PDA

View Full Version : Well i figure its time for me to rant


stoutbrewdrink
12-18-2004, 01:25 AM
<DIV>Yep heres my rant......</DIV> <DIV>Wards suck</DIV> <DIV>No pet</DIV> <DIV>No invis</DIV> <DIV>No levitate</DIV> <DIV>No haste</DIV> <DIV>Not being able to use anything above a buckler</DIV> <DIV>[expletive ninja'd by Faarbot] non moveable hunk of crap at lvl 45, doesnt even work</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Mystics are teh suck</DIV>

Whache
12-18-2004, 01:34 AM
<DIV>Well,</DIV> <DIV>I know I am only lvl 20, but I am having a blast with my Mystic.</DIV> <DIV>No pet...well I am not a mage and this isnt EQ I, tis EQ II and no one said shammies get pets.</DIV> <DIV>Wards work rather well when used properly...practice makes perfect give it a shot.</DIV> <DIV>No invis? No need if your in a group, want invis, make a rogue or make a wizzy type caster</DIV> <DIV>No Levitate..wow the end of the world. I havent seen anyone with levitate actually, and I would so hate to have to start hunting bats again, I truely hate bats.</DIV> <DIV>No haste? Again, this isnt EQ 1 its EQ 2, a new world with new abilities. </DIV> <DIV>You can use an orb? Did you know that when you use an orb you do more damage? It gives ac/shield bonus and does damage...well, dont remember my shammy in EQ 1 being able to dual wield, isnt that special.</DIV> <DIV> </DIV> <DIV>So, in response I would say</DIV> <DIV> </DIV> <DIV>Mystics Rock</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Try to play your toon from a different angle. It was hard for me to play my new shammy differently from my old shammy in EQ 1. Once I did, I realised that A: the two games have VERY little in common and B: I started enjoying my toon a WHOLE lot more.</DIV>

Krissi_Katfig
12-18-2004, 01:38 AM
love my shamy tooya maybe wards could use a bump but they seem to work well with me..got keening haze recently and i gotta say it seems almost overpowered, mobs simply cannot hit me when its landed.

Deathmo
12-18-2004, 01:41 AM
<DIV>How do orbs do more damage?  Stats tend to stink and they have no listed damage or AC rating.  I'm not trying to argue, it's just that i assumed they were relatively worthless because they don't say they do anything besides add stats.</DIV>

Xran
12-18-2004, 01:41 AM
<blockquote><hr>Krissi_Katfight wrote:love my shamy tooya maybe wards could use a bump but they seem to work well with me..got keening haze recently and i gotta say it seems almost overpowered, mobs simply cannot hit me when its landed.<hr></blockquote>What con mob did you use keening haze on?

Mystiq
12-18-2004, 02:04 AM
<BR> <BLOCKQUOTE> <HR> stoutbrewdrinker wrote:<BR> <DIV>Yep heres my rant......</DIV> <DIV>Wards suck</DIV> <DIV>No pet</DIV> <DIV>No invis</DIV> <DIV>No levitate</DIV> <DIV>No haste</DIV> <DIV>Not being able to use anything above a buckler</DIV> <DIV>[expletive ninja'd by Faarbot] non moveable hunk of crap at lvl 45, doesnt even work</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Mystics are teh suck</DIV><BR> <HR> </BLOCKQUOTE><BR> <DIV> <DIV>Threads like these are a waste of everyone's time. Mystics don't "suck", and anyone with a few levels under their belt and an understanding of how Mystics should be played <EM>in this game</EM> should agree. There is no need to state the obvious differences between EQ 1 and EQ 2 shamans. If you really have a problem with not having any of the above spells, start a thread that's actually constructive, informative and thought out.</FONT></DIV> <DIV></FONT> </DIV> <DIV>Regards,</FONT></DIV></DIV>

stoutbrewdrink
12-18-2004, 04:08 AM
<DIV>i have more than a few lvls under my belt in both eq1 and 2. im a 41 and almost 42 mystic here and i had a 65 shaman for 3 years in eq1. Wards are gimped wether u like it or not. i do know how to use my wards correctly and its a pain in the [expletive ninja'd by Faarbot] to have to chain single ward and group ward in order to keep up. Thats not including if the mob is dotting the guy too since wards decide not to take that dmg. eloora ....... dont even wanna start... im not stating the differences in eq1 and 2 and i know they are different. Im saying if mystics had these things it would be a much more fun experience and certainly balance it out with the other classes.</DIV>

stoutbrewdrink
12-18-2004, 04:08 AM
<DIV>oh and eloora can u single heal a group at your lvl effectively? i highly doubt it wards are gimped admit it.</DIV>

Artem
12-18-2004, 04:26 AM
<DIV>im 26 and i have no problem being the only healer in my group fighting golems in RoV( the level 32-33 ones)  Wards arent gimed, they just arent effective on most people who consider themselves "tanks".  I know it sounds crazy but get a monk or a bruiser as your main tank and see how efficent your wards turn out to be.  Also not to mention that with a shammy, if need be(tank died) esentially anyone can tank when you chain ward.  On top off all that, wards are freaking cheap to cast.  throw in a haze and delirium and wards=teh pwn!</DIV>

stoutbrewdrink
12-18-2004, 04:29 AM
<DIV>that would be because u are lvl 26... you just got your new ward. jsut wait til you starting fighting mobs that hit for 500+...</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>ya a monk or bruiser as a tank wards do alot better but there arent many of those around...</DIV>

Peri
12-18-2004, 06:02 AM
<DIV><BR> <BLOCKQUOTE> <HR> stoutbrewdrinker wrote:<BR> <DIV>i have more than a few lvls under my belt in both eq1 and 2. im a 41 and almost 42 mystic here and i had a 65 shaman for 3 years in eq1. Wards are gimped wether u like it or not. i do know how to use my wards correctly and its a pain in the [expletive ninja'd by Faarbot] to have to chain single ward and group ward in order to keep up. Thats not including if the mob is dotting the guy too since wards decide not to take that dmg. eloora ....... dont even wanna start... im not stating the differences in eq1 and 2 and i know they are different. Im saying if mystics had these things it would be a much more fun experience and certainly balance it out with the other classes.</DIV><BR> <HR> </BLOCKQUOTE><BR> <P>Eloora was right.. you're first post was fairly unconstructive and pointless.  </P> <P>Wards do need work, but they are not broken and unuseable.  I still manage to squeak by keeping people alive well enough.  A few things for you to consider:</P> <P>- Have you tried curing that DoT?  that's what all those cure spells are for.  I realize some of the state effects don't cure, but a lot of them do.</P> <P>- A lot of people here don't really care what shamans were in EQ1.  We're not here to play that game.  It's pretty clear that EQ2 was designed to be a different game, and even if class names carry across, that in no way says they will be like the old class.  Maybe you can argue that you didn't know shaman in EQ2 were going to be different, but the class description has been out there, and spell lists have existed for classes long before you ever opened the box.  </P></DIV>

Mystiq
12-18-2004, 08:25 AM
<DIV>Well said Periak, I agree.  I wasn't planning on further posts on this thread unless it was going somewhere, and you bring up some good points.  I am also pretty [expletive ninja'd by Faarbot] about curing dots on my tank. Not saying that everyone here doesn't, but almost every other healer that I've grouped with in a 2 healer group just does not cure effects from the tank, let alone the rest of the group.  Wards may not be broken, but they don't do jack against dots that sit and tick away your tank's hit points, whether he was warded first or not. Definately, always whenever possible, cure those dots!   Lucky for us too, if the dot happens to be a noxious one, because we can heal and cure those at the same time, if need be and power allows.  Also,  if it's an AE that hits the whole group, one cure on one target almost always gets rid of it for everyone.</DIV> <DIV> </DIV> <DIV>I'm trying to make the best of THIS class in THIS game, because I'll be damned if I'm going to reroll this late in the game >.<.  We should be trying to get the spells that we HAVE tweaked and improved before we start asking for carbon copies of EQ 1 Shaman abilities.</DIV> <DIV> </DIV> <DIV>Regards,</DIV>

Ryegar
12-18-2004, 09:37 AM
Well not much for forums but since I can't play my Mystic I figure [Removed for Content] visit the forums. I never had eqI so I have nothing to base anything I say on other than this game. I have been and avid competitve fps player for years so this is somewhat new to me other than playing Morrowwind and NeverWinter Nights. I like the class. I wish I could solo better but I am not a tank, and I don't do dps well. The main thing I see is that a group needs another healer when a mystic is considered a healer. I find that the groups I am with when we pull in a templar my wards are very effectual. I chain cast them and then do the occasion debuff. With the templar know he/she is relied on to heal first. I can do the emergency heal or if another party member pull agro I have their back. Sure I think wards are a bit weak, don't last long enough and are tough to find any adepts for. I think the reason people are down on certain classes is they do not have the right mix in groups. JMO

Artem
12-18-2004, 03:39 PM
<DIV>this would be, 26.2, not 26.6, so no i dont have the new ward and im pretty sure those golems hit for a decent amount... before slow and delusion =]</DIV><p>Message Edited by Artemis on <span class=date_text>12-18-2004</span> <span class=time_text>02:39 AM</span>

Eats
12-18-2004, 07:50 PM
before anyone can truly say this class sucks or that class sucks show us some raw numbers on how much of each classes specific heal heals for at a given level with a certain level of spell.since 1: cleric bestowel of vitae may heal x amount where the tanks armor reduces the dmg by y amount and still be less effective then a shamans ward since there ward may prevent dmg for x amount on them and theres can be a higher amount to deal with the fact that most people think the ward dont take ac into acount ( people tend to foget just cause a mob may be able to hit for 300 dmg dont mean it always hits for 300 dmg and ive seen plenty of hits on wards that arnt full dmg melee hits by mobs )right now people are just gonna blather on and on and on sayen this class is better then that class with little or no proof to back up what they say.THE GRASS IS ALWAYS GREENER ON THE OTHER SIDE ( TILL YOU GET THERE AND FIND ITS DEAD GRASS AND BEEN PAINTED THAT COLOR )

Peri
12-18-2004, 10:22 PM
<BR> <BLOCKQUOTE> <HR> Eatsem wrote:<BR>before anyone can truly say this class sucks or that class sucks show us some raw numbers on how much of each classes specific heal heals for at a given level with a certain level of spell.<BR><BR>since 1: cleric bestowel of vitae may heal x amount where the tanks armor reduces the dmg by y amount and still be less effective then a shamans ward since there ward may prevent dmg for x amount on them and theres can be a higher amount to deal with the fact that most people think the ward dont take ac into acount ( people tend to foget just cause a mob may be able to hit for 300 dmg dont mean it always hits for 300 dmg and ive seen plenty of hits on wards that arnt full dmg melee hits by mobs )<BR><BR>right now people are just gonna blather on and on and on sayen this class is better then that class with little or no proof to back up what they say.<BR><BR><BR>THE GRASS IS ALWAYS GREENER ON THE OTHER SIDE ( TILL YOU GET THERE AND FIND ITS DEAD GRASS AND BEEN PAINTED THAT COLOR )<BR> <HR> </BLOCKQUOTE>you could try looking at more threads on this board, that do the very thing you ask.  When you have, then come back. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR>

Tamq
12-18-2004, 10:33 PM
<DIV>I am 23 and have NO probs being the only healer of my group going for yellow or orange ^^.. I am sure we could also hit on red ^^ but I havent tried yet. </DIV> <DIV>Giving a Mystic all of what you have listed.. would extremely overpower us.</DIV> <DIV>Wards are gimped ? Sorry.. they might not be working perfectly as of yet, but FAR from being gimped.</DIV> <DIV> </DIV>