state that Antonica is simply Qeynos hills, but your right, it makes sense that they are a combination of Qeynos Hills and parts of the plains. There is obvious evidence of Thundering Steppes being a mix of North and South Karana, so it only makes sense that Antonica incorperates part of West Karana... we remember how huge West Karana was afterall right? :smileyhappy:</DIV> <DIV> </DIV> <DIV>I suppose that makes sense then about the spires. And taking that the LS spires are the reminants from the spires in EQOA (uncovered and/or moved by the rending) then that just leaves the question about the spires in Misty Thicket, or the Enchanted Lands if you prefer. Any thoughts?</DIV>

Jadr
04-27-2005, 02:06 AM
Theres a non porting set of major spires in Timprius Deep on top of the Firepot room too. <div></div>

Saroc_Luclin
04-27-2005, 03:55 AM
Don't forget that in EQ1 that the Erudins already had very limited teleporting to travel within their city. I don't think any other race save for the Dragons had that.   <div></div>

DreamerClou
04-27-2005, 07:23 AM
Didn't the Felwithe (high elf city) mage guild halls have teleporters?  Its been awhile since I've been there, so I may be wrong

Taldor
04-27-2005, 07:47 AM
<DIV><BR> <BLOCKQUOTE> <HR> DreamerCloud9 wrote:<BR>Didn't the Felwithe (high elf city) mage guild halls have teleporters?  Its been awhile since I've been there, so I may be wrong <BR> <HR> </BLOCKQUOTE></DIV> <P> </P> <P>Your right they did, Erudin had the most but the Felwithe mage guild had some too. The UFO in Qeynos used them as well (and still do in EQ2). In EQOA though, only the Erudites had teleporters of any kind.</P>

Remma
05-27-2005, 05:56 AM
Just to add that today (27th May) with LU9 a book has now been placed in both the libraries relating to the spires. It doesnt really say much other than that they are indeed teleporters of some kind and the book gives no quest. It's got me intrigued now since the assumption can be made that there is some kind of quest in the game to unlock/repair them now too? <div></div>

Taldor
05-27-2005, 09:17 AM
I would be wary about such assumptions. The books are more likely just lore. Remember all the effort people went to at release to free the frogs when the quest only went in now. People have been wondering about the spires for a long time, however a future quest is possibly being discussed.

Axamand
05-27-2005, 03:24 PM
<DIV>The book is from a race called the Quellithule and it says that the harmony of norrath needed to be preserved and to do that they had to build new spires because the old ones from the combine were destroyed.</DIV> <DIV> </DIV> <DIV>The spires that everyone is talking about in the game are the broken combine spires.  The one in nek has the tops ripped off.</DIV> <DIV> </DIV> <DIV>If we see spires that are whole then we are talking about what this book talks about.</DIV>

Elder Elf
05-27-2005, 09:04 PM
<DIV>Who the heck are the Quellithule? Can you post the text from the book?</DIV>

JDragon
05-29-2005, 01:30 AM
I don't believe that they are the old ones. I think they are the ones the Quellithule built, we don't know how long ago the Quellithule built them, just that they did. From this I've personally decided that the spires we see are ruined Ulteran (that's what the Quellithule call their spires) spires. And I'd post the text of the book, but it's decently lengthy. <div></div>

Taldor
05-30-2005, 09:15 PM
<P>I need to check out the book still, but one thing of interest. The name Quellithule seems to be a combination of Quellious the Tranquil, and Cazic-Thule the god of Fear. These gods hated each other as did the followers. Perhaps, if the Quellithule were concerned about bringing order then they themselves were a combination of both followers.</P> <P>Now also, there has been mention that one of the events that lead to the current state of the Erudites was the peace and rejoining of the two Erudite factions (Erudin and Paineel [the "Heretics"]). Knowing that the Heretics mostly followed Cazic, could this be related? Remember that the spires in game have been called "Erudite teleportation spires".</P> <P>As I said, I haven't read the book yet so this is just speculation, but could be something to consider.</P>