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View Full Version : Teir'dal and their lifespans


DivineMage
12-02-2004, 12:18 PM
I never really got to touch on this subject, but how long do Teir'dal or any of the other elven races live? I know they have a longevity to their existence. In most lore, elves are blessed with eternal life (notice I say eternal life instead of immortaility, because they could in fact, be killed. I ask mostly in the sense that I rp my character as someone who saw the fall of most of norrath's civilization during the dark times, however she's still young in appearence. Just wanted to make sure if this is accurate roleplay, or should she be some wrinkled bitter little crispie skin. My guess is that they live for several centuries. Feel free to discuss <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Kamimura
12-02-2004, 12:31 PM
<DIV>The first number is average lifespan, the second is racial maximum. (These are from the EQ RPG book, but they seem pretty correct for the game as well.)<BR><BR>Ogre<BR>60-80<BR><BR>Troll<BR>65-89<BR><BR>Barbarian <BR>70-106<BR><BR>Human <BR>75-115<BR><BR>Erudite <BR>90-138<BR><BR>Vah Shir <BR>100-140<BR><BR>Iksar <BR>100-160<BR><BR>Half Elf <BR>110-170<BR><BR>Halfling <BR>100-200<BR><BR>Dwarf <BR>250-450<BR><BR>Gnome <BR>200-500<BR><BR>Wood Elf <BR>300-700<BR><BR>High Elf <BR>350-750<BR><BR>Dark Elf <BR>375-775 </DIV> <DIV> </DIV> <DIV>Now, as for an old look.. elves do keep a youthful look no matter how old they are. That's why elves dont have the age slider that some other races have in character creation.</DIV>

Yask
12-02-2004, 03:37 PM
<DIV>Dont put to much into that Book it was a book published under licence by another company not SoE, theres a lot of poemitci license going on there.</DIV> <DIV> </DIV> <DIV>Also consider  there are a number of elven NPCs (and the odd other race) in both Freeport and Qeynos who are clearly well over the stated max ages listed there, given the things they say when talked to.</DIV> <DIV> </DIV> <DIV>Personally I would say the elven races get about 1000 years maybe.</DIV> <DIV>But at the end of the day roleplay how you want and be considerate of the way others want to roleplay.</DIV> <DIV><img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Jaranna
12-02-2004, 06:14 PM
<DIV>published by White Wolf, yes, but officially licensed by SOE.</DIV>

Kamimura
12-02-2004, 08:26 PM
<BR> <BLOCKQUOTE> <HR> Yaskel wrote:<BR> <DIV>Dont put to much into that Book it was a book published under licence by another company not SoE, theres a lot of poemitci license going on there.</DIV> <DIV> </DIV> <DIV>Also consider  there are a number of elven NPCs (and the odd other race) in both Freeport and Qeynos who are clearly well over the stated max ages listed there, given the things they say when talked to.</DIV> <DIV> </DIV> <DIV>Personally I would say the elven races get about 1000 years maybe.</DIV> <DIV>But at the end of the day roleplay how you want and be considerate of the way others want to roleplay.</DIV> <DIV><img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> <HR> </DIV> <P>Can you give some examples? I dont think ive ever seen en elf over their max age, and it would change a few things I think about their history if there were.</P></BLOCKQUOTE><BR>

troodon311
12-02-2004, 10:29 PM
<DIV>A "Life expectancy of the various races" thread should be stickied in this forum.</DIV>

Kryussius
12-02-2004, 11:56 PM
<DIV>I have two characters on the Lucan D'lere server that have ties to two of my characters in original EQ.</DIV> <DIV> </DIV> <DIV>My main (Kryussius) is actually my original EQ character re-made for the new time period.  He's a dark elf, so I've been playing it that he lived through the Rallosian wars, the Shattering, and being locked out of Neriak after his adventuring in the original (which he's still running around in on the Tribunal server).</DIV> <DIV> </DIV> <DIV>It feeds his backstory of feeling betrayed by his god and his Queen, as well as explains why he's gone from a lvl 52 SK in old EQ to his current lvl 10 Crusader self (since Innoruuk turned his back on mortals with the other gods, I figured that his knights would have lost their powers).  Now he's vowed to reclaim his power through harnessing pure hatred, and that's what's kept him alive since the Shattering and has gotten him into Freeport.</DIV> <DIV> </DIV> <DIV> </DIV>

DivineMage
12-03-2004, 12:04 AM
Interesting, the way I had my rp set up is that Naomzade is such a fierce zealot that she viewed the cataclysm of the world as an act of hate incarnate, the sheer destruction caused by it in her eyes was the greatest gift she felt Innoruuk had given. Even though he, like the rest of the gods abandoned Norrath, she in her faith believes that Innoruuk is only strengthening his Teir'dal children through the hardships of living in such places like Freeport. That they must prove themselves worthy in order to rebuild Neriak and their lost civilization.

Kryussius
12-03-2004, 12:08 AM
<DIV>Nice!</DIV> <DIV> </DIV> <DIV>My barbarian Kalak is a decendent of my barbarian shaman in EQ 1 who was young when the Shattering hit.  He views the cataclysm as an affirmation of the Tribunal's judgement, and it strengthened his faith in the gods of Justice much like you described.  To his clan, it was the Tribunal passing judgement down upon mortal-kind.</DIV>

Kamimura
12-03-2004, 01:42 AM
<DIV>Wow, you two really have some great ideas going! :smileyhappy:</DIV>

Kryussius
12-03-2004, 01:47 AM
<DIV>*smile*  thanks.  </DIV> <DIV> </DIV> <DIV>It's what comes of having a shadow knight that you're too attached to after playing the little blueberry for four years.  :smileyvery-happy:</DIV>

Kindler
12-04-2004, 02:33 AM
I REALLY REALLY struggled with this very issue. My boyfriend is very attached to his characters from EQlive, and me, I mean, I've invested a lot in them and I "care" about them, but I saw EQii as an opportunity to create new stories. Even still, I created one of my old characters as having survived the Shattering somehow, but I don't intend to play her much. I mean, on the one hand I can see the attachment, but on the other, I'm like of like, "Dude, you're smart. Make a new story. Playing the same character is sort of weak, in my book." Basically, if you are so attached to your character that you need to play them in EQii and that's going to be the most fun, do it. Some people I've talked to have said they are kind of grieving the loss of the original characters... especially roleplayers who are considering how it is that their characters died. It likely wasn't very pleasant for most of them. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />*puts flowers on the graves of many long-beloved adventurers, smooshed by the moon*Arana, Wood Elven DruidFawn, Dark Elven Sorceror (soon to be deleted, methinks)

troodon311
12-04-2004, 07:34 AM
<BR> <BLOCKQUOTE> <HR> Kindler wrote:<BR>Playing the same character is sort of weak, in my book <HR> </BLOCKQUOTE>I guess I'm weak; the 3 characters I have are all 3 that I had in EQlive... :smileywink:

kata
12-14-2004, 08:18 PM
<DIV>I have one character I am bringing over from EQ1 to EQ2, and not actually created yet.  A high elven cleric that went on a PoG raid and became nicely KOS to Tunare (to this day I regret the decision to go on that raid, I did so out of a feeling of obligation/guilt for not helping out more).  The story goes that when he died, Tunare rejected his spirit for its betrayal (as he sees it) and he was reborn as an iksar (priest-cleric-inquisitor) who will be quite bitter indeed. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />  My main is a new creation, along with my currently only alt.  My only other high level character from EQ1 was an iksar beastlord, and they don't live all that long from what I know <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV>

PryceEmpori
12-14-2004, 09:01 PM
<DIV>I'm not surprised a lot of people are playing Everquest 1 characters in EQ2.  For instance, with my EQ1 character, I really wanted to make a character largely focused on jewelcrafting and being a merchant.  What I found was that tradeskill stuff in EQ1 was far more tied to character level than I liked.  I didn't really groove on the battle or experience progress aspects of the original game, so the character never really worked out as I wanted him to.</DIV> <DIV> </DIV> <DIV>The artisan system in EQ2, while it still has ties to a character's progress as an adventurer, has allowed me to do what I really wanted from the outset with my EQ1 jeweler, so it seemed natural to bring him back for EQ2.  Also, he's a high elf, so given the timeline as I understand it, it's reasonable that he could live through the Shattering and Remixing and whatnot.</DIV> <DIV> </DIV> <DIV>I will admit, though, that not being super-familiar with the lore myself, and being aware that there's still a lot to be uncovered about the timeline between the two games, I'm not comfortable roleplaying Pryce as actually knowing what happened during the intervening years.</DIV> <DIV> </DIV> <DIV>"Well, I was resting."</DIV> <DIV> </DIV> <DIV>"Pryce, the Rallosians rebuilt their army and assaulted the good races!  Luclin was destroyed and rained fire down on the world!  The planet was split asunder!  Faydwer was lost!  Bixies got very, very large!  And you don't remember anything at all about it?"</DIV> <DIV> </DIV> <DIV>"It was a <EM>very long </EM>nap."</DIV> <DIV>-Pryce</DIV>

Bruinette
12-14-2004, 09:02 PM
<DIV>It's written in "The book of Edril', (by his late wife Almaril), that Nedril was in the middle of his life when he defeated the Dragon Trakanon, He was not yet 300 years old. Edril died at 405 after his son was taken by disease.  It is also written that at the age of 450, his emperor, the good Carandril became ill (and died a year later).</DIV> <DIV> </DIV> <DIV>So I'd guess Elves wound not survive the "time gap" between EQ1 and EQ2.</DIV> <DIV> </DIV> <DIV>In my guild, where some players were interested in keeping the same character, we decided to stick to Tolkien 's (and RPG games) longevity, knowing that Half-elves can choose to live as humans or elves.</DIV>

Kamimura
12-14-2004, 09:05 PM
<BR> <BLOCKQUOTE> <HR> Bruinette wrote:<BR> <DIV>It's written in "The book of Edril', (by his late wife Almaril), that Nedril was in the middle of his life when he defeated the Dragon Trakanon, He was not yet 300 years old. Edril died at 405 after his son was taken by disease.  It is also written that at the age of 450, his emperor, the good Carandril became ill (and died a year later). <HR> </DIV></BLOCKQUOTE>That story is mostly fanfiction with some old beta lore thrown in... I wouldnt take too much it says seriously.<BR> <p>Message Edited by Kamimura on <span class=date_text>12-14-2004</span> <span class=time_text>11:07 AM</span>

Kryussius
12-15-2004, 02:13 AM
<DIV>*joins the ranks of the "weak"*</DIV> <DIV> </DIV> <DIV>My main is my main from EQ1 and my primary alt is a decendent of my barbarian shaman.  *shrug*</DIV> <DIV> </DIV> <DIV>I had alot of history invested that I felt was a good story to continue, instead of just tossing it aside.  But to each their own.</DIV>

Lodrelhai
12-17-2004, 02:49 AM
<DIV>There's one major disproof in-game to the age ranges given by Kamimura.</DIV> <DIV> </DIV> <DIV>Boomba's still selling pickles in West Freeport.  Which would put the old ogre at well over 500 years, unless he's a greatgreatgreat grandson of the original Boomba.</DIV>

quendari
12-17-2004, 02:58 AM
<DIV>If you speak to Boomba he (she?) will tell you that that he's decended from a long line of Boombas</DIV>

Kryussius
12-17-2004, 03:06 AM
<BR> <BLOCKQUOTE> <HR> quendarius wrote:<BR> <DIV>If you speak to Boomba he (she?) will tell you that that he's decended from a long line of Boombas</DIV><BR> <HR> </BLOCKQUOTE><BR> <P>Right.  The Boomba in West Freeport of EQ2 isn't the same as Boomba the Big in WFP of EQL.</P> <P>The original Boomba was very successful, so his clan named one child Boomba (whether male or female) in each generation, and each Boomba has sold pickles in West Freeport to continue the family legacy.</P>

Kamimura
12-17-2004, 03:09 AM
<DIV>You can find several characters like that through the game, decendants of people we knew from EQL. Heck even ManglerXI (I think anyway) is running around the Baubleshire. :smileytongue:</DIV>

Joh
12-18-2004, 12:56 PM
I also took that as an opportunity to create a new storyline. My character is Trenyc. He carries with him no surname. He is exceptionally familiar with the history of the Thexian dynasty, but much of his knowledge has proven useless following the fall and loss of Neriak. He is still loyal to the god Innoruuk (inquisitor).Trenyc was born very shortly before the Shattering began. He does not know to which family he belongs (thus the lack of a surname). Shortly after being born, the Shattering began. His parents were killed, and he was rescued by a cleric of Innoruuk. Unfortunately, the Shattering had not yet ended as he sailed to Freeport with his new guardian, and his ship was destroyed. He knows not the fate of the man that rescued him, but once he found his way to Freeport, he devoted his life to the Temple of War in the hopes that he may continue his learning where he had been forcibly cut off. Trenyc is very young for an elf, but in the Age of the Shattering, it seems the young will one day hold more power than any elders could ever have comprehended. And who knows? Perhaps one day, when the great city of Neriak is rebuilt, Innoruuk will return. Trenyc has every intention of being there, waiting.

zarinatar
12-19-2004, 01:19 AM
<DIV>ok  i would say all elves the dark ,high wood, and sea if there are any would live to about 1000 years give or take 100 pending on the  sub race i have read many books played games video to rp paper , and although there name types example darl elf drow, grey  high, wood, wild . and there height wich seems to differ with each fantasy world , have been different . one thing is almost always t6he same  they live 600 to 1000 years and they seem to be one of the gods  first creations next to ogres who always seem to screw things up and end up stupid as punishment.</DIV> <DIV><BR>trolls and ogres i would say maybee live 100 to 200 years  take it they are rped not to bright so there life expectency wouldnt be long cause of mindless fighting </DIV> <DIV> </DIV> <DIV>half elves about   500  i think would be a old h/e   </DIV> <DIV> </DIV> <DIV>dwarves  gnomes halflings  i would say   250  to 500 years being the gnomes the least on that considering the tinkering with the inventions that blow up </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>iksar i think would have a long expect cause of there reptilian  maybee 600</DIV> <DIV> </DIV> <DIV>ratonga  and kerra well animals seem to get screwed here  your cat and rat doesnt have a long life expect so i would give em  80 to 100 max</DIV> <DIV> </DIV> <DIV>froglok  again 60 to 100  </DIV> <DIV> </DIV> <DIV>barbs and  euridite to me are human branch offs and would give em maybe  alittle more time span.   100 to 140  </DIV> <DIV> </DIV> <DIV>humans well  in my eyes this is the reason humans can be pretty much every class. thety live life  fast  and therefore get the benefits of everything cause they arent around long  100 to 110</DIV> <DIV>real old human and should have a wooden wheel chair made by a gnome </DIV> <DIV> </DIV> <DIV>i am an avid roleplayer from quelious server eq 1  and play my de  like she is the orig from there </DIV> <DIV>now on nektulos. i wont even go near a guild unless they have some kind of rp going on .i was in a guild called hells highwaymen and plague of hate both  evil guilds both rp guilds unfortunatly the  uber and raiding guilds  killed them  cause everyone in eq1 had to go and uber twink blah blah you know if you played it . to  me this game should all be rp  its an escape </DIV> <DIV> </DIV> <DIV>if your on  nektulos  give me a ring</DIV> <DIV> </DIV> <DIV><STRONG><EM><FONT color=#9933ff>Zarinatar  Nyteshade   </FONT></EM></STRONG>necromancer  hopefully soon as they get the  world back up < had to be o gnome that brought  it down > </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

klawdite
12-19-2004, 02:07 AM
<DIV>I know nobody cares.. but I have to say this.. I <EM>love</EM> Boomba.</DIV> <DIV> </DIV> <DIV>"I am tired of talking, purchase a pickle or leave!"</DIV>

Ardw
12-21-2004, 03:20 AM
If you think tying in your characters to ones from EQ1/etc is hard, try tying your new character in with one from a completely different game. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

syous01
12-28-2004, 05:40 AM
<DIV>well, according to D&D, elves don't die of natural causes or age. they also don't die from disease, only from a physical death. </DIV>

Kondul
12-28-2004, 07:59 AM
On Luclin in EQ1, in Katta Castlum, there was a Dark Elf, I don't remember his name, but he's the only Dark Elf NPC I'm aware of on the Entire moon. If you spoke to him he would reveal that he was in fact one of the original Combine Loyalists who fled to Luclin when the old COmbine collapsed. I'm not sure if there's an official Date, but the Combine Empire was already long dead in the time of Everquest Online Adventures, as far as I know, which was set 500 years before EQ1, so tht Elf had to be at least 600 years old, and possibly as old as 2000. He was on his last legs, ready to die of old age, but he's still there none the less.I've chosen to descend my character from an EQ1 NPC rather than from one of my PCs. He's a Barbarian Warlock. Going to name him McMannus, after the Clan that ran the fishing village in Western Karana. Living on the Plains of Karana his entire life had given him a healthy respect for the Storm God, and the various cataclysms sealed his faith. Then his father sent him to train as a shaman, but the Shattering intervened. He was picked up by the Far Seas Trading Company and descided that he would instead explore the wizardly arts, in an attempt to harness the power of his god. But his Shamanistic training made him more suited to the Poison and Disease immersed path of the Warlock.