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View Full Version : Should I drop my Warden for a Mystic?


Puppyf
01-11-2005, 07:34 AM
I'm a level 27 warden, and frankly I kick [expletive ninja'd by Faarbot]. Wardens seem to be the best healer type at the moment, considering that I can (as the only healer in a group) keep up the tanks hp AND do as much damage as a Swashbuckler. Sure, I'm using up LOADS of power to do it, but with vigor on, downtime is only about 20 seconds or so.But, my gf wants to start playing the game and she wants to be a monk. With their damage avoidance, maybe wards wouldnt be so bad after all. Since we will duo a lot I just wanna know if a Mystic will heal heal her better than a Warden. I'm not worried about any other type of tank. Basically, we'll play as a duo till we get back up to level 27 and then I can decide if I wanna start using the warden with her or the mystic. Since there are three types of healer in the game I face a predicament. Do I start a Mystic, or a Templar? I'm pretty sure that my Warden kicks [expletive ninja'd by Faarbot] over any Templar but untill you play one, how can you really know? So at this stage i'm leaning towards Mystic, but I'd just like some advice on how gimped you guys really are.

Xalibur
01-11-2005, 10:24 AM
<DIV>while we have it a lot harder healing a normal plate tank, we work well with monks and their avoidance. (shm/mnk is best duo combo (that my lvl 21 experienced so far). Unluckly, monks are kinda rare (compared to the availability of shamans), but you found one <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />. I so far only had 2 times a monk in my groups, and he wasnt tanking then... dont have the nerves anymore to argue in group that monk is better for me healing wise than the plate-tank<BR></DIV> <DIV> </DIV>

Gnome mercy
01-11-2005, 10:46 AM
<BR> <BLOCKQUOTE> <HR> Puppyfat wrote:<BR>I'm a level 27 warden, and frankly I kick [expletive ninja'd by Faarbot]. Wardens seem to be the best healer type at the moment, considering that I can (as the only healer in a group) keep up the tanks hp AND do as much damage as a Swashbuckler. Sure, I'm using up LOADS of power to do it, but with vigor on, downtime is only about 20 seconds or so.<BR><BR>But, my gf wants to start playing the game and she wants to be a monk. With their damage avoidance, maybe wards wouldnt be so bad after all. Since we will duo a lot I just wanna know if a Mystic will heal heal her better than a Warden. I'm not worried about any other type of tank. <BR><BR>Basically, we'll play as a duo till we get back up to level 27 and then I can decide if I wanna start using the warden with her or the mystic. <BR><BR>Since there are three types of healer in the game I face a predicament. Do I start a Mystic, or a Templar? I'm pretty sure that my Warden kicks [expletive ninja'd by Faarbot] over any Templar but untill you play one, how can you really know? So at this stage i'm leaning towards Mystic, but I'd just like some advice on how gimped you guys really are.<BR> <HR> </BLOCKQUOTE><BR> well...Sounds like a good problem but here is as it goes...I play a mystic now and never played a warden but i have seen wardens play...and if you heal about as good as you say you do, KEEP THE WARDEN. Only reason why i say this is cause you would be dealing the damage like you said you do and you alos heal and with monks damage avoidance thing you could use that to your advantage...like less heals = )...but if you wish just let me know and i can tell you some REAL pros and cons about playing a mystic over a warden...but seriously (this si just what i think) since you are already used to playing a warden just keep it since you already know what you are doing and if you do it good then all i gotta say is just keep at it

Mystiq
01-11-2005, 01:57 PM
<DIV>A Warden is an excellent match for a Monk, pretty much as good as a Mystic, maybe better. Wardens have some nice agility boosts, while Mystics have mostly strength and stamina, which is nice, but isn't the bread-and-butter of a Monk who tanks. The OP is right about Wardens being great healers too, they really rock, and have some impressive heal to power ratios in the end game, and I wouldn't doubt a Warden's abillity to be the main healer in a group for a second, no matter who the tank is. </DIV> <DIV>So, since you already have the Warden at a respectable level, keep him. One of the only drawbacks to playing a druid is the light armor, and trust me, they can get some quick aggro and some quick debt, but  u have to deal with that happening occaisionally with the monk, then you'll be fine.</DIV> <DIV> </DIV> <DIV>Regards,</DIV> <DIV> </DIV>

BigDa
01-11-2005, 03:02 PM
<DIV>A mytic <EM>should</EM> work well with a low AC tank BUT I am finding around 30th level I am useless with ANY tank.  If I were you I would wait until the devs give comment on whether or not our wards are working as intended, because if they are when you duo your tank will drop like a stone under the barrage of special attacks at the start of lots of higher level fights that float straight through our wards.</DIV> <DIV> </DIV> <DIV>I regularly duo with a Paladin and until the mob has used its power up it's all the both of us can do with both us healing to keep the tank alive long enough for my wards to start doing anything.</DIV> <DIV> </DIV> <DIV>Currently, IMHO, don't do it.</DIV>

cas
01-11-2005, 09:53 PM
<DIV>Well IMO since you already have a Warden why not try something new...  you will be a great healer until they catch up with your warden then you can switch if your unhappy about a Mystic..</DIV>

Kalam
01-11-2005, 10:24 PM
Yeah you can't go wrong with the Warden for the reasons Mystique said.  But as much damage as a Scout?  I'm sorry but I find that incredibly hard to believe.

Puppyf
01-12-2005, 08:14 AM
Both a swashbuckler and myself (both with adept1 in everything, adept3 in nothing) parsed about 20 fights. The swash was one level above me and, like clockwork, was doing 2dps more than me per fight. I feel thats pretty close. I was at 48dps, they at 50dps. We were both soloing separate mobs so both were getting stunned and such, it wasnt like they were tanking and I was free to nuke, both were getting hit by our own mobs. The difference was that it took ALL my power to finish the fight when I went in high dps mode. The swash was still sitting pretty at 60%. We get a nuke that does at adept1, 162 damage and barely resists. We also have two DoT's that hit for 35 and 53 each, per tick. The nuke has a recast time of 3 seconds I believe. When I do high dps the fight goes like this:Cold Snap, Frost, Stinging Swarm, Frost, Chill, Frost, repeat. They are all fast recast times AND cast times. When I chain them together there is no waiting.Against easy mobs (white con ^^) I just cast BoG and possibly Mossy balm at the start of the fight. That is usually enough to heal against a white. Against yellow or orange, I cast the new level 20 training heal. Coursing Growth of something. Obviously sometimes I cant just do that and I'll need to use other heals and then I do jack all dps. I'm just saying it's a bonus to have it there.PS: Dont nerf Druids!PPS: The real point of this is to decide whether I start a mystic or a templar. Any suggestions?

Cor
01-12-2005, 07:32 PM
<DIV>To answer your original post:  Either stick with the Warden or go with a Mystic.  I would not suggest a Templar.  They are great healers of armor tanks but Wardens/Mystics are better with avoidance tanks.  Also, I would suggest trying out the Mystic just so you can group with your friend while catching them up to your current main.  At that point you can decide which you would rather continue with.</DIV> <DIV> </DIV> <DIV>Now as to your doing "almost as much damage as a Swashbuckler":  Never try to compare yourself to the damage of any scout class when they are fighting from the front of a target.  The difference in damage for them from front and back are night and day.  My friend and I duo a Swashbuckler and Mystic all the time and the longer I can keep aggro the much quicker and easier the fight.</DIV> <DIV> </DIV> <DIV>Just my 2 cents,</DIV> <DIV> </DIV> <DIV>Coren</DIV> <DIV>26th Mystic</DIV>

re
01-14-2005, 06:35 AM
<DIV>Actually puppyfat since you have a swashbuckler at your disposal you can run some tests for yourself to answer your own question.  Have the swashbuckler as the main tank and see how you do as main healer with him tanking.  This will give you a taste of how your warden will do as main healer with a monk.</DIV> <DIV> </DIV> <DIV>I run most of the time as the only healer for our group with a swashbuckler as the main tank and we do great.  The advantage of the mystic is that with the debuffs, the mob is hardly ever attacking and when it is attacking it has a hard time hitting.  Our parses with the swashbuckler tanking are just a long string of misses.  When a hit actually lands the ward is there as it doesn't matter that the ward doesn't mitigate because the tank doesn't mitigate too much either.  Its the same thing with a monk, but the monk just does the job better than a swashbuckler in this role.</DIV> <DIV> </DIV> <DIV> The thing is that these avoidance tanks don't have much mitigation, and they avoid being hit, so your damage shield isn't going to do much and your regen isn't going to keep up when they get hit.</DIV>

Dragonreal
01-14-2005, 09:52 AM
<BR> <BLOCKQUOTE> <HR> rego wrote: <DIV> </DIV> <DIV> The thing is that these avoidance tanks don't have much mitigation, and they avoid being hit, so your damage shield isn't going to do much and your regen isn't going to keep up when they get hit.</DIV><BR> <HR> </BLOCKQUOTE>The thing with the regen though is it's gonna keep on healing whether the tank gets hit or not, so if only a few hits get through, regen'll be just fine; only time it won't be able to cut it is if a lot of hits get through.<BR>

re
01-17-2005, 10:29 PM
<BR> <BLOCKQUOTE> <HR> Dragonrealms wrote:<BR><BR> <BLOCKQUOTE> <HR> rego wrote: <DIV> </DIV> <DIV> The thing is that these avoidance tanks don't have much mitigation, and they avoid being hit, so your damage shield isn't going to do much and your regen isn't going to keep up when they get hit.</DIV><BR> <HR> </BLOCKQUOTE>The thing with the regen though is it's gonna keep on healing whether the tank gets hit or not, so if only a few hits get through, regen'll be just fine; only time it won't be able to cut it is if a lot of hits get through.<BR> <BR> <HR> </BLOCKQUOTE>true but what I was trying to say is that its not going to keep up with the "large chuncks at a time" damage that evade tanks take, if they get an unlucky streak regen isn't going to work out for you. Conversly regen is much better suited for a mitigation tank that takes a steady amount of low damage.<BR>

Karla
01-19-2005, 11:51 PM
<DIV>Hell no unless you wanted a gimped class that is basically oom after every fight.</DIV>

Puppyf
01-24-2005, 01:02 AM
Thank you all for the replies, and yes I never though about how the swashie hits from the back, silly me. =( But still, seems that druids pack a pretty mean punch, if not to the extent of a swashie. I guess it's gunna come down to wether or not one or the other class is able to make the mob miss a lot more. That will be the key. I've started a priest (to be a shaman) and I guess we'll see where it leads. Thanks again.